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Old 12th June 2009, 02:11 PM   #121 (permalink)
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Whoa. This is a blast from the past. How did you even find this?

I'm always good for some sci fi RP though.

Just let me catch back up on the story and on my character.

What system are you thinking of converting to?
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Old 12th June 2009, 04:09 PM   #122 (permalink)
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I'm in! I even think I still have my PC.
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Old 12th June 2009, 04:12 PM   #123 (permalink)
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Me too, definitely! I don't have my gear head guy any more, but I sure can find him surfing in this thread.

Pulp heroes was another really good game, hope you have another Resurrect thread spell prepared.
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Old 12th June 2009, 04:15 PM   #124 (permalink)
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And actually, voila! I give you the link to the old Rogue's Gallery!
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Old 12th June 2009, 04:17 PM   #125 (permalink)
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Blackrat, when you say Rules Lite system, what are you thinking? I really don't have a lot of other "modern/future" systems.
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Old 13th June 2009, 07:06 PM   #126 (permalink)
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So cool. I only wish Raylis was still around. The system I was thinking would be Window. It's completely free and can be found here: The Window
It's all on that page and it takes literally only 10 minutes to learn the system
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Old 13th June 2009, 08:21 PM   #127 (permalink)
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Oh god, not The Window...

Is d20 Modern so terrible?
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Old 13th June 2009, 11:04 PM   #128 (permalink)
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Is it XP version, or Vista already? ^^
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Characters

Mri'Thas: "Useless primates... "
Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
--------------------------------------
Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult")
Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth")
Metliz: Sounds like fun! (Arkandus's "The First")
Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")

My sketches and draws and MY SANDWICH?!
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Old 14th June 2009, 12:56 AM   #129 (permalink)
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I've never heard of The Window, but I'll take a gander.
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Old 15th June 2009, 07:58 AM   #130 (permalink)
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Oh god, not The Window...

Is d20 Modern so terrible?
Heh... If this was a tabletop game I'd agree with you. I really do like d20 Modern as a system, but with pbp it makes GM work a hell. As does most systems. The problem comes with adversaries, as I need good bit of stats done for each and then I need to have them at hand every time I post. Which is usually impossible as I tend to post from work. So I need a system where I can come up with NPC statistics on the spot, and then remember them easily, and that is the strenght of Window. Truth be told, I'd prefer to have even simpler rules but I don't want to drop the randomness of dice completely. (I'm actually thinking of a way to modify The Window to my own preferences, but that's a fair bit from being ready. I dislike the use of differing dice so I'd want to make it completely D6 or D10 game, which would require almost complete overhaul of how it works...)
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Old 15th June 2009, 07:59 AM   #131 (permalink)
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Is it XP version, or Vista already? ^^
Hah! The way it works, I'd say it's still 3.11
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Old 15th June 2009, 08:21 AM   #132 (permalink)
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The Window is based on at least one terrible (IMO) flawed assumption.

Average people doing tasks of average difficulty fail 50% of the time.

That's...ridiculous. Imagine if that came anywhere close to passing within even cursory inspection range of reality. We'd never get ANYTHING done. It makes no sense at all.

I dunno. I get what you're saying. It just rankles. And look at how the odds jump. From 40% fail at "practiced" (1d10) to just 25% fail at the next dice up (1d8).
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Old 15th June 2009, 08:21 AM   #133 (permalink)
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To let everyone know, I invited Relique du Madde to the game, so we get a decent sized group again, if we get the game going again...
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Old 15th June 2009, 08:24 AM   #134 (permalink)
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The Window is based on at least one terrible (IMO) flawed assumption.

Average people doing tasks of average difficulty fail 50% of the time.

That's...ridiculous. Imagine if that came anywhere close to passing within even cursory inspection range of reality. We'd never get ANYTHING done. It makes no sense at all.

