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Old 25th April 2008, 01:37 PM   #21 (permalink)
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Dr. Viria Olmaji

Argh, damn my tiredness from yesterday! I'm so late in getting here. I'd like to toss my hat in for a medic / fire support soldier. Stats later today, story this weekend. I'll edit when I get home.

Viria Olmaji Human Female Soldier 4

Attributes
Str 15 (+2)
Dex 15 (+2)
Con 14 (+2)
Int 12 (+1)
Wis 14 (+2)
Cha 08 (-1)

(+1 Dexterity +1 Strength at 4th Level)

Talents
Armored Defense (1st level)
Improved Armored Defense (3rd Level)

Skills
+8 Mechanics
+9 Perception
+9 Pilot
+9 Treat Injury
+8 Use Computer

Starting Feats
Weapon Proficiency (Simple, Pistols, Rifles)
Armor Proficiency (Light, Medium)

Other Feats
(Human) Point Blank Shot
(1st) Surgical Expertise
(Soldier 2) Weapon Proficiency (Heavy)
(3rd) Burst Fire
(Soldier 4) Precise Shot

Background

Born: 23 BBY
Origin: Theed, Naboo

Viria was 5 when the Empire came to Naboo and assassinated Queen Apailana, and the experience scarred the young girl forever. It wasn't long before the distant empire became a greater oppresive force on the peaceful world, and as she grew older she began to covertly spread anti imperial propaganda, and use her skills in the medical arts to help treat those injured in fighting the empire.

When Viria was 17, she joined the Alliance to Restore the Republic formally, (at least as formally as one can join a rebellion) and received further medical training. In addition to her training with the medical arts, she trained in the skills of a professional soldier, as every person was needed to take up a blaster in an emergency. Viria had a natural talent for the heavy support weaponry used in major firefights. After a few years of training, and minor engagements, she was sent on her first real assignment.

Viria trained for a few weeks, learning the basics of the wookie language in preparation for helping to break an imperial slaving ring. Although the mission was a success, Viria was haunted by her inability to save the lives of two of her squadmates. After this mission she was assigned to the base on Yavin IV before the fateful battle with the Death Star. Although prepared to help deal with the wounded such a battle should have resulted in, she was not prepared for the horrifying losses the rebels suffered in space. As a result, she is highly dedicated to saving the lives of her new teammates, but is scared she won't be able to save them, much like the last time.

Appearance: 5'10", Medium Build, Brown Hair, Green Eyes, Mousy appearance, earrings in both ears, and a Scar of Remembrance as a tribute to Queen Apailana


Equipment
Modified Heavy Blaster Rifle (+2 Damage, Grenade Launcher, Low Light Scope)
Blaster Pistol (Standard Scope) in concealed Holster
Stun Baton in Right Boot
12 Frag Grenades (4 loaded in Grenade Launcher, 8 in waist bandoleer)
2 Stun Grenades (Waist Bandoleer)
2 Ion Grenades (Waist Bandoleer)
Battle Armor with built in short range comlink
Utility Belt
Medical Kit with 6 medpacs
Surgical Kit
All Temperature Cloak
12 Power Packs in Chest Bandoleer
Power Recharger
4,010 credits remaining
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Last edited by Yeoman; 27th April 2008 at 09:36 PM.. Reason: Adding Gear
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Old 25th April 2008, 03:25 PM   #22 (permalink)
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Background

Spoiler:

Ten years ago, Lia Merridon never believed that her life would lead to this: being stuck on the fourth moon of Yavin as the Empire begins its blockade. Thirty-three years old, Lia's life took an unexpected turn eight years ago when she learned that the man she had fallen in love with was a Jedi: a survivor of the nearly extinct order of peacekeepers that had been all but wiped out by the Empire.

Despite her initial fears about safety, her love won out and she and Jorec were married on Alderaan, where they sought refuge with Bail Organa. Soon afterward, Lia gave birth to Gavin, her first of two children and the only one who inherited his father's Force-sensitivity.

Wanting to help protect her family as they joined up with the fledgling rebellion (the Chandrillan cell), Lia began her own training in self-defense. This came to good use as she stunned an Imperial Inquisitor who was about to kill her husband.

Months ago, however, her husband met the same fate as many of the other Jedi that had survived: a lightsaber through the chest from Darth Vader. Fleeing the planet she was on with her children, she rejoined the Alliance, putting her xenoanthropology degree to work with the diverse rebel group.

Needing any nearby help to clear the Yavin base of important equipment, Lia reluctantly left her children behind on the Mon Calamari cruiser Independence, and left on the next shuttle.
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Old 25th April 2008, 03:54 PM   #23 (permalink)
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Shalimar, what do you think about being related to my charcter. I was thinking cousins or something like that. Your background so far seems to work well with getting my character out of trouble and leading him to something more useful.
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Old 25th April 2008, 04:06 PM   #24 (permalink)
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Garret Kandor's History

Perhaps someone can help me fill in some blanks in my history? I need a planet and race that a large human community may have been present and had anti-human sentiment. If anyone has other suggestions for my history please let me know. =) This is a good start.

