Re: Guard's equipment. Dj'hân and Edmond, as local boys, know that all the mundane equipment is standard issue guard items. The magical stuff (silver dagger, arrows and potion), not standard issue.
Re: Liripoop of Holding - sure, I'm happy to go with that. Spend whatever fraction you like. It will take a few days of game time to procure the services of an enchanter, and then some more time for them to actually make it, don't forget.
__________________ New from The Lazy GM: Savage Creatures. 40 monsters, hundreds of stat blocks. The Lazy GM Series. Pre-generated monster stats for the discerning adventurer. The World of Conclave. Innovative (and free) webworld for d20.
Yes, Oni, that was wonderful idea especialy if we can keep tabs for few days to detter any 'disturbances'. And we still need to determine what was that side job that those two dirty guards have. If Verrik knew about it, he would probably beat the s**t out of them. Maybe we can use that somehow?
Edmond is tired after fighting and wounding, he would like to sleep too, but this needs to be thorough job. He'll let Lynn speak, even if she decides not to hint to side job. She knows better then he.
How's everything going? People busy? I hope we can get some traction and build up some posting momentum in this game if possible. I'm enjoying it and am intrigued by how the story is developing. Hang in there everyone!
I'm here. I think I'll skip ahead a bit on a few assumptions. Besides, it gets better....
__________________ New from The Lazy GM: Savage Creatures. 40 monsters, hundreds of stat blocks. The Lazy GM Series. Pre-generated monster stats for the discerning adventurer. The World of Conclave. Innovative (and free) webworld for d20.
The Acadamae has shut its doors during the "troubles", and they probably wouldn't deign to help anyway. His best bet is to try Theomenexus College across the river. I think we can probably hand-wave it since they are likely to take the commission for cash, but we can play it out if you like.
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Going to the Theomenexus College sounds a bit daunting for Dj'hân. Might he know of any kindly hedge mages in the Shingles that could do the work? Otherwise the college sounds like it'll do in a pinch.
Doc
On the other hand, if you're willing to hand wave the entire issue, then might you consider simply allowing Dj'hân to enchant his liripoop himself? We could simply assume that he's expended the appropriate amount of wealth on the proper materials and he, by virtue of his nature, somehow succeeds in ensorcelling his cap. Urban fairies, like brownies, were often reputed for their magical crafting skills after all.
However it's done, I don't think an extensive post exchange is necessary. Though it would be nice to read a brief summary of how events unfolded to bring about the end result.
I'm amenable to the idea of Dj'hân doing the enchanting himself, but I don't think his innate power is high enough for something like that yet.
I don't know what the official word on Shingle hedge-mages is, but how about:
Old Jeremiah, blind in one eye and cataracts in the other, claims to have lost a magical duel with Toff Ornelos, Chancellor of the Acadamae, and forced into an exile of poverty. The cost of enchanting Dj'hân's liripoop will help towards paying for healing from the Temple of Abadar.
__________________ New from The Lazy GM: Savage Creatures. 40 monsters, hundreds of stat blocks. The Lazy GM Series. Pre-generated monster stats for the discerning adventurer. The World of Conclave. Innovative (and free) webworld for d20.
Dj'hân would prefer to stick with those he knows in the Shingles rather than go the college across the river if at all possible; so Ol' Jeremiah sounds great. A remove blindness would require a 150 gp "donation" at the temple if I'm not mistaken; easily paid for with the proceeds from Dj'hân's commission. The urchin is even willing to front Jeremiah some money for the divine spell so as to make the subsequent work easier.
In light of the new funds that Dj'hân has access to, he might as well offer Ol' Jeremiah the infernal sum of 666.66 gp to create a 4 cu. ft. extradimensional storage space inside his liripoop. With that Ol' Jeremiah should have enough left over to get back on his feet.
Re: the dagger. It's a funny wavy bladed design, with hooded serpents engraved on the hilt. Dj'hân couldn't say for certain if it was Vudran, but it certainly looks "foregin" to him.
Re: Enchanting items. I was just hand-waving a value. Jeremiah is factoring in a day or so to get his sight restored, a day to source the materials, time to revise his spells, time to enchant and probably a few extra days to enjoy being able to see again. I'm sure Dj'hân could persuade him to be more expedient about it, but I figure it ought to be ready when you're done with the Eel's End section, depending on how you go about it.
__________________ New from The Lazy GM: Savage Creatures. 40 monsters, hundreds of stat blocks. The Lazy GM Series. Pre-generated monster stats for the discerning adventurer. The World of Conclave. Innovative (and free) webworld for d20.
I apologize to those who play in more then one game with me who will see this more then once. Also, sorry for hijacking the thread for somethin like this. I know most people here are americans (and thus accross the world), but I know there are europeans and others that might be interested.
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I'm waiting to see if Oni or Neurotic give an IC post bringing Djhan up to speed, otherwise I'll move on to Eel's End.
__________________ New from The Lazy GM: Savage Creatures. 40 monsters, hundreds of stat blocks. The Lazy GM Series. Pre-generated monster stats for the discerning adventurer. The World of Conclave. Innovative (and free) webworld for d20.