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Old 25th April 2008, 11:16 PM   #41 (permalink)
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Quote:
Originally Posted by OnlytheStrong
Sounds good to me. I want Kyne to be in between a newbie pilot and an Ace. Truth be told I am wanting to take him into the Ace Pilot PrC.
Seems like a good thing to aim for with him. This does compel me to mention that since we do have a diverse group, skill-set wise, there definitely will be chances for everyone to shine in their own thing. Just feel that deserves a mention as sometimes things like pilots or mechanics, etc can get lost in the fold.

Quote:
Originally Posted by Shalimar
Kay Starglow
Looking over the stats, looks good to me. Though I'll likely go through them all one last time before the game starts to make sure.

Quote:
Originally Posted by drothgery
FWIW, if we manage to last a few levels, Istara's probably flipping back to Noble for levels 5 & 6 to take Wealth (with only one level noble, I thought Connections was more important), which ought to give something of a start there.
Can't see that hurting. But I do expect, one way or another, you guys will end up with access to some kind of ship. Be it issued by the Alliance, bought, or whatever, it'll obviously be pretty helpful to have something as things get moving.

Quote:
Originally Posted by FreeXenon
Please let me know if there is a way to improve or correct this.
Seems fine to me. Definitely liking how this group is coming together. Going to have some...interesting personality types here, it seems.
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Old 26th April 2008, 01:32 AM   #42 (permalink)
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Quote:
Originally Posted by Ankh-Morpork Guard

Only thing about the Independence is that its technically the flagship of the Alliance until just prior to the Battle of Endor...so its not exactly the safest place. But its a minor thing.

Though from the background, I'm kind of at a loss to where you're going with the character, stat-wise. Background is good but it doesn't really do much of implying where the character fits in with the group so I can't really say much else on that.
I was thinking about scout, personally, mainly because of her background study in xenoanthropology and a bit of work in the subject for the Alliance previously.

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Lia Merridon
Female Human Scout 4

Str 14, Dex 16, Con 14, Int 14, Wis 16, Cha 14.

BAB: +3

Fort: (1+4+2+10)=17
Ref: (2+3+4+10)=19
Will: (0+4+3+10)=16

HP: 35+3d8

Skills: 7 trained

Initiative: (2+3+5)=+10
Jump: (2+2+5)=+9
Knowledge (Galactic Lore): (2+2+5)=+9
Knowledge (Life sciences): +9
Knowledge (social sciences): +9
Pilot: +10
Stealth: +10

Feats
S: WP: Pistols, WP: Rifles, WP: simple
1: Point Blank Shot
1: Dodge
2: Skill Focus: Knowledge (Life Sciences)
3: Skill Focus: Knowledge (Social Sciences)
4: Skill Focus: Stealth

Talents

Acute Senses
Improved Initiative

Weapon: Blaster pistol: 1d20+6, 3d6+2.

Equipment: long range comlink, credit chip, datapad, 10 datacards, glow rod, flight suit, liquid cable dispenser, ration pack.

Description:

Age: 33
Height: 1.6 meters (according to my calculations, that should be about 5'4", right?)
Weight: 56 kg
Hair: brown
Eyes: hazel
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Last edited by possum; 26th April 2008 at 02:55 AM..
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Old 26th April 2008, 01:40 AM   #43 (permalink)
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If we are mentioning which Prestige Classes we are aiming for, Kay is heading towards Gunslinger and Officer.

Last edited by Shalimar; 26th April 2008 at 01:44 AM..
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Old 26th April 2008, 01:44 AM   #44 (permalink)
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You know this isn't an excessively powergamed group when you get three proposed PCs trained in Knowledge(social sciences), two of them with Skill Focus there. Admittedly, Istara's background is economics (so I might move her skill focus to beuaracracy just to avoid redundancy), Lia's is xenoanthropology, and Kay's is sociology/criminology, but still...
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Old 26th April 2008, 01:52 AM   #45 (permalink)
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Quote:
Originally Posted by possum
Lia Merridon
Beyond the lack of talents...looks good.

Quote:
Originally Posted by Shalimar
If we are mentioning which Prestige Classes we are aiming for, Kay is heading towards Gunslinger and Officer.
Sounds good to me.

Just remember, as it seems to have been a bit missed or glossed over somewhat, that this first adventure is going to be short, with some pretty simple goals that shouldn't take long to accomplish. After which, we'll likely jump ahead a few months and all the PCs will likely get one or two more levels before we get into the next stuff.

Quote:
Originally Posted by drothgery
You know this isn't an excessively powergamed group when you get three proposed PCs trained in Knowledge(social sciences), two of them with Skill Focus there. Admittedly, Istara's background is economics (so I might move her skill focus to beuaracracy just to avoid redundancy), Lia's is xenoanthropology, and Kay's is sociology/criminology, but still...
I like seeing a group of smart people! Even with all the Knowledge flying around, the group still seems capable enough in a fight. And we still haven't seen all the stats just yet.
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Old 26th April 2008, 01:58 AM   #46 (permalink)
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Quote:
Originally Posted by Ankh-Morpork Guard
Beyond the lack of talents...looks good.

