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Old 11th August 2009, 12:01 AM   #21 (permalink)
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Druid would go well with the theme of the character especially if you are a true Lycanthrope and not afflicted( "I was born a vampire." quote- Blade)

So your character could be the great protector of the lands who isn't afraid to show his teeth, or to bite for that matter.

HM
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Old 11th August 2009, 04:15 AM   #22 (permalink)
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Quote:
Originally Posted by HolyMan View Post
Druid would go well with the theme of the character especially if you are a true Lycanthrope and not afflicted( "I was born a vampire." quote- Blade)

So your character could be the great protector of the lands who isn't afraid to show his teeth, or to bite for that matter.

HM
Yeah, I was originally gonna be a ranger, but to avoid duplicates and keep a similar theme, I thought of Druid. Granted, my melee might suffer a wee bit, I can bring other stuff around... pretty sure that's what I'll be doing, unless someone pops in with a similar idea very soon, lol.
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Old 11th August 2009, 05:11 AM   #23 (permalink)
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The party so far -

Rogue -sneaky
Ranger -martialist
Druid -support/when not howling at the moon

a wizard(or bard maybe lol) to round us out and maybe a meat shield for good measure and we are ready

hey jkason still with us?? did you roll your stats??
I liked the background btw

(is IC up?? i haven't rolled in a long time lol)
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Old 11th August 2009, 06:59 AM   #24 (permalink)
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Well, meat shield is more or less necessary depending whether or not Jkason's Ranger is melee track or ranged track for the bonus featlines.

Edit: Though... in a few levels, my druid-y type character wouldn't be too soft a target, with his DR in the early levels, though it might be alot less significant by then.
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Source Materials I am able to access:


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http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.

Last edited by Theroc; 11th August 2009 at 07:16 AM..
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Old 11th August 2009, 06:20 PM   #25 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
Still here. Posted a link to the stat roll earlier, but they're:

* STR: 17
* DEX: 14
* CON: 13
* INT: 11
* WIS: 13
* CHA: 13

Looking to go melee with the Ranger, though I didn't have the time I thought to work him up yesterday.
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Old 11th August 2009, 07:49 PM   #26 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
Rough draft. Plugging it in here for now, since I suspect it still needs tweaking:

Code:
Name: Titus Farrab
Class: Ranger 1
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity: ??

Str: 17 +3       Level: 1        XP: 0/1000
Dex: 14 +2       BAB: +1         HP: 9/9 (1d8+1)
Con: 13 +1       Grapple: +4     Dmg Red: -
Int: 11 +0       Speed: 30'      Spell Res: -
Wis: 13 +1       Init: +2        Spell Save: -
Cha: 13 +1       ACP: -2         Spell Fail: -

                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +4    +0    +2    +0    +0    +0    16
Touch: 12              Flatfooted: 14

                         Base   Mod  Misc  Total
Fort:                      2    +1          +3
Ref:                       2    +2          +4
Will:                      0    +1          +1


Weapon                  Attack*  Damage*    Critical
Kukri....................+4......1d4+3.........18-20/x2 
Heavy Pick...............+4......1d6+3.........x4
Heavy Pick (2-handed)....+4......1d6+4.........x4 
Sling....................+4......1d4+3.........x2, range 50 ft.


Situational bonus: +2 damage vs. humans
* Power Attack: -1 attack /+1 dmg


Languages: Common

Abilities:

--Human--

* Extra feat 1st level
* Extra skill points (4 at 1st, 1 ea. level thereafter)
* All languages available
* Any favored class

--Ranger--

* Simple and martial weapon proficiency
* Light armor and shield proficiency (no tower)
* Favored enemy: Humans
           +2 Bluff, Listen, Sense Motive, Spot, and Survival vs. favored
           +2 bonus damage vs. favored

* Wild Empathy +2 (Ranger lvl 1, +1 Cha)


Feats: 
Track (bonus Ranger)
Eyes in the Back of Your Head (1st level)
Power Attack (bonus human)


Skill Points: 24       Max Ranks: 4/2
Skills                   Ranks  Mod  Misc  Total

--Class--
Climb......................0....+3....-2*...+1
Heal.......................4....+1..........+5
Hide.......................4....+2....-2*...+4
Jump.......................0....+3....-2*...+1
Listen.....................4....+1..........+5 (+7 vs. humans)
Move Silently..............4....+2....-2*...+4
Spot.......................4....+1..........+5 (+7 vs. humans)
Survival...................4....+1..........+5 (+7 vs. humans)
Swim.......................0....+3....-4*...-1

