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Old 23rd June 2009, 10:18 AM   #161 (permalink)
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And the story continues...
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Old 24th June 2009, 04:11 AM   #162 (permalink)
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Anything else I should know before Brawar joins the fight to take back the Dwarven Halls? What about my spells did I have time to prepare for a battle or was I caught off guard?
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Old 24th June 2009, 06:47 AM   #163 (permalink)
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Quote:
Originally Posted by Walking Dad View Post
Sorry Theroc, but you can become an alternate, if you are interested.


Sure, I can fiddle with an alternate character for your game, once I finish the monk I am working on for Holyman's game (Since I'm not an alternate there)

Would it be an alternate spellcaster, or would class matter?
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Old 24th June 2009, 09:53 AM   #164 (permalink)
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Anything else I should know before Brawar joins the fight to take back the Dwarven Halls? What about my spells did I have time to prepare for a battle or was I caught off guard?
You were hiding in the room for some time. Prepare bthe spells you need to fight


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Sure, I can fiddle with an alternate character for your game, once I finish the monk I am working on for Holyman's game (Since I'm not an alternate there)

Would it be an alternate spellcaster, or would class matter?
Hm, best you wait if someone drops. If I add a 5th character, I will PM you in advance.
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Old 24th June 2009, 06:03 PM   #165 (permalink)
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Quote:
Originally Posted by Walking Dad View Post
Hm, best you wait if someone drops. If I add a 5th character, I will PM you in advance.
Works for me.
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 26th June 2009, 06:02 AM   #166 (permalink)
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Thanks Leif

thats why i couldn't reminder what happen to the light source it just poofed out!!

Going down the hall two by two i think we are ready WD
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Old 4th July 2009, 03:02 AM   #167 (permalink)
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WD are you ready for round two post or should we wait till Balsor gives his check?? I not sure if the check is first round or begining of second and he goes before me
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Old 6th July 2009, 10:39 AM   #168 (permalink)
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If you don't notice the cube, you are automatically engulfed if you walk in.

I think we should wait for the escape check. It is still for the first round and there are only two PC's that can still act.
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Old 6th July 2009, 05:14 PM   #169 (permalink)
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If you don't notice the cube, you are automatically engulfed if you walk in.
Yeah, I had to look that one up in the SRD. Nasty. I have to say the cube seems under-CR'd. Could be a TPK.
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Old 7th July 2009, 01:45 AM   #170 (permalink)
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played a game once where the DM put a cube in the sewers of a city it went to a part where this large pipe dumped out water a refuge right on top of it. It just sat there and collected whatever. Well to make the story short every PC was dead or dying by the time we "jumped down into the water below"
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Old 7th July 2009, 06:01 PM   #171 (permalink)
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I got to use some black puddings and an arcane ooze in a game recently. The barbarian carved up the pudding and then looked surprised when I dropped another 4 counters on the table =P I never got to use the gelatinous cube though, would have been fun!
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Old 7th July 2009, 07:12 PM   #172 (permalink)
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I've always liked G. Cubes as a DM. But, I have to tell ya, right now, I'm really starting to HATE them as a player!
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Old 8th July 2009, 04:53 PM   #173 (permalink)
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NO CRITS!! darn I forgot about that and no flanking if I remember correctly-- it really bites my first roll of the game nat20 and it just regular

and here i stand witha 18-20 threat range oh well
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Old 5th August 2009, 07:09 AM   #174 (permalink)
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Well been posting great so far tonight time for another

WD- What do you say to the Guild of Hall Sweepers saving the party?

A group of dwarves led by a gnome carrying Cube Prodders

just a thought

Why is it when the party is down it's always the wizard who is the one left?? Every time.
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Old 5th August 2009, 11:47 AM   #175 (permalink)
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Hm, I'm not a bi fan of deus ex machina. We could re-boot the adventure. Would like to try another system . Have you access to the True20 rules?
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Old 5th August 2009, 01:52 PM   #176 (permalink)
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So, it's really over? Wow, my very first TPK! Thanks a lot, WD!
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Old 5th August 2009, 02:26 PM   #177 (permalink)
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Quote:
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Hm, I'm not a bi fan of deus ex machina. We could re-boot the adventure. Would like to try another system . Have you access to the True20 rules?
don't know deus ex amjiggy but understand re-boot lol all I've been doing in Enworld the last weeks so I'm game

True20 ?? I've played alot of games in my day, but sorry to say I have never heard of it. Still a little room left in my skull for another set of rules lol

"What say you?" - Aragorn
everyone ready to try again?
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Old 6th August 2009, 01:25 AM   #178 (permalink)
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I've never played true20, and don't have the rules, but I also am game to try if that's what the Wise WD Decrees.
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Old 6th August 2009, 04:27 AM   #179 (permalink)
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have gotten the true20 quick starts for free will try to post here

give me a sec
Attached Files
File Type: pdf True20_quickstart.pdf (384.3 KB, 5 views)
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Old 6th August 2009, 05:54 AM   #180 (permalink)
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Yeah, that's a cool mechanic for the game, but aren't there rules for classes, races, skills, and feats?
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