Alrighty then, since I haven't played one in a while, I'll go with a changeling cleric 3 (Lust & Pride) as my concept. Is there a vampiric deity in pathfinder, I can't seem to get the beta downloaded? Theres nothing in Cdiv or SC and I dont have LM or BoVD anymore.
__________________ Its so hard to have a good time, even smiling makes my face ache. - Dr. Frank N. Fuhrter, Rocky Horror Picture Show
____________________
MyGames
Living Eberron Rohna lvl 4 OOC RGIC
Scotley's ToH - Ballista lvl 9 IC
HellrazorIII's Death of the Dragons - Grabhar Goldenwing lvl 5 (Gestalt) RGIC
Dr. Simons B5 Outrageous Fortunne - Croft Callo lvl 2 ICOOC
Dragonwriter's Music Inspired Insanity - Platinus lvl 3 OOCRGIC
Last edited by Vertexx69; 8th November 2008 at 10:24 AM..
Is it cool if we use vamp options from Libris Mortis? I used the "Psychic vampire" option which takes away the level drain and gives 1d6 wisdom drain and a 1 point wisdom drain aura.
Are you using the rule that any skill that has a racial bonus is counted as always a class skill?
Heres the work in progress, still need skills and spells, but other than that I took average for HP.
Description & Style
This slender vampire is nothing if not the epitomy of sly charm. His long black hair is always shining and perfectly groomed. His perfect porcelain skin has the pallor of alabaster, which only serves to attract women to him like a moth to the flame. While he often maintains a male form, it is not uncommon to sometimes find a stunning young woman that shares many of Rangta’s personality traits when he is not around. The massive tower shield he carries into battle matches his thick black armor, and both bear the symbol of an elder elemental eye unlike that of any deity anyone has ever heard of. Strangely he doesn’t seem to carry a weapon, but only an oddly bound two foot rod at his belt with a sickly green crystal set into its base. His lust extends well beyond blood and he can often be found hosting bachnals from the bottom of a pile of gorgeous young folk deep into the night, many of which take up the call of the elder elemental eye in his name. Amongst the myriad tangle of limbs several violet tentacles can sometimes be glimpsed through the din of flesh.
Rangta
Name: Rangta Shandalla
Class: Cleric 3
Race: Changeling, Psychic* Vampire
Type: Undead/Shapeshifter
Size: M
Gender: Male
Alignment: NE
Domains:
- Lust, 1/day +3 Cha for 1 minute
- Pride, Reroll save results of 1
Abilities: (base, + racial, + template)
Str 16 +3 (10 +6)
Dex 14 +2 (10 +4)
Con -
Int 14 +2 (12 +2)
Wis 22 +6 (18, +2, +2)
Cha 20 +5 (14 +2 +4)
Attack: spear +12 (1d8 +10/X3)
Special Attacks:
Blood Drain
Children of the Night Dominate Person as a Standard Action.
*Wisdom Drain, on a Touch or Slam, deal 1d6 Wisdom Drain (no save). For each point of Wisdom,
the Vampire gains 5 Temporary HP for 1 hour. Usable 1/round.
* Wisdom Drain Aura – all living creatures within a 10’ radius take 1 point of Wisdom Drain per round
Create Spawn
Special Qualities: Polymorph, as a Standard Action into a Bat, Dire Bat, Wolf, orDire Wolf
Damage Reduction 10 / silver and magic.
Fast Healing – 5 Gaseous Form as a Standard Action. Fly at 20’ with Perfect maneuverability. Spider Climb, always on.
Resists: Cold 10, Electricity 10, Turn +4
Stuff: (66k)
Everbright Greater Vampiric Tentacle Rod 54,000g (36k,+18k-2k,+2k)
- Lesser Corrosive Crystal 1,500g
+1 Full Plate 2,650g
+1 Tower Shield 1.180g
Gloves of the Uldra Savant 3,100g
Bracers of Opportunity 2,300g
Backpack 2g
1270gp
I used the standard rules for enhancing specific items.
