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Old 29th April 2009, 10:59 PM   #441 (permalink)
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Fair enough. I was just curious. Dj'hân likewise has little to add until the party is rid of its prisoners. Incidentally, did Edmond confiscate the potion?

Quote:
Originally Posted by Neurotic View Post
Rule question: is it possible to execute something that requires standard action as part of full attack?
Not normally no.

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Full Attack
If you get more than one attack per round because your base attack bonus is high enough, because you fight with two weapons or a double weapon or for some special reason you must use a full-round action to get your additional attacks.

Full-Round Actions
A full-round action requires an entire round to complete. Thus, it can’t be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.
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Old 30th April 2009, 08:34 AM   #442 (permalink)
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And thus, monk who wants to use stunning attack must use single attack in the whole round?!
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Old 30th April 2009, 10:44 AM   #443 (permalink)
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Eh? Who's the monk in this game?

As that's part of an attack option, I'd allow it, though. I'd certainly allow a full attack progression to go something like Feint/Disarm Attack/Standard Attack for example, so I'd include Stunning Fist in the list of doable things.

Other "Standard Action" things like activate a magic item, etc... no, because they aren't part of an attack maneuvre.
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Old 30th April 2009, 11:48 AM   #444 (permalink)
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No monk here, I play monk in one other game that HAS multiple attacks and it might be important. At 2nd level not so since full attack is same as standard attack except for flurying. And it might become important for swordsage as some maneuvers are standard actions
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Old 30th April 2009, 12:59 PM   #445 (permalink)
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Quote:
Originally Posted by Neurotic View Post
And thus, monk who wants to use stunning attack must use single attack in the whole round?!
No. There's nothing in the Stunning Feat description that says it requires a standard action to use. It only states that its use has to be declared before you roll to hit with your unarmed attack and then it adds an effect (Fortitude save or be stunned) to the damage suffered; though it does say it can't be used more than once per round.

So stunning fist is simply part of an attack action and doesn't preclude you from performing a full round action to gain multiple attacks; no special house rules required.
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Old 30th April 2009, 01:38 PM   #446 (permalink)
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though it does say it can't be used more than once per round.
Isn't that one and the same stating that it can be used only as part of single attack ? Or once per round means something else?

Maybe it's some difference in my understanding of english language? It wouldn't be first time that such happened
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Old 30th April 2009, 01:55 PM   #447 (permalink)
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It means it can only be added to one attack per round, but it doesn't preclude other attacks (as part of a full round action of iterative attacks) that *don't* use stunning fist. So you got an attack bonus of +11/+6/+1, you can apply Stunning Fist to your +11 attack, than make your +6 and +1 attacks as normal. +11/+6 as normal and add it to the +1, if you want.
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Old 30th April 2009, 01:58 PM   #448 (permalink)
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Duh! I feel stupid now
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Old 1st May 2009, 03:48 PM   #449 (permalink)
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On to the citadel!
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Old 5th May 2009, 01:29 PM   #450 (permalink)
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Yay! More xp!

I was wondering whether the group can accept payment in platinum rather than gold; six pounds of gold is a lot for a little guy to lug around. Incidentally, what are platinum pieces called in Korsova?

Also, I wanted to ask Neurotic and Oni what tact Edmond and Lynn wanted to take in regards to the weapons our group confiscated from Verrek and the guards; four long swords, their crossbows and bolts, Verrek's magic silver dagger, his magic arrows as well as the potion he was carrying. Are they of a mind to keep them or turn them in? Dj'hân will naturally follow their lead, but likely would keep the silver dagger/sword he'd picked up otherwise.
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Old 5th May 2009, 01:48 PM   #451 (permalink)
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I would return standard guard issue equipment, anything else is fair game, if they didn't want it taken they shouldn't be caught.

Unless, of course, Lady Croft I can't help, but think on Lara Croft with such name, asks for something.
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Old 5th May 2009, 04:17 PM   #452 (permalink)
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Yay! More xp!

I was wondering whether the group can accept payment in platinum rather than gold; six pounds of gold is a lot for a little guy to lug around. Incidentally, what are platinum pieces called in Korsova?
Platinum, no problem as you're working for an arm of the government. Platinum pieces are known as platinum crowns, or just crowns, in Korvosa.
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Old 5th May 2009, 05:21 PM   #453 (permalink)
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Thanks.

So, anyone have a clue which of the soldiers' equipment is standard issue?
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Old 5th May 2009, 05:21 PM   #454 (permalink)
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I think we're going to need to get little Dj'hân a bag (hat?) of holding ASAP, otherwise we're just eventually going to lose him under a pile of junk.
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Old 5th May 2009, 05:36 PM   #455 (permalink)
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I do try to keep the contents of Dj'hân's liripoop cap within reason but yeah, with two wands, a deck of cards, a fistful of coins and a few assorted odds and ends, I imagine it is pretty much full up.

You are however thinking along the same lines as me though Oni; I'm hoping to eventually get a Heward's Handy Haverhat of sorts. Doc, might it be possible to commission/purchase a smaller/cheaper version of a H.H.H. in the shape of a liripoop?
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Old 5th May 2009, 06:23 PM   #456 (permalink)
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I'm willing to go for it, if only for introducing me to the word 'liripoop'.

A standard Handy Haversack can hold 12 cubic feet/120 lbs, costs 2000 gp and weights 5lb. I'm willing to allow for fractions of that, so 1000 go for a 6 cubic feet/60 lb capacity 2.5lb container etc.
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Old 5th May 2009, 07:38 PM   #457 (permalink)
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Heh. I have to admit, "liripoop" just may be my new favorite word. It's particularly fun for Dj'hân since, by definition, it can apply equally well to him, his hat or the zany schemes he comes up with.

Unfortunately Dj'hân doesn't have 1,000 gp yet. How's about we divide up a HHH's parameters by six? So, initially Dj'hân could pay 333 gp and get a hat that weighs just under 1 lb., holds 20 lbs. and offers 2 cu. ft. of storage space? Every subsequent 333 gp investment would increase the liripoop's dimensions by 1 lb. / 20 lbs. / 2 cu. ft.

That's about as big as he'd need for the moment. In fact, that's large enough for Dj'hân himself to enter his liripoop; two cubic feet is pretty big when you're only 15 inches tall. With a few more extradimensional space augmentations he'll eventually even have enough room in there to setup a comfortable little living space for himself.
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Old 5th May 2009, 10:30 PM   #458 (permalink)
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Just hope no one ever yanks it down over his head and then runs off with him in him in his own hat.

Or that it doesn't get cursed and become a liripoop of devouring, that might end badly. (Ok, if I end up DMing again that's going in. )
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Old 5th May 2009, 11:02 PM   #459 (permalink)
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We just got 1000 for such enchantment. And imagine bad guys surprise when apparently unarmed party takes the hat of their smallest and takes out full armory

Especialy if we Nystul it to show it's prestidigation or some similar 'no-danger' magic so no one will bother to check

But Edmond would consider that a loan since he has plenty of hungry mouths to feed
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Old 6th May 2009, 02:03 AM   #460 (permalink)
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Thanks Oni for giving the whole spiel to Marshal Kroft; a very eloquent report. With her astronomical Charisma I figure it's best to let Lynn do the talking. Dj'hân is pooped anyway.
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