--Cross Class--
Balance....................0....+2....-2*...+0
Bluff......................0....+1..........+1 (+3 vs. humans)
Sense Motive...............0....+1..........+1 (+3 vs. humans)

* Armor Check penalty

Equipment:               Cost  Weight

--Carried / Worn--
Kukri......................8gp....2lb
Heavy Pick.................8gp....6lb
Sling.......................--....--
Sling Bullets (10).........1sp....5lb
Chain shirt..............100gp...25lb
Backpack...................2gp....2lb
Belt pouch.................1gp..1/2lb
Signal whistle.............8sp....--
Explorer's Outfit..........--.....--

--In Backpack--
Potions CLW (2)..........100gp....--
Block and tackle...........5gp....5lb
Caltrops...................1gp....2lb
Fishhook...................1sp....--
Fishing net................4gp....5lb
Flint and steel............1gp....--
Rations x2.................1gp....2lb
Waterskin..................1gp....4lb
Holy water (flask)........25gp....1lb
Sunrod x3..................6gp....3lb


Total Weight:62.5lbs      Money: 26 gp 

                           Lgt   Med   Hvy  Lift  Push
Max Weight:                86   173   260   520  1120

Age: 18
Height: 6'2"
Weight: 240lb
Eyes: Brown
Hair: Brown
Skin: Dark Tan
Eyes in the Back of your Head
Complete Warrior, p. 98. Prereq Wis 13, BAB +1. Attackers who are flanking you do not receive a +2 attack bonus. You still are considered Flanked, so you can still be Sneak Attacked. This ability does not apply if you are Flat-Footed or deprived of your Dex.


Appearance
Titus, like most of his fellows, looks very slapdash and wild. Both his nose and his ears have hoops pierced into them. His hair is short but messy from cutting it himself, his face perpetually covered in thick stubble he never quite shaves. His armor looks like something he found (it is), and his weapons oddly random, especially the large pick he bears. His height and thick muscle make him look older than he is, so where his fellows would be "wild children," he looks much more the wild man.


Background
Titus hails from a remote community which, convinced that the absence of the gods and the growing darkness herald an apocalypse, has decided to guard itself through its children. Every child born has undergone intensive training programs instituted by the town elders to fight off the forces of darkness whenever they arrive.

The problem is--probably because of just how remote and off the beaten path their village is--there's been no one to fight except training dummies and each other, and as the children grew into their more aggressive teen years, the town's defenders became one of its biggest problems. They co-opted their parents tools for their weapons (Titus' father finds working much more difficult since he's lost his pick), tied up the local blacksmith in working their armor and fashioning other weapons that caught their fancy. They organized skirmish exercises, fake invasions, geurrilla ambushes, seiges, and in general have turned the town into a mock war zone. There is no invading force, but for all the disruption and damage the young warriors do, there might as well be.

Finally the town had enough, and demanded that its youth settle down, nice and proper like, or leave town. Most of the children did just that. Titus, disgruntled by how easily they all gave in, and still possessed of the idea that he was destined to battle invading hordes of one kind or another, stomped off in a huff, out into the world.
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Old 11th August 2009, 09:05 PM   #27 (permalink)
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my only comment is Power Attack at first lvl i know you need to take it early for cleave but I personal feel it's better to hit alot of times for small damage than once for some massive dmg.

because you are getting attacked (usually by multiple opponents) and the lvl one opponents should go down in one hit (at least 50% of them) so you aren't using it as much as you would another feat

but if you are thinking taking a couple lvls of fighter than I suggest wait if say at charcter level three you took a lvl of fighter you could get Power attack and cleave both

and love the choice of heavy pick please keep that

EDIT: found this The Halls of Darkness RG/Notes

Last edited by HolyMan; 11th August 2009 at 09:10 PM..
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Old 11th August 2009, 10:40 PM   #28 (permalink)
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Just noticed something weird...

Divine Abilities And Feats :: d20srd.org

The requirements for the Eyes in the Back of Your Head feat are higher in the SRD than in the Complete Warrior.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 11th August 2009, 10:53 PM   #29 (permalink)
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miss copied to SRD maybe wis 19 seems alittle high for such a mundane (though useful) feat
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Old 12th August 2009, 04:45 PM   #30 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
I believe the SRD version of the feat predates the Complete Warrior version, but I can't say for sure (certainly that section seems to be written specifically with deities in mind, rather than regular PCs).

The wording seems to be slightly different, at least, in that the SRD version requires you to lose DEX in order to be flanked, but the CWar version explicitly notes that you are always flanked and the only benefit is that opponents don't get their attack bonus. I think the former version is more powerful (which would explain the higher prereqs), then, in that it seems to require a Sneak Attacker to do more than just flank you to sneak attack, but I could just be misreading it.

