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Old 28th September 2009, 05:40 PM   #461 (permalink)
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I noticed that Sivan's feats are new and different. As everyone gets their updates posted to their character sheets, I'll vet the new information as you post it. I'll try to have everyone done within a week's time.
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Old 29th September 2009, 10:40 AM   #462 (permalink)
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M y old feat chain wasn't longer available. Hope you are ok with the changes.
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Old 30th September 2009, 12:47 PM   #463 (permalink)
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I noticed that Sivan's feats are new and different. As everyone gets their updates posted to their character sheets, I'll vet the new information as you post it. I'll try to have everyone done within a week's time.
Could I have a little more time on this? I took a quick look and did not see any changes to Elyra based on what has been posted on the srd, but I have not had time to go through in detail. I don't think I'll be able to get to it until after this weekend.
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Old 30th September 2009, 01:34 PM   #464 (permalink)
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At a glance, I don't think there's much that needs to be done to update Taran. To be certain I'd have to see the updated entry for dragons in the upcoming Bestiary. I'll try to go over my character sheet in the next few days.
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Old 30th September 2009, 03:37 PM   #465 (permalink)
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Take the time you need to go over your characters, no worries. I'm not feeling at all rushed to have you guys officially convert character stats. Any inconsistencies during combat that pop up due to rules confusion can be dealt with a piece at a time as need be.
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Old 1st October 2009, 03:13 PM   #466 (permalink)
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Doh. Talashia's at-will lightning zap became limited per day. Guess I'd better buy a crossbow after all.
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Old 2nd October 2009, 10:11 AM   #467 (permalink)
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Doh. Talashia's at-will lightning zap became limited per day. Guess I'd better buy a crossbow after all.
This is one of the things I liked more in the beta...
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Old 4th October 2009, 04:13 PM   #468 (permalink)
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I've gone over my character sheet and updated it as best I could. I'd really need the Beastiary to finish the job properly though. For instance, I suspect that Taran will gain the Aquatic subtype, but there's no mention of what effect that might have in the SRD.
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Old 4th October 2009, 11:00 PM   #469 (permalink)
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I really don't want anyone to buy anything for this game. About the only reason I think you could justify a purchase would be if you knew for sure that you needed it for something else and had the cash to spare...for some of you, that will ring true--for others, it won't. My basic hope is that we all be able to play for free or as close to free as we can. I personally bought a copy of the hardcover because I plan to start using it after I'm done with my current 3.5 tabletop game, but I won't be purchasing the Bestiary. I certainly won't ask or suggest that anyone in this game purchase the Bestiary (or anything else, for that matter).

Please, do the best you can with the tools you have, and we won't sweat the rest. If things come up during play that seem inconsistent to us, I'll adjudicate on a case-by-case basis.
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Old 5th October 2009, 02:23 PM   #470 (permalink)
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Easy solution for something as specific as this. Just graze the Bestiary next time you're in a game store and look up the specific section in the book with your dragon type in it.

Granted, you won't want to write notes or anything, but you don't have to memorize anything except the differences between Pathfinder and SRD...which probably aren't very many.
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Old 5th October 2009, 03:08 PM   #471 (permalink)
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Just graze the Bestiary next time you're in a game store and look up the specific section in the book with your dragon type in it.
I had a good hearty laugh at this, though I hope you'll understand that it wasn't at your expense. Uh, with four children, a job, and a husband who is a full-time graduate student and who holds down a church placement internship, there is no such thing as "the next time I'm in a game store."

I haven't been to a game store in, like, four years. No time! Heck, I think I only went one place by myself all of this entire year so far.
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Old 5th October 2009, 03:13 PM   #472 (permalink)
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Quote:
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Granted, you won't want to write notes or anything
I've uh, been known to do just that. Mind you that's while sitting and reading in Indigo rather than a FLGS.

