Go Back   EN World D&D / RPG News > Gaming Action > Talking the Talk

Talking the Talk This forum is for Out-Of-Character discussion regarding games taking place in "Playing the Game."

 
Share LinkBack Thread Tools Display Modes
Old 26th June 2009, 12:13 AM   #301 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
I'll get a map up of the bonfire area tonight.
CanadienneBacon is offline   Reply With Quote
Old 26th June 2009, 12:22 AM   #302 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
A test shows that the new imageshack account I just created in the last hour will allow me to post satisfactory illustrations for the IC. I amended my last combat post for Round 1 to include a graphic of The Goblin Song. No one in the party speaks Goblin, but the image in the module was so coolly infamous that I decided to include it for your meta-gaming enjoyment.

Now...on to the mapping dilemna. Might as well try to knock out that problem tonight, too.

Last edited by CanadienneBacon; 26th June 2009 at 12:57 AM..
CanadienneBacon is offline   Reply With Quote
Old 26th June 2009, 01:42 AM   #303 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
This is the map I will be posting for the next round of combat--assuming everyone heads south. You should assume that the cottages on the northern edge of this map are what appears as the southern edge of the Festival Square where the first combat took place.

Hope this helps you plot your movement. If, in viewing this new map, your PC can make it to the bonfire in one round, more power to you.

Last edited by CanadienneBacon; 27th June 2009 at 10:12 PM..
CanadienneBacon is offline   Reply With Quote
Old 26th June 2009, 02:28 PM   #304 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,084
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
By my count, by taking run actions on rounds 2 and 3, Sandstone will be able to get into a position to charge one of the goblins at the bonfire on his turn during round 4 at the earliest. So, till then...
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 26th June 2009, 03:36 PM   #305 (permalink)
Registered User
 
Join Date: Feb 2002
Location: Florida
Posts: 3,647
jkason Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by CanadienneBacon View Post
I've had GIMP in the past and found the steep learning curve to be not to my liking. While I could sit down and spend time familiarizing myself, I've always been too busy with other stuff to make time to learn the ins and outs of GIMP. Has GIMP gotten any better in the last 18 months? If so, I'll give it another look.
I only downloaded it in the last couple of months, so I couldn't tell you what may or may not have changed about it. I was used to doing some very simple stuff in photoshop and image-ready, and the functions in GIMP were fairly similar, so it didn't take me long to figure those things out, at least.

If you found it user unfriendly before, though, I suspect it would be similarly frustrating now, as it's only on version 2.0, so I can't imagine it's had any kind of major UI overhaul.

jason
jkason is offline   Reply With Quote
Old 26th June 2009, 05:31 PM   #306 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,084
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
Here's a composite image of the two battle maps. Hopefully it'll help to determine how soon PCs can reach the bonfire.
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 27th June 2009, 12:51 PM   #307 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
Very handy. Painful to look at, but very handy. Thanks!
CanadienneBacon is offline   Reply With Quote
Old 27th June 2009, 12:57 PM   #308 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
I am home alone this weekend and plan to take full advantage of the extra time allotted to me by going to the Saturday farmer's market and then to the art museum this morning. I checked in over at the IC and saw that everyone has posted for Round 2, so I'll do a combat post for you upon returning home this afternoon.

Anyone seen the movie Away We Go? It came out yesterday. I went to a matinee (haven't done that in years) of it and liked it. If you like Jim from the American T.V. off-beat comedy The Office, he's in the movie with Maya Rudolph from Saturday Night Live. It was a very funny, touching sort of indie flick.
CanadienneBacon is offline   Reply With Quote
Old 27th June 2009, 10:30 PM   #309 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
The picture of the flaming church and the fire-brand-wielding goblins in the IC is from the module and is for "illustrative" purposes only. No, the church is not really on fire in our game.
CanadienneBacon is offline   Reply With Quote
Old 30th June 2009, 04:09 AM   #310 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
Guys, I fully intended to post today but it's 10 pm, I'm knackered, and I'm going to bed now so that I can be ready tomorrow for a second interview with Humana. My interview should last a couple of hours, same as the first interview. I'll show up to post in the IC mid-afternoon on Tuesday (tomorrow).

G'night (and I guess no one's heard of or seen Away We Go?).
CanadienneBacon is offline   Reply With Quote
Old 30th June 2009, 03:08 PM   #311 (permalink)
Registered User
 
Join Date: Sep 2004
Location: Staten Island
Posts: 108
mfloyd3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by CanadienneBacon View Post

G'night (and I guess no one's heard of or seen Away We Go?).
Sorry, don't know the movie. But thanks for the tip, I'll look for it when it hits DVD.