I also switched out Treat Injury for Climb

Spoiler:
Garret grew up on a small backwater world where the locals fought against their tyrannical governor to maintain some level of peace between the human minority and the locals. While growing up he was picked-on a lot due to being human and not being as strong as the others. Some other human children tried to protect his as well, but they ended up getting beat up too. At that age he was small, but quick. His ability to climb and dodge blows helped him to avoid some of the damage.

His family was apart of the civil unrest that pervaded the human communities there and were apart of the rebellion against the ruling tyrant. While plans were made and alliances were forged his father trained his children to shoot, and when he was about 16 or so, the the rebellion moved to remove the governor from office. His father gave him and his sister the choice to fight or not. He would not have been angry or disappointed if they choose not to, as this was going to be dangerous and they would have blood on their hands once this was done. Garret was ready and willing, but his sister stayed back and tried to make herself useful tending to the wounded.

In the ensuing battle the humans eventually won. Garret found out that his father was a force user wielding a pistol and Lightsaber in combat. Garret never knew until that very moment. His sister and mother died during the revolution. His father worked with the remaining aliens and established a governorship with a combined alien/human council to rule over them. Following the revolution and the loss of his sister and mother, and with his father in place helping to rule justly, Garret thought it was time to move on and left on the first transport from the planet.

He fell in with mercenary group after mercenary group working and refining his shooting. Finding direct confrontation (melee) hazardous to his health he developed stealth skills to help take better advantage of his steady hand to keep himself out of trouble. Way to many fire fights found its way to melee causing too many scars from vibroblades and vibro axes.

Eventually he found his way to [Shalimar's characters] planet with a group of mercenaries who worked occasionally for the Empire, but he found the anti-alien sentiment that pervaded the Empire rather distasteful and ended up getting into a few fights with local Imperial officers and soldiers, even having gone so far as to shoot a few. During his stint on [Shalimar's planet] he spent a bit of time with [Shalimar's character] and enjoyed her company like the older sister he never had.
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And you got a sandwich out of it too.Nisha said. “Our sandwiches come with attempted assassination plots. New sales gimmick!

"Chuck Norris is the reason Ilmater suffers."
by Simplicity in thread "Humor - Chuck Norris to be in the 4e Core Pantheon"

"English is not nice, comfy, orderly language. As others have noted - in dark alleys, it mugs other languages and rifles through their pockets for loose grammar. Do you think that after committing such molestation that English is going to be particularly prissy about where it sticks which plural?"
by Umbran in Non-d20 - Origin of Slang Term "Boni"? (post 24)

Last edited by FreeXenon; 25th April 2008 at 04:09 PM..
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Old 25th April 2008, 04:39 PM   #25 (permalink)
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As for my starting language, I was thinking of taking Shyriiwook, as part of my character's background freeing wookie slaves. Not sure if wintergypsy would want to tie in with me on that.


Edited for my terrible typing skills
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Old 25th April 2008, 04:44 PM   #26 (permalink)
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Corellia, the planet my character is from is one of the more prominent in the Galaxy. Its a fairly metropolitan world with a large non-human population. There isn't really an anti-alien bias as Corellia is such a hub of activity.

FreeXenon I don't know about an older sister relationship as Kaylee is still fairly young, in her early twenties. She would have a problem with mercs in general, and anyone that doesn't follow the laws. If Garrett shot anyone she would have arrested him and bound him over for trial immediately so it would take a bit of doing for Garrett and her to get along in that regard.

If Garrett was standing up to some stormtroopers who were clearly in the wrong (not that there were many on Corellia) and they tried to kill him in front of Kaylee, she would step in to protect him. The stormies could have painted her with the same brush at that point decided she was a threat. Kaylee would fight back and between the two of them they would have killed the Imps. At that point Kaylee would have to flee and she'd head off to join the Rebellion, allowing Garrett to accompany her if he wanted.
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Old 25th April 2008, 04:56 PM   #27 (permalink)
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Shalimar: I was born on a backwater planet and my sister and mother were killed. Eventually, I made my way to Corellia via mercenary units to where my cousin (or such) was and finally met her.

Garret would think of you as an older sister even though you may be younger. From what you explain you may be more mature and serious than my character is. I would be a little more fly-by-the-seat-of-my-pants type.

I will play with my history a little more to see if I can fit it in.
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Old 25th April 2008, 05:01 PM   #28 (permalink)
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I originally created Istara Kandorian as an NPC who was associated with my PC in one of AMG's games that never really got off the ground; I've dropped her to level 4 here, and refocused her as a pure techie, instead of a techie/face hybrid.

