Go Back   EN World D&D / RPG News > Gaming Action > Talking the Talk

Notices

Talking the Talk This forum is for Out-Of-Character discussion regarding games taking place in "Playing the Game."

 
LinkBack Thread Tools Display Modes
Old 17th July 2008, 04:08 AM   #1 (permalink)
Flying Munky
 
helium3's Avatar
 
Join Date: Apr 2005
Location: Seattle, WA
Posts: 1,396
helium3 Goblin Sharpshooter (Lvl 2)
[Recruiting (CLOSED)]Heroes of the Middle Reaches[4E : Wandering Star]

Disclaimer

I'll be upfront about this. When it comes to running a pbp game I'm a total noob. I haven't even participated in that many pbp games. None-the-less, I'd like to give pbp a try. So, consider yourself warned that if you do join up things may be a bit "rough" at first.

Wandering Star

This is the name I've given to the 4E homebrew setting I'm using for my tabletop gaming group. The pbp game would be in the same setting and would utilize all of the material that I've already put together for my tabletop players.

Everything that's relevant to the setting can be found at the Wandering Star website.

Game Details

This game would be a "straight from the books" 4E game for 4-6 players. Everyone would start at 1st level and in the town of Helen's Reach.

If you're interested in playing, download page one and two of the Campaign Handout on the website (my copy of Adobe Acrobat 9 has yet to arrive) and look them over. After that and if you're still interested, download and read the rest of the material.

If you have any questions, post them here and I'll try to answer them as soon as possible.

I'm just getting ready to head out on vacation and my internet availability will be spotty at best starting Friday, July 18th. Needless to say, I'm not planning to start this game until early in August.

If more people want to play than the 4-6 spots available, preference will go to the folks that have obviously read the material and are paying attention.

When the game starts, there'll be the usual IC and OOC threads.

There will probably be some sort of story hour, but how detailed it is really depends on how much free time I have once everything is said and done.

Dice rolls will need to be routed through Invisible Castle.

I'm not entirely sure how I'm gonna handle mapping. Encounter maps might be hosted on my website or maybe I'll just put them on photobucket. I don't really know for sure.

I think that covers all the basics. Let me know if I missed some important aspect of pbp that's usually provided in the recruitment thread.
__________________
Wandering Star - A dank and musty smell . . .

Initiative Board
Conditions Board
Current Encounter Maps
In Character Thread
Out of Character Thread
Recruitment Thread


Heva
- The Dominion of Heva is currently closed for remodel.

Last edited by helium3; 19th August 2008 at 05:12 PM..
helium3 is offline   Reply With Quote
Old 17th July 2008, 04:35 AM   #2 (permalink)
Registered User
 
Join Date: Jan 2003
Location: Portland, OR
Posts: 79
eoghanbt Goblin Sharpshooter (Lvl 2)
Send a message via Yahoo to eoghanbt
Heyas!
I've given a first read through...well done! It's great to see a developed Points of Light setting laid out. I need to print it off and read it a bit more closely to get a few concepts worked out in my head.

Are you interested in concept first, then sheet, or all at once?
eoghanbt is offline   Reply With Quote
Old 17th July 2008, 07:21 AM   #3 (permalink)
Flying Munky
 
helium3's Avatar
 
Join Date: Apr 2005
Location: Seattle, WA
Posts: 1,396
helium3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by eoghanbt View Post
Heyas!
I've given a first read through...well done! It's great to see a developed Points of Light setting laid out. I need to print it off and read it a bit more closely to get a few concepts worked out in my head.

Are you interested in concept first, then sheet, or all at once?
Concept first, I'd imagine. That way we're on the same sheet of music, so to speak.
__________________
Wandering Star - A dank and musty smell . . .

Initiative Board
Conditions Board
Current Encounter Maps
In Character Thread
Out of Character Thread
Recruitment Thread


Heva
- The Dominion of Heva is currently closed for remodel.
helium3 is offline   Reply With Quote
Old 17th July 2008, 07:28 AM   #4 (permalink)
Undercover Yog-Sothoth
 
Drowned Hero's Avatar
 
Join Date: Sep 2005
Location: Santiago - Chile / Birkeland - Norway
Posts: 972
Drowned Hero Goblin Sharpshooter (Lvl 2)
Send a message via MSN to Drowned Hero
Would be my first time using the 4E system and i guess this will be a good opportunity to learn to use it.

