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Old 19th June 2008, 04:52 PM   #1 (permalink)
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[3.5 - OOC] Answering the Call

The Set-Up
The valley of Haven was once a peaceful land. Its crops were abundant, and its citizens prosperous. Elves, dwarves, halflings, and humans lived together in harmony. Guarding the pass through the Thunder Mountains, Haven was a safe place to live, with sweet rivers and pleasant weather. No one remembers how and why Haven remained so peaceful despite its proximity to the monster-infested Thunder Mountains. What is remembered is the last ruler of Haven, the Princess Argenta. She lived in a palace of white shining marble, which glowed like silver when the sun set. Princess Argenta was beloved by all her people for her justness.

Old timers also remember the start of the trouble. On the anniversary of Argenta's birth, the dwarves brought her a priceless ruby the size of an apple. When the ruby, called
My Lady's Heart, was presented to Argenta, disaster struck. Dark clouds hid the moon and a freezing wind blew through the valley. The crops withered in the fields. Cattled died. From the palace came an explosion that breeched parts of the walls. When the dust cleared, it could be seen that a ruby glow surrounded the entire palace.

That was nearly a century ago. The people of Haven mostly fled to the south, into the neighboring Realm. Unfortunately, the forces of evil have started to test the Realm's borderlands. Evil creatures -- orcs, goblins, hobgoblins, and worse -- have infested a warren of caves now called the Caves of Chaos. The brave defenders of Borderland Keep are hard-pressed. And so the call went out: Adventurers needed!

You and your companions have answered that call. You have traveled for many days, leaving the Realm and entering the wilder area of the Borderlands. Farms and towns have become less frequent and travellers few. The road has climbed higher as you enter the forested and mountainous country. Ahead, up the winding road atop a sheer-walled mount of stone, looms Borderland Keep. Here, at one of civilization's strongholds between the Realm and cursed valley of Haven, you plan to base yourselves and equip for forays against the wicked monsters who lurk in the wilds. Somewhere nearby, amidst the dark forests and tangled fens, are the Caves of Chaos where the fell creatures lair.


Characters
I'm taking four players for an adventure set in and around the classic B-series modules.

Characters start at 1st-level with 450 gold to buy equipment. PH, DMG, Complete Adventurer, Complete Arcane, Complete Divine, Complete Warrior, and Expanded Psionics Handbook only are allowed. If you want to use an LA +1 race from ExPsiH, go for it. LA +1 is worth ignoring.

Use the elite array for ability scores: 15, 14, 13, 12, 10, and 8. Don't forget to apply racial adjustments. Maximum hit points at 1st level as normal. Characters start with 750 XP, none of which can be used for item creation before the game starts.

Good-aligned characters only.

House Rules to Pay Attention To
1. Armor bonuses do not add to AC. Instead, armor bonuses only convert lethal damage to nonlethal damage. For example, a chain shirt (+4 armor bonus) would convert 6 points of lethal damage into 2 points of lethal damage and 4 points of nonlethal damage.

2. No Conjuration (Healing) spells exist for spellcasters of any class. Likewise, psionic powers with the Healing descriptor do not exist. Cure potions (and equivalent psionic items) can be bought as starting equipment, and they can be made by adepts, clerics, et cetera.

3. Turn undead works according to the Variant Turning Rules: Destruction of the Undead on p. 87 of the Complete Divine.

4. Add BAB to AC as a dodge bonus.
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Last edited by Mark Chance; 23rd September 2009 at 03:32 PM..
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Old 19th June 2008, 07:42 PM   #2 (permalink)
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I am interested in this...I'm thinking I'd like to play a Half-Giant Psychic Warrior, if that would fit the game?
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Old 20th June 2008, 12:04 AM   #3 (permalink)
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Quote:
Originally Posted by Rhun
I am interested in this...I'm thinking I'd like to play a Half-Giant Psychic Warrior, if that would fit the game?
Suits me just fine.
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Old 20th June 2008, 03:48 PM   #4 (permalink)
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[tofirstpage]Bump![/tofirstpage]

Hello? Anyone there?

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Old 20th June 2008, 04:31 PM   #5 (permalink)
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I am interested in this as well. Will have a look at the allowed books to come up with some interesting idea about a character.
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Old 20th June 2008, 05:09 PM   #6 (permalink)
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I really shouldn't join any more games... But I must admit I love what you've done so far in the Dark and Stormy Night one, so I'm considering throwing in a concept here as well.

