L4W:PC:Jarel-karn (Velmont)
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Contents |
Summary
| Ligthning Sword (At Will Free ✦ Lightning) | |
| Effect: All damage done by this weapon is lightning damage. A free action allow to turn back all damage to normal. |
| Booming Blade (At Will Standard Melee Weapon ✦ Arcane, Thunder, Weapon) | |
| Target: One creature | |
| Attack: +9 vs. AC | |
| Hit: 1d8+6 lightning* damage, if target is adjacent to you at the start of its next turn and moves away during that turn, it takes 1d6+3 (Con) thunder damage. |
| Lightning Lure (At Will Standard Ranged 3 ✦ Arcane, Implement, Lightning) | |
| Target: One creature | |
| Attack: +6 vs. Fort | |
| Hit: 1d6+6 lightning damage and you pull the target to the nearest unoccupied square adjacent to you. | |
| Special: If you cannot pull the target to an adjacent square, this power fail and you deal no damage. |
| Aegis of Shielding (At Will Minor Close Burst 2 ✦ Arcane) | |
| Target: One creature in burst | |
| Effect: Target is marked until you use this power on another target. It takes -2 to attack if it does an attack that doesn't include you as a target. If the target hit and is within 10 squares of you, you can use an Immediat Interrupt to reduce damage dealt to anyone creature by an amount of 8 (5+Con). |
| Promise Storm (Encounter Minor Personal ✦ Lightning, Thunder) | |
| Effect: Until the end of you next turn, you deal 1d8 extra damage with lightning or thunder attack. |
| Ligthning Clash (Encounter Standard Melee Weapon ✦ Arcane, Lightning, Weapon) | |
| Target: One creature | |
| Attack: +9 vs. AC | |
| Hit: 1d8+6 lightning damage. Make a Secondary attack. | |
| Secondary Target: One creature within 5 squares of the primary target | |
| Secondary Attack: +9 vs. Refl. | |
| Secondary Hit: 1d6+6 ligthning damage. |
| Channeling Shield (Encounter Immediat Interrupt Close Burst 10 ✦ Arcane) | |
| Target: The creature hit by the triggering attack | |
| Trigger: An attack hit you or an ally within 10 squares of you | |
| Effect: You reduce the damage by 8 from the triggering attack. You next successful attack you make before the end of your next turn will do 3 more damage. |
| Dimensional Vortex (Encounter Immediat Interrupt Ranged 10 ✦ Arcane, Implement, Teleportation) | |
| Target: One creature | |
| Trigger: An attack hit an ally with a melee attack | |
| Attack: +6 vs. Will | |
| Hit: You teleport the target 5 squares. The target make his melee attack against the target of your choice and do an extra 3 damages. If there is no target valid, he expend the attack. |
| Dimensional Thunder (Daily Standard Melee Weapon ✦ Arcane, Teleportation, Thunder, Weapon) | |
| Target: One creature | |
| Attack: +9 vs. Fort | |
| Hit: 2d8+6 thunder damage. | |
| Effect: Teleport 3 (Con) squares before the attack. Each enemy adjacent to you after the attack gains ongoing 5 thunder damage. |
| Pinning Longsword (Daily Free ) | |
| Effect: Use that power when you just hit an enemy. That enemy is immobilized as long as you are adjacent to him. |
| Lightning Longsword (Daily Free ✦ Lightning) | |
| Effect: Use that power when you just hit an enemy. The target and every enemy within 2 squares of the target takes 1d6 lightning damage. |
| Genasi Soul Hide Armor (Storm Soul) (Daily Minor ) | |
| Effect: Allow to use the Storm Soul power. If you already have it, you can use an extra time during the encounter. |
Fluff
Background
When the emperor have betrayed the Empire of Jade, on of his personnal guard, Senan-karn, became a Ronin instead of serving his emperor anymore. He left the kingdom and travel to the Valley of Bone with his family. There, he found refuge in a indepedent dwarven kingdom. It took time for Senan-karn to be accepted, but his contribution in the fight against the death of the region allow him to establish himself. For a century now, his family have lived among the dwarves.
