Template:4ePowerBlockEncounter

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Due to the sensitive nature of this template and the fact that it is used on a
large number of pages,it should not be edited without discussion.
For more information, please see this article's talk page.

Usage

Copy the part below, paste it into your wiki page.

  • Edit the values after the =-symbols on your page.
  • Where there is the the word "Optional" in brackets (Optional) you can omit the line if it is not required
  • Follow the guidelines in D&D 4E Players Handbook (PH) pages 54-56

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{{4ePowerBlockEncounter
|Name=Power Name. For Example: Tail Slap
|Class-Kind=The Class and Kind of Power. For example: Wizard Attack |Level=(Optional) Level of the Power For Example: 19
|FlavorText=A brief explanation of what the power does. For Example: You spin about and slam your tail squarely into your foe's chest, knocking him off-balance.
|FrequencyKeyword=Frequency of Power which will be ether At-Will, Daily or Encounter For Example:Encounter
|OtherKeywords=Has many options see PH page 55 For Example: Martial
|ActionType=(Optional) Action you need to take when you use the power For Example: Martial
|AttackType=Type of Attack will be melee, range, close or area. For Example: Melee
|AttackRange=Range of attack which depends on Attack Type. For Example: Touch
|Prerequisite-Requirement=(Optional) Needed to use the power. Must be the words Prerequisite or Requirement For Example: Prerequisite
|PRStatement=(Optional) Statement qualifying the Prerequisite: or Requirement: For Example: You must be trained in Religion.
|Target=(Optiional) If has target will be "Target:" For Example: Target:
|TStatement=(Optional) Specifies what is target of the attack For Example: One Creature
|Attack=(Optional) If it needs a Roll to decide if it hits this will will be "Attack:" For Example: Attack:
|AStatement=(Optional) What kind of attack you make, what bonus you get and which of the targets defenses you check against. For Example: Strength +2 vs Reflex.
|Hit=(Optional) Needed if has an Attack roll this will will be "Hit:" For Example: Hit:
|HStatement=(Optional) The results of a hit. For Example: 1[W] + Strength Modifier damage, and you can shift 1 square or Strength Modifier damage, and you can shift 1 square. Make secondary attack.
|HitChanges=(Optional) Give changes to the power if conditions of the character like the level changes. See Dragon Born's Dragon Breathe power on page 35 of Players Handbook. For Example: Increase to +4 bonus and 2d6 + Constitution modifier damage at 11th level, and to +6 bonus and 3d6 + Constitution modifier damage at 21st level.
|Miss=(Optional) Needed if a miss results in damage this will will be "Miss:" For Example: Miss:
|MStatement=(Optional) The results of a Miss. For Example: Half damage
|SecondaryTarget=(Optional) Needed if there is a secondary attack will be "Target:" For Example: Target:
|SATStatement=(Optional) Specifies what is target of the secondary attack For Example: One creature other than the primary target
|SecondaryAttack=(Optional) If it needs a Roll to decide if it hits the secondary target this will will be "Attack:" For Example: Secondary Attack:
|SAStatement=What kind of attack you make, what bonus you get and which of the targets defenses you check against. For Example: Strength +2 vs AC
|SHit=(Optional) Needed if secondary attack has an Attack roll this will be "Hit:" For Example: Hit:
|SAHStatement=(Optional) The results of a secondary attack hit. For Example: 1[W] + Strength Modifier damage.
|Effect=(Optional) Needed if attack has an Effect, will be "Effect:" For Example: Effect:
|EStatement=(Optional) Describe what the effect does. For Example: You gain temporary hit points equal to 2d6 = your constitution modifier.
|Sustain=(Optional) Needed if power can be kept active by a action or sustain it. Therefore, the word "Sustain" needs an action type accompanying it. It will be ether of these three, "Sustain Minor", "Sustain Move" or "Sustain Standard". For more information see the 4E Players handbook page 59. For example: Sustain Minor:
|SStatement=(Optional) Describe what happens when you take the action to sustain the power. For Example: You sustain the power until the end of the encounter.
}}

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Template Itself


{{{Name}}} {{{Class-Kind}}}
{{{FlavorText}}}
{{{FrequencyKeyword}}}✦
{{{ActionType}}} {{{AttackType}}}