Istara Kandorian, Human Noble 1/Scoundrel 3

Character Name: Istara Kandorian
Character Species: Human
Homeworld: Anaxes
Character Classes: Noble 1/Scoundrel 3

Age: 24
Gender: F
Height: 1.6 meters
Weight: 47 kg
Eyes: Blue
Hair: Blonde
Skin: Fair

Character Level: 4
Experience Points (Current): 6,000
Experience Points (Needed): 10,000

Known Languages: Basic (R/W); Binary (understands);
Durese (R/W); Ryl (R/W); Huttese (R/W);
Bothese (R/W); Bocce; High Galactic
-------------------------------------------------------

Strength: 8 -1
Dexterity: 14 +0
Constitution: 12 +0
Intelligence: 16 +4 (improved @ level 4)
Wisdom: 14 +2 (improved @ level 4)
Charisma: 13 +1

-------------------------------------------------------

HP: 24 + 3d6
Threshhold: 15
Force Points: 7
Dark Side Points: 0

-------------------------------------------------------

Fort Defense: +15 [+1 CON]
Reflex Defense: +18 [+2 Scoundrel +2 DEX]
Will Defense: +18 [+2 Noble +2 WIS]

Special Save Notes:

-------------------------------------------------------

Base Attack Bonus: +2

Melee Attack Bonus: +1 [BASE (2) + STR MOD (-1)]
Ranged Attack Bonus: +4 [BASE (2) + DEX MOD (2)]

-------------------------------------------------------

Weapons:
modified blaster pistol (extra dmg) +4 (3d6+4)
w/ point-blank shot +5, 3d6+5
-------------------------------------------------------
Weapon Notes:
-------------------------------------------------------

Weapon Weight: 1 kg

-------------------------------------------------------

Talents
[Noble talents]
[level 1] Connections

[Scoundrel talents]
[level 1] Fool's Luck
[level 3] Trace

-------------------------------------------------------

Feats

[Noble feats]
[starting] Linguist
[starting] Weapon Proficiency (pistols, simple weapons)

[Scoundrel feats]
[starting/multiclass] Point Blank Shot
[scoundrel 2] Skill Training (Mechanics)

[Human bonus Feat]
Skill Focus (Knowledge (bureaucracy))

[Normal feats]
[level 1] Skill Focus (Use Computer)
[level 3] Tech Specialist


-------------------------------------------------------

Skills:

Name/Total Mod (Ability)
Deception +8 (+1 CHA)
Gather Information +8 (+1 CHA)
Initiative +9 (+2 DEX)
Mechanics +11 (+3 INT, +1 equipment with modified tools or security kit)
Knowledge (bureaucracy) +15 (+3 INT, +5 Skill Focus)
Knowledge (galactic lore) +10 (+3 INT)
Knowledge (physical sciences) +10 (+3 INT)
Knowledge (technology) +10 (+3 INT)
Perception +10 (+2 WIS)
Persuasion +8 (+1 CHA)
Use Computer +18 (+3 INT, +5 Skill Focus, +3 equipment - portable computer w/16 Int)

focused skills +12+ability modifier
trained skills +7+ability modifier
untrained skills +2+ability modifier
-------------------------------------------------------

Equipment & Gear:
item cost weight
comlink, long-range, miniaturized 700 0.1
pocket scrambler 400 0.5
portable computer, modified 6,000 2
field kit* 1,000 10
flight suit* 1,000 3
credit chip 100 0.1
security kit, modified 1,750 1
utility belt, with modified tool kit 1,250 1
blaster pistol, modified (extra dmg) 1,500 1
R2-series astromech droid 4500

5,800 credits
* not normally carried

TBA (probably has some 'modified' equipment due to her tech specialist feat)

Quite a few changes of clothes, makeup, and handbags (which appear to be free and weightless in Star Wars d20)

EQUIPMENT WEIGHT: 4.7 kg
ARMOR WEIGHT: 0 kg
WEAPON WEIGHT: 0.5 kg
TOTAL WEIGHT: kg fully equipped; 11 kg normal

Carrying Capacity 8 STR Light: 16.5 kg Medium: 33 kg Heavy: 50 kg

-------------------------------------------------------

Credits: 5800

-------------------------------------------------------

Base Speed (Actual Movement): 6 squares

Appearance

Istara is a short, beautiful blue-eyed blonde. Except when in disguise, she prefers to keep her long hair down and in curls, and wears clothes that combine practicality with the height of fashion. She's found that 'dressing down' is one of the most effective ways of concealing the only daughter of the main line of one of the most powerful families on Anaxes.

Personality

Istara's true personality -- when she's not adopting one guise or another -- is pretty much that of an academic. She likes to talk at length about politics or economics, and so it's not always obvious to see how she gets everyone to agree with her. But she has become convinced the Empire's continued existance is dangerous to the future of the galaxy, and her dedication to that causes underscores much of what she does now.

Background

Istara began her studies at the university mostly because she wanted to make something of herself before she was married off to some young aristocrat that her father picked out for her. Indeed, she had intended to show him that rather than handing off his businesses to her cousins or her husband, he really should give his daughter a chance.

She had flown through her first degree, but when working on her second, two things would happen that changed her life forever. The first was that Professor Atton Serrano of the political science department asked the talented economics student to help him with a forecast he was doing for the Imperial government. She'd need to get a security clearance for the work, but she was a Kandorian. The conclusions of that paper -- that the Empire was not capable of sustaining itself much more than another fifty years -- had led her to some very cautious student exploring of the edges of the anti-Imperial movement. And she had met the professor's son Waric, just out of the Imperial Navy Academy. Not long after that decided that if she was going to be married off to some aristocratic Navy Officer, she had the one picked out. It wasn't long before they were plotting out the future they were supposed to have... if they really were willing to do what they were expected to do to get it.