*slaps head.* D'oh!
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Old 26th April 2008, 05:04 AM   #47 (permalink)
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Quote:
Originally Posted by Ankh-Morpork Guard
I like seeing a group of smart people! Even with all the Knowledge flying around, the group still seems capable enough in a fight. And we still haven't seen all the stats just yet.
Well, after re-reading the knowledge skill categorizations in the core rulebook, I decided to slide her specialization over to bureacracy (which seems like a better fit for her economics/high finance background), and switch social sciences to physical sciences (because math falls in there).

She's not all that good in a fight (no combat skills or feats beyond what she gets for free, although she has a modified blaster), but she should be okay as long as she stays behind cover...
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Old 26th April 2008, 06:00 AM   #48 (permalink)
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Is it possible to purchase items that are like masterwork (+1 to hit) or something else like that. I have not seen this in the rules anywhere.

Is it also possible to have a outlaw-tech or whoever to have 'modified' our equipment?

I have seen in a game a rifle with Accuracy +1
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"English is not nice, comfy, orderly language. As others have noted - in dark alleys, it mugs other languages and rifles through their pockets for loose grammar. Do you think that after committing such molestation that English is going to be particularly prissy about where it sticks which plural?"
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Old 26th April 2008, 06:14 AM   #49 (permalink)
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The rules for that are published in the starship book. There are no masterwork items, but there are customized items.

The cost to buy a customized item is:
Item Cost + 1/10(Item Cost)
or
Item Cost + 1000
whichever is higher

any item can only have one customization.
On weapons the three availible options are:
+1 Accuracy
+2 Damage
Autofire/Single Fire adjustment giving a weapon with only 1 mode the ability to toggle both modes
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Old 26th April 2008, 06:16 AM   #50 (permalink)
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Ahhh... thanks!
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And you got a sandwich out of it too.Nisha said. “Our sandwiches come with attempted assassination plots. New sales gimmick!

"Chuck Norris is the reason Ilmater suffers."
by Simplicity in thread "Humor - Chuck Norris to be in the 4e Core Pantheon"

"English is not nice, comfy, orderly language. As others have noted - in dark alleys, it mugs other languages and rifles through their pockets for loose grammar. Do you think that after committing such molestation that English is going to be particularly prissy about where it sticks which plural?"
by Umbran in Non-d20 - Origin of Slang Term "Boni"? (post 24)
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Old 26th April 2008, 06:17 AM   #51 (permalink)
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Quote:
Originally Posted by FreeXenon
Is it possible to purchase items that are like masterwork (+1 to hit) or something else like that. I have not seen this in the rules anywhere.

Is it also possible to have a outlaw-tech or whoever to have 'modified' our equipment?

I have seen in a game a rifle with Accuracy +1
Anyone with the tech specialist feat (in Starships of the Galaxy, or the web enhancement ) can make modified equipment. Since Istara has the Tech Specialist feat, I'm assuming she can make modified items for herself at cost. The market value of a modified item is base price + double the cost of the modifications.
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Old 26th April 2008, 07:00 AM   #52 (permalink)
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Garret is done. All I need are HP's and I will be ready.

I made up names for the custom Armor and Rifle.
I added Accuracy (+1 to hit) to the Rifle for +1000cr
I added Mastercraft (+1 Perception) to the armor +100cr

I am pretty sure that the Perception thing also an option from the Star Wars Ships book.

I also paid for licenses. I probably do not need to, but I did anyhow.
I have a bit of money left over and I do not know what else to buy without carrying too much stuff.
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And you got a sandwich out of it too.Nisha said. “Our sandwiches come with attempted assassination plots. New sales gimmick!

"Chuck Norris is the reason Ilmater suffers."
by Simplicity in thread "Humor - Chuck Norris to be in the 4e Core Pantheon"

"English is not nice, comfy, orderly language. As others have noted - in dark alleys, it mugs other languages and rifles through their pockets for loose grammar. Do you think that after committing such molestation that English is going to be particularly prissy about where it sticks which plural?"
by Umbran in Non-d20 - Origin of Slang Term "Boni"? (post 24)
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Old 26th April 2008, 08:36 AM   #53 (permalink)
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Rough Draft

Kyne


Kyne was raised as part of the rebellion. His father was a pilot, his mother basically raised him by herself. He saw his father every once in a while, but rarely left the safety of the base until the Deathstar made it's fateful trip to Yavin.

He had been flying since he was just a boy, and had become rather accomplished at the art. He had joined the Green Squadron, just in time to help defend against the Imperial Starfighters. Dumb luck or skill allowed Kyne to survive, even though most of his squadron had perished in the battle. He had only managed two kills, but that seemed enough to gain the attention of his superiors.


The call came to abandon the base, hardly a shock considering what had just happened. He rushed home to find that his mother was gone. A note was on the door saying she knew Kyne would be okay with the squadron and had left for the shuttle. He grabbed what he could and left, running back to his fighter.