I think it's a nice feat to show Titus has been training against mobs and hordes, but I have no problem losing it if Erwinfoxjj decides it's overpowered / I need the SRD prereqs.

On the matter of Power Attack, yeah, I was trying to prep Titus for the cleave feat chain. I was debating between that one and Dodge. At 1st level, it may be arguably a better choice to make oneself harder to hit than to be able to hit harder. I'll hold off changing it for now until I find out whether I can keep Eyes in the Back of your Head.

And: I like the pick, too. It seems amusingly 'off' for your standard adventurer, and thus kind of right for Titus, who's a little 'off,' himself.
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Old 12th August 2009, 06:04 PM   #31 (permalink)
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Please disregard this post as it was copy/pasted to the wrong thread.

Thank You and have a nice day.

HM

Last edited by HolyMan; 14th August 2009 at 05:31 AM..
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Old 14th August 2009, 02:48 AM   #32 (permalink)
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Erwinfoxjj Kobold Slinger (Lvl 1)
Sorry about the long waits again. Go ahead and keep the feat.
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Old 16th August 2009, 03:49 AM   #33 (permalink)
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Apologies for the delay, trying to figure out how to set up the character and such.

Edit: I'm starting to worry the LA imposed by taking the Werewolf levels over time will dilute my abilities as a Druid too much, and the reduce BAB and HP of the Druid will make me an ineffective melee combatant, making me sub-par at both tasks... and that's why my character sheet has been delayed.
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.

Last edited by Theroc; 16th August 2009 at 04:11 AM..
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Old 17th August 2009, 01:29 AM   #34 (permalink)
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Look what i found lol...

Halls of Darkness IC~In Town

Well what do we have here a little adventure to wet are whistles. It says you need knowledge checks Just need to know which ones i have Knowledge(local) only.

HM
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Old 17th August 2009, 01:37 AM   #35 (permalink)
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Erwinfoxjj Kobold Slinger (Lvl 1)
Lets just do a general knowledge check to see what you have heard on your travels here. I will PM you guys your results.
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Old 17th August 2009, 01:48 AM   #36 (permalink)
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Quote:
Originally Posted by Erwinfoxjj View Post
Lets just do a general knowledge check to see what you have heard on your travels here. I will PM you guys your results.
ok I take it we will use Invisible Castle heading there next.

HM
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Old 17th August 2009, 02:06 AM   #37 (permalink)
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Erwin, after looking at things I've determined that a Werewolf druid just isn't workable mechanically. But I did get some interesting advice in the rules area about an alternative method to keep similar flavor.

Rather than being a human or anything, my character would be a Wolf who was affected by a druid's "Awaken" spell, making him a "Magical Beast" and giving him humanoid intelligence, allowing him to pursue the druid's path his own.

This is rather out of the box, but I would still be starting at level 1... and perhaps as he adventures(and gains the wildshape class feature) he learns to take a more human appearance to interact with people normally. To avoid him being killed outright, I thought perhaps this druid and his animal companion would both act as if he was either one of the Ranger's Animal companions or as pets of one or the other of the players.

Opinions? If this isn't viable, I'll either be playing a human druid, or I'll be changing classes to stick with the werewolf aspect.
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 17th August 2009, 02:14 AM   #38 (permalink)
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So your saying your going to already be in wildshape and when you get the ability you are going to rename it Tame Shape?? LOL LOL

I think the wolf in the background helping where he can without being spotted has appeal it will be tough but on pbp you get time to really decide what your going to do not like in an around the table game. And you can approach the "regular" party and join. Lots to develop here Theroc think my next character will be an awakened animal or something similar thanks for the ideals going through my head lol.

HM
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Old 18th August 2009, 09:27 AM   #39 (permalink)
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Quote:
Originally Posted by HolyMan View Post
So your saying your going to already be in wildshape and when you get the ability you are going to rename it Tame Shape?? LOL LOL

I think the wolf in the background helping where he can without being spotted has appeal it will be tough but on pbp you get time to really decide what your going to do not like in an around the table game. And you can approach the "regular" party and join. Lots to develop here Theroc think my next character will be an awakened animal or something similar thanks for the ideals going through my head lol.

HM
I was thinking more: My character encountered one of the other partymembers in the past, and established a bit of an accord with them, where they pretend my character is the man's animal companion, and that my character's animal companion is ANOTHER of the man's animal companions... lol.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 19th August 2009, 08:01 PM   #40 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
Titus would probably be amenable to the ruse. Honestly, with Titus, you might be able to talk him into believing you really *are* his animal companion, sent to protect his apocalypse-stopping destiny.
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