After the Ghorman Massacre, hanging out inquisitively on the edge of student protests wasn't an option to her anymore. She created a guise for herself -- with her hair in a bun, much cheaper -- and less flattering -- clothes, glasses she didn't need, and an accent she'd copied from one of the servants, she found she could play the rebellious slicer-girl fairly well, and it was in that role that she first became active with the Rebel underground. She organized demonstrations under an alias and then participated in them as herself -- as a low-level protester, it was better to be a Kandorian. But she also arranged for a copy of the report she and Professor Serrano had worked on to reach Mon Motha. And after the Senate was dissolved, she sent a highly encoded message to the Rebellion's political leader, letting her know the true identity of 'the Invisible Hand' and asking how she could best help.

Waric had returned home from leave just before then, told her he didn't see any way he could change things from the Imperial fleet, and was intending to get out of the Navy as quickly as possible and try to change things from the political side. And he'd asked her to marry him. She'd said yes, and then Alderaan was destroyed.

A few weeks later, she'd recieved a heavily encrypted message at one of her slicer-girl aliases. Alderaan had convinced Waric that change from within wasn't possible, and that he couldn't just stand aside. He was going to join the Rebel fleet. Could she join him at Yavin?

She hadn't intended to stay long. In truth, she'd intended to go back to Anaxes, where her connections gave her access that few Rebel operatives had. But she'd been there when the Imperials hit. And there were few people who knew computers like she did, which meant she found herself volunteering to make sure all the data left behind was destroyed, and be one of the last ones out.

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Old 25th April 2008, 05:05 PM   #29 (permalink)
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Final Draft

I still have quite a bit of work to do, especially on equipment and history, and I will need to double check all of my math.

AMG: Will you be using Destinies? I am also ready for HP's.

Code:
Garret Kandor
Medium Male Human Sniper (Soldier 3/ Scout 1)

Force Points: 7 (d6)     Dark Side: 0      Init:   +10
Perception:  +8/+11 (Armor) + Low-light Vision (armor)


Languages Basic, High Galactic, Binary


************ Defenses ************

Reflex (+2): 22 	Fortitude (+2): 18/+20/+25     	Wil (+0): 15
	CL + Abil + Base Save

Hit Points: HP/Bloodied 		Threshold: Th      Second Wind: SW


************ Attacks ************ 
Speed 6 squares

BAB +3	   Melee +4  	Grp +4 		Rng/Finesse +6

Ranged

    Sniper Rifle
    [Scope (aim)] +8  (PB/S/M)/ +7 (L) (PB/S/M: 3d8+5) (3d8+4) 
         [ 150/300 ]

    [No Scope (no aim)] +8 (PB/S)/ +7 (M)/ +2 (L) (PB/S: 3d8+5) (3d8+4) 
         [ 60/150-300 ]
 
AoE
    +6 2 Frag Grenades [4d6+2]

Melee 
	+4 Stun Baton (d6+3/2d6+3) 
	-1 Vibroblade (2d8+3) 

Atk Options:
    Point Blank Shot, Far Shot

Def Options:
    Armored Defense, Imp Armored Defense
    Improved Stealth, Shake It Off


**************** Abilities **************** 

	Str 12, Dex 16, Con 14, Int 14, Wis 12, Cha 9
            +1 Dex, +1 Wis

Skills:   1/2 CL + Abil + (Trained +5) + (SF +5)
    +9  Endurance
    +10 Initiative
    +9  Knowledge (Tactics)
    +9  Mechanics
    +8  Perception
    +8  Stealth* (-2 ACP)
    +6  Climb    (-2 ACP)

Talents: 
    [So1]  Armored Defense
    [So3]  Imp Armored Defense
    [Sct1] Imp Stealth
	
Feats:   Weapons (Simple, Pistols, Rifles);  Armor (Light, Medium)
    [h1]   Point Blank Shot
    [L1]   Far Shot  [L3] Skill Training (Stealth) 
    [So2]  WPN Focus (Rifles)
    [Sct1] Shake It Off


************ Possessions ************

Weapons and Armor

Kaitek Deep Recon Armor (modified Storm Trooper Scout Armor, 16K)
    (+5, +3, +3 Perception, +2 Fort, Environmental, Lowlight, 
     +1 Mastercraft [Perception], Long Range Encrypted ComLink)
     (9000 base +2000 for Mastercraft Perception, +5000 LR Encr ComLink)

Sorosub Nightstalker (Ltd. Blaster Sniper Rifle, 4200, Military)
   Damage: 3d8+2    RoF: S                Type: Energy
   Weight: 6.7kg = 5.5kg +1.2 kg Scope

   Special: Modified, Accurate

   Low-light Targeting scope: 
    A standard Low-light Targeting scope. 
    Adding/Removing the scope requires 10 minutes and a 
    DC 10 mechanics check.