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Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
Action Points: 1, Second Wind: not used
Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace


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Old 26th April 2008, 03:57 PM   #54 (permalink)
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Oh, since you asked...down the line I'm trying to head for Elite Soldier at the moment. (Too bad there is no elite medic. :P )

And I did up my background, I hope it's ok!
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Old 26th April 2008, 04:08 PM   #55 (permalink)
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Quote:
Originally Posted by FreeXenon
Garret is done. All I need are HP's and I will be ready.

I made up names for the custom Armor and Rifle.
I added Accuracy (+1 to hit) to the Rifle for +1000cr
I added Mastercraft (+1 Perception) to the armor +100cr

I am pretty sure that the Perception thing also an option from the Star Wars Ships book.

I also paid for licenses. I probably do not need to, but I did anyhow.
I have a bit of money left over and I do not know what else to buy without carrying too much stuff.
I gave the wrong price for the modification. The Cost to Modify is Item + 1000cr. The cost to buy a customized item is Item Cost + 2000cr
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Old 26th April 2008, 04:51 PM   #56 (permalink)
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Modification Prices
OK, I payed for full market price for the modd'ed armor and weapon.
Since I am a richboy, I must have the best, and that, with licensing, spends every last credit I have.

Assuming I have done the math correctly this is perfect. =)

I originally was going to assume that I had someone mod them afterwards while I was in rebellion or other training, but I think this works out well.

Classes
I am also headed for Elite Trooper, I would have preferred a sniper-like prestige class, but there are not so many choices for prestige classes. My full planned-out 20 level build can be found at the bottom of my character sheet. I will be doing a full 7 levels levels of Soldier and 3 levels of Scout, then finishing with all 10 levels of Elite Trooper.
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And you got a sandwich out of it too.Nisha said. “Our sandwiches come with attempted assassination plots. New sales gimmick!

"Chuck Norris is the reason Ilmater suffers."
by Simplicity in thread "Humor - Chuck Norris to be in the 4e Core Pantheon"

"English is not nice, comfy, orderly language. As others have noted - in dark alleys, it mugs other languages and rifles through their pockets for loose grammar. Do you think that after committing such molestation that English is going to be particularly prissy about where it sticks which plural?"
by Umbran in Non-d20 - Origin of Slang Term "Boni"? (post 24)
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Old 26th April 2008, 06:01 PM   #57 (permalink)
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Quote:
Originally Posted by OnlytheStrong
Kyne Darklighter
Only thing about the background is that Biggs(Red 3) wasn't much older than Luke, early 20s at most, and couldn't really have had a kid anywhere near old enough to fight. Honestly, pretty much every single pilot up in the air at Yavin were too young, other than Red Leader. There ARE a few that aren't known...I believe Red 11 and 12 are still 'open' spots in the squadron roster without having names attached to whoever they were.

Quote:
Originally Posted by Yeomen
Oh, since you asked...down the line I'm trying to head for Elite Soldier at the moment. (Too bad there is no elite medic. :P )

And I did up my background, I hope it's ok!
Yeah, not much that can be done about a medic-specific class at this point. Nor any real talent tree. But methinks it'll be fine either way.

Background looks good, by the way.

Quote:
Originally Posted by FreeXenon
I am also headed for Elite Trooper, I would have preferred a sniper-like prestige class, but there are not so many choices for prestige classes. My full planned-out 20 level build can be found at the bottom of my character sheet. I will be doing a full 7 levels levels of Soldier and 3 levels of Scout, then finishing with all 10 levels of Elite Trooper.
If you REALLY want me to, I can work on converting the Sharpshooter PrC from the Hero's Guidebook. Its definitely agood sniper PrC, though I'm not sure I'm the best at converting things, I can give it a shot if you'd like. Otherwise, Elite Trooper would still probably do just fine.


So either later today or tomorrow I'll make a character thread and start rolling HP so we can have some finalized stats for most of these characters. My hope is that we can get this moving sometime early next week.
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Old 26th April 2008, 06:08 PM   #58 (permalink)
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Biggs and Wedge were around 20-21 at the time of Yavin 4. Wedge was 28 when he formed Wraith Squadron roughly 7-8 years later.
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Old 26th April 2008, 06:19 PM   #59 (permalink)
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Quote:
Originally Posted by Shalimar
Biggs and Wedge were around 20-21 at the time of Yavin 4. Wedge was 28 when he formed Wraith Squadron roughly 7-8 years later.
The fun part is Biggs, really, as his age depends on where you look. The stuff from the movies, cut scenes and such, have him around 25ish, the oldest of the group...but I believe some of the later books dropped that down to closer to Luke/Wedge and most of the rest of Red Squadron.

Heh, reminds me of the headache it can be to figure out how old Luke is supposed to be. Though I believe that one's finally been settled after far too many years.
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Old 26th April 2008, 06:33 PM   #60 (permalink)
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Quote:
Originally Posted by FreeXenon
Modification Prices
OK, I payed for full market price for the modd'ed armor and weapon.
Since I am a richboy, I must have the best, and that, with licensing, spends every last credit I have.

Assuming I have done the math correctly this is perfect. =)
Its not a bad thing to have money on hand, in fact its kinda assumed. Kay has 14,000 credits and I may jiggle that a bit to give her the wealthy talent to add another 24,000 credits.
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