I dunno. I get what you're saying. It just rankles. And look at how the odds jump. From 40% fail at "practiced" (1d10) to just 25% fail at the next dice up (1d8).
You have a solid point there . I haven't actually looked at the numbers but you are definetly right. I'll think about that modding I was talking about and write a little about it. If I'm right, it should actually fix both of those problems too...
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Old 15th June 2009, 09:04 AM   #135 (permalink)
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Okay, so trying to mix my favourite system (storyteller) to the simpliness of Window:

Let's say we keep the basic idea of differing tiers of profiency but instead of changing the dice you throw you roll D10's aiming for at least one 6 or higher and add dice according to your proficiency. And rolling a 1 will cancel out one success.

So something like this:

Crappy (1D10)
Inexperienced (2D10)
Average (4D10)
Good (6D10)
Very Good (8D10)
Extreme (10D10)

Now that changes the chances quite dramatically considering that even person who has very little experience in something has a bit better than 50% chance at succeeding in a basic task. Ofcourse, more difficult tasks have a higher target number like 7-9 and with something truly "out there" a 10...

And with that, my math skills become useless when trying to figure further... But it seems that average person has a very little chance in failing a basic task, just as it should be. Any of you actually know maths?

Then again, the question comes as to when you even need to roll. Let's say you have a shotgun trained at someone's chest at point blank (This is one of my pet peeves with most game systems)... There's really no need to see if you hit, now is there?

Anyways, does this sound totally crap? I'm not really sure myself ...

Ofcourse, now this could become a playtest for "Window D10"
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Old 15th June 2009, 03:46 PM   #136 (permalink)
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Quote:
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Heh... If this was a tabletop game I'd agree with you. I really do like d20 Modern as a system, but with pbp it makes GM work a hell. As does most systems. The problem comes with adversaries, as I need good bit of stats done for each and then I need to have them at hand every time I post. Which is usually impossible as I tend to post from work. So I need a system where I can come up with NPC statistics on the spot, and then remember them easily, and that is the strenght of Window.

Just an FYI...I come up with stats on the fly all the time for d20 games. There are really only a few crucial stats you need to know. AC/Defense, Attack Bonus, Hit Points. Maybe more detailed stats for true enemies, but for mooks?
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Old 15th June 2009, 03:49 PM   #137 (permalink)
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Then again, the question comes as to when you even need to roll. Let's say you have a shotgun trained at someone's chest at point blank (This is one of my pet peeves with most game systems)... There's really no need to see if you hit, now is there?

EZ PZ. If you don't think the situation calls for a die roll, rule as such. In the situation you note above, I see no problem with ruling it is an automatic coup de gras attempt. As the DM, you are the arbitrator of how to resolve any particular situation. Just because the "rules" demand one thing, doesn't mean you can't change them on the fly to fit the situation.
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Old 15th June 2009, 08:24 PM   #138 (permalink)
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I believe I expressed interest in this game way back at the inception. If you adopt a fairly simple system (I'm not familiar with most other's), and you're still looking for a fourth or even fifth character, I'd be interested.
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Old 16th June 2009, 01:54 AM   #139 (permalink)
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Good to see you ethandrew!

Blackrat, I've still got some concerns about switching the systems. Mainly because it would require a redesign of all our PCs, would it not? Would we even be able to keep our PCs the way we originally designed them if we switch to another system?
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Old 16th June 2009, 07:32 AM   #140 (permalink)
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Good to see you ethandrew!

Blackrat, I've still got some concerns about switching the systems. Mainly because it would require a redesign of all our PCs, would it not? Would we even be able to keep our PCs the way we originally designed them if we switch to another system?
Heh. Well, switching to Window would let you keep your PC's as close to those originals as you want . But if indeed you feel that you'd rather keep with D20 modern I'm cool with it. There is no real need to switch afterall, but I will be handwaving many things with the rules in order to make it easier to run.

Also, as this was my first pbp there were some issues that I've learned to cope with now. One is how the rolling is done. I feel that the GM should do most of the rolling on pbp's in order to speed things along.

And yeah. Hey ethandrew, yeah, we could use another player. The system will either be kept at d20 modern, or be the Window that I linked earlier. Both are fairly simple and you can find SRD for modern for example here: Basics
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