I'm rather at a loss for what I should have Veran do. I COULD heal Fabhal, but CLW will not heal 14 damage, which means I'd have done very little to contribute. Alternatively, I could cast Shillelagh and attempt to add to the melee, but that is unlikely to save Fabhal either. Either way I intend for Rudan to perform all of his attacks, but for Veran himself, I definitely need some advice/opinions from the rest of the party.
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What role do you wish for your character to play? Protector/defender, diplomat, or meat shield. Think of a primary role first and then you maybe on your way to fiquring out what Veran would do in this situation.
No this isn't much help but it's your character up to you how you play it.
Yeah, Fabhal's in a bit of a jam right now due to characterization and a few bad (actually mostly average) dice rolls - but it's all good! I intended from the start to play him as a young, brash fighter who doesn't quite have the experience behind him to know when to hold back. He's big for a Gnome, and hasn't learned yet that that doesn't mean he's actually big.
What role do you wish for your character to play? Protector/defender, diplomat, or meat shield. Think of a primary role first and then you maybe on your way to fiquring out what Veran would do in this situation.
No this isn't much help but it's your character up to you how you play it.
HM
My original concept involved Veran focusing on shapeshifting. But, that doesn't happen until level 4, so it's not a major worry. Veran has prepared the following spells today.
Spells (CL: 2, DC: 12+spell level)
4/Day Level 0: Cure Minor Wounds, Detect Magic, Purify Food and Drink, Read Magic
3/Day Level 1: Produce Flame, Shillelagh, Cure Light Wounds.
2/Day Level 2: Summon Swarm, Heat Metal
But I also knew I was making a druid to assist with healing, so I want to make sure I don't let my allies get whacked while I'm trying to be He-Man. Veran was built as a bit of an all arounder, so he's average at just about anything. Jack of all trades.
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Spells (CL: 2, DC: 12+spell level)
4/Day Level 0: Cure Minor Wounds, Detect Magic, Purify Food and Drink, Read Magic
3/Day Level 1: Produce Flame, Shillelagh, Cure Light Wounds.
2/Day Level 2: Summon Swarm, Heat Metal
Much as I hate to point this out at this critical time in Fabhal's life, PF did away with Cure Minor Wounds, because they made 0 Level spells at-will/unlimited casting and unlimited Cure Minor Wounds = unlimited healing (a bad thing from game balance perspective).
Of course, this game's an odd one because it started out 3.5 and I may have missed discussion during Veran's creation. Is he a 3.5 Druid or a PF Druid?
Much as I hate to point this out at this critical time in Fabhal's life, PF did away with Cure Minor Wounds, because they made 0 Level spells at-will/unlimited casting and unlimited Cure Minor Wounds = unlimited healing (a bad thing from game balance perspective).
Of course, this game's an odd one because it started out 3.5 and I may have missed discussion during Veran's creation. Is he a 3.5 Druid or a PF Druid?
PF, I most probably screwed up spell selection, as I jacked the mini-statblock format from one of WD's 3.5 druids in another game. I'll go look at the Orisons again on the PFsrd, and correct the error(Walking Dad must have missed it too.)
Hm... thinking Flare... reduce critters attack a bit so Fabhal won't get maimed as quickly. But that doesn't help me decide my current action really. Does anyone have any recommendations? I don't wanna force a 5 minute workday and blow my spells, but I could probably mess with this ogre a good bit with Summon Swarm, possibly nauseating him, and he's trapped there, and with a bat swarm, bleeding 1 or more HP per round in addition to swarm damage. But then I won't have it for later.
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Last edited by Theroc; 3rd November 2009 at 04:59 PM..
I just noticed you took Detect Magic twice - no need for that in PF. Zero level spells are at-will/unlimited use now, so if you've prepared that one once you can use it as often as you desire!
Hey Theroc I would go produce Flame (as it is a ranged touch attack) or the Summon Swarm as it is a concentration +2 rounds could keep the creature busy
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Good point Mowgli... thanks, I'll select another spell in it's place.
Theroc, another thing I just noticed... we're only 2nd level, which means it's only 0 & 1st level spells, but you have Level 2 spells in the selection list...
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Good point Mowgli... thanks, I'll select another spell in it's place.
Theroc, another thing I just noticed... we're only 2nd level, which means it's only 0 & 1st level spells, but you have Level 2 spells in the selection list...
Wow, I seem to have made more errors than I thought here. Crap. So... Produce Flame or Shillelagh, I guess.
I guess WD didn't check my spell selection earlier. Wonder how I thought I had 2nd level spells. Oh well.
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Complete Arcane
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Tome of Magic
These I can access rarely:
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Complete Psionic
Races of Stone
Draconomicon
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A few assorted Monstrous Manuals... I can't recall which ones.
I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
Hi WD by crawling I meant taking a 5' step to me it represents the slow move away and will keep from hhaving AoO dropped on a character. Brawar will cautiously (5' step at a time) move towards Theroc' character all the while keeping an eye out for that ogre's club
Edit: You were never prone. yes you can make the 5 ft step. Ignore the rest of the post.
---
You cannot take 5 ft steps while prone.
Quote:
Take 5-Foot Step
You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.
You can take a 5-foot step before, during, or after your other actions in the round.
You can only take a 5-foot-step if your movement isn't hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can't take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.
You may not take a 5-foot step using a form of movement for which you do not have a listed speed.
Quote:
Crawling: You can crawl 5 feet as a move action. Crawling incurs attacks of opportunity from any attackers who threaten you at any point of your crawl. A crawling character is considered prone and must take a move action to stand up, provoking an attack of opportunity.
Crawling makes your speed 5ft. and any creature with a speed of 5 feet or less can't take a 5-foot step.
Sorry
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Didn't say to crawl was thinking that taking a five foot step while on the ground would be like crawling more flavor than anything.
HM
Seems you missed WD's reply. He didn't realized that mechanically Veran wasn't prone. I just meant he was basically 'slaughtered' in one hit. So, I can take my 5' Step.
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These I can access rarely:
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A few assorted Monstrous Manuals... I can't recall which ones.
I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
Hey WD need to know what happened to the Sleep spell on my scroll did I lose it by casting it the same tim the ogre died (which I am fine with everything does happen at once) or did it not get cast as my turn did not yet come up as the beast died?