LEB:PC:Valahad (EvolutionKB)
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Summary
| Str 10 (+2) | Dex 11 (+2) | Wis 19 (+6) |
| Con 13 (+3) | Int 8 (+1) | Cha 19 (+6) |
Character Information
Background
"Get away from the walls!" Valahad yelled. The agents of the Inspired had once again come upon them. This time the agents had recruited a tribe of shifters from the frozen steppes. The shifters brought ladders and a tenacity that the kalashtar had yet seen. Valahad stood upon the ramparts shouting order and fighting the shifters that made it up the walls. A shifter jumped over, spear in hand, a crossbow bolt protruded from it's shoulder. It didn't seem to feel it. Valahad moved toward his enemy, his longsword a blade of holy light. The shifter thrust his spear, but it deflected off the heavy plate armor of the paladin. Valahad struck the warrior his his holy blade, leaving the shifter bleeding and prone. Valahad pierced its heart with his blade, speaking a prayer to let its soul see the light of il-Yannah. Much shifter blood was spilled upon the ramparts that day, and the rest of the temple took notice of Valahad's perserverance.
A trio of monks stood before him. A priest of il-Yannah stood beside them. The priest spoke. "Valahad, you have shown insight in the past, having rooted out member of the Inspired across Adar. You have withstood battles with the agents of the Inspired. We would bless you with the light of il-Yannah, and give you a new mission."
Valahad nodded and kneeled before the monks. "I pledge myself, mind and body to whatever mission you give me."
One of the monks smiled and nodded. "Very well, but you must take a vow of silence to show your commitement."
Valahad spoke telepathically in the mind of the monk. "That I will do."
The monk returned the telepathic speech. "Good. The war across the seas has ended, though the peace is fragile. You will go there and oppose the Inspired and their agents, along with the darkness that may further their goals."
Valahad journey to Khorvaire, ending up in Sharn, here he found a home. He has spent his time in the Tower's Shard, this was a place ripe with adventure, a place where he could find those that fought against the darkness.
Appearance
Valahad is seen more often than not in his pristine steel plate armor. The kalashtar is of almost a fey-like beauty. His blonde hair hangs loose, but is often sweaty and matted from the helm of his armor. His eyes are a sky blue, clear and unwavering in the face of evil. A sapphire on a silver chain hangs around his neck, holding a sky-blue cloak around his shoulders. A longsword in a leather scabbard hangs on his hip. The pommel of the blade is afixed with a tiger's eye gem. A pair of javelins are over his shoulder.
Age: 28 Gender: Male Height: 6'0" Weight: 190 lbs.
Personality
Alignment: Lawful Good
Valahad is kind and faithful. Due to his vow of silence, it is rare that the kalashtar speaks aloud. Valahad is vigilant in his duty to find those of an evil bent. Evil that shows remorse is given a second chance. Others are shown only death.
Hooks
- Valahad seeks to disrupt the plans of The Inspired and The Dreaming Dark(as well as killing them).
- Valahad believes that all forms of evil are harmful to the light of il-Yannah, thus if he can turn them to the light he will, otherwise they will be destroyed.
Kicker
Valahad's mission of keeping tabs on the Inspired and the Dreaming Dark brought him to Khorvaire, and he will battle them until he falls.
Other Sections
You may add other background sections if you wish. Others have added descriptions of previous adventures gone on and such.
Equipment
| Equipment Name | Price | Weight |
|---|---|---|
| Dwarven Plate +1 | 520gp | 50lbs |
| Acidic Longsword +1 | 840gp | 4lbs |
| Cloak of the Walking Wounded +1 | 840gp | 0lbs |
| Iron Armbands of Power Level 6 | 1800gp, awarded during Trouble in Moonwatch, Post | 0lbs |
| Heavy Shield | 10gp | 15lbs |
| Backpack | 2gp | 2lbs |
| 2 Javelins | 10gp | 4lbs |
| Bedroll | 1sp | 5lbs |
| Flint and Steel | 1gp | 0lbs |
| Belt Pouch | 1gp | 0.5lbs |
| Trail Rations(10 days) | 5gps | 10lbs |
| Waterskin | 1gp | 4lbs |
| Lyrandar Letter |
Coins: 17gp
Encumbrance: 94.5lbs Normal Load: 100lbs Heavy Load: 200lbs Maximum Drag Load: 500lbs
Math
Attributes
See the Attributes template for assistance.
