4e Jester
From ENWiki
| Fan Content |
|---|
| D&D 4e |
| This page is fan content for 4th Edition D&D. |
Contents |
Jester
"Wooo bo bo bo bo"
CLASS TRAITS
Role: Jester. Yeah you heard me!
Power Source: Mojo. You harness the power of your soul energy through endless hours of practice, determination, and your own sheer physical deformity.
Key Abilities: Dexterity, Intelligence, Charisma
Armor Proficiencies: Cloth, leather
Weapon Proficiencies: All Light Blade's, Simple Ranged
Bonus to Defense: +2 Reflex
Hit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 7 + Constitution modifier
Trained Skills: Acrobatics (Dex) and from the class skills list below, choose Three trained skills at 1st level.
Class Skills: Athletics (Str), Bluff (Cha), Stealth (Dex), Streetwise (Cha), Thievery (Dex)
Build Options: Buffoon, jokester
Class Features: Vicious Lampoon
Key Words
Language
Powers that require a common language between the target and the one using the power.
Culture
If you don't have a common language with the target you suffer a -4 attack penalty.














