Modiphius To Produce Homeworld RPG
In their ongoing quest to publish every game in the world, Modiphius has just announced that it is creating the official Homeworld: Revelations tabletop RPG. Here's the full announcement: Modiphius Entertainment are excited to announce that under licence from Gearbox Software LLC, they are creating a tabletop roleplaying game,HOMEWORLD: Revelations, based on the popular Homeworld video game franchise. September 2019 marked the 20thanniversary of the 1999 award winning real-time strategy video game,Homeworld, originally developed by Relic Entertainment and published by Sierra Studios, now managed and owned by Gearbox Software LLC and developed by Blackbird Interactive. Now with Homeworld 3 announced by Gearbox, Modiphius are excited to announce a new tabletop odyssey! The original videogame followed the Kushan, an exiled people, who see their planet Kharak destroyed by the Taiidan Empire in response to them developing banned hyperspace technology. The survivors travel with their fleet, led by the Mothership, and fight a war against the Taiidan on an Exodus to reach their true home world, Hiigara. Their journey is one of hardship and discovery as they make allies, scramble for resources and destroy their enemies along the way. Homeworld: Revelations will give fans of the original Homeworld game the exciting opportunity to view the universe through a new perspective, taking on the role of the crew aboard one of the Kushan fleet’s ships. Whether it’s joining the Mothership on its odyssey, or helping re-establish the Hiigaran homeworld, there will be endless adventures. Homeworld: Revelations expands on what we know of the Kushan people and the games major factions, like the Kadesh and the Taiidan. Fans of the universe will learn that there are more incredible secrets hidden within the Guidestone which can be discovered through the roleplaying game. You can expect more detail on the people of the whirlpool galaxy so players can create their own stories of...
Jim Ward: SSI, Dungeons & Dragons and the Computer Industry
The time is about 1987. I had played Ultima and thought a computer game license could be great for TSR; besides I wanted to play a D&D computer game. I was surfing the net on a Commodore 64 and that was interesting and that effort gave me a little insight into the computer game industry. I went to upper management and pitched them the idea of searching for a computer game license. They didn't think much of the concept. None of them knew anything about computer games or had interest in such things, but they said I could write and contact companies and see what type of response TSR and AD&D would generate. I sent out letters to lots of companies and every one of them answered back. All of them had heard of D&D and knew it was all the rage among the exact same market as hand held and computer games. They were companies like Electronic Arts, Origin Systems, the Ultima creator, SSI, and Sierra Entertainment. I was able to slim down the choices to Electronic Arts and SSI and TSR invited them to come to the offices and present what they thought their company could do for TSR. At the time Electronic Arts had huge distribution with their sports games. The SSI people really impressed me with their depth of TSR products. I scheduled them for alternate Mondays. I picked up Joe Yabera(sp) at the airport in Milwaukee and drove him to TSR. He was one of Electronic Arts product managers. No, he didn't play D&D. No, he wasn't a fan of fantasy. However, his company was willing to offer TSR an unusually large advance check on the one game a year they would be doing and they wanted a five year license. He talked a good game and all of the upper managers were very impressed when he was done. After Mr. Yabera left, I found myself feeling very sorry for the SSI people. While I wasn't impressed with Mr. Yabera's knowledge of the game, we were all impressed by the check offer. We spent the week talking about EA and the possibilities of a game they could develop. Next Monday came...
 
Carnival Row and the Changing Face of Licensing
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With so many amazing ‘geek friendly’ shows on television at the moment, it’s not rare that I start watching another and think ‘this would make an amazing RPG’. This was doubly the case for me with ‘Carnival Row’ (now showing on Amazon) since I used to work on Victoriana for Cubicle 7. So I was pleased, but also surprised, to see the sudden appearance of ‘The Carnival Row RPG’ as a free PDF...
News Digest for the Week of October 18
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Hello everyone, Darryl here with this week’s gaming news! More previews for new Pathfinder 2nd Edition books, Modiphius lands a new license, yet another Unearthed Arcana for D&D, new Dungeons & Dragons products, and more!
Modiphius To Produce Homeworld RPG
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In their ongoing quest to publish every game in the world, Modiphius has just announced that it is creating the official Homeworld: Revelations tabletop RPG.
New Unearthed Arcana: Rune Knight, Swarmkeeper, The Revived
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Another new Unearthed Arcana! "In today’s Unearthed Arcana, three classes each receive a playtest option. The fighter gets a Martial Archetype option: the Rune Knight. The ranger gains a Ranger Archetype option: the Swarmkeeper. And the rogue acquires a Roguish Archetype option: the Revived."
Look At This Gorgeous Map For The One Ring 2E!
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Cubicle 7 has shared a look at Jared Blando's beautiful map of Middle Earth, included in the upcoming The One Ring – The Lord of the Rings Roleplaying Game.
