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Old 14th October 2009, 11:58 PM   #1 (permalink)
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Kisuke_Kurosaki Goblin Sharpshooter (Lvl 2)
the Accord

I am a running a leve 1 gestalt campaign in the 3.5 accordlands setting

The only restriction is all class combinations must be run by me and the only special rule is that you get 1 masterwork item.

I know most people are unfamiliar with the accordlands books, but that knowledge is only helpful, not strictly necsecarry.

any questions, pm me. also, all rules are otherwise normal.
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Old 15th October 2009, 12:22 AM   #2 (permalink)
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What sources are allowed? By run past you, do you mean you don't need the source, or do you have sources that you'd prefer we utilize?
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 15th October 2009, 07:53 PM   #3 (permalink)
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Kisuke_Kurosaki Goblin Sharpshooter (Lvl 2)
i dont mean to be tyrannical, but i mean that you propose a concept to me and if i have the books for it=great. if i dont have the necessary books, than your current idea is a no-go.
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Old 15th October 2009, 08:08 PM   #4 (permalink)
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Quote:
Originally Posted by Kisuke_Kurosaki View Post
i dont mean to be tyrannical, but i mean that you propose a concept to me and if i have the books for it=great. if i dont have the necessary books, than your current idea is a no-go.
Wouldn't it then make a great deal more sense for you to tell us what books you have, so that we don't waste time proposing concepts you don't have the books for?
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 15th October 2009, 09:41 PM   #5 (permalink)
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I'm interested. Been wanting to join a gestalt game for a while... But I know absolutely nothing about the setting you've mentioned.

And what are character generation rules? Point-buy, rolling? And, like Theroc said, could you give a list of your sourcebooks?
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Old 16th October 2009, 07:11 PM   #6 (permalink)
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Quote:
Originally Posted by Dragonwriter View Post
I'm interested. Been wanting to join a gestalt game for a while... But I know absolutely nothing about the setting you've mentioned.

And what are character generation rules? Point-buy, rolling? And, like Theroc said, could you give a list of your sourcebooks?
The Accordlands were a fantasy CCG put out by AEG. It was based on an old D&D game of the authors where the evil PCs got to basically epic levels and conquered most of the world. It was adapted to 3e in development then to 3.5 for publication with a couple huge full color hard cover books, including a players, DM, Monster Manual, 1-20 campaign book, and Atlas. Lots of alt races, classes, and monsters. I picked up the four pdfs but have not gone through them in depth. The pdfs are decently priced.
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Old 17th October 2009, 11:02 AM   #7 (permalink)
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I've wanted to play in a gestalt game for a while now. Although, I am not familiar with the setting put me down as interested.

I am looking at a Chaos Monk (from the Crystal keep) along with either a ranger or some kind of caster depending on fit.
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Old 17th October 2009, 08:01 PM   #8 (permalink)
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I'm interested, but concept depends on available sources.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 17th October 2009, 11:32 PM   #9 (permalink)
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whats the ability roll system? i'll create assuming 32 point buy i guess
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Old 18th October 2009, 01:52 AM   #10 (permalink)
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I'd like to run a gestalt cleric/wizard. Pretty simple. I just have two questions so far. Will you allow spells from the Spell Compendium and what are the gods of the Accordlands? I'd prefer a god of magic and/or ancient knowledge with a lawful bent.
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Old 20th October 2009, 10:19 PM   #11 (permalink)
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Kisuke_Kurosaki Goblin Sharpshooter (Lvl 2)
Sources:All 3.5 cores, all psionic books, accordlands books, all completes, incarnum, some eberron and faerun books

Airwalkerr: you should probably go with a cleric of concept since none of the accordlands gods really fit what you want and yes i have that book so spells from it are allowed.


willette: it is a set array of 13-18 inclusive and NEVER assume anything in my campaigns unless you want a very RUDE awakening and that goes for EVERYONE

Ghostcat: no chaos monk exist in any resource i possess, so i wont allow it.

Voadam: where did you get the pdfs?
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Old 20th October 2009, 10:37 PM   #12 (permalink)
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Quote:
Originally Posted by Kisuke_Kurosaki View Post
Sources:All 3.5 cores, all psionic books, accordlands books, all completes, incarnum, some eberron and faerun books

<snip>

it is a set array of 13-18 inclusive and NEVER assume anything in my campaigns unless you want a very RUDE awakening and that goes for EVERYONE
Awesome. Thanks for the list. Another chance to toss out some Incarnum goodness! Yay!

As to the stats, I take it you mean we get a 13, 14, 15, 16, 17, and 18 to arrange as we wish before racial modifiers?
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The 13 Kingdoms games

Player as:
Slassz Verazzyn, Sauran Blue Dragon Shaman 4 and Tetsu, Human Crusader 1/Cleric 2 of Naeron in "Fall of the 14th Kingdom"

Fahlias Dragonson, Half-Silver Dragon, Half-Human Ranger 6/Ceomyrian Pathfinder (Horizon Walker) 6 in "For More Than Glory"

DM:
Perils of Thunder Island
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Old 20th October 2009, 11:06 PM   #13 (permalink)
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I'm definitely in... likely to be fiddling with a Totemist/something...

Need to double check gestalt-rules before finalizing my concept though.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 20th October 2009, 11:15 PM   #14 (permalink)
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Dragonwriter Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Theroc View Post
I'm definitely in... likely to be fiddling with a Totemist/something...