Im thinking on a Dwarf Cleric - Battle option.

Ground concept: A sailing cleric that has spent his whole adult live at sea, as a teenager he was part of a priest society of Melora the godess of the sea that believed in exalting themselves and praising their good trough battle and prayer. Tends to be a easy humor type laughing at the most common thing as farts and bad jokes about his beard he almost fall of his chair if someone trips in a tavern over a drunk sailor. The balance comes when someone talks about sea creatures and what Dorlar believes to be myths of the sea, he then get dead serious taking the stand of theres no such things as ghost ships, mermaids and giant squids that can swallow a entire ship.

Dorl Dungar had from a early age been taken up into the monk society as all child of his family, boys and girls where taken into the monk society as soon they where teenagers to form them into 'proper adults' as his father, grandfather and great grandfather always said.

Odd at it migh seem this family of dwarfs had been one of the dwarf families to settle on the surface after the 'borehole incident' and had since 75 years ago lived by a river poring into the sea near the town of Helen's Reach.

As a child he used most part o fhis time to play at the beaches grabbing crabs with the other child's with an adult watching them play. He was often allowed to accompany the adults onto the boats to learn how to sail and fish whit harpoons and trick the shoals of fish into their netts. The sea was a natural habitat for Dorl.

After long years of training with the priests Dorl had taken the job as a sailor/healer/defender of local pirates of the middel reaches. The ship he was working at 'singing fat lady' was a transport vessel carrying mostly wood, silks and canvas with olive oil between the different ports.

He ocationally stayed at port to visit his family, pray at temples or just having fun at the taverns gambling.

At some ocations Dorl feels a longing after love and would walk the streets thinking if he any day would be blessed to meet a maid that would fall in love in him accepting his adventurous lifestyle, someone that would drag him back to port more often then the lust of adventure at sea.


Dorl Sheet [in progress]
Spoiler:

Dorl Dungar

Male Dwarf Cleric
Level 1
Unaligned
Representing Drowned Hero
Code:
Strength 	14	(+2)
Dexterity 	11	(+0)
Constitution 	14	(+2)
Intelligence 	10	(+0)
Wisdom      	17	(+3)
Charisma 	14	(+2)
Height: 4' 4"
Weight: 170 lb
Skin: Tan
Eyes: Light Brown
Hair: Red; Wavy; Thick Beard / Hirsute

Maximum Hit Points: 26

Bloodied: 13
Surge Value: 6
Surges / Day: 9 [includes constitution modifier]


Size: Medium
Speed: 5 squares
Vision: Low-light

Initiative: 1d20 +0 = + 0 [dexterity]
Base Strength Attack: 1d20 +2 = + 2 [strength]
Base Dexterity Attack: 1d20 +0 = + 0 [dexterity]
Base Constitution Attack: 1d20 +2 = + 2 [constitution]
Base Intelligence Attack: 1d20 +0 = + 0 [intelligence]
Base Wisdom Attack: 1d20 +3 = + 3 [wisdom]
Base Charisma Attack: 1d20 +2 = + 2 [charisma]

Armor Class: 16 = 10 + 6 [chainmail]
Fortitude Defense: 12 = 10 + 2 [constitution]
Reflex Defense: 10 = 10
Will Defense: 15 = 10 + 2 [cleric] + 3 [wisdom]

Armor: Chainmail (40 lb)

