
SPACE FIGHT!
is a starship combat tactical boardgame in development. It
will eventually be released as a full-color softback book. The
latest development version will be posted below, and is FREE for you to
download. Also watch out in future for GROUND
ATTACK!, a supplement which will
detail rules for ground-based vehicles, turrets and targets and which
will integrate fully with SPACE
FIGHT! And check out
the article about SPACE FIGHT!
in the East
Valley Tribune or see us
on Starship
Combat News!
Exclusive to EN World subscribers - be part of the process!
Download the latest development document and have your say in
the design of THE ultimate starship combat game! Updated
2 August 2009: emergency stop, evasive maneuvers, ramming speed,
self-destruct
Updated
31 July2009: art and formatting
Updated
29 July 2009: revised hero rules, saving throws
Updated
27 July 2009: ship counter art, game tools, various minor changes
Updated
23 June 2009: art, adjustments to heroes
Updated
18 June 2009: terminology changes (thrust, speed, agility), start on
hit locations
Updated
16 June 2009: initiative and turn sequence, vessel adjustments
Updated
15 June 2009: numerous
small playtesting changes
Updated
15 June 2009: explosions, hero adjustments
Updated 15 June 2009: backgound/factions, slight movement clarifications
Updated
14 June 2009: bombers
Updated
14 June 2009: intro to velocity, acceleration and deceleration
Updated
13 June 2009: basic movement rules
Updated
12 June 2009: formatting and graphics
Updated 12 June 2009: minor spelling fixes, notes on movement
Original document uploaded 11 Jan 2009
Design Goals - Cinematic, ease of use
and speed
of play
- No looking up charts
during gameplay
- d20-based system
heavily influenced by 4E innovations
- Starship counters are
of different sizes on the hex grid
- Exception-based
starship design allows for any ability without system constraint
- Starships range from
tiny fighters to gargantuan space stations; fighter squadrons launched
from capital ships
- Includes bombers and
ground defences where appropriate, as well as AWACS-style support ships
and ECM warfare
- Able to model Star Trek, Star Wars,
Battlestar Galactica and Babylon 5
- Hex maps can depict
starscapes, landscapes, or the surface of battle stations such as the Death Star
complete with operational laser turrets
- Expandable with
integrated supplements such as GROUND ATTACK!
What
does happen when a squadron
of Imperial Bombers attacks a group of WarMechs?
- HERO CARDS
allow Dark Lords, Bold Captains, Spies, Saboteurs, Legendary Engineers,
Seasoned Admirals, Plucky Pilots, and more to influence the
battle
- Art by Claudio Pozas!
Resources What's
Going On? SPACE
FIGHT! is only in its
beginning
stages, and will change a great deal as it is
developed.
You are invited to post your thoughts on the EN
Publishing forum. | |