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Author Topic: Iconics Adventure 1.2: NeMoren's Vault marches on!
Krusk the Half-Orc
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posted October 01, 2001 10:42 AM     Profile for Krusk the Half-Orc   Email Krusk the Half-Orc     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Dr Midnight:
Who'll host?

Krusk can do it for a while, Krusk already have his and Nebin's.

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Posts: 57 | From: Montreal | Registered: Aug 2001  |  IP: Logged
Hennet-
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posted October 01, 2001 12:01 PM     Profile for Hennet-   Email Hennet-     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Vadania:
Somebody?! Anybody! I need alittle help here.

OOC: I think Nebin, Alhandra, Naull and myself are all running towards you. Naull is closest, I think, then Alhandra, then Neb & me.

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Posts: 123 | From: Hommlet, Verbobonc | Registered: Jul 2001  |  IP: Logged
Kazak
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posted October 01, 2001 02:53 PM     Profile for Kazak   Email Kazak     Send New Private Message   Edit/Delete Post   Reply With Quote
Kazak stands by in the tunnel, ready for action.

OOC: Sorry Vad, I think I'm rather a long way away to get there in time to be useful.

[ October 01, 2001: Message edited by: Kazak ]

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Kazak Dwarven Psion


Posts: 108 | From: City of Greyhawk, Dwarven Quarter | Registered: Jul 2001  |  IP: Logged
Nebin
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posted October 01, 2001 06:44 PM     Profile for Nebin   Author's Homepage   Email Nebin     Send New Private Message   Edit/Delete Post   Reply With Quote
Don't worry my little Mistletoe I'm a coming !!!!!!!

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President of Iconic Local 236


Posts: 158 | From: Greyhawk | Registered: May 2001  |  IP: Logged
Naull the Wizard
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posted October 01, 2001 06:54 PM     Profile for Naull the Wizard   Email Naull the Wizard     Send New Private Message   Edit/Delete Post   Reply With Quote
Correct Hennet, I'm trying to see if this thing burns. Could use some assistance though.

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Intelligence is a gift, I wish I could give you a real big box.


Posts: 38 | From: | Registered: Aug 2001  |  IP: Logged
Jozan of Pelor
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posted October 01, 2001 08:40 PM     Profile for Jozan of Pelor   Email Jozan of Pelor     Send New Private Message   Edit/Delete Post   Reply With Quote
[OOC: AHHH! Kazak is way too scary looking. Did we check him for evil? Aren't Dwarves whose eyes glow an errie yellow really, really bad?]
Posts: 120 | From: Temple of Pelor, Greyhawk | Registered: Jul 2001  |  IP: Logged
Regdar
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posted October 02, 2001 08:17 AM     Profile for Regdar   Email Regdar     Send New Private Message   Edit/Delete Post   Reply With Quote
OOC: No he's just ticked off!

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I'm not Iconic, I'm Ironic!
Regdars House of Ale and Whores


Posts: 1007 | From: | Registered: Apr 2001  |  IP: Logged
Piratecat
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posted October 02, 2001 08:43 AM     Profile for Piratecat   Email Piratecat     Send New Private Message   Edit/Delete Post   Reply With Quote
Alhandra is some 50' away when she hears Vadania's cry. As she skids to a halt and turns around, the armor that has risen from the pit lets loose with its red-hot spiked chain. The links of chain clang as they whistle through the air, but it is simplicity itself for Vadania to duck underneath them. Perea isn't so lucky; she lets out a horrendous growl as the other end of the chain smacks her in the chest. Suddenly, the air is full of the scent of burning hair.

Shield roughly grasped and scimitar in hand, Vadania tries to slide her weapon under the chain into the armor. Her weapon is batted aside, and she doesn't even scratch the armor. Perea is less subtle; with a roar, she slams her whole body mass into the armor, and it goes tumbling back into the darkness of the pit with a loud *clang*. Perea catches herself on the edge of the pit, teetering precariously above the black void. [Whoo hoo ~ bear rolls a 20!] Naull's flaming sphere bounces over the heads of both Vadania and Perea, ahngs for just a second.. and then goes plunging into the dark pit after the suit of armor.

