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Old 16th November 2007, 06:07 AM   #221 (permalink)
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Vigwyn the Unruly Goblin Sharpshooter (Lvl 2)
I decided to go all core. Here is my character sheet. Please look it over and let me know if there are any problems.


Pender Dunwoodie
Male Human Fighter 6 (15,000 XP)
Init +6; Senses Listen +0, Spot +0
Language Common
------------------------------------------
AC 21, Touch 12, Flat-footed 19; [+2 Dex (but +1 max Dex bonus); +1 Dodge]
HP 49 (rounded down from 49.5)
Fort +7 Ref +4 Will +2
------------------------------------------
Speed 20 ft (30 ft when not in armor)
Melee +12/+2 +1 Adamantine Greatsword 2d6 + 9 (19-20/x2) slashing
Melee +10/+5 Light Mace 1d8 + 4 (x2) bludgeoning
Ranged +8/+3 Composite Longbow 1d8 + 4 (x3) piercing (+4 strength rating)
Base Atk +6/+1; Grapple +10
Atk Options Power Attack, Cleave, Improved Sunder, Quick Draw, Use of Warhorse
------------------------------------------
Abilities
Str 18 (+4) (added 1 at 4th lvl)
Dex 14 (+2)
Con 14 (+2)
Int 11 (+0)
Wis 10 (+0)
Cha 10 (+0)

Feats
Dodge
Weapon Focus
Weapon Specialization
Improved Initiative
Power Attack
Cleave
Improved Sunder
Quick Draw

Skills w/ Ranks (+9 ranks each; all others just have relevant ability bonus)
ACP is -5
Climb +13
Intimidate +9
Jump +13
Ride +11
Swim +13

Possessions
Heavy Warhorse (Northwind) (400 gp)
Military Saddle (20 gp)
Bit and Bridle (2 gp)
Saddle Bags (4 gp)
Composite Longbow (+4 Str) (100 gp)
+1 Adamantine Greatsword (5350 gp)
Light Mace (5 gp)
+1 Full Plate (2650 gp)
40 Arrows (2 gp)
Bedroll (1 sp)
Blanket (5 sp)
Candle (1 cp)
Map Case (1 gp)
10 Sheets Paper (4 gp)
Silk Rope (10 gp)
Tent (10 gp)
Waterskin (1 gp)
Thunderstone (30 gp)
Climber's Kit (80 gp)
330 gp, 3 sp, 9 cp

Description
Pender is six feet, 2 inches tall, and 240 lbs.
Pender has black hair and green eyes.
Pender is Neutral Good. He is something of a free spirit, but worships Heironeous when he feels that worship is in order.

Pender is a young soldier from Brindol. As a child, he was always fascinated by the tales of old Rhestilor his uncle would tell around the hearth, and wanted to one day join the Army of Brindol to help restore the glory of the fallen kingdom.

Pender's mysterious old "uncle" was himself a grizzled old veteran who, seeing Pender's fascination with his tales of old Rhestilor, took it upon himself to train Pender rigorously during his early teen years. Because of this, Pender entered the Army already more skilled than his peers and became a quick study during basic training. Additionally, Pender's uncle bestowed upon him the weapons and armor from his own youthful adventures.

However, basic training was a rude awakening, and Pender soon came to realize that Brindol's leaders were more interested in securing their own petty fortunes than in taming the land. When Pender was assigned to guard Brindol's foodstores--largely to keep hungry citizens from trying to pilfer a bite to eat here and there--his disillusionment threatened to squash his nationalistic spirit.

To avoid a growing cynicism, Pender decided to steal off with his warhorse Northwind and go AWOL, seeking his fortune in the lands around Brindol. Certainly this is a better way than guarding foodstores to experience the glories of old Rhestilor. But it also means Pender can't return to Brindol as anything less than a hero.

Last edited by Vigwyn the Unruly; 17th November 2007 at 05:30 AM..
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Old 16th November 2007, 07:10 AM   #222 (permalink)
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Looks good to me. Have you played the module before or ran it possibly (it's not a problem, I know Larian has played through a good portion of it). I ask because it looks like you have a pretty good grasp of the setting.
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Old 16th November 2007, 07:11 AM   #223 (permalink)
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Also I'll hang on for Dalamar's post overnight. Hopefully he has something up tomorrow sometime.
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Old 16th November 2007, 11:07 AM   #224 (permalink)
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It looks like you're 1 feat short, Vigwyn - 1 Human, 3 Level (1st, 3rd, 6th), 4 Fighter Bonus (1st, 2nd, 4th, 6th). Also, Improved Critical requires +8 BAB which the character doesn't qualify for.

Sorry, was just looking through it, and I have a habit of checking things.

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Old 16th November 2007, 10:06 PM   #225 (permalink)
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Quote:
Originally Posted by Pinotage
It looks like you're 1 feat short, Vigwyn - 1 Human, 3 Level (1st, 3rd, 6th), 4 Fighter Bonus (1st, 2nd, 4th, 6th). Also, Improved Critical requires +8 BAB which the character doesn't qualify for.