Attacks:
Code:
      Unarmed Melee: 2 vs AC [+2 strength]; damage 1[W]=1d4+2 [strength]
      Javelins (x4): +4 vs AC [+2 strength] [+2 proficiency]; damage 1 W]=1d6+2 [strength] range 10/20 2 lb (Spear) Heavy throwable
      Thrown: Same as melee
      Mace: +4 vs AC [+2 strength] [+2 proficiency]; damage 1[W]=1d8+2 [strength] 6 lb (Mace) Versatile
      Sickle: +4 vs AC [+2 strength] [+2 proficiency]; damage 1[W]=1d6+2 [strength] 2 lb (Light blade) Off-hand
      Spear: +4 vs AC [+2 strength] [+2 proficiency]; damage 1[W]=1d8+2 [strength] 6 lb (Spear) Versatile
      Morningstar: +4 vs AC [+2 strength] [+2 proficiency]; damage 1[W]=1d10+2 [strength] 8 lb (Mace)
      Crossbow: +2 vs AC [0 dexterity] [+2 proficiency]; damage 1[W]=1d8 range 15/30 4 lb (Crossbow) Load minor
      Turn Undead +3i [wisdom] vs will
      Priest's Shield +2w [strength] vs AC
      Sacred Flame +3i [wisdom] vs reflex
      Healing Strike +2w [strength] vs AC
      Guardian of Faith +3i [wisdom] vs fortitude
Base Saving Throw: d20 vs 10

Languages: Common; Dwarven;

Rituals Known:

Gentle Repose
Silence

Skills:

Acrobatics: -1 = 0 [dexterity] -1 [armor]
Arcana: +0 = 0 [intelligence]
Athletics: +1 = 2 [strength] -1 [armor]
Bluff: +2 = 2 [charisma]
Diplomacy: +7 = 2 [charisma] + 5 [class training]
Dungeoneering: +5 = 3 [wisdom] + 2 [Dwarf]
Endurance: +3 = 2 [constitution] + 2 [Dwarf] -1 [armor]
Heal: +8 = 3 [wisdom] + 5 [class training]
History: +0 = 0 [intelligence]
Insight: +8 = 3 [wisdom] + 5 [class training]
Intimidate: +2 = 2 [charisma]
Nature: +3 = 3 [wisdom]
Perception: +3 = 3 [wisdom]
Religion: +5 = 0 [intelligence] + 5 [class training]
Stealth: -1 = 0 [dexterity] -1 [armor]
Streetwise: +2 = 2 [charisma]
Thievery: -1 = 0 [dexterity] -1 [armor]

Feats:

Dwarven Weapon Training

At-Will:

Basic Melee Attack: By weapon, damage 1[W]+2 [strength]
Basic Ranged Attack: By weapon, damage 1[W]
Bull Rush: +2 [strength] vs fortitude
Grab: +2 [strength] vs reflex
Move grabbed target: +2 [strength] vs fortitude
Escape: -1 [acrobatics] vs reflex / +1 [athletics] vs fortitude
Priest's Shield [Level 1]
Sacred Flame [Level 1]


Encounter Powers:

Second Wind [minor action for dwarf]
Spend an Action Point [free action, not in surprise round]
Channel Divinity
Divine Fortune [free action]
Turn Undead
Healing Word [minor action, 2x/encounter, maximum 1x/round]
Healing Strike [Level 1]

Daily Powers:

Guardian of Faith [Level 1]

Dwarf

* +2 Constitution, +2 Wisdom (already included)
* Cast-Iron Stomach (+5 saves vs poison)
* Dwarven Resilience
* Dwarven Weapon Proficiency (throwing hammer, warhammer)
* Encumbred Speed
* Stand your Ground

Cleric

* Channel Divinity -- Divine Fortune
* Channel Divinity -- Turn Undead
* Healer's Lore
* Healing Word
* Ritual Casting [bonus feat, not listed above]



Dorl Dungar's Equipment:
Code:
Weapons / Armor / Shield (from above)
      Crossbow bolts (quiver of 20) x2
      Backpack
      Bedroll
      Blanket, winter x1
      Candle
      Case (for map or scroll)
      Everburning torch
      Firewood (1 day) x2
      Fishhook
      Fishing net
      Flint and steel
      Ink vial
      Ink pen
      Lantern (hooded)
      Manacles x1
      Oil flasks x2
      Paper sheets x10
      Pouch (belt) x1
      Rations (1 day) x10
      Rope (50', hempen) x1
      Signal whistle
      Signet ring
      Spyglass
      Sunrods x2
      Waterskins x1
      Healer kit
      Holy symbol (silver)
      Magnifying glass
      Musical instrument
      Ritual book x1
      Ritual components
Magic items:
Code:
       Weapon:
       Weapon:
       Weapon:
       Weapon:
       Armor:
       Shield:
       Arms:
       Feet:
       Hands:
       Head:
       Neck:
       Ring:
       Ring:
       Waist:

Resistances:

Action Point Tally:

Daily Item Powers Per Day: Heroic Tier Milestones: / / /

Death Saving Throw Failures:



-DH
__________________
~With Us Three Under Water You Will See the Beauty of the World~

Games i GM:
Call of Cthulhu - CoC D20 - Fog over Buenos Aires
>RG IC OOC

Games im in:
Call of Cthulhu - CoC D20 - Beyond the Mountains of Madness
>RG IC OOC Ø's adventure
Call of Cthulhu (Chaosium) – Secrets of the Middle East
>RG IC OOC
Eberron - Wildwood RiTaC III Gannu Mines
>RG IC OOC

*
Living Eberron - Adventure - BLEB1: Beer Run
>RG IC OOC

Last edited by Drowned Hero; 23rd July 2008 at 02:31 AM.. Reason: Background and concept
Drowned Hero is offline   Reply With Quote
Old 17th July 2008, 07:32 AM   #5 (permalink)
Registered User
 
Blackrat's Avatar
 
Join Date: Jan 2005
Location: Sauna
Posts: 4,940
Blackrat Hobgoblin Soldier (Lvl 3)
I took a look at your setting and might be interested joining this. Having taken part of quite a few pbp's I might also give you some little pointers in making it work more smoothly if you want, seeing as you said you're more new to this kind of gaming

As for character I was thinking Dragonborn Fighter or Paladin. Ever since that Dragon article about Dragonborn came out, I've been wanting to try out one. But I'll read your setting material more before saying that in definite.

Last edited by Blackrat; 17th July 2008 at 11:52 AM..
Blackrat is offline   Reply With Quote
Old 17th July 2008, 08:22 AM   #6 (permalink)
Registered User
 
Blackrat's Avatar
 
Join Date: Jan 2005
Location: Sauna
Posts: 4,940
Blackrat Hobgoblin Soldier (Lvl 3)
Couple of questions, well more like couple of things I'd like to know more about:
There is mentions of The Lady and The Dragon and apparently they are important figures for dragonborn but there is very little about them.

And I'd also like to know more about the Glory Blades.
Blackrat is offline   Reply With Quote
Old 17th July 2008, 09:05 AM   #7 (permalink)
Registered User
 
EvolutionKB's Avatar
 
Join Date: Nov 2006
Location: Midland, MI
Posts: 1,966
EvolutionKB Goblin Sharpshooter (Lvl 2)
I too am interested. I'll give more info tomorrow after a more detailed look at the info you've provided.
EvolutionKB is offline   Reply With Quote
Old 17th July 2008, 09:15 PM   #8 (permalink)
Temporarily Sane
 
Rayex's Avatar
 
Join Date: Dec 2003
Location: Norway
Posts: 1,112
Rayex Goblin Sharpshooter (Lvl 2)
Send a message via MSN to Rayex
I'd be interested. I'll be away untill saturday though, so you might want to pick someone else.

I don't have a fleshed out concept yet, but I would like to try out a Wizard.
__________________
Sa Souvraya Niende Misain Ye!
Rayex is offline   Reply With Quote
Old 17th July 2008, 09:16 PM   #9 (permalink)
Undercover Yog-Sothoth
 
Drowned Hero's Avatar
 
Join Date: Sep 2005
Location: Santiago - Chile / Birkeland - Norway
Posts: 972
Drowned Hero Goblin Sharpshooter (Lvl 2)
Send a message via MSN to Drowned Hero
I made a temporary character sheet in my first post of this thread. Temporary as character creating guildlines hasnt been given out or confirmed. Anyways i think my character will end up looking something like that.

