No worries hellrazor, is it because of the specific combo, the use of a savage species progression, or did you not want celestials? I was originally going to try a succubus wilder, but I remembered the no devils/demons caveat.
__________________ Characters: Living EnWorld and L4W
No worries hellrazor, is it because of the specific combo, the use of a savage species progression, or did you not want celestials? I was originally going to try a succubus wilder, but I remembered the no devils/demons caveat.
I though I had edited the post on that, sorry about that Halford
Hellrazor, would you allow either a Bladeling (MM2) Mulhorandi Divine Minion or a Kaorti (FF) with the Fiend of Possession (also FF) PrC? Neither is a demon or devil, but I realize the concept is skirting kind of close. If it helps, the Kaorti version would actually have a CG or CN alignment.
OK so the full build I'd like to do is a Bladeling Divine Minion of Sebek Telepath (Psion) 5 // Master of Many Forms 1 / Survivor 1 / Fiend of Possession 1. I'm not really familiar with BoF beyond the Wikipedia plot synopsis. But I'm thinking that Sebek might have sent my character to investigate the dragon disappearances in the hope that his minion's direct involvement in the matter will help the Lord of Crocodiles expand his portfolio to cover dragons. Such a coup could then be parleyed into ascension from demigodhood to lesser or even greater godhood.
My character's own motivation simply be to further Sebek's goals, not out of altuism, but the certainty that service to The Smiling Death is his (her?) best chance of gaining glory and power. He or she would do their best to appear genuinely concerned about the fate of the dragons themselves, but the minion's true nature would be noticible in subtle ways.
Human (or silverbrow human) monk/fighter with major dragon blood line
I already play gestalt character and that is no problem, this would be my first heavy power gaming experience, so something NEW . I see references to existing world. Is there a thread with world info?
Maybe instead of fighter Swordsage
Last edited by Neurotic; 18th September 2008 at 11:14 AM..
so hellrazor111 do you allow la on one side and racial hitdice on the other? so I can play an urskan?
After a long thought, I'm gonna say no to that, sorry.
Quote:
Originally Posted by SarahRequiem
I've been thinking about it and I decided against joining. I dont want to commit to a game at the moment. sorry.
Its cool, I understand.
Quote:
Originally Posted by Neurotic
Human (or silverbrow human) monk/fighter with major dragon blood line
I already play gestalt character and that is no problem, this would be my first heavy power gaming experience, so something NEW . I see references to existing world. Is there a thread with world info?
The classes are ok, where can i find the silverbrow human though? And how major of a dragon bloodline? theres no thread but check my first post, Wiki has some stuff on it, you might find some stuff on dragon-tear.net, its a BoF fansite.
Petal
Tiny Fey
Hit Dice: 1d6+2 (5 hp)
Speed: 15 ft. (3 squares), fly 60 ft. (good)
Special Qualities: Damage reduction 5/cold iron, low-light vision
Abilities: -8 Str, +10 Dex, +4 Con, +4 Int, +8 Cha
Feats: Weapon Finesse[b]
Level Adjustment: +2 (cohort)
I was thinking a Petal LA +2 / Swashbuckler 3 // Rogue 3 / Swordsage 2. Would you allow the Craven feat from Heroes of Horror? It requires that you not be immune to fear and have sneak attack, in return you get a -2 to fear saves and +1 to sneak attack damage per character level.
__________________ Test your build for long term survival in the Core Coliseum.
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Marius Goldleaf
Gestalt F4/M5 major gold dragon bloodline
18, 17, 16, 15, 14, 14
Stat Score Mod
STR 16 (+3) (+1 from bloodline)
DEX 18 (+4) (+1@4th)
CON 16 (+3)
INT 14 (+2)
WIS 18 (+4)
CHA 14 (+2)
Brute gauntlets 500 Swift 3 charges/day, morale bonus to STR, STR skills and damage; 1 charge +2; 2 charges +3; 3 charges +4
Lenses of bright vision 600 swift; 3/day; 1 min duration; 15' cone of light
Vanisher cloak 2500 std; 3 charges/day; 1 charge invisibility 4rnds; 2 charges user and 1 ally invisible for 3 rnds; 3 charges user and 3 allies invisible for 1 rnd Vest of resistance 1000 +1 to all saves
Potion of enlarge x2 100
Potion of cure light wounds x2 100
Marius was taken as slave from small borderland village. His family got him late in life and they were killed. Unknown to him, they took an orphan as they couldn't have children. They would eventualy thell him, but right now, he believes his roots are in borderlands. After grueling travel and smuggling he ended up as cannon fodder for arena combat.
