4E - Hazard - Obstacle 1 - Wide Pit with Spikes
From ENWiki
Wide Pit with Spikes Level 1 Obstacle
Hazard XP 100
A deep pit looms in the floor ahead of you
Hazard: A 2-by-3 section of the floor is in fact a 10-foot-deep pit with spikes in the bottom.
Perception
No check is necessary to notice the pit.
Trigger
The character falls or is pushed into the pit.
Attack
Immediate Reaction Melee
Target: The creature that triggered the trap.
Attack: +8 vs. Reflex
Hit: Target falls into pit, takes 2d10 damage, and falls prone.
Miss: Target STILL manages to push off and jump to the opposite side of the pit, avoiding disaster PCs move action (if any) ends immediately.
Countermeasures
An adjacent character can move away from the pit...














