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War of the Burning Sky Discuss EN Publishing's War of the Burning Sky Campaign Saga for both D&D 4E and 3.5. Available to EN World subscribers for just $3 per month.

 
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Old 17th August 2009, 09:10 PM   #1 (permalink)
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WotBS versus Scales of War

I'm probably asking in the wrong place... I say that with humor because I realize that EnWorld publishes WotBS. At the same time, if I know anything about EnWorld, I know someone will give what they feel is an objective answer whether it's popular or not.

Anyway, I'm not just trying to stir up trouble. I've got a DDI subscription and therefore access to Scales of War.. but I'm giving some thought to WotBS 4E.

I've looked at Scales of War and I have seen and read some it's limitations, but fans have put together a pretty nice Wiki to help address them as much as possible. I do take those resources into account.

I want to compare it to WotBS. I might be looking in the wrong places, but I'm not seeing any reviews of the 4E version. I know some folks that have played the 3.5 version and had mixed reactions, but I want to look at it from the strictly 4E perspective.

I'm wondering if folks have any experience with both Adventure Paths, and could give me their thoughts, opinions, and reviews.

Thanks!
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Old 17th August 2009, 09:26 PM   #2 (permalink)
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This thread talks about some users experiences with the WotBS
http://www.enworld.org/forum/e-n-pub...impressed.html

Here is a player's perspective
http://www.enworld.org/forum/e-n-publishing/259935-review-scouring-gate-pass-spoilers.html#post4878434

In fact, the whole thread gives an excellent look into DM and Player perceptions and our customer service.

Finally, Jack99's reviews can give you even more info
Jack99's 4e Ultrashort Reviews: The Indomitable Fire Forest of Innenotdar (EN publishing)
and
Jack99's 4e Ultrashort Reviews: The Scouring of Gate Pass (EN Publishing)

We make every effort to improve the existing product for the customer based on such comments as above and are willing to answer questions as needed.
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Old 17th August 2009, 09:43 PM   #3 (permalink)
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Thanks for the quick reply Steve, that was the sort of articles and threads I was looking for..

May I ask if there have been any errata versions released yet?
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Old 17th August 2009, 09:50 PM   #4 (permalink)
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We periodically release revised pdfs. For example, Scouring is currently at 1.1 and addresses some of Jack99's comments. Module 2 is still too new to make any updates, but will probably go through one as well.
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Old 17th August 2009, 09:58 PM   #5 (permalink)
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I'll put my .02 in. Having ran the first three modules of SOW, and The First 1.5 of WOTBS. I can say this if you want dungeon crawl, hack n slash. SOW is for you. The wiki address's most of the paticular nasty spots, so I won't repeat them.

If you want something that easily approaches situations besides kill everything, go WOTBS. I've read the first two and while there are some minor spots of annoyance. I have to say that both are really well done. My only 3 complaints for module one is 1-2 fights have space constraint issue's which they have revised the map for one of them. And the Gauntlet run skill challenge., and while on Skill Challenge's the DC's while in line with WOTC dc's.. most of my group can auto pass most social based skill challenges. And they have non houseruled Characters. This is nothing they did wrong just a social built group and WOTC numbers being kind of low for my taste's.
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Old 17th August 2009, 10:22 PM   #6 (permalink)
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Quote:
Originally Posted by Talysian View Post
I'll put my .02 in. Having ran the first three modules of SOW, and The First 1.5 of WOTBS. I can say this if you want dungeon crawl, hack n slash. SOW is for you. The wiki address's most of the paticular nasty spots, so I won't repeat them.

If you want something that easily approaches situations besides kill everything, go WOTBS. I've read the first two and while there are some minor spots of annoyance. I have to say that both are really well done. My only 3 complaints for module one is 1-2 fights have space constraint issue's which they have revised the map for one of them. And the Gauntlet run skill challenge., and while on Skill Challenge's the DC's while in line with WOTC dc's.. most of my group can auto pass most social based skill challenges. And they have non houseruled Characters. This is nothing they did wrong just a social built group and WOTC numbers being kind of low for my taste's.