Farther back down the corridor, Hennet and Nebin run as fast as they can towards Vadania's scream. Hennet's buckles creak as his muscular legs push him forward, in one of those scenes that just cry out for a WotC cover artist; Nebin is only slightly less impressive as he struggles to keep up.

Meanwhile, the other suit of armor flings both ends of its chain out towards Kerwyn, one right after the other. The first chain he dips and crouches under, bending almost double as the red-hot metal swings over his head. Unfortunately; he is unable to dodge the follow-up blow. It almost rips the rapier from his hand as it sears and punctures his forearm, and only his superb reflexes snatch the mirror out of the way in time. A little part of Kerwyn's brain registers that his sleeve is smouldering.

Nevertheless, he takes the opportunity and slides behind the armor. He tries to tumble in, but there simply isn't enough room, and the armor swings the chain around in a vicious semi-circle at his knees as he moves... and he hops over it to cling to the armor's back. One-handed, he tries to move the mirror in place, but doesn't have enough leverage yet to do so without dropping it.

Regdar steps in and attacks, great sword cleaving half-way through one of the arms. From the other side, Jozan's mace also draws sparks as it hits, and he feels the impact as it shifts in his bloody grasp.

Always the tactician, Ma'Varkith slams her weapon into the armor's visor, and then wrenches it out with a scream of bending metal before she shifts 5' back. Eberk steps into the space and attacks, with a beautiful overhanded warhammer swing that would have broken the noggin of a human foe. The armor is now virtually surrounded, although Kerwyn is having to do some fancy leaning so as not to get hit by his friends' weapons.

But none of this is known to the heroes sneaking down the long tunnel. Lidda, Krusk, Mialee, Kazak, and Tordek are now positioned, looking out on a huge cavern. A 10'-15' wide crevice runs down the center of the cave, and a wooden plank can be seen lying on the far side. Not far from the plank, a low fire has been built, and four hulking humanoids squat near the flame. At first they look like hobgoblins.. but they look a bit too bestial, too savage, to be pure-blood hobgoblins. They aren't bugbears, though.

It's possible that the Fiery Dragon artist illustrating this scene is just drawing them differently.

In any case, they haven't noticed you yet. What do you do?

Kerwyn, 9 points of damage from the red-hot chain. Ouch! Tell me if you fall over.

[ October 02, 2001: Message edited by: Piratecat ]


Posts: 4084 | From: Boston, MA | Registered: Dec 2000  |  IP: Logged
Kazak
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posted October 02, 2001 03:04 PM     Profile for Kazak   Email Kazak     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Jozan of Pelor:
[OOC: AHHH! Kazak is way too scary looking. Did we check him for evil? Aren't Dwarves whose eyes glow an errie yellow really, really bad?]

OOC: I'll have you know I'm Neutral Good! I just prefer the glowing eyes to a rainbow coming from my midrif everytime I manefest my powers

[ October 02, 2001: Message edited by: Kazak ]

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Kazak Dwarven Psion


Posts: 108 | From: City of Greyhawk, Dwarven Quarter | Registered: Jul 2001  |  IP: Logged
Krusk the Half-Orc
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posted October 02, 2001 03:45 PM     Profile for Krusk the Half-Orc   Email Krusk the Half-Orc     Send New Private Message   Edit/Delete Post   Reply With Quote
Krusk need more detail: what weapons they have? Where another exit?

Krusk pulls Lidda back up the tunnel a little way, and whispers, "Give Krusk jump ring. Lidda talk with them, ask them why they here and stuff. If they run, Krusk run and jump over, stop them. Krusk give back ring after."

quote:
It's possible that the Fiery Dragon artist illustrating this scene is just drawing them differently.

OOC: *laugh* Great descriptions, Piratecat!

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Posts: 57 | From: Montreal | Registered: Aug 2001  |  IP: Logged
-Lidda-
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posted October 02, 2001 04:30 PM     Profile for -Lidda-   Email -Lidda-     Edit/Delete Post   Reply With Quote
sneak sneak sneak!
If I can, I would like to slip the froggie ring to Krusk since he could use it to jump across that chasm.
As for me, I'm going to sneak to within 30 feet and get that crossbow ready for shootin someone in a kidney!

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Lidda surprises...
... and kicks you in the junk before stealing your wallet!