Instead of dying however, he showed instinctive feel for combat and avoiding clumsy attacks of his more powerful opponents, he became known as lethal combatant with his cestus (battle glove). After several years of such life he was first defeated and then bought by an old man possibly <enter name of oriental empire> in origin who brought him to border keep at some baronet's manor where he was trained in more advanced techniques and learned in the ways of the dragon. There was a chapel devoted to learning (Deneir?). It is rumored that deep under the temple sleeps enormous gold wyrm that gave monks their knowledge. Also, legend has it that the empire will fall if baronet's keep is ever overrun (which it never was).
Last edited by Neurotic; 7th October 2008 at 04:24 PM..
Reason: Monk AC bonus, wanted items
Aside from history, description, and perhaps a few minor tweaks, my character is done.
Haereka, Minion of Sebek
Code:
Female NE Bladeling Divine Minion of Sebek Psion (Telepath) 5 // Master of Many Forms 1/ Survivor 1 / Fiend of Possession 1 (+2 LA)
Strength 14 +2
Dexterity 16 +3 (+2 Race)
Constitution 15 +2
Intelligence 18 +4
Wisdom 14 +2
Charisma 18 +4 (+1 Levels)
Initiative +3
AC 17 (+3 Dex +4 Natural)
HP
Fort +8 (6 base +2 Con)
Ref +9 (6 base +3 Dex)
Will +9 (7 base +2 Wis)
Attack (melee) +2 (2 BAB +2 Str -2 Flaw)
Attack (ranged) +3 (2 BAB +3 Dex)
Feats:
Overchannel
Talented (Bonus)
Psionic Meditation
Extend Power
Flaw: Noncombatant
Flaw: Wild
Skills:
Bluff +11 (5 ranks +4 Cha +2 Circumstance)
Concentration +15 (8 ranks +2 Con +5 Competence)
Diplomacy +16 (8 ranks +4 Cha +4 Synergy)
Disguise +13 (5 ranks +4 Cha +2 Synergy +2 Circumstance)
Hide 18 (8 ranks +3 Dex +5 Competence +2 Circumstance) or 19 (8 ranks +4 Int +5 Competence +2 Circumstance)
Know: Arcana +10 (6 ranks +4 Int)
Sense Motive 7 (5 ranks +2 Wis)
Spot 9 (5 ranks +2 Wis +2 Circumstance)
Abilities
Bladeling Razor Storm (Ex): Once per day, a bladeling can expel shrapnel-like bits of its skin in a 15' cone, dealing 2d6 points of piercing damageto any creature in the area. A Reflex save (DC 10) halves the damage. After this attack, the bladeling's natural armor bonus drops to +2 for 24 hours. Immunities (Ex): A bladeling takes no damage form acid, and is immune to rust despite its metallic hide. Resistances (Ex): Cold resistance 5, fire resistance 5, DR 5/magic bludgeoning. Outsider Traits: A bladeling has darkvision (60' range). It cannot be raised or resurrected.
Psion (Telepath) Telepathic Communication (Su): You gain the supernatural ability telepathy from page 316 of the Monster Manual. You can communicate telepathically with any other creature that has a language within 5 feet per manifester level. You can address multiple creatures at once telepathically, although maintaining telepathic conversation with more than one creature at a time is just as difficult as simultaneously speaking and listening to multiple people at the same time. This replaces the Psion bonus feat at 5th level.
Divine Minion Fast Wild Shape (Su): A divine minion can wild shape as an 11th-level druid into one or more animal forms that depend on the deity it serves (crocodile). The divine minion can use this ability at will, can change form as a free action, and can spend time in animal form indefinitely. They prefer to keep their shapechanging abilities secret so that they can use them to surprise their enemies in combat. Unlike a druid, minions can use this ability even if they're wearing metal armor. Fear Immunity (Su): Divine minions are immune to fear effects.