Good luck at your interview!
mfloyd3 is offline   Reply With Quote
Old 30th June 2009, 04:52 PM   #312 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,084
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
Yes, much luck with the interview. Make us proud!
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 30th June 2009, 06:53 PM   #313 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
Ambrus, did you mean to have Taran stop running short of his full movement this round? G1 is short of how far Taran can go--he could make it to H8 or thereabouts, depending on how you count squares. Let me know. I'll post that Taran stops in G1 (I'd like to move the rounds forward) but if after reading this you decide to have him venture further, I'll amend my post in the IC.
CanadienneBacon is offline   Reply With Quote
Old 30th June 2009, 07:58 PM   #314 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
Actually, to my eye it looks like Tac and Elyra can also move a bit farther than what you guys stipulated in the IC. Since there is no disadvantage to moving farther into the combat zone and good potential for doing so, that's what I had your characters do.

If you had/have a reason why your character wouldn't have gone to the limit of his or her reach on movement for the round, let me know and I'll be happy to amend my last IC post.

Just trying to give you guys a leg up.
CanadienneBacon is offline   Reply With Quote
Old 30th June 2009, 08:06 PM   #315 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
Quote:
Originally Posted by mfloyd3 View Post
Sorry, don't know the movie. But thanks for the tip, I'll look for it when it hits DVD.
Yes, definitely a movie to rent/borrow on DVD...I only happened to catch it in the actual theater because I was home alone over the weekend and thus had a bit of a splurge. If you have a woman in your life, it's a movie that would make a good date night. Or, alternately, if you've simply got a few miles under your own belt and/or already have children, then likewise it's a good movie to share with someone.

On a lighter note, I believe this may actually be the first time I have ever managed to get a daze spell to work on a hapless PC. It's not a spell that normally beats even a low-level Will save (let alone the Will save of a cleric, which I count as a real coup!).

Thank you, Merlin's Shadow!

Last edited by CanadienneBacon; 30th June 2009 at 08:10 PM..
CanadienneBacon is offline   Reply With Quote
Old 30th June 2009, 08:15 PM   #316 (permalink)
Registered User
 
Join Date: Feb 2002
Location: Florida
Posts: 3,647
jkason Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by CanadienneBacon View Post
If you had/have a reason why your character wouldn't have gone to the limit of his or her reach on movement for the round, let me know and I'll be happy to amend my last IC post.

Just trying to give you guys a leg up.
Works for me. I may have mis-counted due to trying to figure diagonal movement, which always throws me off a bit. Thanks!

jason
jkason is offline   Reply With Quote
Old 30th June 2009, 09:34 PM   #317 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,084
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
Quote:
Originally Posted by CanadienneBacon View Post
Ambrus, did you mean to have Taran stop running short of his full movement this round? G1 is short of how far Taran can go--he could make it to H8 or thereabouts, depending on how you count squares.
Keep in mind that one can only move in a straight line while running. So, unable to round the corner while running, Taran must stop at G1 or continue moving southwesterly; effectively moving further away from the bonfire.

Not fun, but them's the breaks. Charging the goblins is an ongoing work in progress.
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 1st July 2009, 03:09 AM   #318 (permalink)
Registered User
 
Shayuri's Avatar
 
Join Date: Jun 2002
Posts: 9,833
Shayuri Hobgoblin Soldier (Lvl 3)
CB, how do you want to handle our wayward sorceror? We could just work out how long it'll take her to get the girl to her house, and then run (not double move) back, and I'll come in at that time?
Shayuri is offline   Reply With Quote
Old 1st July 2009, 04:33 AM   #319 (permalink)
Registered User
 
Join Date: Dec 2008
Posts: 176
Merlin's Shadow Kobold Slinger (Lvl 1)
Quote:
Originally Posted by CanadienneBacon View Post
Thank you, Merlin's Shadow!
I live to serve.
Merlin's Shadow is offline   Reply With Quote
Old 2nd July 2009, 01:57 PM   #320 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,569
CanadienneBacon has disabled Experience Points
Quote:
Originally Posted by Shayuri View Post
CB, how do you want to handle our wayward sorceror? We could just work out how long it'll take her to get the girl to her house, and then run (not double move) back, and I'll come in at that time?
My plan was to give you XP for taking care of the girl then add you back in immediately following the current combat. There's no sense in having you miss more than necessary; while you could be gone the rest of the day dealing with the girl, I don't care to have you be separated from the group for very long on this particular task.
CanadienneBacon is offline   Reply With Quote


Bookmarks

Tags
burnt, offerings, pathfinder, v3.5

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 09:40 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.