L4W:PC:Brudd Brassback (Halford)
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Contents |
Summary
Fluff
Background
Brudd is a long time citizen of Bacarte born and raised in the infamous port. His mother passed when he was barely more than a calf and he was briefly cared for by his father Faun - who now owns the Drowned Man, not that Brudd gets anything more than the time of day from the skin flint. His size and his races fierce reputation provided him with a great deal of protection, even in Bacarte's dangerous streets, and his father schooled him in some rudimentary fighting skills which have since served him well.
In his early teens Brudd began working as a low level enforcer and dockhand for the Merchants of Bacarte, being naturally tight fisted Brudd often had far more coin than his fellow workers and soon began to loan money with hefty interest rates. It did not take long for Brudd's budding enterprise to draw the attention of the Hobgoblin Margan Kraith Bacartes resident Cleric of Hadeys and premier loan shark. Margan not being one to skimp on examples had the Minotaur brought before him and informed him that loan sharking was a zero sum game and explained what that meant as his thugs broke Brudd's ribs. When an enraged Brudd managed to break free and down two of his attackers and kill one an amused Margan offered him a deal.
Brudd became Margan's apprentice as both a money lender and a priest, brudd who had never been religious before found that Hadeys was a god he could relate to. For three years Brudd served as Margan's second, but now he is tired of the greedy hobgoblin taking the lions share of the profits and too fond of his mentor to attempt to oust him - not to mention too sensible.
Now Brudd seeks to find his fortune, and for preference quite a few other peoples fortunes to.
Appearance and personality
Age: 23
Gender: Male
Height: 7'2"
Weight: 300 lb.
Alignment: unaligned
Personality: A cheerful opportunist Brudd is swift to take offence and to tell people about it, but slow to anger. Like most Minotaurs Brudd is fiercely loyal if one can earn his respect or allegiance. Meticulous, fussy, and pedantic, he likes everything in its place and keeps all of his equipment in pristine condition. Brudd's relationship with his god is one of deep respect and reverence, but he tends to complain at length to Hadeys - he prefers this name to the Dauntonian version - whenever he finds himself in a tight corner. Brudd often attempts to haggle with his god, offering additional hours of prayer for aide, even threatening to donate money to other gods upon occasion; since he still has his powers the Minotaur assumes that Hadeys has a sense of humor about such things - or at least he hopes so! Lately Hadeys has been exceptionally good to Brudd who has begun to write a holy book for his deity, though one of a more practical bent than most holyexts.
Appearence: An imposing Minotaur whose fur is a mottled mixture of grey and black, save for a line of reddish fur which follows his spine to the nape of his neck. All told the creature must be well over seven feet in height, without accounting for his horns. He is dressed in gleaming chainmail and even his horns are polsihed to a sheen. Strapped to his side is a massive bastard sword and a shinning silver holy symbol of Hadeys.
Region
Bacarte - +1 Perception, +4 Streetwise in or about Bacarte.
Hooks
- Hook 1: Brudd does not know it but his father, Faun Brassback, was once the Chieftain of the Brazen Bulls Herd - Faun is now the owner of The Drowned Man in Bacarte. The Brassback's distinctive bronze streak is typical amongst the tribes dominant males, and only such a male can challenge for leadership - though if a leader chooses to issue a challenge any can answer it. However Faun was driven off by a worshipper of the Horned King named Snerll Thunderhorn who goaded Faun into accepting his challenge, despite his lack of the brazen back by killing Faun's mate - Brudd's mother. Faun was beaten into unconciousness and set adrift upon a raft - as per age old tradition dictated. Snerll has dragged the Brazen Bulls back down into savagery, the slaughter all who come to their barren Isle in sacred rites where their prey are delivered blindfolded into the massive ruined labyrinths that dominate the Isle and stalked by the champions of the Horned King. However, many of the Minotaurs are not all happy with their lot, they remember the distant days of Faun's reign when the herd was making strides towards civilization and its benefits. But all bearers of a brass back, those with the right to challenge for leadership, have been hunted down and slaughtered by the ruthless Snerll... Or rather all but one.
