If any of the other players wouldn't mind looking over my PC to see if you have any recommendations. I assumed the storm mage would cover the evocation-type spells, where my PC focuses more on controlling.
Controlling? You can't even learn charm person, all you can control are your summoned critters.
Web and grease do a fine job of terrain control, too bad half the wall spells are evocations.
The eternal identifyer is a neat item, I've come to hate the necessity of the identify spell more and more. So I take it an eternal wand in general does something 1x/day.
CB, your giving this whole flight from the Temple Dungeon a very Warhammer/WH40K feel with the intense fear from the priest. I'm enjoying it.
While I've never had the good fortune to play WH40K, I can say that I too am enjoying playing the scaredy-cat anti-hero at the moment. I mean, who the hell would actually be BRAVE in the face of such wicked altars, heat, and trolls?
With nothing to actively fight at the moment (and thus nothing to spur Aeron on to the necessity of temporary bravery), I figure fear would set in.
The eternal identifyer is a neat item, I've come to hate the necessity of the identify spell more and more. So I take it an eternal wand in general does something 1x/day.
Except that it is a wasted item, since I pretty much allow for free identification of items in my games.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
By controlling I meant in the 4e terms of controlling, sorry, causing status effects and terrain modification, with a healthy dose of summon spells.
Don't be brining up that 4e stuff in my game! LOL.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
You do? Wasn't aware. I can re-jig, I'm sure I can find better uses for the gold.
Indeed. I find that it takes too much time in PBP games to work through trying to figure out what is what, so I usually just tell you!
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
While I've never had the good fortune to play WH40K, I can say that I too am enjoying playing the scaredy-cat anti-hero at the moment. I mean, who the hell would actually be BRAVE in the face of such wicked altars, heat, and trolls?
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
The more I play with you, Voadam, the less sure I am that you have any characters other than Sir Merrick and Voadam!
I've got that same feeling.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Maybe I am only two faced when it comes to being an RPG player. Feel free to judge for yourself. My characters on ENWorld. Feedback would be interesting.
I loved Kalen, actually. You roleplayed him excellently!
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Just to confirm, yeah, I see Ciaran as a blaster. I'm planning to go the Elemental Adept (Air) route, combining the Storm package. Yes, it pigeonholes him, but hey, a character's a character.