__________________ Its so hard to have a good time, even smiling makes my face ache. - Dr. Frank N. Fuhrter, Rocky Horror Picture Show
____________________
MyGames
Living Eberron Rohna lvl 4 OOC RGIC
Scotley's ToH - Ballista lvl 9 IC
HellrazorIII's Death of the Dragons - Grabhar Goldenwing lvl 5 (Gestalt) RGIC
Dr. Simons B5 Outrageous Fortunne - Croft Callo lvl 2 ICOOC
Dragonwriter's Music Inspired Insanity - Platinus lvl 3 OOCRGIC
Here's my character, I'm mostly finished with the crunch, thinking about swapping out a few items, but most likely he'll stay like this. Working on the fluff for the moment, unless anything comes up tomorrow, I should be able to finish then.
Nicos Heldeion
Code:
Name: Nicos Heldeion Age: 27
Class/Level: Rogue 3 Gender: Male
Race: Human Vampire Height: 5' 10,5 ''
Alignment: NE Weight: 178,5 lb
Deity: Bane Speed: 30 ft.
Hair: Black Eyes: Green
Size: Medium Skin: Light brown
Ability Score Mod AC Total 28 Flat Attack
Strength 16 +3 Base 10 Foot Bonus
Dexterity 20 +5 Natural 06 22 +2
Constitution -- -- Size --
Intelligence 18 +4 Deflection -- Touch Grapple
Wisdom 16 +3 Dexterity 05 16 Total +5
Charisma 19 +4 Armor 04 BAB +2
Shield -- STR +3
Hit Points Current Total Magic 02 Size --
Race + Class 36 36 Misc. Mod. 01 Misc. --
Saving Throws Non-Standard Attacks
Fort Ref Will Unarmed
Total +1 +10 +4 Hit Bonus +7
Base Save +1 +3 +1 Damage 1d6+Energy Drain
Ability --- +5 +3 Critical x2
Feat --- +2 --- Range Melee
Magic --- --- --- Type B
Conditional --- --- --- Notes Non-Lethal
Initiative +11 Damage Reduction 10/Silver and Magic
Dex +5 Fast Healing 5
Misc +6 Resistance; Cold/Electricity 10
Turn Resistance +8
Attack
Attack Bonus Damage Critical Range Type Weight Notes
Ariadne +6 1d6+4 19-20/x2 xxx P 2 lbs. +2d6 vs. good, 1d6 extra SA
Eriale +6 1d6+4 x2 10 S 2 lbs. +2 damage during surprise round and 1:st round of combat
Hand Crossbow +8 1d4+1 19-20/x2 30 P 2 lbs. 3/day teleport target 10 ft. Will DC 17 negates
Key Skill Ability Ranks Misc. Magic
Skills Ability Modifier Modifier Class Skill Modifier Modifier Notes
Acrobatics DEX +11 +5 3/Y +3 xxx 1
Appraise INT +4 +4 Xx/Y xxx xxx
Bluff CHA +10 +4 3/Y +11 xxx
Climb STR +16 +3 2/Y +11 xxx 1
Craft INT --- --- ---- --- ---
- Alchemy - +8 +4 1/Y +3 xxx
Diplomacy CHA +10 +4 3/Y +3 xxx
Disable Device INT +12 +4 3/Y +5 xxx
Disguise CHA +10 +4 3/Y +3 xxx 1
Escape Artist DEX +5 +5 Xx/Y xxx xxx 1
Handle Animal CHA +4 +4 Xx/N xxx xxx
Heal WIS +3 +3 Xx/N xxx xxx
Intimidate CHA +9 +4 2/Y +3 xxx
Knowledge INT --- --- ---- --- ---
- Dungeoneering - +4 +4 Xx/Y xxx xxx
- Local - +10 +4 3/Y +3 xxx
Linguistics INT +10 +4 3/Y +3 xxx
Perception WIS +19 +3 3/Y +13 xxx
Perform CHA -- --- ---- --- ---
- Act - +8 +4 1/Y +3 xxx
Profession WIS --- --- ---- --- ---
- Caligraphy - +7 +3 1/Y +3 xxx
Ride DEX +5 +5 xx/N xxx xxx
Sense Motive WIS +19 +3 2/Y +13 xxx
Sleight Of Hand DEX +11 +5 3/Y +3 xxx 1
Stealth DEX +29 +5 3/Y +11 +10 1
Survival WIS +3 +3 xx/N xxx xxx
Swim STR +3 +3 xx/Y xxx xxx 2
Use Magic Device CHA +10 +4 3/Y +3 xxx
1. Armor Check Penalty
2. Double Armor Check Penalty
-----------------------------------------------------------------------------
Languages (Read/Write, Speak)
Common
Undercommon
Chondathan
Illuskan
Damaran
Elven
Dwarven
Infernal
Feats
AlertnessVampire +2 Perception and Sense Motive
Combat ReflexesVampire Additional AOO