Jarel-karn is the youngest descendant of Senan-karn. Raised among the dwarves, he has listen to his father story of the old Kingdom. Only rumors of what have become the Kingdom of Jade have reach the young Genasis ears. As his ancestors, the Jarel-karn has learn the art of sword and magic, but the fight of the death seems for him not as worthy as his ancestors fight against the Oni. On his dream to see his ancestor lands, he left the Valley of Bones and returned to the Jade Kingdom.
His visit to the Jade Kingdom have shown him what had become his ancestor's land. Not only did many Genasis was living in the remain of the past, servng the dragonborn who has taken there place, but he also learned that his ancestor name, Senan-karn was told with shame. His family honor had been lost with his ancestor's action, the history of his family had been twisted.
When he returned to his family,he learned his father was dead. After month of research, the family never has found the remain of his dead father. A month after his return, during an expedition, he found the ghost of his father. Unable to help him, he return home. Thorn between the lost honor of his family and the wandering soul of his father, he left the Valley of Bones, trying to make a name for himself and restore his family name, and maybe find a way to free his father's soul.
Appearance and personality
Age: 26
Gender: Male
Height: 6'1"
Weight: 207 lb.
Alignment: Good
Personality:
Physical Description:
Region
Valley of Bones [Birth - Among Another Race (Dwarf): +2 Endurence]
Hooks
- Clean his family honor.
- Free his father's soul.
Show Math
Ability Scores
| Attributes | |||||||||||
| Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
| Str | 1 | 11 | 2 | 0 | 13 | 1 | |||||
| Con | 9 | 16 | 0 | 0 | 16 | 3 | |||||
| Dex | 3 | 13 | 0 | 0 | 13 | 1 | |||||
| Int | 9 | 16 | 2 | 0 | 18 | 4 | |||||
| Wis | 0 | 8 | 0 | 0 | 8 | -1 | |||||
| Cha | 3 | 13 | 0 | 0 | 13 | 1 | |||||
| Totals | 25 | 9 | |||||||||
Attacks
| Basic Attacks | |||||||||||||
| Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
| Basic Melee |
1 | str | 0 | 4 | Magic Longsword +1 | 1 | 6 | AC | |||||
| Basic Ranged |
1 | dex | 2 | Crossbow | 1 | 4 | AC | ||||||
Defenses
| Defenses | ||||||||||||
| Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
| Armor Class | +1/+4 | dex/int | +4 | Genasi Soul Hide Armor +1 | +3 | Swordmage Warding | +1 | 22 | ||||
| Fortitude | +1/+3 | str/con | +1 | +1 | 15 | |||||||
| Reflex | +1/+4 | dex/int | +1 | 15 | ||||||||
| Will | -1/+1 | wis/cha | +2 | +1 | 14 | |||||||
Saving Throw Bonuses none Resist Lightning 5
Senses and Reactions
| Senses and Reactions | |||||||||||
| Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
| Initiative | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 2 |
| Passive Insight | -1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 15 |
| Passive Perception | -1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 10 |
Health
| Health | ||||||||||||
| -- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
| Hit Points | 15 | 16 | 6 | 0 | 0 | 0 | 37 | 18 | 9 | |||
Surges per Day 11 (Class 8 + Con 3)
Speed and Movement
Speed: 6 (Race 6)
Racial Features
- Elemental Manifestation (Stormsoul)
- +1 Fort
- Resist Ligthning 5
- Promise of Storm
