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I'm looking for 3-6 people looking to play a 3.5 gestalt campaign.
Takes place in a semi-custom world (technology exists but only by the extremely wealthy and lucky few)
If anyones intrested post here
stats
Stats: 18, 17, 16, 15, 14, 14
Level: 5th
Money: As DMG
All non devil/demonic/celestial templates/races are allowed .
Everyone gets a +1 weapon.
Histories are appreciated but not necessary.
Alignments: No Chaotic Evil
Books
Core 3.5
Races of the dragon
Draconomicon
Spell Compendium
Magic Item Compendium
Races of the Wild
Book of Exalted Deeds
Complete Champion
Complete Scoundrel
Complete Mage
Complete Warrior
Eberron
Sandstorm
Frostfire
Savage Species
Complete Psionics
Psionic handbook
Expanded Psionic Handbook
and more.....
Story: It is 100 years after the events of BoF3. Map here (Google it for more info.) The death of Myria and Diez was not the end of the gods, instead, from them were born multitudes of, but lesser than, deities. Ryu protects the chrylsm eggs until they hatch and let the dragons grow, but about a year ago Ryu disappeared and now the dragons are being killed off Your adventure starts in a little place called McNeils Village.
Last edited by hellrazor111; 30th September 2008 at 08:57 PM..
How about Tome of Battle? I still havent gotten to use that book
(if yes, can my feral human swordsage 4 have beast claws as his +1 weapon? )
Can we use templates from savage species?
(My 3 favorite are Feral+1LA, Insectile and Winged+2LA)
How do you feel about characters taking a flaw from Unearthed Arcana?
Mount questions: Can we use the "warbeast" template from MMII, or the "magebred" template from Eberron? If mounts are even appropriate to your campaign concept.
sample mount (my favorite build)
Shashlar 1,275g (400 base +magebreadX2 +warbeast training 475) Magebred Warcarver Mount
Size/Type: Large Animal
Hit Dice: 5d8+35 (67 hp)
Initiative: +4
Speed: 70 ft. (14 squares)
Armor Class: 26 (-1 Size, +4 Dex, +9 Natural, +4 Armor), touch 12, flat-footed 15
BaB/Grapple: +3/+7
Attack: Talons +10 melee (2d6+7)
Full Attack: Talons +10 melee (2d6+7) and 2 foreclaws +8 melee (1d3+3) and bite +8 melee (2d4+3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Pounce
Special Qualities: Low-light vision, Scent, Combative Mount
Saves: Fort +11, Ref +8, Will +2
Abilities: Str 24, Dex 19, Con 24, Int 2, Wis 12, Cha 10
Skills: Hide +14, Jump +29, Listen +10, Spot +10, Survival +10, Tumble +5
Feats: Run, Track, Multi-attack, Armor Prof. All
Gear: ChainShirt Barding 400
Military Saddle w/tack/harness/saddlebags 66
__________________ You know - smiling makes my face ache. - Dr. Frank N. Fuhrter, Rocky Horror Picture Show
____________________
MyGames
Voidrazor's Eschaton - Serraphina DeLecourt lvl 21 OOCRGIC
Arabesu's EotLQ - Hightower Razorpeak lvl 5 OOCRGIC
Halford's The Raven Marches - Thalmarose lvl 1 OOCRGIC
Reveille's Into the Depths - Chubbs lvl 5 OOCRGIChttp://reignofblood.net/link.php?n=72796 reference number 72796
Last edited by Vertexx69; 13th September 2008 at 11:15 AM..
Emi was draconic...the +1 LA template. A sorceror.
Wait, this is gestalt?
It wasn't gestalt before, was it?
No but I've wanted to run one for about 7-8 months.
Quote:
Originally Posted by Ryfte
Race restrictions?
Edit: And... how do you handle things like...
Ranger/Scout 5 with the Swift Hunter feat? There are other examples I just thought I'd use one that is obvious.
1. Nothing demonic or devil.
2. Sure, I will allow all combos and almost any feat.
Quote:
Originally Posted by Vertexx69
How about Tome of Battle? I still havent gotten to use that book
(if yes, can my feral human swordsage 4 have beast claws as his +1 weapon? )
Can we use templates from savage species?
(My 3 favorite are Feral+1LA, Insectile and Winged+2LA)
How do you feel about characters taking a flaw from Unearthed Arcana?
Mount questions: Can we use the "warbeast" template from MMII, or the "magebred" template from Eberron? If mounts are even appropriate to your campaign concept.
1. I dont have the book or pdf, but I can find it. It shouldnt be a problem though.
2. Yes
3. Once againg I don't have this in book or pdf form, but can find it.
4. Currently no mounts
Quote:
Originally Posted by Walking Dad
Never played gestalt before, I'm thinking of a good sorcerer/favored soul of a demonic bloodline (no template, but feat).
What pantheon you will use?
1. Go ahead
2. Faerun
Last edited by hellrazor111; 14th September 2008 at 02:17 AM..
Notes: Elf Generalist substitution from Races of the Wild if allowed. Basically gives 1 extra spell slot at highest level and adds 1 free spell to spellbook each level in exchange for giving up the chance to become a specialist wizard.
Gestalt is a mechanic for making characters significantly more powerful. Basically you take two classes at each level instead of one and get to select the best of everything from between the two. For example if you were to level up as Monk and Wizard, you would get the Monk's d8 hit die, the Monk's saves, and probably the Monks BAB, you would also get the Wizards spell casting abilities, etc.
My apologies if my rampant power gameing contributed to you leaving Shayuri it just seemed it was that kind of game, I can tone it down if thats not the case.
__________________ Characters: Living EnWorld and L4W