DodgeVampire +1 Dodge bonus to AC
Improved InitiativeVampire +4 on initiative
Lightning ReflexesVampire +2 Reflex Saves
Weapon FinesseHuman Dex instead of Str on attack rolls
Two Weapon FightingLevel 1 Reduce Penalties for fighting with two weapons
Double Slice Level 3 Add full str mod to damage with off-hand weapon
Class Traits: Rogue
Weapon Prof: Simple Weapons, Hand Crossbow, Rapier, Sap, Shortbow, Shortsword
Armor Prof: Light Armor
Sneak Attack: 2d6
Trapfinding
Evasion
Trapsense +1
Rogue Talents: Fast Stealth
Racial Traits
+2 Dex
Extra Feat
Extra Skillpoint
Weapon Prof: Throwing Axe
Favored Class: Rogue
Template Traits
Undead Blood Drain
Bonus Feats Children of the Night
Ability Increase Dominate
Natural Armor Increase Create Spawn
Slam Attack Energy Drain
Alternate Form Damage Reduction
Fast Healing Gaseous Form
Cold/Electricity Resistance Spider Climb
Turn Resistance
Equipment Cost Weight Reference/Pg. #
The Night Ward 22800 10 lb See below
Ariadne 14310 2 lb See below
Eriale 8308 2 lb See below
Dislocating Hand Crossbow +1 8400 2 lb MIC 32
Bolts x 20 4 2 lb PF 103
Crystal of Return, Lesser 1000 - MIC 65
Boots of Tracklessness 11000 1 lb MIC 79
Hat of Disguise 1800 - PF 377
Cloak of Turn Resistance 11000 1 lb MIC 89
Ring of Silent Spells 2000 - MIC 127
Disguise Kit (At home) 50 8 lb PF 113
Alchemist's Lab (At home) 500 40 lb PF 113
Thieves Tools, Masterwork 100 2 lb PF 113
Monk's Outfit - - PF 114
Thunderstone x5 150 5 lb PF 113
Artisan's Tools (At home) 5 5 lb PF 113
Encumbrance 27 lbs.
Light: 00-76 lbs.
Medium: 77-153 lbs.
Heavy: 154-230 lbs.
Push/Drag: 1150 lbs,
Lift: 230/460 lbs.
Platinum: xxxxx
Gold: 573
Silver: xxxxx
Copper: xxxxx
Items
The Night Ward is a +2 Mithral Chain Shirt (PF 343) with the glamered (PF 342) and improved shadow special (PF 343) abilities.
Ariadne is a +1 Shortsword with the Unholy (PF 349), Hideaway (MIC 36) and Deadly Precision (MIC 32) special abilities
Eriale is a +1 throwing axe with the Eager (MIC 34) special ability
Last edited by drakir_nosslin; 10th November 2008 at 06:37 PM..
Reason: Too much CAPS
Is it cool if we use vamp options from Libris Mortis? I used the "Psychic vampire" option which takes away the level drain and gives 1d6 wisdom drain and a 1 point wisdom drain aura.
I have no problem with this, if anyone else wants to use these options I'm cool with it. A little variety is a good thing.
Quote:
Originally Posted by Vertexx69
Are you using the rule that any skill that has a racial bonus is counted as always a class skill?
I'm not changing this from the RAW.
Quote:
Originally Posted by Vertexx69
Heres the work in progress, still need skills and spells, but other than that I took average for HP.
Quote:
Originally Posted by drakir_nosslin
Here's my character, I'm mostly finished with the crunch, thinking about swapping out a few items, but most likely he'll stay like this. Working on the fluff for the moment, unless anything comes up tomorrow, I should be able to finish then.
Stuff: (66k)
Everbright Greater Vampiric Tentacle Rod 54,000g (36k,+18k-2k,+2k)
- Lesser Corrosive Crystal 1,500g
+1 Full Plate 2,650g
+1 Tower Shield 1.180g
Gloves of the Uldra Savant 3,100g
Bracers of Opportunity 2,300g
Vertexx, wil please let me know which books these are from and their page numbers. I've got too many books and not enough space in brain to remember what's where.
