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Old 4th May 2009, 09:23 PM   #101 (permalink)
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100th post btw :P
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TO MY PLAYERS AND GMS: Due to unforseen circumstances, I will not be able to update my games for a while.

"Light a man a fire, and keep him warm for a day... Light a man on fire, and keep him warm for the rest of his life."

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Old 4th May 2009, 09:42 PM   #102 (permalink)
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Well, uh... I'd like to change my range increment clause, but aside from that...

Scartail wants to make sure the boy and girl are innocent before he defends them. In other words, he wants to hear both sides of the story before making a decision. So yeah, he moves towards the creatures, attempting to get everyone to pause for discussion. He doesn't honestly anticipate it being successful, but he'd rather not defend the humans if they were in the wrong.

Can I change it to: (Don't throw my shortspear more than 40 feet)?
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Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 4th May 2009, 10:32 PM   #103 (permalink)
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Quote:
Originally Posted by Tiali View Post
pneumatik, saw Torl's action, now that distance is relevant, do you want to rush at the boy and girl to intercept the wolf, because that is where he is obviously charging. As it is a move action to get to the boy and girl, you could hold your attack to hit him as he charges.
That's a good idea. Torl'll move 30 feet while drawing his falchion, then ready to attack the wolf if it gets w/in reach.
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Old 4th May 2009, 11:21 PM   #104 (permalink)
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I apologize, but I'm going to have to withdraw...

For reasons both time-related as well as just a weird inability to find the 'right' character.

I hope you guys have fun though!
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Old 5th May 2009, 04:30 AM   #105 (permalink)
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Might I suggest switching to Cyclical initiative?
It means that instead of waiting till everybody has posted actions and then posting up a 'begining to end of round' summary, you post up to the end of the NPC's turn, and then the PC's post their actions, and when you update you update again to the end of the NPC's next turn.

This prevents the problem of people doing something that is then invalidated by actions taken by the NPCs which should have happened before they chose their action.
For example the imps and wolf went before me, meaning that they chose to attack the crowd and the wolf bit Michael before he tried to talk them into stopping (An action which once combat begins is rather pointless.)

Also, I don't think the wolf could have bitten Michael, as I didn't arrive within melee range of it's until after it's action.. unless his action was to move forward and ready a bite at me when I approached, which would subsequently change the wolf's initiative.
*EDIT: disregard this paragraph, I just reread the post and realized it was an imp charging past them that bit me.. just out of curiosity, did it provoke an AoO from Torl?*
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Old 5th May 2009, 04:39 AM   #106 (permalink)
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Oh, I also edited my character sheet for 2 reasons
A: Added that wand of CLW I'd been talking about (Hadn't thought there'd be combat so soon!)
B: I realized I miscalculated my AC, I had it as 22 w/shield b/c the previous version had a +1 shield, and this one just has a normal shield, so my AC should only be 21 w/shield (Still 19 without)
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Old 5th May 2009, 04:42 AM   #107 (permalink)
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Yes Torl will get an attack of opportunity on the imp that ran around him.

Cyclical initiatives, im not entirely sure what you mean by it? Im up for taking the advice if it makes things easier, but i can't quite understand what you are meaning by this.

(with the intimidate I was assuming you were demoralizing combatants for the -2 against you, so i went with it)
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TO MY PLAYERS AND GMS: Due to unforseen circumstances, I will not be able to update my games for a while.

"Light a man a fire, and keep him warm for a day... Light a man on fire, and keep him warm for the rest of his life."

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Old 5th May 2009, 04:57 AM   #108 (permalink)
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How far is Scartail from the crowds of people?
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 5th May 2009, 05:45 AM   #109 (permalink)
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Assuming you moved your 20-30 feet towards the implike things, that leaves you within 1 move action from the crowds
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Tiali (Pheonix7273@hotmail.com)

TO MY PLAYERS AND GMS: Due to unforseen circumstances, I will not be able to update my games for a while.

"Light a man a fire, and keep him warm for a day... Light a man on fire, and keep him warm for the rest of his life."

