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Topic: Iconics Adventure 1.2: NeMoren's Vault marches on!
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Piratecat
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Member # 158
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posted September 28, 2001 07:53 AM
Here's the new thread, continued from right here. In it, the iconic adventurers are exploring deep under NeMoren's Vault. They have moved from the first, pristine section into an area riddled with tunnels and water seepage. The group is split up into three section, inching towards danger on every side. Can they possibly survive?We'll have to see. As always, no OOC posts from loyal fans, please! -------------------- - Piratecat, EN-Board President "A cat that good, you don't eat all at once."
Posts: 4084 | From: Boston, MA | Registered: Dec 2000 | IP: Logged
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Eberk
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Member # 6306
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posted September 28, 2001 09:12 AM
As he breaks into a run toward the C-shaped room, Eberk begins praying again."Moradin All-Father, wielder of creation and destruction, give me self-knowledge for the coming battle. I must understand my strengths, my weaknesses, that I may become the hammer of justice in your hands." OOC: Being Eberk's new puppetmaster, I'd like to get some stats for him, but can't seem to find them anywhere. Do I make them up, or does someone know a place where I can download them? Also, is there a place with iconic pictures to which I can link in my .sig file? Eberk Hammer of Justice --------------------
Posts: 51 | From: Deep underground | Registered: Jul 2001 | IP: Logged
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Piratecat
Administrator
Member # 158
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posted September 28, 2001 10:36 AM
Meta: Can anyone help Eberk, please?Before we get to Regdar's bull rush and the ensuing mayhem, I want to clarify where things are for Lidda. Dr. Midnight's map site seems to be down right now, which makes looking at said map a little difficult. If anyone else has a web site handy, I can email them an excel file with the map on it. Lidda, the creatures speaking goblin around a fire are *nowhere* near the armor currently attacking Jozan et al. From where the armor is swinging its heated chain, you are up a set of stairs, right 60-odd' down a hall, then several hundred feet through narrow, winding, hand/claw-carved tunnels which seem to leave the vault complex itself. You're on the battle lines of an apparently inhabited cave system that has been linked to the Vault by whatever dug those passages and collapsed the various ceilings. From where you and Krusk and Kazak are right now, the combat with the armor is likely to be over by the time you head back; you can't run in these narrow tunnels, and there are two or three people behind you. Let me know if there is still confusion, and I'll get a map up as soon as I get an offer from someone. Thanks! <><><><><><><><><><><><><><><><><> Vadania and Perea look at each other as Vadania hammers in pitons. Perea sighs gustily. And suddenly, as Vadania's hammer-blows echo through the corridors, she's startled to see an armored shape rise up out of the seemingly bottomless pit less than 5' from her. The armor is covered with dirt and old cobwebs, which cascades to the ground as chain links cascade from its gauntleted hand. *clink clink clink.* The armor is standing or floating waist-high in the deep pit, and its closed helm seems to be staring straight at Vadania as it starts to twirl its chain. The faint odor of a blacksmith's shop can be smelled as the ends of the spiked chain whip through the air. Far away, Lidda, Krusk, Kazak, and Tordek head down the long tunnel. The buckled, muscular Hennet and diminuitive Nebin waits at its end, ready to give assistance if they come running back up it at high speeds. Meanwhile, Eberk and Alhandra run up the corridor as fast as they can, drawn by the possibility of seeing Jozan humbled. They reach the top of the stairs and prepare to head down. Down below, Regdar bull rushes the armor, smashing it back into the wall. Regdar, you feel the impact against your shoulder as you dodge past the chain and hit it *hard*. It tumbles to the floor, torn almost into two pieces at the waist, but the armor slides back together even as Ma'Varkith attacks. She swings down, but it rolls, and her sword strikes the floor instead. From behind her, a warm glow of sunlight suffuses the room momentarily, and Jozan stands up with nary a trace of injury. He had better stand up; if he doesn't, he'll likely get steamrollered by Alhandra and Eberk any second now! The armor also pulls itself upright, in a way no flesh-and-blood body could have managed. Once it does, it again starts the chain swinging in front of it. Kerwyn does his best to maneuver behind the armor while holding the mirror, but is forced to pull back for a few seconds when he realizes that there isn't an opening. The armor is clearly targetting and tracking Kerwyn. What next? Jozan, 17 points healed - Pelor must have liked your prayer! Kerwyn, cool tactics, but you were unable to get behind the armor yet due to its position against the back wall. There may be an opportunity next round. Vadania.. err.. shame about Alhandra leaving, eh? [ September 28, 2001: Message edited by: Piratecat ]