Need to double check gestalt-rules before finalizing my concept though.
I myself was thinking Totemist paired with Monk, or perhaps Psychic Warrior . But if you want to take that, go ahead. In which case, I might pull something with Incarnate//something else and go skillmonkey route.

EDIT: If multiclassing is allowed on the sides (I've seen some DMs say not for some reason...), I'll probably go Incarnate/Rogue // Ranger/Swashbuckler. Focus would be on TWF, acrobatics and all-around flash. Able to help out in melee and take the skillmonkey role (maybe some faceman, but not likely).
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The 13 Kingdoms games

Player as:
Slassz Verazzyn, Sauran Blue Dragon Shaman 4 and Tetsu, Human Crusader 1/Cleric 2 of Naeron in "Fall of the 14th Kingdom"

Fahlias Dragonson, Half-Silver Dragon, Half-Human Ranger 6/Ceomyrian Pathfinder (Horizon Walker) 6 in "For More Than Glory"

DM:
Perils of Thunder Island

Last edited by Dragonwriter; 20th October 2009 at 11:23 PM..
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Old 20th October 2009, 11:32 PM   #15 (permalink)
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Well, DW, I can't play any of them besides Totemist, as you know.

My concepts are either a Totemist//Barbarian/fighter(Charging in and raging with good HP and lots of attacks/feats)

Or possible a Totemist on one side and Cleric/Arcane caster to possible take the Geometer PrC from Complete Divine. However, I'm not sure whether this build is possible in a gestalt game, as I've heard 'dual progression' PrCs aren't legal, but the section in the SRD doesn't mention this that I have seen.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 21st October 2009, 12:05 AM   #16 (permalink)
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Totemist//Barbarian is a vicious combo. Absolute melee powerhouse, especially if you do Cobalt Charge with Girallon Arms (Totem) and Sphinx Claws (hands) and then add on other binds, like Dread Carapace or Totem Avatar. Gets very nasty, very quickly.

Yeah, I think they left out that blurb about "theurge" type PrCs in the SRD. Unearthed Arcana gives a warning to the DM about that, basically saying that such PrCs are a shaky idea in gestalt, which is already super-powered. Still, Totemist//Cleric or Druid is a potent combo, and has some major flavor potential (savage priest of nature style).

And I find I'm liking the idea of Rogue/Incarnate // Ranger/Swashbuckler. Good back-up warrior/skirmisher and tons of skills, with the Incarnum boosts (which can be used for just about any/everything). I don't play skillmonkies very often, so it should be fun and different for me (oftentimes, I play the warrior-type, either ranged or melee).
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The 13 Kingdoms games

Player as:
Slassz Verazzyn, Sauran Blue Dragon Shaman 4 and Tetsu, Human Crusader 1/Cleric 2 of Naeron in "Fall of the 14th Kingdom"

Fahlias Dragonson, Half-Silver Dragon, Half-Human Ranger 6/Ceomyrian Pathfinder (Horizon Walker) 6 in "For More Than Glory"

DM:
Perils of Thunder Island
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Old 21st October 2009, 12:11 AM   #17 (permalink)
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Yeah, the flavor of either is cool, I also liked the idea of the Geometer's drift abilities(giving even more of a savage Nature-priest) Granted, that PrC is quite a ways away. I'd be moving towards that if it appeared we were approaching level 6, most probably.

I'm taking a look at the lower level spells of both classes right now. Also, if Kisuke has a preference as to which I play (Or an idea how far he intends to take the campaign/game), I'd welcome the added info.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 21st October 2009, 10:54 AM   #18 (permalink)
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ghostcat Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Kisuke_Kurosaki View Post
Sources:All 3.5 cores, all psionic books, accordlands books, all completes, incarnum, some eberron and faerun books

Ghostcat: no chaos monk exist in any resource i possess, so i wont allow it.
OK. How about a Wilderness Rogue/Druid.

Dragonwriter/Theroc: Hope this won't tread on your toes.
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Old 21st October 2009, 02:43 PM   #19 (permalink)
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Quote:
Originally Posted by ghostcat View Post
OK. How about a Wilderness Rogue/Druid.

Dragonwriter/Theroc: Hope this won't tread on your toes.
Shouldn't step on mine... after all, more ability to slot healing spells is always good, and your secondary role is stealth/striking whereas mine would be meatshield/striking.

Edit: Oh, realized something interesting about Geometer. It's not dual progression. It's "Pick one of your casting classes. That one is the one that gains levels, your other gets to rot." So, it shouldn't exactly fall into the same trap as the usual casting meld PrC problem.
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.

Last edited by Theroc; 21st October 2009 at 03:18 PM..
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Old 21st October 2009, 04:45 PM   #20 (permalink)
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Dragonwriter Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by ghostcat View Post
OK. How about a Wilderness Rogue/Druid.

Dragonwriter/Theroc: Hope this won't tread on your toes.
Sounds okay to me. Looks like you could get some cool flavor to go with the summons, battlefield control and be another skillmonkey, without as much emphasis on getting into the fray as mine (since the way I'm looking to build it will get 19 or 20 BAB).
__________________
The 13 Kingdoms games

Player as:
Slassz Verazzyn, Sauran Blue Dragon Shaman 4 and Tetsu, Human Crusader 1/Cleric 2 of Naeron in "Fall of the 14th Kingdom"

Fahlias Dragonson, Half-Silver Dragon, Half-Human Ranger 6/Ceomyrian Pathfinder (Horizon Walker) 6 in "For More Than Glory"

DM:
Perils of Thunder Island
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