Posts: 46 | From: Sexy Halfling Land | Registered: Aug 2001  |  IP: Logged
Piratecat
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posted October 02, 2001 04:35 PM     Profile for Piratecat   Email Piratecat     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Krusk the Half-Orc:
Krusk need more detail: what weapons they have? Where another exit?

They have long swords sheathed at their sides. Near them on the ground, four long spears lie loose, and you can see a rack against the far wall with another ten or twelve spears in it. A shield is leaning up next to each of them as well.

There are three exits from this room, all on the far side of the small chasm. Krusk, the chasm looks small enough to jump with the ring Lidda just gave you, although your companions will probably need that loose board for a bridge.

Like liquid shadow, Lidda creeps halfway across the room and settles down next to the chasm, mostly hidden behind some loose rubble. The goblinoids kept glancing over in your direction, but no one thinks that Lidda was seen. Anyone else need to maneuver before Krusk speaks? If not, go ahead, Krusk!

[ October 02, 2001: Message edited by: Piratecat ]


Posts: 4084 | From: Boston, MA | Registered: Dec 2000  |  IP: Logged
'Kerwyn
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posted October 02, 2001 05:21 PM     Profile for 'Kerwyn   Email 'Kerwyn     Edit/Delete Post   Reply With Quote
This doesn't work... If I try it again, the armor will most likely kill me... Shall the fighters do the job...

Kerwyn - biting his teeth from the hurting wound at his arm - throws the mirror in the air straight above the armor (not so hard, that it smashes into the ceiling, but maybe it works as a distraction) and then tumbles out of its reach (as far in the direction of the stairs as possible). If the leather sleave begins to burn, he will try to extinguish the flames afterwards (probably next round), staying out of the battle and on full defense then, waiting to retrieve his torch and rapier that are scattered around the armor.

[ October 02, 2001: Message edited by: 'Kerwyn ]

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Kerwyn


Posts: 74 | From: Greyhawk | Registered: Jul 2001  |  IP: Logged
Vadania
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posted October 02, 2001 06:10 PM     Profile for Vadania   Author's Homepage   Email Vadania     Send New Private Message   Edit/Delete Post   Reply With Quote
*Vadania timidly looks into the pit, scimitar and sheild still ready.*

What was that thing? Be careful Perea, it might come back.

Alhandra, Naull, Oh, thank the Gods you came back.

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Protector of Nature.


Posts: 220 | From: Greyhawk | Registered: Apr 2001  |  IP: Logged
Naull the Wizard
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posted October 02, 2001 07:44 PM     Profile for Naull the Wizard   Email Naull the Wizard     Send New Private Message   Edit/Delete Post   Reply With Quote
Pulling her fist sharply down.

YES! She shoots and she scores!!!

Meta: Oh thank you PC.

It was nothing my dear Vadania. Now we need to see what is in here and get back to the others.

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Intelligence is a gift, I wish I could give you a real big box.


Posts: 38 | From: | Registered: Aug 2001  |  IP: Logged
Jozan of Pelor
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posted October 02, 2001 10:39 PM     Profile for Jozan of Pelor   Email Jozan of Pelor     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by 'Kerwyn:
[QB]Kerwyn...throws the mirror in the air

"Nooo!" Jozan watches the mirror fly with an expression of horror on his face.

If at all possible, he will attempt to catch the mirror. Otherwise, he'll redouble his efforts to pound the armor into a sardine can.

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"In Call of Cthulhu, the Evil Cult Leader is everybody's friend."


Posts: 120 | From: Temple of Pelor, Greyhawk | Registered: Jul 2001  |  IP: Logged
reapersaurus
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posted October 02, 2001 11:25 PM     Profile for reapersaurus   Author's Homepage   Email reapersaurus     Send New Private Message   Edit/Delete Post   Reply With Quote
Here's an update as to the present sit-u-a-shiunnn

Posts: 1501 | From: Sacramento, CA USA | Registered: Jan 2001  |  IP: Logged
Krusk the Half-Orc
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posted October 03, 2001 01:13 AM     Profile for Krusk the Half-Orc   Email Krusk the Half-Orc     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Piratecat:
Anyone else need to maneuver before Krusk speaks? If not, go ahead, Krusk!

Uhh.. Lidda was s'posed to be the talker.. Krusk not even speak goblin!