- Elemental Origin
- Size: Medium
- Speed: 6
- Vision: Normal
- Languages: Common, Primordial
Class Features
- +2 Will
- Swordmage Warding
- Swordmage Aegis
- Swordbound
Feats
- Armor Proficiency (Hide) [1st level]
- Raging Storm [2nd level]
Skills and Languages
Languages Common, Primordial
| Skills | ||||||||||
| Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
| Acrobatics | 1 | dex | -1 | Hide Armor | 1 | 1 | ||||
| Arcana | 5 | 4 | int | 1 | 10 | |||||
| Athletics | 5 | 1 | str | -1 | Hide Armor | 1 | 6 | |||
| Bluff | 1 | cha | 1 | 2 | ||||||
| Diplomacy | 1 | cha | 1 | 2 | ||||||
| Dungeoneering | -1 | wis | 1 | 0 | ||||||
| Endurance | 3 | con | 2 | 2 | Background - Among Another Race (Dwarf) | -1 | Hide Armor | 1 | 7 | |
| Heal | -1 | wis | 1 | 0 | ||||||
| History | 4 | int | 1 | 5 | ||||||
| Insight | 5 | -1 | wis | 1 | 5 | |||||
| Intimidate | 5 | 1 | cha | 1 | 7 | |||||
| Nature | -1 | wis | 2 | 1 | 2 | |||||
| Perception | -1 | wis | 1 | 0 | ||||||
| Religion | 4 | int | 1 | 5 | ||||||
| Stealth | 1 | dex | -1 | Hide Armor | 1 | 1 | ||||
| Streetwise | 1 | cha | 1 | 2 | ||||||
| Thievery | 1 | dex | -1 | Hide Armor | 1 | 1 | ||||
Powers
Powers Known
- Swordmage
- At-Will
- Aegis of Shielding [Class Feature]
- Booming Blade
- Ligthning Lure
- Encounter
- Daily
- Utility
- Encounter
- Promise of Storm [Race Feature]
Powers to Hit
| Power To-Hit | |||||||||||
| Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Level | Total | vs? |
| Booming Blade | +4 | Int | +4 | Lightning Longsword +1 | 1 | 9 | AC | ||||
| Ligthning Lure | +4 | Int | +1 | Lightning Longsword +1 | 1 | 6 | Fort | ||||
| Lightning Clash | +4 | Int | +4 | Lightning Longsword +1 | 1 | 9 | AC/Refl | ||||
| Dimensional Thunder | +4 | Int | +4 | Lightning Longsword +1 | 1 | 9 | Fort | ||||
| Dimensional Vortex | +4 | Int | +1 | Lightning Longsword +1 | 1 | 6 | Will | ||||
Equipment
| Equipment Name | Price | Weight |
|---|---|---|
| Genasi Soul Hide Armor +1 (Storm Soul) | 840gp | 25lbs |
| Pinning Longsword +1 | 520gp | 4lbs |
| Lightning Longsword +1 | 1000gp | 4lbs |
| Restful Bedroll | 360gp | -lbs |
| Potion of Healing | 50gp | -lbs |
| Adventurer's Kit | 15gp | -lbs |
| Crossbow | 25gp | 4lbs |
| Bolt (20) | 1gp | -lbs |
| Money | 239gp | |
| Total | 33 lbs |
Wishlist
Marjam's Dream Item Set
Tracking
Treasure
- Pinning Longsword +1 (Starting magical item lvl)
- Restful Bedroll +1 (Starting magical item lvl -1)
- Starting gold: 360gp (Adventurer's Kit, Crossbow, Crossbow Bolt, Hide Armor, Potion of Healing, 239 gp)
- Lightning Longsword +1 (Zombie and Crooks)
- Genasi Soul Hide Armor +1 (Storm Soul) (Zombie and Crooks)
XP
Changes
- Level 3:
- Add encounter power lvl 3: Dimensional Vortex
- Retrained Mythal Recovery for Channeling Shield
Judge Comments
Level 2
Approval 1
Comments by TwoHeadsBarking:
Looks good. Approved.
Approval 2
Approval from Dunamin.
- Summary > Mythal Recovery. Made an immensely dramatic correction, changing this text "Make a saving throw against an effect that save can end" to "Make a saving throw against an effect that a save can end."
Level 3
Approval 1
Nice backstory! Everything looks accurate as far as I can tell. 1 approval from Kalidrev.
Approval 2
Status
Approved for level 2 at 1000 xp by TwoHeadsBarking and Dunamin