Posts: 4084 | From: Boston, MA | Registered: Dec 2000 | IP: Logged
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Eberk
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Member # 6306
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posted September 28, 2001 11:28 AM
OOC -- Thanks, guys; I've posted an equipped and befeated version of Eberk over in the Rogues Gallery! I think I read that Eberk has 2 remaining 2nd-level spells and 1 1st-level; I'll assume he has 2 0th level, unless I hear otherwise. Here are the spells:Soften Earth and Stone Sound Burst Detect Magic Guidance
Eberk Hammer of Justice [ September 28, 2001: Message edited by: Eberk ] [ October 10, 2001: Message edited by: Eberk ] --------------------
Posts: 51 | From: Deep underground | Registered: Jul 2001 | IP: Logged
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Piratecat
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Member # 158
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posted September 28, 2001 11:36 AM
Dang! I'm sorry, Mialee, I knew I was missing something. You are right up behind Krusk. And ahead of you, Lidda and Krusk stop; your elven eyes are now picking up just a tiny bit of light from ahead, and you can hear goblinoid voices rolling down the tunnel. They aren't tiny, squeaky voices, but rather deep thrumming speech. You recognize the sound.. hobgoblins, without a doubt. You remember the WotC backstory written up for Mialee and then discarded, in which her parents were slain and tortured by hobgoblins during the burning of her forest.. as you hid within a shallow cave, hearing the screams, the voices sounded very much like these ones.
Posts: 4084 | From: Boston, MA | Registered: Dec 2000 | IP: Logged
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Jozan of Pelor
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Member # 6428
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posted September 28, 2001 12:19 PM
Jozan rises with his usual aplomb and looks around for somewhere to wipe his bloody hands otherthan his own tunic. He backs up against the wall so that Alhandra and Eberk can pass him by."Don't just knock it over, Regdar, grapple it!" Jozan calls over. "Get inside the reach of that Pelor-Blasted chain! If we can wrestle it to the ground, Kerwyn can get that mirror into place without breaking it!" Giving up on clean hands, Jozan pulls out his mace and begins to move warily around the edge of the room, intending to get behind the animated armor (or at least on it's 'blind' side) while still remaining out of reach of it's chain. -------------------- "In Call of Cthulhu, the Evil Cult Leader is everybody's friend."
Posts: 120 | From: Temple of Pelor, Greyhawk | Registered: Jul 2001 | IP: Logged
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'Kerwyn
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Member # 6436
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posted September 28, 2001 12:58 PM
Meta: Dr. Midnight's site seems to be gone for good, if I read that correctly in the Game of Death thread!EDIT: Forget this part! No opening? Has the armor changed? I did suppose it had some kind of visor in the front and that is where Kerwyn would try to hold the mirror. If there is none, but a clear front of the armor, he will just hold it where a visor would normally be. If Kerwyn cannot get behind the armor, he will try the same from the side, of course. "Yes, force it down and hold it there, Regdar!" While maneuvering to get that mirror in place, Kerwyn will hold to it firmly and keep the mirror-side facing himself, so it is mostly secure. [ September 28, 2001: Message edited by: 'Kerwyn ] -------------------- Kerwyn
Posts: 74 | From: Greyhawk | Registered: Jul 2001 | IP: Logged
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-Lidda-
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Member # 6983
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posted September 28, 2001 01:53 PM
OOC: Ok, I knew where I was, I was wrong about where everyone else was! I thought that the others were going to attack the hobgoblins.IC: Lidda sneaks down the passageway and positions herself close enough to the hobgobs to get off a good, clean shot with her crossbow. She then lays in wait to see if Krusk needs support. -------------------- Lidda surprises... ... and kicks you in the junk before stealing your wallet!