-DH
__________________
~With Us Three Under Water You Will See the Beauty of the World~

Games i GM:
Call of Cthulhu - CoC D20 - Fog over Buenos Aires
>RG IC OOC

Games im in:
Call of Cthulhu - CoC D20 - Beyond the Mountains of Madness
>RG IC OOC Ø's adventure
Call of Cthulhu (Chaosium) – Secrets of the Middle East
>RG IC OOC
Eberron - Wildwood RiTaC III Gannu Mines
>RG IC OOC

*
Living Eberron - Adventure - BLEB1: Beer Run
>RG IC OOC
Drowned Hero is offline   Reply With Quote
Old 17th July 2008, 09:55 PM   #10 (permalink)
Flying Munky
 
helium3's Avatar
 
Join Date: Apr 2005
Location: Seattle, WA
Posts: 1,396
helium3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Blackrat View Post
Couple of questions, well more like couple of things I'd like to know more about:
There is mentions of The Lady and The Dragon and apparently they are important figures for dragonborn but there is very little about them.
Heh heh.

What was supposed to be a quick response to your questions turned into a five page "historical account" of a specific event. I've attached the rough draft (only edited for errors found with a spelling and grammar checker) as a word document.

The Dragon is "Bright Scale", a wyrm of advanced age that is said to live within Bright Scale Mount at the eastern end of The Dragon's Isle. The Lady serves The Dragon and is herself served by the Dragonborn that live on said isle. What they're all about isn't very clear, but they do worship Bright Scale as the living embodiment of the divine retribution aspect of Bahamut.

Anyone who sets foot on The Dragon's Isle must choose to either swear the same oath or leave within three moons of choosing not to. Any other choice renders their lives forfeit. Dragonborn that have chosen not to swear the oath are scattered across the Middle Reaches and generally don't agree with the Dragonborn of the Dragon's Isle for a long list of historical reasons.

As for the Knights of the Glory Blade, in short they're an order of knights and paladins of any race that are dedicated to the destruction of the evil creatures of the Shadowfell. As such, they're mostly concentrated in Anju where they're constantly doing battle against the creatures that emerge from The Pit.

They've spread to the other towns of the Middle Reaches though and Helen's Reach has recently seen a new temple to Bahamut completed and dedicated. Originally, the order hails from regions closer to Old Nerath, the city that was once the heart of the Empire of Nerath.

The relationships between these two different Bahamuti sects and the two Dragonborn groups are intentionally complicated, murky and unclear. I'm trying to play up the aspect of PoL that allows for two religious groups that worship the same god to be very different from one another. Same goes for racial groups. Just because you have the same blood running through your veins or worship the same god doesn't mean you have exactly the same outlook and set of beliefs.
Attached Files
File Type: doc The Lady and the Dragon.doc (34.5 KB, 5 views)
__________________
Wandering Star - A dank and musty smell . . .

Initiative Board
Conditions Board
Current Encounter Maps
In Character Thread
Out of Character Thread
Recruitment Thread


Heva
- The Dominion of Heva is currently closed for remodel.
helium3 is offline   Reply With Quote
Old 17th July 2008, 10:06 PM   #11 (permalink)
Registered User
 
Blackrat's Avatar
 
Join Date: Jan 2005
Location: Sauna
Posts: 4,940
Blackrat Hobgoblin Soldier (Lvl 3)
Damn, I'll take a closer look at that doc when I've had some sleep . But for what I understood, I think my idea would be then a dragonborn paladin with allegiance to the Glory Blades. If you're taking into account the fluff in the Ecology of Dragonborn article, I was thinking about one of the legendary Moonscale Clan. (Perhaps even a direct descendant of General Surina Moonscale) He has a legacy to uphold .

Last edited by Blackrat; 17th July 2008 at 10:11 PM..
Blackrat is offline   Reply With Quote
Old 17th July 2008, 11:25 PM   #12 (permalink)
Flying Munky
 
helium3's Avatar
 
Join Date: Apr 2005
Location: Seattle, WA
Posts: 1,396
helium3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Drowned Hero View Post
I made a temporary character sheet in my first post of this thread. Temporary as character creating guildlines hasnt been given out or confirmed. Anyways i think my character will end up looking something like that.

-DH
What sorta things do character creating guidelines typically cover?
__________________
Wandering Star - A dank and musty smell . . .