Vertexx, wil please let me know which books these are from and their page numbers. I've got too many books and not enough space in brain to remember what's where.
I'll get you some page numbers but they are all from the MIC (though I'm still mulling over the gloves and the +2 bonus on the rod). I kind of built my cleric concept around the greater tentacle rod, and the forgotten god who's cabalistic clerics are more like charismatic cult leaders than cloistered clergy...wow I should change his name to C like in V for Vendetta
I do have a question about the rod though. It states that when its activated it makes 6 attacks at its own attack bonus against 1 target, but what about the rest of the round? Can it make Attacks of Opportunity, and if so can it make multiples since we all have combat reflexes?
__________________ Its so hard to have a good time, even smiling makes my face ache. - Dr. Frank N. Fuhrter, Rocky Horror Picture Show
____________________
MyGames
Living Eberron Rohna lvl 4 OOC RGIC
Scotley's ToH - Ballista lvl 9 IC
HellrazorIII's Death of the Dragons - Grabhar Goldenwing lvl 5 (Gestalt) RGIC
Dr. Simons B5 Outrageous Fortunne - Croft Callo lvl 2 ICOOC
Dragonwriter's Music Inspired Insanity - Platinus lvl 3 OOCRGIC
I do have a question about the rod though. It states that when its activated it makes 6 attacks at its own attack bonus against 1 target, but what about the rest of the round? Can it make Attacks of Opportunity, and if so can it make multiples since we all have combat reflexes?
Not sure. I 'm gonna run this by the experts in the D&D 3rd Edition Rules forum. Whatever comes closes to the RAw is what I'm going to use.
Thanks for the info on the items, I'll correct that tonight, and hopefully I'll be able to finish the background too by then. I'm sorry that it's taking so long, but work is really bogging me down right now :/
Thanks for the info on the items, I'll correct that tonight, and hopefully I'll be able to finish the background too by then. I'm sorry that it's taking so long, but work is really bogging me down right now :/
I'm in no rush to get this started and I'm stillmulling over how to kick it off, so you've got plenty of time to finalize your character.
Would you be willing to consider a reflavoured Paladin?
What do you have in mind for this?
Here are my suggestions
Code:
Aura of Evil
Detect Good
Smite Good
Lay on Hands
- Negative Energy
- Heals Undead
- Harms the living
Aura of Menace
- Works like Cause Fear
- Creatures that have an
equal amount of hd or less
than you become frightened
on a failed Will save
Channel Negative Energy
Blackguard Spell List
Also, a freshly created feat for this concept:
Terrifying Presence
You are able to instill fear in creatures that wouldn't normally be affected by you. Prerequisite: Aura of Menace class feature Benefit: You are considered to have three virtual hit dice for the purpose of striking fear in your foes. Special: You can gain this feat more than once, its effects stack.
Last edited by Reveille; 14th November 2008 at 02:52 AM..
More or less what I had in mind. I am slightly worries that the vampire blackgaurd might be a bit monochromatic and might not fit the Waterdeep/Nobility theme. What I'll do is work on both the blackguard and rogue concepts over the weekend and post them for you to have a look at and give some feedback.
More or less what I had in mind. I am slightly worries that the vampire blackgaurd might be a bit monochromatic and might not fit the Waterdeep/Nobility theme. What I'll do is work on both the blackguard and rogue concepts over the weekend and post them for you to have a look at and give some feedback.
Phaezen
I wouldn't worry about it so much. I can see it working. Shoot for Lawful Evil as alignment. I can imagine your character as being the brains working from behind the scenes. This concept would work great as a multiclassed sorcerer. Also worth considering is that I'd allow for powers to be shut off and thereby not always be in use. That would come in handy for this concept too.
Just noticed that in Pathfinder humans get a +2 to one ability, I will factor that in tomorrow and adjust accordingly. Most likely add to Charisma.
Personality
Vandaros appears to be an Illuskan Noble, as he was in life, favouring light armour, longsword, short sword, and always dressed in the latest fashion. Like most young noblemen he favours a two weapon style of combat.
He is charming and intellegent, keeping his worship of Shar hidden but always seeking to draw those with influence in the city into the web of Shar.