__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
I'll go with the joining up in Stormreach. See you guys soon.
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
In fact, when I think about it, Lo-Kag will make excellent sense as a 'Native Guide' type, since he's got Track and a pretty high Survival, he'll have the best shot at actually tracking down giants.
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
I think that tracking a giant can't be that hard. lol I mean, a freakin huge ball of meat smashin up stuff. Seems easy to track. Since you're a pretty good tracker, I would think you'd be able to do it blind-folded.
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
Hill, Frost, Fire, and Stone giants are only Large - so less than 16 feet tall. While 16 feet is still quite large, it's not trivial to track such a creature through uncharted jungle Cloud and Storm giants are Huge and would be a lot easier, but the info we were given didn't imply that they were causing too much trouble yet.
God, let's hope not. This is going to be hard enough without fighting people who cast Chain Lightning all willy-nilly
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
You know what's funny...my background would actually make a lot of sense if the PC's were the ones that found Dreadnought, all battered and in damage-induced stasis. Hee hee.
Sorry, I forgot to copy my pic over from the Recruitment thread.
Here it is:
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
In Asenfel's case, keep in mind that his flight is indeed still active, but the ship is moving at a speed of 100' (~ 20 mph), so it he leaves the ship, he will not be able to keep up, as his flight speed is 30'.
Actually, he can fly faster than the ship does (well, the ship can probably double-move or the equivalent, but he can fly faster than the cruise speed)
Quote:
Originally Posted by SRD
A creature can use the run action while flying, provided it flies in a straight line.
Asenfel's carrying a light load and not wearing any armor, so his run multiplier is x4. That's 120' movement, enough to catch up with the ship if, for whatever reason, he ends up going overboard.
Last edited by Zurai; 13th November 2007 at 04:24 AM..
Damn, you guys are making me wish I'd joined up there See you soon anyways.
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board