| Attributes | |||||||||||
| Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
| Str | 0 | 10 | 0 | 0 | 10 | 0 | |||||
| Con | 3 | 13 | 0 | 0 | 13 | 1 | |||||
| Dex | 1 | 11 | 0 | 0 | 11 | 0 | |||||
| Int | 0 | 8 | 0 | 0 | 8 | -1 | |||||
| Wis | 9 | 16 | 2 | 1 | 19 | 4 | |||||
| Cha | 9 | 16 | 2 | 1 | 19 | 4 | |||||
| Totals | 22 | 8 | |||||||||
Attacks
See the Attack template for assistance.
| Basic Attacks | |||||||||||||
| Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
| Basic Melee |
4 | cha | Power of the Sun(domain) | +4 | Acidic Longsword +1 | 2 | 10 | AC | |||||
| Basic Ranged |
0 | dex | 2 | Javelin | 2 | 4 | AC | ||||||
Defenses
See the Defenses template for assistance.
| Defenses | ||||||||||||
| Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
| Armor Class | +0/-1 | dex/int | 0 | 9 | Dwarven Plate +1 | 2 | Heavy Shield | 2 | 23 | |||
| Fortitude | 0/+1 | str/con | 1 | 1 | Cloak of Walking Wounded +1 | 2 | 15 | |||||
| Reflex | +0/-1 | dex/int | 1 | 1 | Cloak of Walking Wounded +1 | 2 | Heavy Shield | 2 | 16 | |||
| Will | +4/+4 | wis/cha | 1 | 1 | Cloak of Walking Wounded +1 | 2 | 18 | |||||
Senses and Reactions
See the Senses template for assistance.
| Senses and Reactions | |||||||||||
| Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
| Initiative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 2 |
| Passive Insight | 4 | 0 | 2 | 2 | 0 | 0 | 0 | 2 | 7 | 27 | |
| Passive Perception | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 16 |
Senses: None (Special senses such as low-light, etc. go here)
Health
See the Health template for assistance.
| Health | ||||||||||||
| -- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
| Hit Points | 15 | 13 | 6 | 0 | 5 | Toughness | 0 | 51 | 25 | 12 | ||
Surges per day: 11)
Speed and Movement
Speed: 6 or 5 in armor
Racial Features
Make sure to link to the appropriate sources where possible.
Kalashtar (EPG)
- +2 Wis, +2 Chr
- +2 Insight, +2 to skill of choice(diplomacy)
- Languages: Common, telepathy 5
- Bastion of Mental Clarity power
- Dual Soul
- Size: Medium
- Speed: 6
Class Features
Make sure to link to the appropriate sources where possible.
Paladin (PHB)
- Channel Divinity: Use Divine Mettle or Divine Strength once per encounter
- Ardent Vow The next time you attack the target before the end of your next turn, you gain a bonus to the damage roll equal to 9. In addition, whenever you attack the target before the end of the encounter, it is subject to your divine sanction until the end of your next turn.
- Divine Challenge Mark an enemy that you have attacked or are adjacient to and if enemy makes an attack that doesn't include you as a target the enemy takes 7 radiant damage.
Feats
List level taken and link to the source.
