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Author Topic:   Iconics Adventure 1: NeMoren's Vault!
Jozan of Pelor
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posted 08-10-2001 04:32 PM     Click Here to See the Profile for Jozan of Pelor     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Regdar:
...too much Jozan saying he's "Laying on Hands,"...

Jozan brushes bear fur off of his Pelor-emblazoned surcoat and sighs deeply. "Redgar, your jealousy is showing again! You really should try to raise your mind out of the gutter. If you did, maybe a woman of Alhandra's quality would be willing to talk to you."

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Piratecat
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posted 08-10-2001 04:35 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Damn, that door took forever to open.. seconds feel like hours as it slides downwards. As it does there is a noticeable sucking feeling as air rushes past you and into the vault. Clearly, the vault has been sealed.

There is nothing on the far side of the door; no lurking monstrosities, no undead horrors, no clockwork abominations. Of course there isn't, you think as nervous laughs (and some bear flatulence) escape the group. It's been closed for decades.

So then, why does a faint giggle of high-pitched laughter reach your ears from somewhere inside?

The walls and floor are solid stone, clearly superior dwarven work. Almost at your feet lie two used sunrods and a bent crowbar, and.. something else. Kerwyn picks it up and shows it wordlessly to Lidda. It's an old, old, ripped-off fingernail.

Checking for traps, moving cautiously, you move down the long corridor. From more than a hundred feet ahead of you, a glimmer of light can be seen. 40' down the corridor becomes a four-way intersection. You can continue forwards up some stairs, possibly to see the source of that light; you can turn right where a door hangs slightly open and the smell of vinegar hangs in the still air; or you can turn left towards an unsullied, smooth stone door.

Which is it? First person to post decides.

[This message has been edited by Piratecat (edited 08-10-2001).]

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Kazak
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posted 08-10-2001 04:47 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
"Right, first off, someone spike the main door open. The fingernail does not bode well.

"That done, I vote for the right. The vinigar smell is interesting. Do we hae anything we could push the door open with from a distance?"

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Kazak

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Piratecat
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posted 08-10-2001 05:00 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Sure, Regdar's greatsword, for one. Several heroes move back along the corridor to try and spike open the main door. It won't be easy; since it slid into the floor, it must be cleverly designed and counter-weighted.

To the right, Lidda and Kerwyn do a cursory check for traps, and don't find any. The smell that reaches their nostrils is disturbing.. vinegar mixed with the noxious tang of long-spoiled food left in the hot sun. Back in battle formation, Regdar shoves the door open with his sword. It swings ponderously on well-made hinges, and from the doorway you can see what might have once been a bunkhouse. Ten beds in the 40' x 40' room are in various states of disrepair, with several shattered beyond recognition. Two small chests have been smashed on the floor, stained fabric spilling out, and the remains of three great casks lie toppled. Shelves that once stood against the far wall have been toppled, and the contents are scattered across the floor. Lastly, dozens of dried.. something? You can't tell from here.. are tossed up against the north wall.

Actions?

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Kazak
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posted 08-10-2001 05:12 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
Kazak uses his Hand of the Mage to try and mage hand one of the objects from the far wall over towards us.

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Kazak

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Piratecat
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posted 08-10-2001 05:45 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Works like a charm. The mage hand comes floating back, carrying half of a shattered crystal decanter. The work was once elvish, and beautiful; now, it's a hunk of broken glass with a reddish-black stain inside of it.

Then what, heroes?

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Kazak
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posted 08-10-2001 05:49 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
How about Regdar and Lidda go into the room and poke around, with two good archers ready by the door to help them out should they run into problems?

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Kazak

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Alhandra
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posted 08-10-2001 05:56 PM     Click Here to See the Profile for Alhandra     Edit/Delete Message   Reply w/Quote
Well, I think I would be remiss to not look around to see if any infestations of evil are lying in wait in this general area...
Pcat, give me a sweep of the corridors and in the room and up the stairs.
*beep!.....beep!...beep!*

And Regdar, I was ATTEMPTING to get across to Vadania, in her own language, that we all prepare for ensuing danger in different ways...

but then again, attempting to communicate was never your strong suit, so.... *Alhandra turns her nose up at his base nature*

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Born to beat bad.

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Piratecat
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posted 08-10-2001 06:08 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Alhandra..

There's strong evil, all right. Only it's coming from directly over the door. None from the stairs, or the other doorway. But about three feet over Regdar's head (and 5' above Lidda's), you get pulsing waves of vileness.

[This message has been edited by Piratecat (edited 08-10-2001).]

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Vadania
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posted 08-10-2001 06:11 PM     Click Here to See the Profile for Vadania   Click Here to Email Vadania     Edit/Delete Message   Reply w/Quote
Perea, leave Jozan alone. He's not worth it.