Master of Many Forms Shifter's Speech (Ex): Haereka maintains her ability to speak normally regardless of the form she takes. Furthermore, she can communicate with other creatures of the same kind while in wild shape , as long as such creatures are normally capable of communicating with each other using natural methods. Improved Wild Shape (Su): Haereka can assume humanoid forms when she uses wild shape.
Survivor Uncanny Dodge (Ex): Haerka retains her Dexterity bonus to AC even if she is caught flat-footed or struck by an invisible attacker. However, she still loses his Dexterity bonus to AC if immobilized.
Fiend of Possession Ethereal Form(Su): Become Ethereal at will as if casting Etherealness
(6th caster level). Possessing an object or creature effectively ends a use
of this ability, so time spent in another body or object doesn't count
against the duration of this ability. Hide Presence(Ex): When possessing an object or creature a FoP can
hide it's presence by making a special hide check, DC equals DC of spell[+4
bonus if FoP isn't controlling the object or creature. A successful check
allows the FoP to avoid virtually anything that would betray it's presence
in the possessed creature or object. Thus it can pass through a magic circle
against evil, enter a temple warded by a forbiddance, or escape detect via
detect evil. When possessing a creature a FoP can make this hide check to
protect the possessed creature from the full effects of alignment based
spells such as holy smite. If the fiend makes a successful hide check, then
the possessed creatures takes damage appropriate to it's actual alignment,
but if the check fails the creature is affected as if it were the fiend.
* Possess Object(Su): Possess item from Tiny to Huge size,
unattended nonmagical items are automatically possessed, magic items and
attended items receive a save [DC15]. A FoP becomes part of the object it
possesses, so it is no longer ethereal. The FoP is aware of what is going on
around the object, it can see and hear up to 60 feet away. In any round in
which it takes no other action [such as using a spell-like ability], it
extends it's senses to twice it's normal range [120]. The fiend is
vulnerable to spells that specifically affect outsiders or creatures or the
fiends alignment such as holy word, holy smite etc, and is affected by
mind-affecting spells but not physical attacks. Harming the object does not
harm the fiend, although if the object is destroyed, the FoP is forced back
into it's ethereal form. When possessing an object a FoP can use any ability
it has that requires no physical action, such as using a spell-like ability
or telepathy. It can't cast spells, attack physically, or perform any other
physical action, until it reaches a high enough level to make the possessed
object perform these tasks.
Powers
PP: 35
1st Vigor, Psionic Charm, Mindlink, Psionic Grease
2nd Read Thoughts, Psionic Suggestion, Skill Knowledge, Crystal Storm
3rd Energy Wall, Time Hop
Petal
Tiny Fey
Hit Dice: 1d6+2 (5 hp)
Speed: 15 ft. (3 squares), fly 60 ft. (good)
Special Qualities: Damage reduction 5/cold iron, low-light vision
Abilities: -8 Str, +10 Dex, +4 Con, +4 Int, +8 Cha
Feats: Weapon Finesse[b]
Level Adjustment: +2 (cohort)
pft...and people say thri kreen is broken.
On another note, are people going to start submitting actual characters to create a party, or is this just an exercise in statistical mathturbation? Can we stop posting endless concepts and start getting toons together that can function as a survivable party? I don't think this is going to be an arena type campaign so 4 swordsages aren't really needed.
__________________ Its so hard to have a good time, even smiling makes my face ache. - Dr. Frank N. Fuhrter, Rocky Horror Picture Show
____________________
MyGames
Living Eberron Rohna lvl 4 OOC RGIC
Scotley's ToH - Ballista lvl 9 IC
HellrazorIII's Death of the Dragons - Grabhar Goldenwing lvl 5 (Gestalt) RGIC
Dr. Simons B5 Outrageous Fortunne - Croft Callo lvl 2 ICOOC
Dragonwriter's Music Inspired Insanity - Platinus lvl 3 OOCRGIC