But I'll likely buy the Bestiary outright for my own campaign when it comes out.
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Old 5th October 2009, 03:13 PM   #473 (permalink)
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Your idea is a good one, though, Shayuri. If one of you happens to have occasion to peek at a friend's Bestiary, that would work.

But, again, I think we'll be okay just holding out. The module has all the adventure-specific monsters included in a section in the back few pages, and everything else is standard D&D fare (goblinoids, etc.). I haven't noticed changes to stock core elements of the game, and goblins would certainly fill the bill as a "stock core element."
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Old 5th October 2009, 03:18 PM   #474 (permalink)
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I haven't been to a game store in, like, four years. No time!
You poor, poor woman! I'd lose my mind if I were you.
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Old 6th October 2009, 09:50 AM   #475 (permalink)
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Your idea is a good one, though, Shayuri. If one of you happens to have occasion to peek at a friend's Bestiary, that would work.

But, again, I think we'll be okay just holding out. The module has all the adventure-specific monsters included in a section in the back few pages, and everything else is standard D&D fare (goblinoids, etc.). I haven't noticed changes to stock core elements of the game, and goblins would certainly fill the bill as a "stock core element."
The goblins are in the free bestiary preview...

Goblin CR1/3

Goblinoid Subtype
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Old 7th October 2009, 02:18 PM   #476 (permalink)
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You know, I only mildly miss visits to the gaming store? What I miss more is the ability to pick up and go to the movies whenever I want. I miss the movie theater as a weekly presence in my life.

Thanks for letting me know there is a free preview, WD. I'll check it out. I'd be surprised if goblins changed, but it's worth a peek.
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Old 7th October 2009, 02:21 PM   #477 (permalink)
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FYI, my community subscriber account runs out at the end of October and I think for right now I will elect not to re-up. What this means in terms of PM access, etc., I don't exactly know. If there is some horrible unpleasant repercussion of not having a CS account, I might re-consider my decision not to subscribe, but for right now I'm not planning to re-up.
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Old 7th October 2009, 03:37 PM   #478 (permalink)
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A paladin's detect evil ability is a spell-like ability and so doesn't require any verbal, somnatic or material components to use. But, oddly perhaps, because "a spell-like ability functions just like a spell" it can technically be identified as it is being used with a successful spellcraft skill check. That sort of implies that the act of using a spell-like ability is somehow self-evident to any potential observers as is conventional spell-casting. I'll be darned if I know what tell-tale signs observers are supposed to pick up on if the caster isn't physically doing anything though. Maybe a paladin's eye glow with heavenly fire or something; I dunno.

Also, IIRC, Elyra tossed the Sheriff the pouch of coins yesterday which he never handed back, so he should still have them I believe.
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Old 7th October 2009, 03:44 PM   #479 (permalink)
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A paladin's detect evil ability is a spell-like ability and so doesn't require any verbal, somnatic or material components to use.
That's what I was looking for, thanks.
Quote:
Also, IIRC, Elyra tossed the Sheriff the pouch of coins yesterday which he never handed back, so he should still have them I believe.
I thought about this while writing my post but deemed it reasonable that the Sheriff forgot since he had a lot going on last night.
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Old 7th October 2009, 04:35 PM   #480 (permalink)
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Spell like abilities have no verbal or somatic components, but they still require a moment of concentration to activate. A person can recognize that (as well as unspecified, presumably subtle, cues) as an ability being used, which is what triggers an AoO if you're threatened. Spell Like abilities can't be countered though...and I don't know offhand if they're subject to identification until their effects can be observed.

In short, you can tell a 'spell' is being cast (and hence take your AoO), but you won't necessarily know WHAT spell until you see the results. It's reasonable to assume that someone specifically and closely observing a character would notice that he was using an ability of some kind (though some observers might not realize it was magic, and just think the character was distracted for some reason). A character who is being quiet and unobtrusive might be able to use an ability without attracting attention though. No rules for this, but it wouldn't be hard to improvise.

Supernatural abilities lack even that moment of concentration, in general.

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