As you already got a Warrior type... I'd perhaps like to try either a scout (or ninja), or a warlock..
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Old 20th June 2008, 07:16 PM   #7 (permalink)
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Hmm...I am sad to say that I have to reconsider. I always try to jump on more games than I can reasonably handle.
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Old 20th June 2008, 07:43 PM   #8 (permalink)
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I'm still here. Just waiting to see if you actually get enough interest in the game to run it...once you do I'll stat up a PC.

Edit: Normally games here fill up fast. Not sure what is going on lately.
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Old 20th June 2008, 09:07 PM   #9 (permalink)
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Quote:
Originally Posted by Rhun
I'm still here. Just waiting to see if you actually get enough interest in the game to run it...once you do I'll stat up a PC.

Edit: Normally games here fill up fast. Not sure what is going on lately.
Dunno. Maybe I smell funny.

So far, we've got interest from:

Rhun: Maybe a half-giant psychic warrior.
Rayex: Maybe a scout or a ninja or a warlock.
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Old 20th June 2008, 09:24 PM   #10 (permalink)
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Quote:
Originally Posted by Mark Chance
Rhun: Maybe a half-giant psychic warrior.

Assuming the game goes long enough for us to level up, it will probably end up being a multi-classed Psychic Warrior/Fighter or something like that. I like the Psychic Warrior, but dislike the medium BAB.
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Old 21st June 2008, 10:16 AM   #11 (permalink)
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I'm interested in joining. ^^

I'll have to go over the 3.5 material again real quick before coming up with a character, but I'll most likely go with a wizard or rogue.
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Old 21st June 2008, 03:00 PM   #12 (permalink)
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Quote:
Originally Posted by Runewind
I'm interested in joining. ^^

I'll have to go over the 3.5 material again real quick before coming up with a character, but I'll most likely go with a wizard or rogue.
Works for me.

Interested Players:

Rhun: Maybe a half-giant psychic warrior.
Rayex: Maybe a scout or a ninja or a warlock.
Runewind: Wizard or rogue.

What's with all the Rs?
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Old 21st June 2008, 03:01 PM   #13 (permalink)
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Or maybe a Spirit shaman! honestly, I think I'll wait and see what kind of type will be missing in the party, and go with that one! :P
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Old 22nd June 2008, 06:21 PM   #14 (permalink)
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* BUMP! *

"Watch your head, Skipper."

"Thanks, Gilligan."
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Old 22nd June 2008, 06:34 PM   #15 (permalink)
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I'm working up my psychic warrior. Are we playing in a homebrew world? Or an established setting (for background material and such)?
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Old 22nd June 2008, 07:20 PM   #16 (permalink)
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Quote:
Originally Posted by Rhun
I'm working up my psychic warrior. Are we playing in a homebrew world? Or an established setting (for background material and such)?
Generic homebrew, as implied by B2's background/introduction.
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Old 23rd June 2008, 08:26 AM   #17 (permalink)
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Actually...I think I'll go as a chaotic good human sorcerer or battlemage, but I'm not sure how compatible a battlemage would be with a psychic warrior...that wouldn't make the group dynamic too wonky, would it?.

Sorry, I'm still pretty new to this, so I'm a little worrisome I'll gimp the group with a less-than-great choice or two. ^^;
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Old 23rd June 2008, 03:01 PM   #18 (permalink)
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Quote:
Originally Posted by Runewind
Actually...I think I'll go as a chaotic good human sorcerer or battlemage....
Battlemage? Do you mean warmage from Complete Arcane?

Quote:
Originally Posted by Runewind
Sorry, I'm still pretty new to this, so I'm a little worrisome I'll gimp the group with a less-than-great choice or two. ^^;
Party balance isn't a vital issue. I'm a firm believer that the adventure gets tailored to the party, not the party to the adventure. This doesn't mean that the lack of X won't make things more difficult, but it does mean it won't be a game-killer.

BTW, I'm thinking we go ahead and start with three players.
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Old 23rd June 2008, 04:26 PM   #19 (permalink)
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So we've got a psychic warrior and a sorcerer/Warmage.

Would a Shugenja be totally out of place here? If so, I'll go with a Scout.
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Old 23rd June 2008, 04:56 PM   #20 (permalink)
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Quote:
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Would a Shugenja be totally out of place here? If so, I'll go with a Scout.
Either would be fine with me, but don't let be the deciding factor.
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