Bandolier ()
  Stun Baton       [15]
  Vibroblade       [.25K]
2 Frag Grenades    [.4k]
2 Power Packs      [50]
1 Binder Cuffs     [50]


Misc
Electro Binoculars [1k]
All Temperature Cloak [.1k]

Utility Belt [.5k +1.655k]
    (3 day food supply, medpac, tool kit, power pack, energy cell,
     glow rod, short-range comlink, liquid cable dispenser +
     [Credit Chip + 10 data cards, Mesh Tape, Aquata Breather, Security Kit
     Timer])


Credits: 170


********************************

Experience:  0


**************** Background and Description ****************

Description

Quotables: 
 
    "Right......there." Rifle discharges. Body drops.
    "Sir, I think you underestimate my sneakiness." 


Age	24           Skin:   Tanned
Height 	1.8 meters   Weight: 75 kg
Hair 	Sandy Brown  Eyes:   Green

History


Garret was born the bastard son of a retired Noble Imperial 
Officer on Coruscant. His birth was the result of a 
tempestuous affair that  ending up destroying his fathers 
marriage and societal influence. His father spends his life 
gambling and with women running in an out of his life and 
bedroom, and not having so much time for his son. He sent his 
son to the best boarding and military schools and did not 
really care what his son wanted to learn, or did learn. If 
Garret requested to be sent to a specific school, his 
father signed the checks, and Garret was on his way.

Even without a father figure "present", Garret managed to raise 
himself with the money and schooling that his father's position 
provided. While he was young he always found his father's gun 
collection and stories of military service and combat intriguing. 

He got a hold of blaster rifle, took lesson, and practiced 
shooting, from anyone he could pay or learn from. His academy
studies concentrated on armor usage and riflemanship as much 
as he could. The more and more he was around Imperial officers 
and soldiers the more he did not like them.

He learned quickly and showed a natural aptitude for guns and 
armor, doing well in all competitions. He found himself starting 
to hire himself out with people that needed a gun at a rather 
young age. Most people did not take him seriously until he 
pulled out his rifle and combat vest, and proceeded to prove 
that he can shoot - well in fact.

He longed for the life of a camaraderie and service, a sense of 
belonging. Disaffected from Imperial Military and life on 
Coruscant, he hoped to join a mercenary group or, heavens 
forbid, the rebellion - partly out of spite and partly out of a 
desire for adventure. He imagined that that he would have even 
more stories to tell with adrenalin pounding experience to go 
with outside of the Imperial control, especially if he was 
fighting against them.

He found himself recruited by Rebel agents leaving behind a 
message for his father that he is out to pursue destiny.
HE was transfered to a training base on Yavin as has been there 
for several years training while the Imperials have been 
pounding away at it.


Advancement
Spoiler:
5 Sc2 Precise Shot 6 Sc3 Dead Eye, Hidden Movement 7 So4 Weapon Finesse 8 So5 Devastating Shot, +1 Dex, +1 Wis, 9 So6 Advanced Melee WPNS and Quickdraw 10 GS1 +4 Ref, +2 Will, Debilitating Shot 11 S07 Wpn Spcl OR Penetrating Shot 12 So8 Skill Training (Survival), Advanced Melee Weapons , +1 Dex, +1 Wis 13 Sn1 +3 Ref, +6 Fort, Imp Rng +10, Deadly Aim 14 Sn2 Imp Rng +20 15 Sn3 Imp Rng +30, Head Shot, Martial Arts I 16 Sn4 Imp Rng +40, +1 Dex ,+1 Wis 17 ET1 Delay Damage, Greater Devastating Shot 18 ET2 DR1 19 Sn5 Imp Rng +50, Imp Debilitating Shot 20 ET3 Greater Penetrating Shot, +1 Dex, +1 Wis
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Last edited by FreeXenon; 28th April 2008 at 10:28 PM..
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Old 25th April 2008, 06:45 PM   #30 (permalink)
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Wintergypsy Goblin Sharpshooter (Lvl 2)
Ferroushh (Male Ubese* soldier 3/scout 1)
-----------------------------------------------
Str 12 Dex 16 Con 10 Int 14 Cha 11 Wis 13
Force Points: 7
HP= 24+3d10
Fort: 17 Ref: 20 Will: 15
Spd: 6 sq. Init: X Perception: BA: +3
Damage Threshold: 17
-----------------------------------------------
RACIAL TRAITS: *(see http://saga-edition.com/?p=168)
Xenophobic (no penalty here), Survival Instinct, Mechanics skill focus
-----------------------------------------------
Languages: Ubese, Ubeninal (sign), Basic (crudely spoken, fluently read)
Skills: Initiative 5, Mechanics 9, Perception 5, Stealth 5, Survival 3, Pilot 5, Knowledge (technology, tactics) 4, Use Computer 4
Feats: Weapon proficiency (pistols, rifles, simple); Armor Proficiency (light, medium); Dual Weapon Mastery I (pistols), Skill Focus (mechanics)
Talents: Acute Senses, Tough as Nails, Battle Analysis
-----------------------------------------------
EQUIPMENT
Blaster Pistol (3d6/2d6S), Ion Pistol (3d6 ion), 2 stun grenades (4d6 S), Combat Gloves (1d3+1)
Ubese light armor [stormtrooper template]
Vox-Box, Cloak, Helmet Package (+ 2 perception, low-light, comlink), two hipholsters
-----------------------------------------------
BACKGROUND