Sorry, was just looking through it, and I have a habit of checking things.

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All correct. I must be completely oblivious nowadays.
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Old 17th November 2007, 03:32 AM   #226 (permalink)
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Quote:
Originally Posted by Creamsteak
Have you played the module before or ran it possibly (it's not a problem, I know Larian has played through a good portion of it). I ask because it looks like you have a pretty good grasp of the setting.
No, all of that comes from your first post in the OOC thread.

Now, I do own the module, but I have only glanced through it, and don't know any of the details. And you can trust me not to look at it as long as I am in this game--why would I want to spoil my own fun?

In fact, I have even avoided reading the IC thread, because I don't know yet whether my character should know anything more than what you tell me before you introduce me to the game. (By the way, do you think that will be soon, or still some time off?)

Can't wait to get started!
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Old 17th November 2007, 03:33 AM   #227 (permalink)
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Quote:
Originally Posted by Pinotage
Sorry, was just looking through it, and I have a habit of checking things.
Don't be sorry. I was actually hoping that people would look through it and make me aware of any problems. I will fix these tonight.
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Old 17th November 2007, 05:33 AM   #228 (permalink)
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OK, I fixed the character. I took off Improved Critical, and added Improved Initiative and Quick Draw.
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Old 17th November 2007, 05:36 AM   #229 (permalink)
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Weekends are typically slow posting, and Thanksgiving week might slow down our american posters (me for one), so it might be over a week before your character joins the game. Just giving that warning so you know what to expect.
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Old 17th November 2007, 05:16 PM   #230 (permalink)
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I'm a touch confused by the current setup. Namely which way is the archer, and how high up. So a few clarifying questions:

How high is the second floor of the tower? How high is the roof of the room where the group spent the night?
Which way is the archer dangling? Over the room where the group slept? Down-right outside the keep proper? Up-left outside the keep proper?


If it is possible for Siobhan to position herself so that she can catch the man in case of a fall, she'll move there. Otherwise move to engage the remaining skeleton ASAP
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Old 17th November 2007, 05:26 PM   #231 (permalink)
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I don't know how feasible it is, but I know that larian doesn't have featherfall prepared, and as a large creature, I figured Siobhan had the best chance.
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Old 17th November 2007, 09:05 PM   #232 (permalink)
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Quote:
Originally Posted by Dalamar
I'm a touch confused by the current setup. Namely which way is the archer, and how high up. So a few clarifying questions:

How high is the second floor of the tower? How high is the roof of the room where the group spent the night?
Which way is the archer dangling? Over the room where the group slept? Down-right outside the keep proper? Up-left outside the keep proper?


If it is possible for Siobhan to position herself so that she can catch the man in case of a fall, she'll move there. Otherwise move to engage the remaining skeleton ASAP
It's only a 10 foot fall to the thatch roof, and then a 10 foot fall through it into the building below.
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Old 17th November 2007, 09:48 PM   #233 (permalink)
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Vigwyn the Unruly Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Creamsteak
Weekends are typically slow posting, and Thanksgiving week might slow down our american posters (me for one), so it might be over a week before your character joins the game. Just giving that warning so you know what to expect.
Thanks for letting me know. Do you think I should read the IC thread while I wait, or should I continue to avoid it?
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Old 17th November 2007, 10:14 PM   #234 (permalink)
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I'm fine with you reading it. Just remember what you were here for and what you were not for IC stuff.
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Old 17th November 2007, 10:26 PM   #235 (permalink)
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Sounds good. To account for my character's knowledge, how about we assume that sometime after my joining the group, one of the other party members fills me in on what they've been up to.
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Old 17th November 2007, 10:29 PM   #236 (permalink)
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That's their choice, not mine.
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Old 17th November 2007, 10:37 PM   #237 (permalink)
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Good point...

How's this for a plan-- For now I will not read the IC thread. Then, if the current party members fill my character in on their history, I will read the IC thread. Of course, if they choose to embellish the story, or leave important parts out, they can let me know that in the OOC thread and I will NOT read the IC thread.

Basically, I think for the sake of roleplaying it might be better if I don't know things my character doesn't.
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Old 17th November 2007, 10:40 PM   #238 (permalink)
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Nobody tell him that Warren is a polymorphed troll, got it?
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Old 19th November 2007, 04:09 AM   #239 (permalink)
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Experience for the most recent encounter is 1,285 xp. That'll run the total up to 14,760 xp.
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Old 19th November 2007, 05:59 PM   #240 (permalink)
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Creamsteak, could you approve/disapprove the following spells from Spell Compendium, please?

Kelpstrand
Nature's Favor
Hypothermia
Mass Lesser Vigor

With Scarlet dead, Avril might want to prepare a different set of spells that doesn't focus so much on her animal companion.

BTW, I'm aware that Red Hand of Doom is quite a chase without much or any time for resting. Is there going to be an opportunity at some point for Avril to spend 24 hours to call another animal companion?

Thanks!

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