I don't like the look of this place guys.

What's the plan?

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Kazak
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posted 08-10-2001 06:14 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Piratecat:
There's strong evil, all right. Only it's coming from directly [b]over the door. None from the stairs, or the other doorway. But about three feet over Regdar's head (and 5' above Lidda's), you get pulsing waves of vileness.[/B]

Eh, good idea Alhandra. Can I see anything up there? Oh, and I ready my crossbow, in case anything should drop down.

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Kazak

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Piratecat
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posted 08-10-2001 06:48 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
From where you're standing outside the door, you can't see anything unusual.

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Hennet-
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posted 08-10-2001 07:03 PM     Click Here to See the Profile for Hennet-   Click Here to Email Hennet-     Edit/Delete Message   Reply w/Quote
(Assuming Alhandra points out what she detects)

"Shed some light up there! Kazak, can you tk a sunrod or something to illuminate it from the other side or slap it on it's nose or something?"

As soon as he can see it (holding his action if necessary), Hennet fires off his crossbow (+5, 1d8) at the whatsit, unless it looks otherwordly or extra-scary or if it drops and is in melee, in which case he just Magic Missles.

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[This message has been edited by Hennet- (edited 08-10-2001).]

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Piratecat
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posted 08-10-2001 07:07 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Nope, nothing. Whatever she's detecting must be on the other side of the door, and you won't be able to see it until you enter the room. Do you want to do so?

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Kazak
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posted 08-10-2001 07:13 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
Hey, Reg, why don't you go in there and show it your greatness. That should scare it to death.

OK, seriously now, I think we need a tough guy (or two) in there to lure it out.

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Kazak

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Hennet-
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posted 08-10-2001 07:14 PM     Click Here to See the Profile for Hennet-   Click Here to Email Hennet-     Edit/Delete Message   Reply w/Quote
"OK, if anyone wants to butch it up and walk through or tumble through that door--I've got you covered."

When faced with a difficult challenge such as this, Hennet's keenly creative mind settles on a boldly original plan. Hold action 'til he sees something to Magic Missle

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Piratecat
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posted 08-10-2001 07:22 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Channelling for Regdar...

"Bah! Regdar is bored. Evil will drip from Regdar's greatsword like ale off a drunken whore. Anyone else coming? Tordek, you? Or shiny sun-rubber?"

Meta: I'll post the result before I go to bed tonight.

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Vadania
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posted 08-10-2001 08:02 PM     Click Here to See the Profile for Vadania   Click Here to Email Vadania     Edit/Delete Message   Reply w/Quote
*Vadania moves up to the front*

Regdar, Me and Perea will help out if you run into any trouble.

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Kazak
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posted 08-10-2001 08:25 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
He sights down his crossbow.

"I'm ready Regdar lad, should trouble come yer way."

[OOC]PC, do you know if Biocurrent needs a LOS to work? Or anyone else with the PsiHB handy.[/OOC]

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Kazak

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Piratecat
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posted 08-10-2001 08:35 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
And yes on biocurrent's line of sight.

45 minutes until Regdar makes his move...

And I deleted the extraneous ooc posts just now. Thanks, Kazak!!

[This message has been edited by Piratecat (edited 08-10-2001).]

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Jozan of Pelor
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posted 08-10-2001 09:01 PM     Click Here to See the Profile for Jozan of Pelor     Edit/Delete Message   Reply w/Quote
About 35 feet back from the door, with much of his view forward blocked by a huge black bear, Jozan leans against the wall and sighs.

Gheeze. My WotC contract is going to expire before I see any action back here. What were they thinking when they hired all these flaming Iconics, anyway?

Jozan scratches his nose, then admires the way the glow from his sunrod brings out the shine of his holy symbol. Glancing ahead, he can see Kazak goofing around in the doorway of some room.

Like that guy, for instance. What the heck is a Psion, anyway? And wasn’t Tordek enough in the Dwarf department? Yeah...those were the days, when it was just me, Mialee, Tordek and Lidda doing all that demo work for the PHB. None of this fourteen people stuffing the corridor business. No wonder Lidda is being so pissy lately. Not that she isn’t pissy all the time. Hey--did they say something up there about evil?

Suddenly Valdania and her pet start forward. Jozan follows in the bear’s wake, watching where he steps.

“Ahem. Am I to understand that we’re about to push Redgar into battle with an unknown evil entity? Sounds good to me. If I can just squeeze in here--yes, thank you for that pat, Lidda, I’ll be checking my pockets later--I can perhaps circle him with the strength of Pelor’s Radiant Divinity first? Don’t give me that sour look Redgar, just stand still.”