Okay... Tell you what, collectively you guys have talked me into trying at least one.

I definitely don't need anything hack-n-slash. I think 4E is a good system (I love Pathfinder too). But the lack of quality adventures for 4E I think actually hurt the game's reputation. Unfairly so.

So I'll give it a shot.

I was concerned about that Gauntlet encounter, as it comes up a lot in these threads.. But maybe I can tweak it if necessary.
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Old 17th August 2009, 10:45 PM   #7 (permalink)
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This might be obvious to most, but it's not to me... How would I know if I had the 1.1 version of WBS01?
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Old 17th August 2009, 11:02 PM   #8 (permalink)
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The revision is shown on the inside front page (page i) on the left side below the D&D legal text. If a revision has been issued, it will show up there. Scouring is currently on 'Revision 1'
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Old 18th August 2009, 07:28 AM   #9 (permalink)
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Also, check out this very inspired campaign log: http://www.enworld.org/forum/e-n-pub...-campaign.html
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Old 18th August 2009, 08:25 PM   #10 (permalink)
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SOW is insipid and storyless. It reveals it's "mysteries" with the subtelty of a hammer to the face, and it's recurring characters are barely alluded to and filled with the personalities of a kumquat, pumpkin, and avocado. If you want story, likeable (and hate-to-like) and recurring characters, WotBS is the only place so far to pull it off. After all the WotC books and advice on constructing memorable villains, their writers incompetently trump up the sort of faceless nemesis that you basically need to rewrite yourself.

If you want role-play but aren't able or willing to homebrew at this time, you've made a great choice. If you want Hack-n-slash, play a board game, MtG, or randomly drop monsters from the MM into your game. Your players, if half-endowed with grey matter, will resent the allegations that you are running a campaign arc with SOW.

P.S. As for the Gauntlet, I just used my wet erase markers on a wipeable board to make a twisting little tunnel for the fight and drew out some gravelly slopes on the sides. It took about 3 minutes of time.
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Old 18th August 2009, 09:14 PM   #11 (permalink)
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Having read half way through both SoW and WotBS let me give you my take on it.

Scales of War works well for a DM that wants to take the basic structure and Characters presented and to flesh them out with his own personalities and details. The Basic structure of the story is there, and the mechanical elements of the encounters are laid out so that combat is interesting, but most of the characters are just begging for the DM to add depth and to hang details around them that fit the party. The series also focus mainly on the combat portions of the game with some social type encounters thrown in.

War of the Burning sky on the other hand has much more of the details laid out already on the characters and uses a more coherent background world. It also strives to be more balanced between social and combat encounters.

Part of the difference has to do with the difference in format. The SoW adventures seem (for reasons I haven't figured out) to compete for space in the pages of Dungeon with all the other articles, so the adventures end up being shorter (50 to 80 pages) then the WotBS adventures that fill up an entire 100 page booklet by themselves. This shorter format means that many of the "fluff" details of the world and complex social encounters have to be dropped from the module.

The question of which format is better (assuming you take the SoW wiki changes into account) depends on what you are looking for.

As an adventure path that I would run as written, I personally vastly perfer the WotBS format. The adventure path is well thought out and plot points/characters are highly interconnected module to module. However that also makes it harder to drop portions of the adventure path and to replace modules with different adventures if you do not like what you were presented with. (And don't get me wrong, there's at least one module in the WotBS that I think needs some work)

SoW on the other hand is much more in raw format that clearly lays out the basics of each adventure and points out what is needed for the next adventure. This format makes it easy to customize or even totally replace the adventure for your group of players with far less effort.
I personally would never run the SoW adventure path directly as written, and as such I find myself often going to that adventure path and stealing concepts and encounters for my own homebrew. The reason being that I know that if I ever do run that series, I can pretty easily replace the encounters I've taken with new encounters while I'm fleshing out the story to fit my group's characters.
WotBS I'm much less likely to draw on for inspiration as I have the hope to someday run the modules pretty close to directly as written and I don't want to spoil the series for my players.

Anyway that's my 2cp

Last edited by scrubkai; 18th August 2009 at 09:19 PM..
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