Initiative Board
Conditions Board
Current Encounter Maps
In Character Thread
Out of Character Thread
Recruitment Thread


Heva
- The Dominion of Heva is currently closed for remodel.
helium3 is offline   Reply With Quote
Old 17th July 2008, 11:52 PM   #13 (permalink)
Silver Flame Archivist
 
drothgery's Avatar
 
Join Date: Jan 2002
Location: San Diego, CA
Posts: 7,066
drothgery Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by helium3 View Post
What sorta things do character creating guidelines typically cover?
How ability scores are generated, starting wealth/equipment, what races and classes are allowed (mostly referring to things in supplements, though MM races and the online Dragon articles for warforged and artificers are probably the big ones in 4e), any alignment restrictions (typically 'no evil PCs').
__________________
Dave Rothgery

PBP
Spoiler:

My EnWorld Blog

Characters
Active
Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black
Eric Hassel (Quarterback) in Jemal's Mutant High

Inactive
Sariel in Rumspringa's Keep on the Shadowfell
Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
Italimelk in Living ENWorld
Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
drothgery's Victorian Eberron game
Star Wars/KotOR Era - The Second K'ril Incursion
drothgery is offline   Reply With Quote
Old 18th July 2008, 02:47 AM   #14 (permalink)
Registered User
 
EvolutionKB's Avatar
 
Join Date: Nov 2006
Location: Midland, MI
Posts: 1,966
EvolutionKB Goblin Sharpshooter (Lvl 2)
My character thoughts were of an eladrin wizard or a halfling rogue
EvolutionKB is offline   Reply With Quote
Old 18th July 2008, 02:55 AM   #15 (permalink)
Registered User
 
Hawkeye's Avatar
 
Join Date: Dec 2002
Posts: 969
Hawkeye Goblin Sharpshooter (Lvl 2)
I would be interested in playing, possibly a Paladin or Warlord. I won't have internet access for most of the day tomorrow.

Edit: Character concept: Charles Bryngannon is a young Cynbel (War chief) from his tribe, trying to learn more from the world around him to better his skills as a Warlord to lead his tribe into battle.


Spoiler:
*Charles Bryngannon*

Male Human Warlord
Level 1
Good
Representing Hawkeye

Strength 16 (+3)
Dexterity 13 (+1)
Constitution 13 (+1)
Intelligence 14 (+2)
Wisdom 11 (+0)
Charisma 13 (+1)


Height: 6' 2"
Weight: 210 lb
Skin: Tan
Eyes: Green
Hair: Red; Straight; Light Beard

Maximum Hit Points: 25

Bloodied: 12
Surge Value: 6
Surges / Day: 8 [includes constitution modifier]


Size: Medium
Speed: 5 squares [includes armor penalty]
Vision: Normal

Initiative: 1d20 +1 = + 1 [dexterity]
Base Strength Attack: 1d20 +3 = + 3 [strength]
Base Dexterity Attack: 1d20 +1 = + 1 [dexterity]
Base Constitution Attack: 1d20 +1 = + 1 [constitution]
Base Intelligence Attack: 1d20 +2 = + 2 [intelligence]
Base Wisdom Attack: 1d20 +0 = + 0 [wisdom]
Base Charisma Attack: 1d20 +1 = + 1 [charisma]

Armor Class: 16 = 10 + 6 [chainmail]
Fortitude Defense: 16 = 10 + 1 [Human] + 1 [human perseverance] + 1
[warlord] + 3 [strength]
Reflex Defense: 14 = 10 + 1 [Human] + 1 [human perseverance] + 2
[intelligence]
Will Defense: 14 = 10 + 1 [Human] + 1 [human perseverance] + 1 [warlord]
+ 1 [charisma]

Armor: Chainmail (40 lb)
Shield: None (street clothes)

Basic Attacks:

Unarmed Melee 1d4+3
Longsword 1d8+3 4 lb (Heavy blade) Versatile +6 vs AC [+3
strength] [+3 proficiency]
Crossbow 1d8+1 range 15/30 4 lb (Crossbow) Load minor +3 vs AC [+1
dexterity] [+2 proficiency]
Commander's Strike (ally adds your intelligence bonus to damage)
Furious Smash +3 [strength] vs fortitude
Wolfpack Tactics +3 [strength] vs AC
Warlord's Favor +3 [strength] vs AC
Lead the Attack +3 [strength] vs AC

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.