Jozan raises the holy symbol hanging from his neck and murmurs a prayer to Pelor, asking that the God of the Sun grant Redgar Protection from Evil. Then he touches the holy symbol to Redgar’s forehead.

“There, now that wasn’t so bad, was it? Now get in there and make Pelor proud.” Jozan himself braces the sunrod in his belt, readies his mace, and prepares to follow Redgar into the room.

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"In an adventuring party, the Cleric is everybody's friend."

[This message has been edited by Jozan of Pelor (edited 08-10-2001).]

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Kazak
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posted 08-10-2001 09:17 PM     Click Here to See the Profile for Kazak   Click Here to Email Kazak     Edit/Delete Message   Reply w/Quote
Kazak dodges to one side to let Vadania and Pedea past, who are followed by Jozan. He backs up the corridor a bit for a better view into the room, and readies his crossbow.


[OOC] LOL Jozan!

I'm away for the next ten hours or so minimum (sleep, breakfast, etc.), so I'll shoot whatever drops on Regdar with my crossbow (+4 to hit, 1d8+1 dmg), and either shoot it again as soon as I've reloaded (if there's only one thing), or Biocurrent them if there's more than one. [/OOC]

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Kazak

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Piratecat
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posted 08-10-2001 10:49 PM     Click Here to See the Profile for Piratecat   Click Here to Email Piratecat     Edit/Delete Message   Reply w/Quote
Meta: At your leisure, please repost your iconic character sheet in the Rogue's Gallery, under the thread I've created. After hunting through umpteen pages for someone's AC, having them in one place will be handy for all of us! You don't have to standarize the sheet, just make sure all the info is there. Thanks!
<><><><><><><><><><><><><><><><><>

"FOR THE EXPERIENCE!" Regdar, sword out, ducks low and through the door, turning as he does to see what's on the other side. As he does, an arm whips down from above the door frame. Regdar is awfully fast, but whatever this thing is, it's faster.. it catches Regdar full on the face (hit AC 20), lifting and tearing as it pulls upward. Regdar's helm shields him from most of the damage, though, and there is a flash of sunlight as Jozan's miracle takes effect. As a result, Regdar only takes 1 hp dmg from the creature's muck-encrusted nails. Regdar shivers as for just a second he feels waves of darkness - of endless hunger - washing over him, weakening his body. But he remembers his recent meal of meat and ale, and the tremors pass almost instantly.

The thing whispers, a quiet voice like the rattling of swords, "Meat! Hee hee hee hee.. frest meat! Can you smell it, my sister? Soooo very hungry, so very lonely... The meat will be mine, marrow and bone! And then she will regret closing the door, yes she will. Father will *punish her!*"

Regdar looks up into the shadows to see a.. thing.. clinging to the corner of the ceiling and the wall. Maybe it was human once, but now its long, barbed tongue drips with anticipation as it lolls out. It wears rusty chain mail over most of its body, a distended stomach of greyish skin bulging out from the thin, wiry torso. Its eyes are empty, sunken sockets in a pock-marked face. "Soooo hungry," it croons. "Feeeed me, meat." And above the door jamb, its free arm beckons Regdar to try and attack it.

The other iconics, most of 'em at least, haven't been idle. When its arm dips down, Kazak looses a crossbow bolt that flies wild (AC 6). Hennet's and Mialee's magic missiles form and shriek around Jozan's head, sweeping inwards and upwards to impact the arm (9 and 7 pts!). The other attacks swoosh dangerously close to Regdar's bleeding nose or shatter off the door jamb as the arm quickly retreats out of sight to everyone but Regdar. With this much cover, whatever it is will be almost impossible to hit.

But not for Regdar. He grips his greatsword, grunts "Jozan and Eberk, stop bein' useless," and swings. His blow is easily evaded (I rolled a "3") by the thing near the ceiling, and it giggles once again with anticipation and delight.

Actions for next round?

[This message has been edited by Piratecat (edited 08-10-2001).]

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Vadania
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posted 08-10-2001 11:48 PM     Click Here to See the Profile for Vadania   Click Here to Email Vadania     Edit/Delete Message   Reply w/Quote
Regdar, draw it out here where we can strike.

OOC: I'll post actions later, so that I know what others are doing and plus, as late as it is, I probably can't think strategically. (Yes, Lidda, I can't spell, but you can't reach the top shelf, we're even.)

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Naull the Wizard
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posted 08-10-2001 11:53 PM     Click Here to See the Profile for Naull the Wizard     Edit/Delete Message   Reply w/Quote
By the ancient ancestors!

Cast Magic Missile, 2 bolts at the beast.

ooc: I went and added to the page, tell me if it is correct.

[This message has been edited by Naull the Wizard (edited 08-11-2001).]

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