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Old 5th May 2009, 06:13 AM   #110 (permalink)
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Cyclical initiative means that instead of waiting till everybody has gone and then posting the round in a 'begining to end' fashion, you(the DM) post what the NPC's do on their initiative turn, and then PCs post their actions, and once everybody's posted, when you do your update you go from through all the PC's, then end with what the NPC's do again.

EX:
Initiatives:
BOB: 20
NPC: 19
Al: 16
Jane: 9

on the first round, Bob posts his action, you write an update including what bob did, and what the NPC's do. From then on, it's just cyclical.. the PC's post what they do, and you post your updates ending with what the NPC's do next.

It makes it so that the PC's aren't having to tailor their actions in a "If the NPC moves, I follow. If they attack, I attack back. If they stand still I step back and cast a spell, if they delay I delay, etc, etc" way.
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Of course I'm paranoid, Everyone's Trying to Kill me!

Intelligence is the capacity to understand old Ideas.
Imagination is the ability to come up with New Ideas.

Eagles may soar, but Weasels don't get sucked into jet engines.

This isn't evil! You're just a bunch of NERDS!
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Old 5th May 2009, 08:51 AM   #111 (permalink)
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Would posting out of Initiative order be a bad thing?

I'm trying to in general post about where I am in the Initiative order, so the RP can remain a bit more fluid. I already know what Scartail will do though.

First, yell for someone to get the soldiers... lol and secondly, charge one of the imps attacking the people and try to stab it down with his masterwork spear... lol

Anyways, I should wait to do a full post until Torl does, right?
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 5th May 2009, 04:33 PM   #112 (permalink)
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TheRoc, you can post anytime you want. Good thing about PBP, is when I summarize the round, I can take the posts (which are out of initiative) and put them in order. So post when you get a chance to be online, even if Torl doesnt have his up yet :P.

I may have left a few things unsaid in the post sorry. Distance wise, nobody moved more than 1 move action from the crowd. So everyone is in Seamus's aura. I will add the 2 damage that imp 4 would have taken when attacking Arthur.

Torl is the only one who provides an attack of opportunity on Imp2 or Imp1 (both if you have combat reflexes), imp 2 jumped off the wolf and ran between Torl's legs to get to Michael. imp 1 dismounted to attack.

The 'leaping' and 'jumping' to sting and bite is just how im describing their basic attacks (sorry that this is confusing) there is actually no grapple or AoO being provoked by just their basic bite or sting attacks. They begin and end the round on the ground, if they succeeded you got stung or bitten. (was just trying to put some flavor into the enemy.)

Sorry if combat is beginning a bit confusing, once we all get used to each other's writing styles it should even out a bit. Any other questions, please don't hesitate to pop em in here (thats what ooc thread is for). Ill also begin posting AoO's in the OOC at the bottom of my summary along with attacks and damage.

To move to the cyclical initiative as suggested by Jemal I will need Torl's action for the beginning of round 2, Then I will post the monsters attacks. Once the monster attacks are posted, I will need Torl to post again for his actions in round 3. (this wont effect anyone else's posting, but pneumatik will need to post twice. Once before monster attacks and once after.) I will begin the summary by detailing everyones actions for that round, then post the intent of the monsters for the next round. So that everyone will be able to make educated decisions in combat.

Thanks Jemal for the suggestion on summary posting.
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Tiali (Pheonix7273@hotmail.com)

TO MY PLAYERS AND GMS: Due to unforseen circumstances, I will not be able to update my games for a while.

"Light a man a fire, and keep him warm for a day... Light a man on fire, and keep him warm for the rest of his life."


Last edited by Tiali; 5th May 2009 at 04:50 PM..
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Old 5th May 2009, 06:22 PM   #113 (permalink)
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Change in previous OOC: Kept thinking about what you guys where saying, and realized where I was getting confused.

The Implike creatures did run past, however as they were first in the initiative for most people, noone had their weapons out as the imps passed. If anyone has Improved Unarmed Strike, you would have received a single AoO on the monster that passed you.