Posts: 46 | From: Sexy Halfling Land | Registered: Aug 2001 | IP: Logged
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Hennet-
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Member # 6263
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posted September 28, 2001 02:37 PM
quote: Originally posted by Piratecat: The buckled, muscular Hennet
Thanks, I've been working out. OOC:If I hear anything from Vadania, I tell Nebin and come-a-running. Not exactly sure what I'll do when I get there but I'll come running nonetheless. And, not that I have any real idea of what's going on anywhere, I pull out my Knock/Summon Monster scroll just so I'm ready. [ September 28, 2001: Message edited by: Hennet- ] --------------------
Posts: 123 | From: Hommlet, Verbobonc | Registered: Jul 2001 | IP: Logged
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Eberk
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Member # 6306
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posted September 28, 2001 04:19 PM
Eberk charges down the stairs and stops at the bottom for a second, taking in the scene. On seeing the glowing red chain sizzling toward Kerwyn, he shouts, "Regdar, you lout, ain't you forged before? Plunge the damn hot metal into the water -- cool it down!"Muttering, "humans!" in disgust, he charges in to join the fray. [OOC -- I'll be in Raleigh this weekend to see my sweeties museum opening, so I won't be posting until Sunday evening. I'll plan on bashing things with my hammer, healing anyone who looks too badly scorched, and if possible bull-rushing the empty armor into the pool] --------------------
Posts: 51 | From: Deep underground | Registered: Jul 2001 | IP: Logged
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Alhandra
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Member # 5117
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posted September 28, 2001 04:37 PM
to PCat - you EVIL, EVIL man.*Alhandra SHOULD be, by definition, the closest to Vadania IF she cries out for a little help. If it's a decision between Vadania's yells and Jozan's..... (he he. Easy decision) ...Alhandra would turn right round and help Vadania-bear. * [ September 28, 2001: Message edited by: Alhandra ] -------------------- Born to beat bad.
Posts: 151 | From: Free City of Greyhawk...upper west side | Registered: Jun 2001 | IP: Logged
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Vadania
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Member # 4198
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posted September 28, 2001 06:06 PM
*Vadania looks at the thing and then lets out a shriek of pure terror.*Perea! *Vadania scrambles to drop the hammer and get her sword and sheild.* OCC: I doubt my Barkskin is still in effect but I will Dodge against this thing, giving me a AC of 17 once I get my shield. Nebin, you can't even spell my name and you ask to see me nude! Meta: PC, that wasn't very nice. That's ok though, nature is cyclic and so am I. [ September 28, 2001: Message edited by: Vadania ] -------------------- Protector of Nature.
Posts: 220 | From: Greyhawk | Registered: Apr 2001 | IP: Logged
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Alhandra
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Member # 5117
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posted September 28, 2001 06:20 PM
*Alhandra hears Vadania's voice piercing thru the night!She skids to an immediate halt and runs back down the hallway she just came to investigate the sound, yelling as loud as she can in her commanding battle-voice: * "Vadania! What is it?!" -------------------- Born to beat bad.
Posts: 151 | From: Free City of Greyhawk...upper west side | Registered: Jun 2001 | IP: Logged
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Naull the Wizard
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Member # 6618
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posted September 28, 2001 09:33 PM
Naull will run over to the screaming Druid, incantation on the tip of her tongue. Once there if she can the armored creature rising, she'll let loose a flaming sphere, not hitting Vadania, centered on it and hold it there, bouncing it through it. If it appears to risky, she'll hold till she can get a free shot.[b]Back off horror or by my ancestors I'll make you wish you were never forged![/I] -------------------- Intelligence is a gift, I wish I could give you a real big box.
Posts: 38 | From: | Registered: Aug 2001 | IP: Logged
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