Languages: Common; (? 1 more)

Skills:

Acrobatics: 0 = 1 [dexterity] -1 [armor]
Arcana: +2 = 2 [intelligence]
Athletics: +7 = 3 [strength] + 5 [class training]-1 [armor]
Bluff: +1 = 1 [charisma]
Diplomacy: +6 = 1 [charisma] + 5 [class training]
Dungeoneering: 0 = 0 [wisdom]
Endurance: 0 = 1 [constitution] -1 [armor]
Heal: +5 = 0 [wisdom] + 5 [class training]
History: +7 = 2 [intelligence] + 5 [class training]
Insight: 0 = 0 [wisdom]
Intimidate: +6 = 1 [charisma] + 5 [class training]
Nature: 0 = 0 [wisdom]
Perception: 0 = 0 [wisdom]
Religion: +2 = 2 [intelligence]
Stealth: 0 = 1 [dexterity] -1 [armor]
Streetwise: +1 = 1 [charisma]
Thievery: 0 = 1 [dexterity] -1 [armor]

Feats:

Human Perseverance
Tactical Assault

At-Will Powers:

Basic Melee Attack
Basic Ranged Attack
Commander's Strike [Level 1]
Furious Smash [Level 1]
Wolf Pack Tactics [Level 1]

Encounter Powers:

Second Wind
Inspiring Word [Warlord][minor action]
Warlord's Favor [Level 1]

Daily Powers:

Lead the Attack [Level 1]

Human

* One extra at-will power from your class (already included)
* One bonus feat at 1st level (already included)
* One bonus skill from the skill class list (already included)
* +1 to fortitude, reflex, and will defenses

Warlord

* Combat Leader
* This warlord chose the tactical presence feat.
* Inspiring Word


Hawkeye

Last edited by Hawkeye; 18th July 2008 at 03:20 AM..
Hawkeye is offline   Reply With Quote
Old 18th July 2008, 03:54 AM   #16 (permalink)
Registered User
 
Redclaw's Avatar
 
Join Date: Jul 2007
Location: Eastern MA
Posts: 2,533
Redclaw Goblin Sharpshooter (Lvl 2)
I'm tempted to create an elven rogue, probably one who was kicked off of Dragon's Wood Isle due to his thieving and mischevious ways. With that in mind, I need to take a stab at the
easter egg
Is it the Pit, which swallowed The Keep on the Shadowfell?


So I guess I need a bit of clarification about the elves and their role in the Middle Reaches. The first page of info on the Middle Reaches suggests that some elves serve the Lady, but the Elves entry in the races section suggest that they all live elsewhere. Are there any elves left on the Dragon's Wood Isle, or have they all relocated? I'm kind of liking the outcast from the cult build, but I could do a standard street rat rogue instead. Eiither way I'm thinking of mixing some brawny rogue and artful dodger components, to make him a shifty, flanking brawler, with a bit of buckle in his swash.

Last edited by Redclaw; 18th July 2008 at 04:20 AM..
Redclaw is offline   Reply With Quote
Old 18th July 2008, 07:49 AM   #17 (permalink)
Registered User
 
EvolutionKB's Avatar
 
Join Date: Nov 2006
Location: Midland, MI
Posts: 1,966
EvolutionKB Goblin Sharpshooter (Lvl 2)
So many ideas...

Eladrin Wizard: Evanos was exiled from his Feywild home-city for his garish art of wizardry involving pain and blood. Scars crisscross the Eladrin's pale skin, signs of the art of which he was devoted. He learned of his techniques from an ancient tome from the destroyed Tiefling empire of Bael Turath. He has journeyed to Helen's Reach knowing it was built on a destroyed tiefling stronghold and to seek the knowledge of the Voice of Sul on the topic of his bloody artistry.

