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Old 17th June 2009, 09:36 AM   #1 (permalink)
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Re-Recruiting 1 player: Eberron Lost 4E Style

I am seeking to find a fifth player in my Lost 4E Eberron game. See my sig for IC and RG threads. The PCs appeared on a beach, apparently from different time periods. They do not know where they are and they seek answers. They are currently going after an NPC which was captured by goblins(they are in the goblin cave). Post a background first and character sheet once background is approved(22 pt buy all sources open). I update daily, so players must be reliable to do the same.
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Old 17th June 2009, 12:32 PM   #2 (permalink)
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Can update daily but on the weekend. If this isn't a problem, I would be really interested.
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Old 17th June 2009, 01:29 PM   #3 (permalink)
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Definitely interested as well Evo.

Note: Same thing as WD, weekend's aren't 100%
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Old 17th June 2009, 05:10 PM   #4 (permalink)
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No weekends are fine by me.
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Old 17th June 2009, 08:34 PM   #5 (permalink)
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Two thoughts come to mind:

1) A tinker, stuck on the island & trying to build/compile a way out (like the Professor from Giligan's Island)

2) A drow sorceror (either storm or chaos), a former talented mage who's been converted by the island and slipped into somewhat of a maddened state.
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Old 18th June 2009, 04:04 AM   #6 (permalink)
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I like the tinker idea better. What time period were you thinking he would be from?
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Old 18th June 2009, 03:27 PM   #7 (permalink)
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I'm thinking either a warforged artificer from after the Last War, looking to rebuild his people/repair the damage they've inflicted. Or a House Cannith human apprentice of the team who had created the creation forges and the warforged themselves.
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Old 19th June 2009, 04:49 AM   #8 (permalink)
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I love both ideas! Either one suits the game great(plus I love the artificer!). Put together a more complete background(see any of them in the RG),and what you've been doing on the island for the last little bit. I'll help fill in the details here. You can whip up a CS if you feel like it, but I want to see more background. Backstory is important, because PC interaction is most of the RP.
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Old 19th June 2009, 05:19 AM   #9 (permalink)
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As I'd hope from the thread's title .

I'll sleep on things and work towards something tomorrow.
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Old 19th June 2009, 05:45 AM   #10 (permalink)
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No problem, you seem the only one really interested, so I won't keep your introduction on the back burner.
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Old 19th June 2009, 09:54 AM   #11 (permalink)
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Sorry, somehow messed up the subscription.

Character concept:

In the ages past, the dragons needed foot soldiers against their now nearly forgotten enemies. Theriac was one of them. Now he has landed in a world he doesn't understand, the only other people there are from his distant future.

Dragon born barbarian (thane) or sorcerer dragon.
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Old 19th June 2009, 12:54 PM   #12 (permalink)
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Sounds good WD. Both concepts are fine, flesh out one with a background and CS. The barbarian might work better to provide another person to engage in melee.
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Old 22nd June 2009, 01:32 PM   #13 (permalink)
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Thanks

I'm working on the background. Have to re-check the setting for not 'breaking' it.
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Old 22nd June 2009, 05:31 PM   #14 (permalink)
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Evo,

Just an FYI I'm still working on my PC, just slowed up by work a bit.
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Old 23rd June 2009, 01:24 AM   #15 (permalink)
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Evo,

I've put up a draft background in the RG, if you don't mind looking it over?

I need to put crunch together still but I don't have a copy of the book and need to wait until the update to the CB to complete it.

Note: I'll be away the week of 7/5 - 7/12
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Old 23rd June 2009, 10:59 AM   #16 (permalink)
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Nadarr, Dragonborn Barbarian (Thaneborn)

Stats

Nadarr Player: WD
Dragonborn Barbarian XP ? Level 3
Initiative +3 Senses Normal Vision
Passive Insight 11; Passive Perception 16
HP 44; Bloodied 22; Surge Value 12; Surges Per-Day 9
AC 18; Fortitude 17; Reflex 13; Will 13
Saving Throw Bonus: -
Resist: -
Speed 6
Alignment Unaligned
Languages Common, Draconic

Str 18 Dex 14 Wis 10
Con 12 Int 09 Cha 14

Basic Attack:
Greatsword: +9 ; 1d10+5
Charge '' : +11; 1d10+1d8+5

Racial Abilities
Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls.
Draconic Heritage: Your healing surge value is equal to one-quarter of your maximum hit points + your Constitution modifier.
Dragon Breath: You can use dragon breath as an encounter power.

Class Features
Barbarian Agility: Add +1 to AC and Reflex if not wearing heavy armor.
Feral Might (Thaneborn Triumph): You gain the roar of triumph
power. In addition, whenever you bloody an enemy, the next attack by you or an ally against that enemy gains a bonus to the attack roll equal to your Charisma modifier.
Rampage: Once per round, when you score a critical hit with a barbarian attack power, you can immediately make a melee basic attack as a free action. You do not have to attack the same target that you critically hit.

All Powers are vs AC

At-Will Powers
Howling Strike
Pressing Strike


Encounter Powers
Roar of Triumph
Dragon Breath (Acid) (vs Reflex)
Vault the Fallen
Hammer Fall (vs Fortitude)


Daily Powers
Macetail's Rage
Inspiring Word


Utility Power
Stonebreaker

Feats
Toughness
Student of Battle

Skills (* = trained)
Athletics* +10
Intimidation* +11
History +2
Nature* +6
Perception* +6

Equipment

Vanguard Greatsword +1 (-), Screaming Hide +1 (-), Standard adventurers pack (15), 4 javelins (20), clothes, 65 gp




Picture




Background:
Quote:
The jungle was hot and steamy. Nadarr and his clutch-mates moved slowly through the jungle, stalking their otherworldly prey. Nadarr looked back to Heskiss who just reached into the small pouch that contained the dream-preventing drug. They were part of a small contingent of dragonborn warriors that the dragons send to help the giants against the quori invasion. Xen’drik wasn’t like their Argonnessen home, but close enough to feel comfortable.

There was an unfamiliar sound. Nadarr tightened his grip around his greatsword and gave Heskiss and Snaparr a sign. They only hunted as a talon this time, the other members of their claw were searching one of those caves that had risen lately.
Suddenly Snaparr screamed and som kind of tentacles bursted from the ground. Nadarr released a cloud of corrosive gas and closed in roaring. He fought valiantly, but didn’t noticed the new danger behind him…
After he wakened from the blackness, he was … LOST.
Nadar was hatched in the year -39.620. He seved his dragon masters and the prophecy without question. Now, he has to search for his own answers…
Attached Thumbnails
re-recruiting-1-player-eberron-lost-d-d-4th-edition-style-nadarr.jpg  
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Last edited by Walking Dad; 25th June 2009 at 01:46 PM.. Reason: added level bonus to skills
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Old 23rd June 2009, 03:03 PM   #17 (permalink)
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Ah...I suppose I should mention that you'll be starting at level three huh?

Just give yourself two magic items for now, level 3 and level 2.
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Old 24th June 2009, 09:29 AM   #18 (permalink)
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Updated.
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Last edited by Walking Dad; 24th June 2009 at 09:44 AM..
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Old 3rd July 2009, 06:30 AM   #19 (permalink)
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Do we still have interest in this?
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Old 3rd July 2009, 01:06 PM   #20 (permalink)
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I'm still interested!
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