As much as I would love the free item Airwalkrr, it is Bohemian who has already set the bar high with his background. I will keep my fingers crossed that mine can fall into the same category though.
Well I hate to disappoint you, but it seems like despite your best efforts, your background also qualifies you for a magic item.
Yea, sorry Bohemian, I meant you originally, but somehow made a disconnect when switching between threads. And equipment for the dread necromancer is there, but as I recall it is hidden somewhere you would least expect it; I believe it is the same as a wizard. I'll check when I get home.
And so everyone else knows, I don't expect an enormous essay of a background, not unless you want to write it. An elegant background can be short and sweet as well and still qualify for the bonus.
Can we skip the random trait if we want? Enough of them don't fit well, or are enough of a disability in my eyes I'd rather not gamble on them at all if it's alright.
That aside I've a question. Would it be permissible for my character to know orc rather than halfling and use the half-orc languages rather than the halfling ones. In short my background idea is that he is a foundling who was raised by a Half-orc druid fighting the good fight in the forest near the Demonskar and has had almost no contact with his own people.
[edit: Also how common/rare are druids in the area around Cauldron? i.e. is there any level of organization that I should be aware of as I do my background]
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
Last edited by Oni; 4th October 2008 at 03:01 AM..
Oni, the random traits are an incentive for being local, but not a requirement.
I'm not inclined to allow the substitution of Halfling for Orc. If he wasn't raised by halflings, he would simply lose Halfling as a bonus language. However, having a half-orc's choice of bonus languages (and also including Orc on that list) instead of halfling bonus languages based on his background would be acceptable.
There is no druidic hierarchy in the area. Druids are scattered throughout the land and live more or less independent of each other. Most of them would answer to the Hierophants who dwell in the central part of the continent, but few of them have any regular contact outside the region.
Appraise Int 0 = +0
Balance Dex* -6 = +1 -7
Bluff Cha 0 = +0
Climb Str* 0 = +4 +3 -7
Concentration Con 3 = +3
Craft Int 0 = +0
Diplomacy Cha 0 = +0
Disguise Cha 0 = +0
Escape Artist Dex* -6 = +1 -7
Forgery Int 0 = +0
Gather Information Cha 0 = +0
Heal Wis 1 = +1
Hide Dex* -6 = +1 -7
Intimidate Cha 4 = +0 +4
Jump Str* -2 = +4 +1 -7
Listen Wis 1 = +1
Move Silently Dex* -6 = +1 -7
Ride Dex 1 = +1
Search Int 0 = +0
Sense Motive Wis 1 = +1
Spot Wis 1 = +1
Survival Wis 1 = +1
Swim Str** 4 = +4 -7
Use Rope Dex 1 = +1
* = check penalty for wearing armor
Class and Race traits
Half-Orc:
• +2 strength / -2 intelligence / -2 charisma (already included)
• Darkvision (see 60 feet in pitch-dark)
Fighter:
• Bonus Feats (already included)
Campaign Trait:
• Dream Haunted - You are used to fatigue, and suffer no penalties when you become fatigued. When you become exhausted, you are instead treated as if you are fatigued. –2 penalty on saving throws against effects that cause madness or insanity, and on saving throws against sleep effects.
Equipment
Light load:116 lb. or less
Medium load:117-233 lb.
Heavy load:234-350 lb.
Lift over head:350 lb.
Lift off ground:700 lb.
Push or drag:1750 lb.
Battle Axe (dmg 1d8+4) - body
Long Sword (dmg 1d8+4) - body
Heavy Wooden Shield - body
Chain mail - body
potion of protection from chaos
Crystal of illumination (fixed to the hilt of the battle axe, glow with a 5-ft. radius)
Total Weight: 103 lb of equipment (light load)
Wealth: 50.5 gold coins
BackGround
Floch is Half Baklunish human and half Mountain Orc. His mother was kidnapped from Ket along time ago by a wandering tribe of Orcs, the Orcs themselves were banished to find a new Home from the Yatils. His mother was a slave of the tribe like other women that were captured on the way. Floch was a little child when the tribe scattered to the four winds by a battalion of Human soldiers. The humans took him to Cauldron and left him in the orphanage.
Floch rose in the orphanage for 10 years, he was kind of brutal but it understood by the owners as he was a refugee from the Orcs. Leaving a life on the lower level of Orcish tribe did something to him. He learnt that he must trust only his own almost all his childhood. But living in the orphanage taught hum that he can trust humans as well.
Now he pays his tribute back to those who raised him to act normally like the human part acts. He now serves as a guard over in the orphanage of Cauldron, thought he gets no money, he do get a bed and warm meal. Due to recent kidnapping in the city, the orphanage’s operators began to question his worthiness as a guard. Floch swear that he will find the responsible and regain their trust.
Since his teenager years, Floch is hunted by dreams of horrible events. Orcs are after him, trying to enslave him again. He sleeps lightly, always on the guard. Who knows when the Orcs will come back to claim him again as a slave.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Thanee, I like the write-up. I believe you character would be a good fit if we need you as a backup. Although generally I am not making feats outside the core rules available at character creation, I am willing to make exceptions based on background, and the heritage feats do require taking them starting at 1st level. If you had to choose a heritage feat, I think Infernal Sorcerer Howl was probably most appropriate given what I've seen so far so I will allow it. Ray of flame however, is not available, so you will have to swap that out for something else. Also note that Rhopan is not a free bonus language, unless you spent the skill points on it. Not that Rhopan is necessarily going to come into play in this campaign unless your characters end up using it as a secret code. Rhenee are rare in this part of the world and the campaign was originally designed to be rather setting-neutral, although it did use the PH pantheon and was later incorporated into Greyhawk canon.
