So I'm just looking at the beta group race/classes, we're definitely the exotic group... (Thorson not so much), I don't know how we'll do without any healing or anything but it should be a darn good fun ride
Yeah that should be interesting, we'll just have to be careful.
Or we could kidnap the alpha party's dwarf........just a thought. :P
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
Yeah that should be interesting, we'll just have to be careful.
Or we could kidnap the alpha party's dwarf........just a thought. :P
I hear careful is synonymous with barbarian and rage.
In the meantime however, have Lynn distract the dwarf and Thorson will stuff him in a bag. The faeling can slow them down and the duskblade can trip anyone who tries to rescue him.
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Hey Ambrus, love your character's mercurial personality and your storytelling, with you and Oni doing such nice work I'm feeling the pressure to not be quite so terse
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So I'm just looking at the beta group race/classes, we're definitely the exotic group... (Thorson not so much), I don't know how we'll do without any healing or anything but it should be a darn good fun ride
Well, Dj'hân has a knack with magic items, so if we could just get a wand of healing...
Which reminds me, I was meaning to add a potion of cure light wounds to my equipment. Any problem with that Doc?
Oh, and Oni, I gotta say I really like Ed and Lynn so far.
Ah, the philosophical banter has begun. I love it.
Quote:
Originally Posted by Walking Dad
Yeah, LG plane-ists (or what is racism against other planes)
Would it be really good to let someone die because of his ancestry?
Of course not, but one could argue it would be quite just to let someone die of wounds gained under mysterious circumstances.
Rogue (limping forward): Healer!
Cleric: Bloody hell! What happened to you?
Rogue: I was just trotting along the rooftops when my foot slipped. Honest!
Cleric (makes Sense Motive check): Sure you were. Well you can just ganter along at half speed for a while. Maybe that will teach you to stop peeping in other people's windows or burgling or whatever it is you rogues do when... Hey! Get your hand out of my pocket!
Rogue: Finger slipped. Honest!
Quote:
Originally Posted by Walking Dad
And it is good, if everyone can trust everyone ("Rogue is the way save?" - "Yes, looks save.")
Yea but if a cleric stumbles into a trap, he can heal himself. If the rogue fails a pickpocket check and loses a limb as a result, he can't regenerate it himself.
Quote:
Originally Posted by Walking Dad
No arguing, but I don't see many worshippers of Asmodeus trusting paladins very much.
I doubt that is for a lack of willingness on the part of the Asmodeans. I'm certain they would be more than willing to attempt to find ways to subvert and abuse the good will and trust of paladins everywhere. People like that are exactly the reason the paladin's code exists.
Good job all, and I can't wait to see where this goes.
No doubt, I'm very excited to be playing again, my last game was several years ago and I was only able to stay for about 4months. My free time is pretty occupied so a PbP is great, glad to have luckily run into a great bunch of folks in the process. Also very much looking forward to ramping up the creativity and have fun with it.
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Hey, Bael is no pretty thief, but a guard. And knowing how disable 'symbol' spells is necessary for the job.
And you changed your argument against Bael from race to class
Quote:
Yea but if a cleric stumbles into a trap, he can heal himself. If the rogue fails a pickpocket check and loses a limb as a result, he can't regenerate it himself.
But if the second attempt succeeds, he has the healing staff for use with 'Use magic device'
But hey, we are a team. It is nothing wrong, if your character happens to look the other way... and if he looks, Bael will behave, promise.
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Which reminds me, I was meaning to add a potion of cure light wounds to my equipment. Any problem with that Doc?
No, go ahead.
You'll find that the extra hit points help with character survival quite well - I've used it in Romance of the River Kingdoms and it allows me to put a bunch of level 1-2 PCs up against CR4 monsters without too many worries.
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Halford, if you are still interested we can introduce you later.
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OOC: I don't mind, it is good story, except halfling should be able to recognize human ex-Lamm. It is only several years and he should be still recognizable (it's not as if he lost or gained much weight and he already has clue that all this people are connected to Lamm)
I simply imagine that my character wouldn't immediately associate the tattooed 19 year-old holy warrior (with the elaborately braided hair, studded-leather armor and guisarm) who stands before him with the scrawny and bruised 15 year-old Lamm's lamb he remembered from long ago. Edmond's entire bearing and demeanor must be quite different after all. A simple reminder might be enough to jog Dj'hân's memory though.
For his own part Dj'hân looks pretty much exactly as he did years ago when the pair last crossed paths.
Dr Simon, out of curiosity, approximately how many Lamm's lambs were/are there on average?
I assume that we'd have to exist in separate campaigns because, since both groups have similar backgrounds, the same goals and will be dealing with the same NPCs, there'd be little reason to not join forces against our common foe. Unfortunately, that'd immediately lead to an eight player campaign which is what the good Doctor was trying to avoid I believe.
Regarding OOC posts in the IC thread, would it be possible to keep such statements in spoiler blocks whenever possible to avoid cluttering up the thread overmuch?
Alpha and Beta groups are two alternate universes so there won't be any cross-over.
Ambrus
The number of "Little Lamms" varies but is usually somewhere between 15-25.
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Any chance that two Rogue's Gallery threads can be created so that the various completed character sheets and images can be collected together in one place?
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