Which version of the fair lady Addison Darkhair would be best for the storyline and party composition:
4. Human Rogue 12, social skill-monkey, bodyguard of some lesser Bishop. HP 12d6 Atk +9/+4 FRW +4/+8/+4
5. Human Rogue 10/Thief-Acrobat 2, social skill-monkey, bodyguard of some lesser Bishop. same as 4.
6. Human monk 5/tattooed monk 7 (crab DR8/magic, crane imm dis/poison/age, ocean no eat/sleep, phoenix SR 22), bodyguard of some Archbishop. HP 12d8 Atk +9/+4 FRW +8/+8/+8 FoB +8/+8/+3 unarmed dam 2d6 combined with DR 8/magic and SR 22
adavance him as a monster..but he is going to be more or less obsolete as the enemies your going to be dealing with are going to be able to take himout easily..so be very careful how you use him....
If you moved up a level and are entitled to one then you get the ruin
go ahead and level andor up but only 1 level
Arrwuh: I plan on using him as an advanced scout as he can go ethereal at will and has good DR vs. normal opponents. His limited healing and spells can be used as party buffer or emergency stabilizator. He's not combat machine. He's a cohort on a mission And don't forget that his Dispel Evil works on evil spells not only on evil creatures
Vorian actualy got TWO levels (and he's still behind others, but now just a little bit ) There is no specific advancement in runes, Vorian gets increased capacity for using them, but DM decides if and when some particular rune(s) are given to the knight or he discovers it by himself or finds it on some rock or item or whatever...thus, you can give me all or none Maybe 1/level as duskblades get their spells?
As for Andor: do I still get 12k, but need to work from 4th level (as if raised) or I get one level and need to spend the rest in feats and/or attributes (how much XP would attribute increase cost? )
Last edited by Neurotic; 20th February 2009 at 10:36 AM..
So will Addison be approved by the Church as a female Sacred Exorcist with undead as a favored enemy? Or would that require too much "public" approval of the Church?
If not, then I'll go with the monk/tatooed monk combination.
In theory she could be a sacred exorcist coming from an order dedicated to knowledge and study used to combat evil.....the issues is actually very simple the church is extremely sexist...while she could indeed be elevated to sacred exorcist it would sour her relations with many in the hierarcy who would view her as an abberation etc....
In theory she could be a sacred exorcist coming from an order dedicated to knowledge and study used to combat evil.....the issues is actually very simple the church is extremely sexist...while she could indeed be elevated to sacred exorcist it would sour her relations with many in the hierarcy who would view her as an abberation etc....
I'll take that. Here's a proposed background;
Addison was trained in the long swordflail as a girl by her father, who was a knight in the service of the Church. Due to her strong inner strength, she entered a small order aligned with Saint Heironeous dedicated to the training of warmages. After several years, she took a leave and studied in a convent where the powers of the undead are researched so the Church's knowledge is not lost. She asked to become a Sacred Exorcist after lengthy discussions with the Mother Superior. Normally, warmages do not become Sacred Exorcists, and women are not normally accepted at all. The Order agreed to her being tested, thinking that she would never pass the initiation. In what was the toughest initiation in recent history, Addison passed, but she received a scar on the left side of her face from the middle of her nose to her ear. The head of the order was embarassed that she was scarred, and the Church made arrangements for the scar to be removed. Addison refused, saying only, "Some battles leave scars." The Sacred Exocists reluctantly admited Addison, and she has access to the training and research of the Order, but Addison has been assigned to the Great North to keep her as far from the Valley as possible. Her Order is secretly proud of her, but the Church heirarchy is unhappy that a woman has been made a Sacred Exorcist. Addison wears a cloak with a deep cowl over her armor, with the holy symbol of Saint Heironsous hanging in front. She is often mistaken as a monk and overlooked if only noticed in passing.
Last edited by Lou; 22nd February 2009 at 08:25 PM..
Reason: chose the flail and not the long sword
If you guys can please have yoru characters done by friday so i can intergrate them over next weekend with a little bit of solo time etc in the main thread before I bring the others in next monday.......