Ferroushh is a native from the Uba system which is well knwown for the technological aptitude of it's natives. Ferroushh was a leading advocate in the debate concerning the sharing of technology with the outside world. Eventually, the tribe decided he had to go out in the galaxy and see what he could learn about technology that might be put of use in his homeworld. Thus, he was trained in the art of exploration as well as fighting (which is natural, considering the hostile social environment of Uba). He initially ended up working for smugglers (as other Ubese do) as a mechanic and gunman, untill one day the Imperials arrested the smugling group. It was a rare occasion for Imperials to capture an Ubese, they decided to keep Ferroushh alive and monitor his behavior. They made a great error there...
for Ferroushh escaped and took revenge for his killed teammates and destroyed the facility where he was located. His ferocious hate for the Empire drove him into the arms of the Rebellion, which could use his skills.
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Old 25th April 2008, 07:22 PM   #31 (permalink)
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Quote:
Originally Posted by OnlytheStrong
Is there any kind of way I can get a ship to start with?
No personal ship to start with, but the Alliance will definitely be able to supply the group with what the need when it comes to ships and such. Well, that and you never know what you might find in the galaxy.

Quote:
Originally Posted by Blackrat
You can add a demolitions expert to that list .

That means I'm very much interested and would like to do a bomb-man. If we're supposed to destroy the archives, nothing's better than a nice big boom!

A Sullustan maybe...
I like it. In fact, something about a Sullustan demolitions expert just strikes me as both perfect and, somehow, hilarious. And, of course, beyond just destroying the archives on Yavin IV, every good team needs someone who can blow things up!

Quote:
Originally Posted by Ambrus
Ah. Uh. Well. Darn.

I was going to propose an LE repair droid techy character, but that's that I guess.
Honestly, I'm just not a big fan of having droid PCs. For this game, specifically, its also not necessarily something that would work out well. A droid in a purely support role could work, but that's more of an NPC position, and I'd be weary to have one out on the front lines, so to speak, mainly due to the kind of attention a droid can draw in the Empire if its clearly not one of their models and not in a place it should be...which is pretty much where the group will be most of the time, places they're not supposed to be.

Quote:
Originally Posted by Wintergypsy
I'd like to play some sort of tech soldier commando. However, i was wondering if i could use the Ubese race from saga-edition. A Boushh-like commando-character would be cool... If not i think i'd opt for a wookie commando.
I'm fine with using an Ubese. In fact, I think I'd prefer that to a Wookie, as the Ubese at least have the ability to speak Basic.

Though that does bring up a question. If you do play an Ubese, which of the two types would you play? Stat wise, they'd be exactly the same...except the 'True Ubese' are the ones that absolutely have to wear enviromental suits as they can no longer breath nitrogen-oxygen atmospheres; the other type are an offshoot that can breath in 'normal' environments.

Quote:
Originally Posted by Yeoman
Argh, damn my tiredness from yesterday! I'm so late in getting here. I'd like to toss my hat in for a medic / fire support soldier. Stats later today, story this weekend. I'll edit when I get home.
Stats look good. I like the combination of a medic with being able to lay down some fire, too.

Quote:
Originally Posted by possum
Background
Only thing about the Independence is that its technically the flagship of the Alliance until just prior to the Battle of Endor...so its not exactly the safest place. But its a minor thing.

Though from the background, I'm kind of at a loss to where you're going with the character, stat-wise. Background is good but it doesn't really do much of implying where the character fits in with the group so I can't really say much else on that.

Quote:
Originally Posted by FreeXenon
I need a planet and race that a large human community may have been present and had anti-human sentiment.
Honestly, in this time period the only places that is really going to be seen are those far out in the Outer Rim and very much out of Imperial control. Even then, most anti-Imperial riots were just that...anti-Imperial. There aren't really anti-human movements of note beyond a small group long after the Battle of Endor.

i.e. you can kind of go with this one way you want to.

As for Destinies...definite maybe. I'm willing to at least consider the idea, but I'm not too sure its the kind of thing that meshes with this game very well.

Quote:
Originally Posted by drothgery
I originally created Istara Kandorian as an NPC who was associated with my PC in one of AMG's games that never really got off the ground; I've dropped her to level 4 here, and refocused her as a pure techie, instead of a techie/face hybrid.
Stats look good to my eye...and yeah, I recognize a bit of that.

So...looking at it all now, here's what its looking like we have.