Kicker
- Love interest! Brudd has an on again off again romance with a Minotaur Paladin of Hadeys by he name of Dapple Merrowlite, or Daps. Dapple has already named their wedding day, claiming that she saw it in a holy vision. Brudd is fairly sure she is jokeing, she is jokeing right?She couldn't be serious, right? On the other hand Brudd would not put it past his god to stitch him up like that. Despite himself Brudd is not entirely displeased with the idea. According to Dapple they will be married on the next summer solstice.
Show Math
Ability Scores
| Attributes | |||||||||||
| Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
| Str | 9 | 16 | 2 | 0 | 18 | 4 | |||||
| Con | 5 | 14 | 2 | 0 | 16 | 3 | |||||
| Dex | 0 | 8 | 0 | 0 | 8 | -1 | |||||
| Int | 2 | 12 | 0 | 0 | 12 | 1 | |||||
| Wis | 9 | 16 | 0 | 0 | 16 | 3 | |||||
| Cha | 0 | 10 | 0 | 0 | 10 | 0 | |||||
| Totals | 25 | 10 | |||||||||
Attacks
| Basic Attacks | |||||||||||||
| Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
| Basic Melee |
4 | str | 3 | Bastard Sword (large) | 0 | 0 | 7 | AC | |||||
| Basic Ranged |
4 | dex | 2 | Javelin (large) Heavy Thrown | 0 | 6 | AC | ||||||
Defenses
| Defenses | ||||||||||||
| Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
| Armor Class | -1/+1 | dex/int | 6 | Chainmail | 0 | 16 | ||||||
| Fortitude | +4/+4 | str/con | 0 | 14 | ||||||||
| Reflex | -1/+1 | dex/int | 0 | 11 | ||||||||
| Will | +3/+0 | wis/cha | 2 | 0 | 15 | |||||||
Saving Throw Bonuses none
Senses and Reactions
| Senses and Reactions | |||||||||||
| Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
| Initiative | -1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -1 |
| Passive Insight | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 18 |
| Passive Perception | 3 | 0 | 0 | 2 | 1 | Bacarte Regional | 0 | 0 | 0 | 0 | 16 |
Health
| Health | ||||||||||||
| -- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
| Hit Points | 12 | 16 | 5 | 0 | 0 | 0 | 28 | 14 | 7 | |||
Surges per Day 10 (Class 7 + Con 3)
Speed and movement
Speed: 5 (6 race, -1 chainmail)
Racial abilities
- +2 str, +2 con
- Speed 6
- Languages: common
- Skill bonuses: +2 nature, +2 perception
- Ferocity: If you are reduced to 0 hit points, you can make a melee basic attack as a free action before falling unconcious.
- Oversized: You can use a weapon of your size or one size larger than you as if it were your size.
- Goring Charge: You can use goring charge as an encounter power.
Regional benefits
- Skill bonuses: +1 perception
- Regional skill bonus: +4 streetwise about Bacarte
Class features
- Channel Divinity
- Healer's Lore (add wis mod to heals)
- Healing Word (see powers)
- Ritual Casting
Feats
- Weapon Proficiency Bastard Sword
Skills and Languages
Languages Common
| Skills | ||||||||||
| Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
| Acrobatics | -1 | dex | -1 | Chainmail | 0 | -2 | ||||
| Arcana | 1 | int | 0 | 1 | ||||||
| Athletics | 5 | 4 | str | -1 | Chainmail | 0 | 8 | |||
| Bluff | 0 | cha | 0 | 0 | ||||||
| Diplomacy | 5 | 0 | cha | 0 | 5 | |||||
| Dungeoneering | 3 | wis | 0 | 3 | ||||||
| Endurance | 3 | con | -1 | Chainmail | 0 | 2 | ||||
| Heal | 5 | 3 | wis | 0 | 8 | |||||
| History | 1 | int | 0 | 1 | ||||||
| Insight | 5 | 3 | wis | 0 | 8 | |||||
| Intimidate | 0 | cha | 0 | 0 | ||||||
| Nature | 3 | wis | 2 | 0 | 5 | |||||
| Perception | 3 | wis | 2 | 1 | Bacarte Regional | 0 | 6 | |||
| Religion | 5 | 1 | int | 0 | 6 | |||||
| Stealth | -1 | dex | -1 | Chainmail | 0 | -2 | ||||
| Streetwise | 0 | cha | 0 | 0 | ||||||
| Thievery | -1 | dex | -1 | Chainmail | 0 | -2 | ||||
Powers
Powers Known
- Minotaur Racial Power: Goring Charge