Bohemian and Zarust, here are your bonus items (yea, I decided to give you two, aren't I nice?).
Bohemian - potion of cure light wounds, sleep bolt (as sleep arrow but for crossbow)
Zarust - potion of cure light wounds, masterwork light steel shield
Although generally I am not making feats outside the core rules available at character creation, ...
Oh, I must have missed that.
Quote:
... I am willing to make exceptions based on background, and the heritage feats do require taking them starting at 1st level. If you had to choose a heritage feat, I think Infernal Sorcerer Howl was probably most appropriate given what I've seen so far so I will allow it.
Nice!
Quote:
Originally Posted by airwalkrr
Ray of flame however, is not available, so you will have to swap that out for something else. Also note that Rhopan is not a free bonus language, unless you spent the skill points on it.
Sure.
Swapped out the spell for Charm Person (which I was thinking about, anyways, but gave Mage Armor the priority since having at least some protection isn't all too bad) and removed the language (she wouldn't have had a chance to learn it, anyways, I suppose).
Picked Rhennee, because of the "edge of society" feel they have, which seems like a good fit.
Background is obviously unfinished... just entered a few lines so you can get a general idea.
Bye
Thanee
__________________
“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).
Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
Last edited by Thanee; 5th October 2008 at 10:44 AM..
Thanks for them both. It means that instead of the greatsword, Goran will swap that for a one-handed weapon, which might not be a bad thing at lower levels.
Speaking of that, I knew I was forgetting something and will purchase his gear right now.
Edit: Gear is purchased and for once I bought an item with the fact that some of them give bonuses to assist in checks. So between Goran's natural strength and the crowbar, he will have a +5 on his checks to open any door/chest/misc jammed item we may come across. Nothing earth shattering I know, but every little bit helps.
Edit #2: I was trying to add this game into my signature, as many others list their games, but how do I code it for the links not to be the long ones? I managed to find the spoiler one, but still have no luck with the http one.
Last edited by Zarust; 5th October 2008 at 02:25 PM..
Edit #2: I was trying to add this game into my signature, as many others list their games, but how do I code it for the links not to be the long ones? I managed to find the spoiler one, but still have no luck with the http one.
Thanks for the ego boost Oni, but so far everyone has been putting up A+ backgrounds in my opinion. If we carry this level of creativity to the game, I am thinking Airwalkrr will be scrambling to keep up with us.
Thanks for the links Thanee, but when I hit the quote it didn't break things into HTML tags, just the links with names already on them for me to copy. I don't mind the theft though, so thanks again!
Thanks for the links Thanee, but when I hit the quote it didn't break things into HTML tags, just the links with names already on them for me to copy. I don't mind the theft though, so thanks again!
Ah, then try it again, just to see, and hit the button in the topright corner of the editor window (above the smilies), that shows two A's (one normal and one bold-italic-underlined).
You can also do that when editing your Signature, as it uses the same editor.
Bye
Thanee
__________________
“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).
Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
Strahd, your trait is Dream Haunted. Anyone else want a trait? Also, good work on your background. Please post your character to the Rogue's Gallery at your convenience.
Oni, your background is excellent. Nice work. To those who haven't written a background yet, what I am really looking for is some way that you tie your character to the region. In Oni's case it was the fact that his character is the product of a harsh upbringing brought about by a demon attack.
Here are your items:
Strahd - potion of protection from chaos, least crystal of illumination (may be affixed to any weapon, activation is a swift command which causes your weapon to glow with a 5-ft. radius)
Oni - potion of enlarge person, wand of lesser vigor (10 charges, caster level 1st, grants fast healing 1 for 10 rounds)
The main thing I need before we can begin is stats from Legildur, who is the only one who hasn't created a character yet (and ironically, was the first one to respond). Vertexx69, you also need to select your 0-level spells and post your character to the Rogue's Gallery. If I don't get a character from Legildur by the 16th, Thanee can have his spot.
I will take a swing at the traits while you are rolling the hot dice.
Also in a quasi-shameless plug, if anyone gets bored, I am taking a stab at putting a Story Hour up. I can't promise it will be good, but as I have some time on my hands these days, it should at least be updated frequently.
The main thing I need before we can begin is stats from Legildur, who is the only one who hasn't created a character yet (and ironically, was the first one to respond). Vertexx69, you also need to select your 0-level spells and post your character to the Rogue's Gallery. If I don't get a character from Legildur by the 16th, Thanee can have his spot.
It's been a crazy few days... I'm also meant to generate a character for Thanee's game, but have yet to find the available time.
Airwalkrr, why don't you give the slot to Thanee anyway as he already has a character ready to go.
Alright then it looks like Thanee is in. If you add a bit to your background, I'd be happy to roll you up a couple magic items. We're good to go as soon as I hear from Vertexx. If you haven't posted your character to the Rogue's Gallery, please do so. I will get the IC thread up and running some time this week, but possibly as early as this evening (central US time). Based on your backgrounds, some of you know each other, others of you will be just "coming onto the scene" as it were.