Sniper (FreeXenon)
Face (Shalimar)
Pilot (OnlytheStrong)
Demolitions Expert (Blackrat)
Medic/Fire Support (Yeomen)
Technical Expert (drothgery)
Commando (Wintergypsy)
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Old 25th April 2008, 07:42 PM   #32 (permalink)
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Thanks! I got the idea from one of my old magic cards. The flavor text reads, I can save 10 lives by taking one. It just seemed so appropriate, and I was so happy no one else took the medic role!
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Old 25th April 2008, 07:49 PM   #33 (permalink)
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I was thinking about having Kyne (the pilot) take part in the actual Battle of Yavin. Maybe one of the lucky few that survived the attack on the Deathstar. I actually wanted to make him the "Rookie One" guy that blew up one of the main guns on the Deathstar, but I figured that wouldn't be possible. I work until 11pm cst tonight, but I will try to have a background up by tomorrow morning, tomorrow evening at the latest.
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Shorrin stat block
Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
Action Points: 1, Second Wind: not used
Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace


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Old 25th April 2008, 07:54 PM   #34 (permalink)
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Quote:
Originally Posted by Wintergypsy
Ferroushh (Male Ubese* soldier 3/scout 1)
Overall, stats themselves look good. Only two things to bring up.

First is that the character seems to hit a place pretty close to where drothgery's is, thoug I'm seeing Ferroushh carving out a more combat oriented role. Still, there is a bit of overlap that might be kind of difficult to distinguish the two.

Second, and, honestly, more importantly, is the armour being the same stats as Stormtrooper armour. As I basically shot this down for FreeXenon's PC already, I can't bring myself to allow it here. I am willing, however, to have the same stats used for the Ubese armour as those I mentioned earlier for FreeXenon. Thus, one less reflex def and 1k more to the cost.
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Old 25th April 2008, 08:02 PM   #35 (permalink)
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Quote:
Originally Posted by OnlytheStrong
I was thinking about having Kyne (the pilot) take part in the actual Battle of Yavin. Maybe one of the lucky few that survived the attack on the Deathstar. I actually wanted to make him the "Rookie One" guy that blew up one of the main guns on the Deathstar, but I figured that wouldn't be possible. I work until 11pm cst tonight, but I will try to have a background up by tomorrow morning, tomorrow evening at the latest.
Technically the only people that made it out alive there were Luke, Wedge, and Keyan Farlander(in the Y-Wing). Rookie One is...well, difficult. The entirety of the first Rebel Assault game is almost impossible to reconcile with canon these days and its just a headache to try, though Rebel Assault 2 at least fits.

Either way, having him a part of the battle is a bit impossible. However, what is possible is that Kyne could have been a part of the other squadrons at the Yavin base. There were at least two other squadrons that didn't participate in the battle, and most were grounded at the time due to technical problems and injuries. Its possible that, while Kyne didn't participate in the battle against the Death Star, he could have very well flown in defense of the Yavin base during the multiple attacks that occurred between the Battle of Yavin and the eventual evacuation.
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Old 25th April 2008, 08:30 PM   #36 (permalink)
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Sounds good to me. I want Kyne to be in between a newbie pilot and an Ace. Truth be told I am wanting to take him into the Ace Pilot PrC.
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Shorrin stat block
Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
Action Points: 1, Second Wind: not used
Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace


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Old 25th April 2008, 08:37 PM   #37 (permalink)
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Quote:
Originally Posted by Ankh-Morpork Guard
I like it. In fact, something about a Sullustan demolitions expert just strikes me as both perfect and, somehow, hilarious. And, of course, beyond just destroying the archives on Yavin IV, every good team needs someone who can blow things up!
Thanks. I had similar feelings about him. I think I'll max out his mechanics skill and go with outlaw-tech talent tree. I don't even know where I got the idea. Must be the pic in the rulebook near the mechanics skill description. That sullustan who's trying to fix an R2 unit.
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Old 25th April 2008, 08:58 PM   #38 (permalink)
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Shalimar Goblin Sharpshooter (Lvl 2)
Name: Kay Starglow
Race: Human
Age: 23
Height: 5’5”
Weight: 119 lbs
Eye Color: Grayish-Green
Hair Color: Black
Skin Color: Pale

Appearance:


Background
Personality:
Kay is a generally serious young woman who sets high stock in doing the right thing. She knows how to have fun, but she also knows when to put everything else away and get down to business. After high school Kay moved on to the CorSec Training Academy where she picked up a surprising breadth of knowledge allowing her to expound on a number of different fields. She is anything but the stereotypical thug of a soldier. Highly perceptive and very outgoing, Kay is very good at finding out what she needs to know.

Background:
Kay grew up on Corellia in one of the families that have a tradition of upholding law and order as members of the Corellian Security force. As a diverse trade world saw a lot of the crime other worlds saw, but it was also a major home to smuggling with reckless Corellian pilots always willing to handle questionable cargoes for cash. When the girl turned 18 she enrolled in the CorSec academy.

At the academy Kay studied Galactic Lore, and the least favorite course of all academy students, bureaucracy. She graduated at the age of 22 and entered into the CorSec force as a detective immediately after. For the first 6 months out of the academy Kay performed outstanding with one of the highest closure rates on the force. She was partnered with a veteran officer who seemed to find her enthusiasm both amusing and a bit of a trial. He assured her that at some point she would either slow down, or eat her blaster, one of the two.