- Cleric Class Features:
- From Level 1:
- At Will: Righteous Brand, Sacred Flame
- Encounter: Cause Fear
- Daily: Avenging Flame
Powers to Hit
| Power To-Hit | |||||||||||
| Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Level | Total | vs? |
| Righteous Brand | +4 | Str | +3 | Bastard Sword | 0 | 7 | AC | ||||
| Sacred Flame | +3 | Wis | +0 | Implement | 0 | 3 | Ref | ||||
| Cause Fear | +3 | Wis | +0 | Implement | 0 | 3 | Fort | ||||
| Avenging Flame | +4 | Str | +3 | Bastard Sword | 0 | 7 | AC | ||||
| Turn Undead | +3 | Wis | +0 | Implement | 0 | 3 | Will | ||||
| Goring Charge | +4 | Str | +2 | Racial | 0 | 6 | AC | ||||
Equipment
| Equipment Name | Price | Weight | |
|---|---|---|---|
| Chainmail Armor | 40gp | 40lbs | |
| Bastard Sword (large) | 30gp | 6lbs | |
| Javelin (large) | 5gp | 2lb | |
| Standard Adventurer's Kit | 15gp | 33lbs | |
| Holy Symbol | 10gp | 1lb | |
| Ritual Book | 0gp | 3lbs | - |
Gold remaining 110
Total weight: 85
Carrying capacity: normal load up to 180 lb. Heavy load up to 360 lb.
Tracking
Treasure
+100gp Starting Gold -40gp Chainmail -30gp Bastard Sword (large) -5gp Javelin (large) -10gp Holy symbol -15gp Adventurer's Kit +50gp Beginning of The Captain's Caper +10gp The Captain's Caper post 248 Ritual Scrolls of Comprehend Languages, Endure Elements, Eye of Alarm, Water Walk, and Knock (PARTY TREASURE) The Captain's Caper post 248 +50gp The Captain's Caper post 353 -------- 110g Remaining
XP
Link to xp awards here:
- no xp awards yet
Total XP: 0
Changes
November 6th 2008, redux using templates and added acquired treasure.
Judge Comments
Approval 1
Approval from --Graf 05:12, 15 September 2008 (UTC)
Attributes cost/bonuses ok, batt ok,
senses -> math chart's completely mangled... but the actual numbers on the summary look fine
def -> your math section is mangled again... you have reflex 11 in your summary (and that looks right to me) but you've got an inexplicable 13 in the right hand column of the math
, saves ok, & skills OK, health ok, powers OK* ,
encumbrance/gold spent -> you gave yourself javelin x2 but only paid for one. I deleted the x2.
(*) = We've been asking people to actually fill out their powers with all the numerical variables. The point is to have a one stop shop so the DM can be confident 1) of what the numbers are and 2) that the numbers were checked by the judges. Basically the stat block should be similar to a wizards block and include the necessarily info to use that power without having to refer around the page and do math on the fly.
So I re-wrote most of your powers to reflect that convention. I'll put another note in the Character Creation Guide.
Comment: Are large items really the same price? I couldn't find anything in the PhB but I wasn't killing myself to find out.
Approval 2
Approval from --Dunamin
1. Corrected Initiative from +0 to -1 in Summary and Math section.
2. Math > Senses and Reaction. Nitpickery: Shifted around numbers and filled in cells in the table (+5 bonus for Trained were under Ability modifiers, for instance).
3. Math > Skills. Filled in Bluff entry (was empty before).
4. Math > Skills. Corrected Dungeoneering from +4 to +3 (Ability mod and final result).
NB. If the PC buys rituals in the future, he will have to note in the Math section which were paid for and which one were granted for free via Ritual Casting feature.
I don't know the Rules as Written on Large item price and weight, but it's no biggie to me.
I very much like Brudd's relationship with his god. Haggling with a merchant god for more divine power is just pure awesome!
Status
Status: Approved as 1st level character with 0 xp by Graf and Dunamin














