Paizo editor Ryan Macklin talks about the crunch to get new Pathfinder goodies to the printer in time for Gen Con Indy. "The last six weeks have been quite a slog for the development and editorial pits here at Paizo. We worked day and night, and most weekends, getting over two dozen products scheduled for Gen Con ready to go." The list is quite enormous:
File Off The Serial Numbers is a Pathfinder book by Sean K. Reynolds, who says "If you're curious about what sort of info is presented in this PDF, take a look at some of my old livejournal #monster posts, as I doled these out over several months a while back. File Off the Serial Numbers presents this information in a different format, but it's the same idea."
A different thread has branched out into a sort of railroading versus non-railroading debate. You can see it here http://www.enworld.org/forum/showthread.php?336198-Can-the-GM-cheat . Several people have said that D&D players actually prefer to be...
Last Post By: pemerton Today, 10:21 AM
A Call for Lovers A medium Living 4th Edition adventure, designed for 5-6 1st level characters. A Call for Lovers is set in a group of trade islands called the Crystal Isles somewhere on the trade route between the Jade kingdoms and Daunton over...
Last Post By: jbear Today, 10:15 AM
Greetings, My friend and I are looking for a group - preferably some flavor of D&D or Pathfinder (edition isn't an issue). We would like something we could play weekly or bi-weekly over the internet, using something like Roll20 or a similar...
Last Post By: PrometheanVigil Today, 10:15 AM
The Forbidden Isle of Ancient Secrets A Living Pathfinder adventure for 4-6 sixth level characters GM: Satin Knights Judge: PerrinMiller Start Date: April 25th, 2012 (DOY=116) Honored Players: 1) Kalinn Ari "Frost" (Mowgli)...
Last Post By: jbear Today, 10:07 AM
http://community.wizards.com/dndnext/blog/2013/05/09/dd_next_qa:_subclass_basics,_subclass_customizing__non-vancian_subclass_options As it says in the title. I have more feed back when I've finished digesting it.
Last Post By: pemerton Today, 10:06 AM




























Game Design 110: Combat