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Old 12th October 2006, 08:36 PM   #1 (permalink)
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Werewolf: The Forsaken Interest Thread

I want to run another world of darkness game for Werewolf: The Forsaken, not sure how much interest I will get but I am throwing this out there.
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Old 13th October 2006, 12:11 AM   #2 (permalink)
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Well I want to run a Werewolf: The Forsaken game alongside my Mage game, I find those to be currently the two most interesting World of Darkness settings; with my gentle nod going to werewolf as my top favorite game. It can be creepy, violent, and mystical all at once.

Those familiar with the older game, should know that this is NOT an update of the old game. They bear a similar name, and even some similar mechanics and terms but the games are very different. Suffice to say that the new game focuses not on some great worldwide struggle against an Omni-oppressive entity, but a more focused and territory based game of maintaining the balance between the physical world and the spirit world.

Nature is not your friend, it can be, but often is not. Werewolves are born of two worlds, they can dominate both, but are often rejected from both sides. Too violent and otherworldly to exist in polite human society and hated by spirits for taking up the role as the stewards and hunters of spirits that dare to overstep.

Werewolves are hunters, they are loyal to their pack, without a pack most uratha, their term for werewolf, are lost and weak. The world is dangerous for a young pack, and even more so for a young uratha. There is no grand nation of wolves, but they do have tribes that exist in some form in every location on the globe, even those places where wolves traditionally have not roamed.

I have a few ideas for this game, actually a ton of ideas! I can run chronicles in a foreign city, werewolves in Japan would be fun… I have both Chicago and the Rockies settings as well, and both are excellent works.

Anyway I m just gushing now, hopefully someone, somewhere is interested.
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Old 13th October 2006, 12:48 AM   #3 (permalink)
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Hey, I'm interested...but two caveats.

I'm in your Mage game.

And I don't have the Werewolf book. I could probably fake it, but I can't run out and buy it like I did for Mage.

If those things aren't problems, count me in.
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Old 13th October 2006, 01:09 AM   #4 (permalink)
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I'm potentially interested (had a character in Werewolf:The Apocalypse that I enjoyed a great deal), but don't have the book. I can probably borrow it long enough to make a character though.
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Old 13th October 2006, 03:35 AM   #5 (permalink)
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I’m actually also interested.

I’ve played more ‘old’ Werewolf than new but I like the new better. The animism is clearer and I’m thrilled that 1) the focus has shifted to a more local area 2) there is a lot more ambiguity about who is good and who is bad 3) deempahsis on a monolithic evil (all-evil-is-the-Wyrm, the-Wyrm-is-all-evil).

Are you thinking of a traditional “young tribe takes (or is given) territory and learns to oversee it” or something else?

I can’t commit to post more than once a day however.
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Old 14th October 2006, 01:01 AM   #6 (permalink)
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Graf

I am just glad to have the interest and once a day is fine, I post alot, but I post at the speed of the players...

Icycool

Sure I would love to have you.

Shayuri

I have no problwm with either caveat... I am glad you are interested.
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Old 14th October 2006, 01:40 AM   #7 (permalink)
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I loved the old W:TA game and would definately make time for this, count me as definately interested.
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Old 14th October 2006, 02:18 AM   #8 (permalink)
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Quote:
Originally Posted by Mimic
I loved the old W:TA game and would definately make time for this, count me as definately interested.
Awesome love to have you aboard!
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Old 14th October 2006, 09:49 AM   #9 (permalink)
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Cool!
I have a few character concepts I'd love to play but maybe I should hang out for a bit and see what others are interested in.

-if- people aren't as familiar with the rules/system, etc. it might be interesting to start off as 'mortals' and then roleplay some sort of "group first change". Or that could be a bit too artsy.

Is there a minimum number of players you're looking for?
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...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
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Old 17th October 2006, 05:30 AM   #10 (permalink)
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Quote:
-if- people aren't as familiar with the rules/system, etc. it might be interesting to start off as 'mortals' and then roleplay some sort of "group first change". Or that could be a bit too artsy.
I really like this option, though there would have to be a reason for all the characters to not be the same auspice.
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Old 17th October 2006, 06:47 AM   #11 (permalink)
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If you still need anyone else I'm definately interested as I have been itching for a Werewolf game for a while now.
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Old 17th October 2006, 08:03 AM   #12 (permalink)
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Obviously it depends a lot on what Tokiwong is interested in running.

Having said that I don’t personally feel that there are any Auspices that are –must- have. If we wind up with more spiritualists and sneakers then we’ll effectively play a more detective/investigation type game. More Rahu and it’ll be more combat oriented.

One issue with a “first change” type game is that the characters can be tricky to string together unless the players work on it. I.e. making each other blood relatives, or from the same town, or something like that. Starting off a game by running 5 different preludes and then weaving them together can be a lot of work.
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I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
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Old 17th October 2006, 02:54 PM   #13 (permalink)
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Quote:
Originally Posted by Graf
One issue with a “first change” type game is that the characters can be tricky to string together unless the players work on it. I.e. making each other blood relatives, or from the same town, or something like that. Starting off a game by running 5 different preludes and then weaving them together can be a lot of work.
I was figuring something more a long the lines of him saying, have your characters be at a certain place or whatever reason and we could start with the actual change. Perhaps a change induced by malicious spirits in daylight so we could still have various auspices. But yeah, it depends on what Toki wants to do.
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Old 17th October 2006, 05:52 PM   #14 (permalink)
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Tokiwong, I'm certainly interested. I'd like to see how this pans out.
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Old 17th October 2006, 09:34 PM   #15 (permalink)
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*sigh* Looks like I'm out of luck on access to the book. Just as well I suppose, I can only post on the weekdays. Sorry about that Toki, looks like I'll have to back out.
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Old 18th October 2006, 10:57 PM   #16 (permalink)
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I think a first change game would be fun, my only fear is that everyone has to be on board with the idea; it works well for tabletop, but sometimes things can fall apart in PbP because of the slower medium.
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Old 18th October 2006, 11:19 PM   #17 (permalink)
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I think a first change game would be fun.
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Old 19th October 2006, 01:13 AM   #18 (permalink)
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Since it seemed like we were relatively new to the setting, and a lot of people don't have the book it seemed like a reasonable way to ease into the setting.

But if it's too logisitically tricky perhaps it should be dropped.

We could also do an initial event/adventure when the first change happened and then "fast forward" a few months to "starting werewolf" power level.
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I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
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Old 19th October 2006, 01:18 AM   #19 (permalink)
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Quote:
Originally Posted by Shalimar
I was figuring something more a long the lines of him saying, have your characters be at a certain place or whatever reason and we could start with the actual change. Perhaps a change induced by malicious spirits in daylight so we could still have various auspices. But yeah, it depends on what Toki wants to do.
This would probably work a bit better, for play by post gaming.

My understanding is that during first change you don't have much control; fiction centered around first change in the books is often "and then he woke up in the woods and couldn't remember anything but the bear was found horribly mangled".

But we could be a special case.
I really don't think the Auspices are going to be an issue, but why doesnt everyone just post what they're interested in so we have an idea about where things stand:
Preferred: Irraka (New Moon)
2nd choice: Cresent Moon, Rahu (Full Moon)
(I can play anything of course)
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Interested in playing 4th edition online? The Living 4th EnWorld Campaign is open! [character creation wiki forum]
I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
Kawabata Yasunari - The Master of Go
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Old 19th October 2006, 01:21 AM   #20 (permalink)
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First Change it is.

More info to come.
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