- 1st: Toughness
- 2nd: Disciple of Divine Wrath
- 4th: Power of the Sun
Background
Vigilant (EPG): +2 Insight
Skills and Languages
Languages: Common, Telepathy 5
See the Skills template for assistance.
| Skills | ||||||||||
| Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
| Acrobatics | 0 | dex | -4 | Armor/shield | 2 | -2 | ||||
| Arcana | -1 | int | 2 | 1 | ||||||
| Athletics | 0 | str | -4 | Armor/shield | 2 | -2 | ||||
| Bluff | 4 | cha | 2 | 6 | ||||||
| Diplomacy | 5 | 4 | cha | 2 | 2 | 13 | ||||
| Dungeoneering | 4 | wis | 2 | 6 | ||||||
| Endurance | 1 | con | -3 | Armor/shield | 2 | 0 | ||||
| Heal | 5 | 4 | wis | 2 | 11 | |||||
| History | -1 | int | 2 | 1 | ||||||
| Insight | 5 | 4 | wis | 2 | 4 | Background, Power of the Sun | 2 | 17 | ||
| Intimidate | 4 | cha | 2 | 6 | ||||||
| Nature | 4 | wis | 2 | 6 | ||||||
| Perception | 4 | wis | 2 | 6 | ||||||
| Religion | 5 | -1 | int | 2 | 6 | |||||
| Stealth | 0 | dex | -4 | Armor/shield | 2 | -2 | ||||
| Streetwise | 4 | cha | 2 | 6 | ||||||
| Thievery | 0 | dex | -4 | Armor/shield | 2 | -2 | ||||
Powers
See the Power to Hit Summary and the Power to Hit templates for assistance.
| Power To-Hit | |||||||||||
| Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Level | Total | vs? |
| Virtuous Strike | +4 | Chr | 4 | Acidic Longsword +1 | 2 | 10 | AC | ||||
| Enfeebling Strike | +4 | Chr | 4 | Acidic Longsword+1 | 2 | 10 | AC | ||||
| Valorous Smite | +4 | Chr | 4 | Acidic Longsword +1 | 2 | 10 | AC | ||||
| Majestic Halo | +4 | Chr | 0 | 4 | Acidic Longsword +1 | 2 | 10 | AC | |||
| Righteous Smite | +4 | Chr | 4 | Acidic Longsword +1 | 2 | 10 | AC | ||||
Tracking
Money
Starting Gold, 4th level: 412gp = 100+1/5(360+520+680) + 412 gp Starting Gold - 15 gp Adventurer's kit -360 gp Holy Symbol +1 -10 gp Two javelins -10 gp Heavy Shield -------- 17 gp remaining
Treasure
- Level 1: Gained n+3 parcel: Acidic Longsword +1
- Level 2: Gained n gold(520 gp): Spent gold on Dwarven Plate +1
- Level 3: Gained n+1 parcel: Cloak of Walking Wounded +1
- Level 4: Gained Lyrandar Letter(100gp Letter of Credit and +1 on social skill checks(not intimidate) or a 10% discount on transportation. Post here
- Level 4: Gained n+2 parcel: Iron Armbands of Power, Lv 6 Post
Wishlist
- Magic Holy Symbol +2(Level 6)
- Amulet of Protection+2(Level 6)
- Brooch of shielding+2(Level 8)
- Bright Jewel of il-Yannah+2(Level 8)
- Diadem of Acuity(Level 8)
XP
Total XP: 3750
Changes
- 2009/07/23: Created
- 2009/10/8: Added Iron Armbands of Power
Judge Comments
Level 4
Approval 1
Approved for level 4 with 3,750 XP by renau1g:
Approval 2
Approval from TwoHeadsBarking:
- Hmm, I'm conflicted. On the one hand, I think you should replace all instances of "your [attribute] modifier" with the actual number. On the other hand, doing so with Divine Strength would be pretty silly. "Once per encounter, add +0 to your next damage roll." Wow, great! Still, you should probably replace it.
- Dwarven Armor gives a +enhancement bonus to Endurance checks, making your Endurance +0.
- I edited your stat block to actually show your weapons' properties. I hope you don't mind. You should also add info for your armor and cloak.
- Your equipment section doesn't agree with your stat block or treasure sections. The former is probably in the wrong.
Anyway, this is all small stuff, so approved for level 4 with 3,750 xp.
Status
Status: Approved as 4th level character with 3750 xp by renau1g and TwoHeadsBarking