For Everyone
I have the posts up for each of your characters telling you what has transpired....fell free to check them out and mull them over.......we will restart next monday with Leif and Louis's characters havign found you inthe aftermath of your current stuggle...
Great background...i love it just one question though that i should have notivd earlier.....can a warmage come from a sorceors background or must they be true wizards..if so ..there is a huge conflict of interest ...the church would never train a wizard.......unless of coures you come up with something clever...
Great background...i love it just one question though that i should have notivd earlier.....can a warmage come from a sorceors background or must they be true wizards..if so ..there is a huge conflict of interest ...the church would never train a wizard.......unless of coures you come up with something clever...
Warmages cast Charisma-based Impromptu Arcane Spells (see Complete Arcane p. 90). They have a very limited spell list, mostly Evocations, but they know all spells on the list and cast them like Sorcerers who wear some armor. To qualify for Sacred Exocist, Addison took the feat Arcane Disciple to add the Good Domain spells to her spell list, because she needed Dispel Evil.
Sounds great was unsure of where they fell on the tree so to speak....cant wait to see the final write up of her
Addison is on the wiki with only skills and equipment to go, along with some polishing. Please let me know if any changes are needed. I'll move her to the RG after she's updated.
Addison is on the wiki with only skills and equipment to go, along with some polishing. Please let me know if any changes are needed. I'll move her to the RG after she's updated.
One thing I noticed, and I'm not sure if JA mentioned this or just didn't tell you, but I believe we are extremely limited on how many magic items our PCs can have...unless he has changed this since the game started.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
No i did not mention it I just assumed they were getting guidance from the original character development thread...let me check and I will update the number of items...lord knows i have not been that generous with you guys in items...and it has been two years..
ACtually magic items do abound in this word but mostly in the form of family heirlooms or items found in hidden caches....when the wizards were thrown out of the Valley they did take their books and such that were not destroyed. Then you have magic items etc created for the church for use by it's Knight's, clerics, prelates etc....so equip you character in a standard mode. the only truly rare magic items will be those that have to have a magic user create or are class specific to magic users... but for a frame of reference say magic items in the amount bewteen 15k and 20k gold pieces in any combination will be acceptable...just remeber if your gonna spend 20k on a sword etc or have 20 1000gp items be prepared to have it explained in your character sheet. Should you need to go over that amount, email me and we can discuss it...as long as it does not allow for a bullet proof character or drastically unbalances the game then i will proably allow it,,,if at some point in the future an item proves to be a detriment etc then there are always thievs with sticky fingers to help solve the problem..or a greedy prelate who may want it ,,or a power hunger lord etc......
No i did not mention it I just assumed they were getting guidance from the original character development thread...let me check and I will update the number of items...lord knows i have not been that generous with you guys in items...and it has been two years..
Yep, 2+ years and 4+ levels, and I'm pretty sure not one of Vadric's items haven't changed at all. It is cool, though. It is different to have to rely on your PC's abilities instead of all the items at their disposal.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
I looked and did not find an update to that original post on magic items. Looking over the RG, the PCs range from 3-5 magic items valued in the range of 20-40k GP. Usually a PC has 1-3 major items and 2-3 minor items.
I'll revise the magic items for Addison Darkhair down to that level.
Is that color acceptable, Rath Lorien? That's the closest to hot pink I could find.
Last edited by Lou; 24th February 2009 at 03:49 AM..
I hope we don't get Addison and Anniston mixed up! Lou, you should pick a pink quote color so it will be similar to Anniston's plum-colored text.
"I'm Anniston, not Addison. I'm the one with the glasses."
:-)
Third party: "You're not Anniston?"
Anniston: "No, I'm not Addison."
- Not sure if you guys have seen Silverado, but that (subtle) line gets me every time for some reason.
Ok, ok, I'll change the name from Addison to Sammi. Is that better?
Oops! Changed my mind due to external forces.... It will be Addison Darkhair. Anyone who mistakes a 5'4" woman for Anniston needs to pay more attention.
Last edited by Lou; 24th February 2009 at 03:48 AM..