If im not mistaken, only Rungner has I.U.S. So Torl and Rungner: Just pop the attack and damage into a OOC box in your IC post. Please label it Round 1 AoO so I know to subtract it from the previous round. (Torl I'll also need you to specify which gets your AoO; Imp1 or Imp2)
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Tiali (Pheonix7273@hotmail.com)

TO MY PLAYERS AND GMS: Due to unforseen circumstances, I will not be able to update my games for a while.

"Light a man a fire, and keep him warm for a day... Light a man on fire, and keep him warm for the rest of his life."


Last edited by Tiali; 5th May 2009 at 06:39 PM..
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Old 5th May 2009, 07:49 PM   #114 (permalink)
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Actually, I hate to loose us an Attack, but having weapons drawn wouldn't matter by the rules. You cannot take AoO's when you're flatfooted, and you are considered flat-footed at the begining of combat until you're initiative has come up at least once. (IE until you've taken an action). SO, since the only one who beat them in initiative was Torl, he's the only one who should get an AoO on the first turn.
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Intelligence is the capacity to understand old Ideas.
Imagination is the ability to come up with New Ideas.

Eagles may soar, but Weasels don't get sucked into jet engines.

This isn't evil! You're just a bunch of NERDS!
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Old 5th May 2009, 08:30 PM   #115 (permalink)
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Well, Scartail's ALWAYS got his claws and teeth. But as the monsters got to go first... I won't get an AoO.

Not quite sure what's going on with the initiative stuff... so I'm going to post after Torl and see what happens.

One question: I can combine my iterative weapon attacks with natural attacks, right? I.e. Stab+Bite? The bite would lose 5 accuracy, of course.
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 5th May 2009, 08:32 PM   #116 (permalink)
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Posted actions up to Monsters. You can post your actions at anytime now :P

Thanks Jemal for pointing that out. Which means Rungner will not get the AoO I have listed above.

On that note though, I have a question. Maybe it was a house rule that was in an early game for me and something I just adopted and forgot, but I was under the assumption that AoO could only be done with a attack form that you are proficient with. Which is why I said the thing I said about IUS. Is this assumption incorrect? (I dont have my PHB with me at the moment or I would look it up.)

EDIT: Never mind, found the answer on d20srd.org.

Theroc, combat order has been fixed :P you can post anytime now.

You can stab with your weapon then bite (for a -5 secondary attack). If you take multiattack feat, it becomes a -2.
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Tiali (Pheonix7273@hotmail.com)

TO MY PLAYERS AND GMS: Due to unforseen circumstances, I will not be able to update my games for a while.

"Light a man a fire, and keep him warm for a day... Light a man on fire, and keep him warm for the rest of his life."


Last edited by Tiali; 5th May 2009 at 08:56 PM..
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Old 5th May 2009, 09:20 PM   #117 (permalink)
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Only one natural attack when mixing in weapon attacks, though.
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Old 5th May 2009, 09:27 PM   #118 (permalink)
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Quote:
Originally Posted by Arkhandus View Post
Only one natural attack when mixing in weapon attacks, though.

So if I'm wielding a 1 handed weapon I can't go, "Stab claw bite"?
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 6th May 2009, 04:09 AM   #119 (permalink)
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Nope. It'd be stab + bite or stab + claw. If your BAB was +16/+11/+6/+1, though, it'd be stab + stab + stab + stab + bite or claw.
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Old 6th May 2009, 05:13 AM   #120 (permalink)
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Quote:
Originally Posted by Arkhandus View Post
Nope. It'd be stab + bite or stab + claw. If your BAB was +16/+11/+6/+1, though, it'd be stab + stab + stab + stab + bite or claw.


That's kinda weird. With two manufactured weapons, I could "Stab + Stab + Bite" but I can't "Stab + Claw + Bite"? What's the reason for the difference?

Edit:
Just noticed I made an error on my Spears damage. It should be +7 damage instead of +6. +4 str modifer X1.5=6, +1 (masterwork)=7.

Tiali, may I change that in the rogue gallery?
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.

Last edited by Theroc; 6th May 2009 at 06:42 AM..
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