Halfling Rogue: Reed grew up in Helen's Reach as a pickpocket and thief until he stole the wrong person's money pouch: A Berkstrom. Reed led the man on a lengthy chase through the city and eventually escaped, until caught days later while smoking one of the fine cigars he had stolen. Reed was jailed, but quickly released when one of the Heirata guild heard of his exploit(s) and paid the bail. Reed now works for the Heirata's, as a problem solver while on land, and to discourage boarders while at sea.
EvolutionKB is offline   Reply With Quote
Old 18th July 2008, 08:32 AM   #18 (permalink)
Flying Munky
 
helium3's Avatar
 
Join Date: Apr 2005
Location: Seattle, WA
Posts: 1,396
helium3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Redclaw
So I guess I need a bit of clarification about the elves and their role in the Middle Reaches. The first page of info on the Middle Reaches suggests that some elves serve the Lady, but the Elves entry in the races section suggest that they all live elsewhere. Are there any elves left on the Dragon's Wood Isle, or have they all relocated?
The elves weren't originally part of the whole "The Dragon and The Lady" situation, but ultimately they too were caught up in the event and were forced to swear loyalty or leave. Significantly more elves chose to leave than Dragonborn, and the Elves of the Middle Reaches found outside the Dragon's Isle are a good deal more bitter about that.
__________________
Wandering Star - A dank and musty smell . . .

Initiative Board
Conditions Board
Current Encounter Maps
In Character Thread
Out of Character Thread
Recruitment Thread


Heva
- The Dominion of Heva is currently closed for remodel.
helium3 is offline   Reply With Quote
Old 18th July 2008, 08:53 AM   #19 (permalink)
Flying Munky
 
helium3's Avatar
 
Join Date: Apr 2005
Location: Seattle, WA
Posts: 1,396
helium3 Goblin Sharpshooter (Lvl 2)
All right folks. Lot's of cool character concepts.

I'm leaving for my vacation tomorrow morning and my internet access will be spotty for the next two weeks. I'll log in and answer questions whenever I can.

Otherwise, we'll see who's still interested when I get back!!
__________________
Wandering Star - A dank and musty smell . . .

Initiative Board
Conditions Board
Current Encounter Maps
In Character Thread
Out of Character Thread
Recruitment Thread


Heva
- The Dominion of Heva is currently closed for remodel.
helium3 is offline   Reply With Quote
Old 18th July 2008, 04:21 PM   #20 (permalink)
Registered User
 
Join Date: Jul 2008
Location: Liverpool UK
Posts: 370
The Digger Goblin Sharpshooter (Lvl 2)
It looks like you have a lot of people wanting to play. Unfortunately I only stumbled on this thread recently so I suppose I may be too late. I've written up a halfling rogue which I could play if you have space.

Nice background btw. Makes a change to see a well thought out setting.

Charlotte (Halfling rogue)

Charlotte was a well-respected member (utter lie) of the crew of ‘Avandra’s Gift’ under her renowned and feared (true) Captain Dannal Threefingers. She joined the crew when her parents died and she needed work to support her orphaned little brothers and sisters (what a load of bollocks) and she soon became an accomplished sailor due to her superb agility (at least partly true).

After coming down with a mysterious illness (stealing from a crew member and then being beaten up) she had to be left on a small island south of Belltower whilst her friends sailed off in search of a remedy for her illness (Oh Yeah!). They never returned (What a surprise!).

Fortunately Charlie, after several days of rest, recovered from illness. There was water on the islands, and wild corn and berries, and she was able to fish and hunt for the small animals which abounded on the isle. Thus she lived for several months until, by chance, a passing trader saw her fire and rescued her from her solitary life of exile.

Once safely returned to Helen’s Reach Charlie was anxious to discover what happened to her crew (Bastards!). They would not have abandoned her without something of tremendous import preventing them from doing so (Oh my giddy aunt!). One possibility is that they were lost in a raging storm which blew up a few days after leaving Mirza. (She bloody hopes not! She wants to get them herself!)

Since then she has spent her time inquiring after her old crew, desperately seeking for news. (Although why she should be seeking in that man’s purse is anyone’s guess!)

In the past few days she has noticed that she has attracted the interest of a runty-looking halfling who seems to be following her around. He looks like some kind of unemployed sailor?

Last edited by The Digger; 23rd July 2008 at 04:47 PM..
The Digger is offline   Reply With Quote