As Kay was finding her pace in the department the department was being shown its place by the imperials. One of the new Imperial policies was that each department needed to have an Imperial Intelligence liaison due to the fact that Corellia was the source of so many smugglers, some of whom worked with the Rebel Alliance. The liaison officer assigned to Kay’s department, a Vira Walsh, began asserting her authority by shuffling cases around forcing the officers to focus almost exclusively on smuggling cases with links to the Rebels. Focused as they were on the Rebels, real crimes were going unsolved, uninvestigated even. Kay began working cases on her own after hours to solve them, resulting in a shouting match with Vira. After that things grew more strained for Kay, the late hours, working alone in dangerous areas.

Late one night Kay came across a group of Storm troopers roughing up a young man. When she identified herself as an officer and asked what was going on, one of the Storm troopers struck her sending her to the ground, saying that she was interfering in an Imperial matter and would be dealt with as an accessory to the rebel if she did not leave. Standing, Kay drew on the troopers and ordered them to stop saying she was placing them under arrest for striking an officer and assaulting the young man. The troopers brought up their weapons toward Kay as she fired lighting up the night with laser light.

After the fight Kay stood there shivering, the dreadful consequences of what she had done flashing through her mind. She had killed three men, yes it had been justified, but that didn’t matter, not with them being Imperial Storm Troopers. She was going to be arrested and executed, and probably the guy she had done it to rescue would be lumped in with it too. The Imperials were not all that fussed with Justice, they didn’t care about it at all. Right then her only hope was to get off of the planet as fast as possible. Daunted, Kay helped the young man up and asked him if he really was a rebel.

Moving quickly, Kay raided a CorSec safe-house for equipment and funds, left a message with an explanation of what occurred for her partner and parents timed to be sent 18 hours after she intended to be in hyperspace. Once she was off world she went looking for the Rebels intending to help them put a stop to the Empire and the injustices it inflicted upon the innocents.
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Last edited by Shalimar; 27th April 2008 at 10:12 PM..
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Old 25th April 2008, 09:09 PM   #39 (permalink)
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Quote:
Originally Posted by Ankh-Morpork Guard
No personal ship to start with, but the Alliance will definitely be able to supply the group with what the need when it comes to ships and such. Well, that and you never know what you might find in the galaxy.
FWIW, if we manage to last a few levels, Istara's probably flipping back to Noble for levels 5 & 6 to take Wealth (with only one level noble, I thought Connections was more important), which ought to give something of a start there.

Quote:
Originally Posted by Ankh-Morpork Guard
Stats look good to my eye...and yeah, I recognize a bit of that.
Cool.
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Old 25th April 2008, 09:32 PM   #40 (permalink)
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Changes

I changed my languages to Basic, High Galactic?, Binary

I completely changed Garret's history:

Please let me know if there is a way to improve or correct this.
Spoiler:
Garret was born the bastard son of a retired Noble Imperial
Officer on Coruscant. His birth was the result of a
tempestuous affair that ending up destroying his fathers
marriage and societal influence. His father spends his life
gambling and with women running in an out of his life and
bedroom, and not having so much time for his son. He sent his
son to the best boarding and military schools and did not
really care what his son wanted to learn, or did learn. If
Garret requested to be sent to a specific school, his
father signed the checks, and Garret was on his way.

Even without a father figure "present", Garret managed to raise
himself with the money and schooling that his father's position
provided. While he was young he always found his father's gun
collection and stories of military service and combat intriguing.

He got a hold of blaster rifle, took lesson, and practiced
shooting, from anyone he could pay or learn from. His academy
studies concentrated on armor usage and riflemanship as much
as he could. The more and more he was around Imperial officers
and soldiers the more he did not like them.

He learned quickly and showed a natural aptitude for guns and
armor, doing well in all competitions. He found himself starting
to hire himself out with people that needed a gun at a rather
young age. Most people did not take him seriously until he
pulled out his rifle and combat vest, and proceeded to prove
that he can shoot - well in fact.

He longed for the life of a camaraderie and service, a sense of
belonging. Disaffected from Imperial Military and life on
Coruscant, he hoped to join a mercenary group or, heavens
forbid, the rebellion - partly out of spite and partly out of a
desire for adventure. He imagined that that he would have even
more stories to tell with adrenalin pounding experience to go
with outside of the Imperial control, especially if he was
fighting against them.

He found himself recruited by Rebel agents leaving behind a
message for his father that he is out to pursue destiny.
HE was transfered to a training base on Yavin as has been there
for several years training while the Imperials have been
pounding away at it.
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Shemeska's Planescape Story Hour

And you got a sandwich out of it too.Nisha said. “Our sandwiches come with attempted assassination plots. New sales gimmick!

"Chuck Norris is the reason Ilmater suffers."
by Simplicity in thread "Humor - Chuck Norris to be in the 4e Core Pantheon"

"English is not nice, comfy, orderly language. As others have noted - in dark alleys, it mugs other languages and rifles through their pockets for loose grammar. Do you think that after committing such molestation that English is going to be particularly prissy about where it sticks which plural?"
by Umbran in Non-d20 - Origin of Slang Term "Boni"? (post 24)
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