Dare You Face the Demonplague? A Review
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Have you been missing a level 1-20 epic adventure in your 5E gaming? Well James Introcaso and Johnn Four deliver an experience that is well beyond the typical in The Demonplague. SPOILER SPACE: There may be the tiniest of spoilers ahead (or perhaps not) as it can be hard to talk about an adventure without them. The Long & The Short: Demonplague is a dense and well written campaign, with...
PF2 Here's PF2's Lost Omens Character Guide's Table of Contents
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Paizo posted this last Friday, but it slipped under my radar! Here's the full table of contents of the Lost Omens Character Guide, currently available!
The 2019 Great Blog Roll Call!
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Dragons Never Forget is a blog run by Charles Akins, formerly of Dyvers, who used to do an annual RPG blog role call. He's back with a new one on his new website! If you are looking for tabletop RPG blogs to follow, this list is pretty darn definitive.
Jonathan Tweet: Streamlining Third Edition
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The D&D 3rd Ed project was part big-picture vision and part a collection of individual decisions about rules, terms, and characters. In terms of rules, a lot of what we did amounted to streamlining.
Crowdfunding News – RECLAIMER, Visigoths vs Mall Goths, and more
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This week, I review 18 RPG-related crowdfunding campaigns that run from October 25th through Halloween (the 31st). While the majority are via Kickstarter, one is on GameOnTabletop. With Kickstarter’s union status pending [here, here, and here], there’s interest in alternative platforms such as GameOnTabletop, IndieGoGo, and Gamefound.
Podcast #70 Silly Rules Exploits for D&D and More
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This week, Morrus is joined by Shane Stacks while Peter is on holiday to talk about all the wacky, silly, and over-the-top rules exploits in Dungeons & Dragons, Pathfinder, Shadowrun, and other roleplaying games. In the news, Fantasy Ground Usage Report released, Vast Kaviya crowdfunding effort is live, Paizo releases Monster and NPC creation rules ahead of Gamemastery Guide, Chaosium giving...
Spell Effects Minis Coming From Wizkids
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There are two upcoming spell effect miniatures sets coming in February 2020 from Wizkids. The first, for $49.99, is called Mighty Conjurations and includes flaming spheres, arcane eyes, dancing lights, forcecages, and more. The second. for $59.99, is called Halaster’s Tumultuous Templates which are area templated for fireballs, webs, burning hands, and so on.
Here's The Stuff Gale Force 9 Is Releasing For Eberron
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The new Eberron setting book comes out next month, and Gale Force Nine has a bunch of stuff lined up to accompany it - maps, DM screens, and more.
PF2 The Pathfinder Society in 2E
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Paizo has previewed the Pathfinder Society - a "globe-trotting organization whose agents are dedicated to exploring the world" - from its upcoming Lost Omens (née Golarion) World Guide. It's a group which is familiar to fans of 1E.
Dragon Reflections #26
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TSR Periodicals published The Dragon Issue 26 in June 1979. It is 52 pages long, with a cover price of $2.00. In this issue, we have Giants in the Earth, D&D vs. AD&D, and the Bazaar of the Bizarre!
5E EN5ider #296 - Technomancy Gremlins
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Today's EN5ider article offers 13 unique items that aren't quite enchanted trinkets or proper magic items—they're in between the two and have their own dramatic flair. Whether you're in need of a reliable barber on the go, a way to perfectly memorialize a moment, or just to find your way there are now some very flavorful options in store thanks to these Technomancy Gremlins!
5E Epic Monsters: Mothman
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Epic Monsters is off to the valleys of West Virginia today, chasing after a furry flying cryptid known in the region as the Mothman!
The EN Publishing Store Is Open For Business!
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Our brand new store has now been synced with our warehouse, which means that you can now buy EN Publishing products in print directly from us. This includes The Masterclass Codex (for 5E), as well as the Judge Dredd & The Worlds of 2000 AD range. You can even pre-order the softcover of Judge Dredd: The Cursed Earth, which is slated for a December release! Buy any print product, you get the...
Yes, You Can Turn Your Campaign Into a Novel
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Anyone who has ever attended a panel on writing novels has likely heard a frequently asked question: Can I turn my role-playing game into a novel? In the past, Dragonlance was frequently cited as an example of how this was possible, but now we have so many examples that fans frequently don't realize their favorite novel's origin began with a tabletop RPG.
5E One Page Adventure: Desert on the Road
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It's time for another ONE PAGE ADVENTURE - my 12th! This month's ONE PAGE ADVENTURE features elementals... fire elementals! Mephits, magmins, salamanders and more pour through a portal at the center of a new, scorched desert. Can the PCs help close the portal before it's too late? Based on an adventure by Cole Grandel.

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