I was thinking of Focused Specialist Conjuror -> Master Specialist (based on your recommendations actually). Probably using 2 of the UA swap outs from the SRD (lose familiar to have summon spells as standard action, trade Scribe Scroll of Augmented Summon)...
Still thinking about things, but that's something I was considering. So far the alignments in the group I see are True Neutral, CN, NG, LG and one I couldn't tell (Voadam)
I was thinking of Focused Specialist Conjuror -> Master Specialist (based on your recommendations actually). Probably using 2 of the UA swap outs from the SRD (lose familiar to have summon spells as standard action, trade Scribe Scroll of Augmented Summon)...
I'm fine with that on a trial basis at least. I just want to make sure that augmented summoned monsters as a standard action isn't completely overwhelming against the enimies.
Quote:
Originally Posted by renau1g
Still thinking about things, but that's something I was considering. So far the alignments in the group I see are True Neutral, CN, NG, LG and one I couldn't tell (Voadam)
Merric is good, just not sure where he stands on the law/chaos axis. Ciaran tends toward good, and I think Deren will slowly grow in that direction as time passes.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Now for acceptable sources, is the MIC & SPC available?
Also, do you have access to the Complete Scoundrel? There's a PrC I'm considering from it, Malconvoker. The idea is to use evil summoned creatures to battle other evil creatures. Non-evil requirement.
Now for acceptable sources, is the MIC & SPC available?
I don't have them, but if you want to run the things you want to use past me, I am fairly open.
Quote:
Originally Posted by renau1g
Also, do you have access to the Complete Scoundrel? There's a PrC I'm considering from it, Malconvoker. The idea is to use evil summoned creatures to battle other evil creatures. Non-evil requirement.
That is the one "complete" book that I am lacking (mainly because I can find a decent deal on it). But give me the jist, and I am probably okay with the class.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
good thing I checked....I need DeWar's eye surgery I guess...
I thought 9000 sounded high. I did have to check my book to confirm it though.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
I really wish they'd let that stuff be part of the SRD.
Yeah, but then who would buy a DMG?
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Did you play earlier editions, Ryan? I don't hink I've ready any book cover to cover since the old days of AD&D.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
1) Are wizards given Eshew Materials in your game or shall I prepare a list of arcane regents?
2) Are you allowing a cheaper method of copying some additional spells in a spellbook? http://www.enworld.org/forum/4793512-post5.html
1) Are wizards given Eshew Materials in your game or shall I prepare a list of arcane regents?
2) Are you allowing a cheaper method of copying some additional spells in a spellbook? http://www.enworld.org/forum/4793512-post5.html
Good memory.
1) I believe I give all casters Eschew Materials, though I'm not sure if I ever told IVV that for his Wizard.
2) Yes, I just need to find it and post it for you. It hasn't come up yet.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Cool beans, I was hoping to have more than 4 level 2 spells in my book, especially as I'll be able to cast 6 of them.
I'l get the cost posted today. Ciaran is the apprentice of the local wizard (lord), so it hadn't come up with his PC yet.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Excellent. I was thinking that my PC would've been studying magic in the Free City of Greyhawk (or is it Greyhawk city?) when a gnomish associate of his (Jinx Marblestopp, assuming CB is ok with using this) returned with tales of current events. My PC will want to investigate (being very inquisitive).
That works for me. Though, I'm not sure it fits in the timeline, but I'm okay with it.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum