Good thing for that. The take 20 problem is similar to the rest after every fight dilemna. It would be most beneficial to take a full rest after every battle, but it doesn't feel right, much like taking 20 minutes for every 5-foot square of the dungeon.
Now if only someone throught to bring a light... Don't know why I didn't grab a light orison. Its certainly fitting for Dorian. Ah well he'll enjoy getting it at 2nd.
Erekose, my Spell Compendium is in a box somewhere, and I'm too lazy to dig it up. Can you (ahem) enlighten me as to how Light of Lunia differs from a standard Light spell?
yup I copied it into my character sheet at the bottom (under the picture).
Here it is:
Light of Lunia
Evocation [Good, Light]
Level 1
Components: V,S
Casting Time: 1 standard action
Range: Medium
Target and Effect: You and up to two rays
Duration: 10 minutes/level or until discharged
Saving Throw: None
Spell Resistance: Yes
Silvery radiance emanates 30', dim light an additional 30'
After 1 turn, can choose to expend light as a ray.
Ranged touch attack with ray deals 1d6 dmg (2d6 to undead/evil outsiders) range 30'
Light dims to half.
Can fire one more ray on the same round or a later round, same damage then light goes out.
I've made some updates to the Character Repository thread, most notably the inclusion of a map showing your party's progress so far. It's in sblocks, so as to minimize frame disruption. I fully intend to use the first few posts in that thread to keep track of handouts, maps, treasure, and lots of other campaign references, so keep an eye on it, okay?
I added links to all the game threads in my sig, to make it easier to find what you need.