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Posts: 57 | From: Montreal | Registered: Aug 2001  |  IP: Logged
'Kerwyn
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posted October 03, 2001 05:51 AM     Profile for 'Kerwyn   Email 'Kerwyn     Edit/Delete Post   Reply With Quote
quote:
Originally posted by Jozan of Pelor:
"Nooo!" Jozan watches the mirror fly with an expression of horror on his face.

“Don't worry, I got another mirror, if we really need one.”

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Kerwyn


Posts: 74 | From: Greyhawk | Registered: Jul 2001  |  IP: Logged
Piratecat
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posted October 03, 2001 08:50 AM     Profile for Piratecat   Email Piratecat     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Krusk the Half-Orc:
Uhh.. Lidda was s'posed to be the talker.. Krusk not even speak goblin!

Whoops! Sorry about that. Lidda, talk away, unless you plan to let the pointy end of your crossbow do the talking for you...

Kazak and Tordek only: You wait in the darkness behind Krusk and Mialee, waiting for Lidda to act. Your hearts pumping with adreneline, your eyes begin to wander.. and you can't help but pay attention to your dwarven instincts. You're currently sitting directly underneath a deadfall, boys, and it's a big one. Looks like it's connected to a thin rope disappearing off into the darkness of the main chamber: one tug, and your bodies won't need cairns.


Posts: 4084 | From: Boston, MA | Registered: Dec 2000  |  IP: Logged
Alhandra
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posted October 03, 2001 01:28 PM     Profile for Alhandra   Email Alhandra     Send New Private Message   Edit/Delete Post   Reply With Quote
Briefly cursing the armor that she must don to do her job, Alhandra races back to the others, yelling ahead after hearing the sounds of battle -

"Vadaaaniaaaaa!
Are you OK?!

Get back into a defensable position!
Fighting in that room near a big hole is too dangerous!"

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Born to beat bad.


Posts: 151 | From: Free City of Greyhawk...upper west side | Registered: Jun 2001  |  IP: Logged
Kazak
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posted October 03, 2001 02:45 PM     Profile for Kazak   Email Kazak     Send New Private Message   Edit/Delete Post   Reply With Quote
quote:
Originally posted by Piratecat:
Kazak and Tordek only: You wait in the darkness behind Krusk and Mialee, waiting for Lidda to act. Your hearts pumping with adreneline, your eyes begin to wander.. and you can't help but pay attention to your dwarven instincts. You're currently sitting directly underneath a deadfall, boys, and it's a big one. Looks like it's connected to a thin rope disappearing off into the darkness of the main chamber: one tug, and your bodies won't need cairns.

Kazak glances upwards and his eyes widen. He draws the others attention as quietly as he can manage, and points to the roof.

"Um, lads and lasses, I think we might need to move jus' a tad. The roof looks a little unstable." He whispers.

OOC: How much of the roof looks like a deadfall? Would it make more sense to move back or forwards to get out from under it? We'd better not leave Lidda traped. Could someone cut the rope without bring the roof down? Does it look like the hobgoblins know we're here? And yet more questions when I think of them!

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Kazak Dwarven Psion


Posts: 108 | From: City of Greyhawk, Dwarven Quarter | Registered: Jul 2001  |  IP: Logged
Piratecat
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posted October 03, 2001 02:59 PM     Profile for Piratecat   Email Piratecat     Send New Private Message   Edit/Delete Post   Reply With Quote
> How much of the roof looks like a deadfall?

This whole area, over 20' long. To move forward out of its way, the hobgoblin-things will surely see you. To move backwards means that Lidda has a good chance to being cut off. She's way too far away to hear your whisper, although everyone else nearby can hear it.

> Could someone cut the rope without bring the roof down?

Hard to say. You think someone could. A rogue could probably tell in a heartbeat, but she's way out ahead in the cavern. Certainly, only someone invisible could cut it without being seen by the hobgoblins.

> Does it look like the hobgoblins know we're here?

Doesn't look like it, yet.


Posts: 4084 | From: Boston, MA | Registered: Dec 2000  |  IP: Logged
Kazak
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posted October 03, 2001 03:37 PM     Profile for Kazak   Email Kazak     Send New Private Message   Edit/Delete Post   Reply With Quote
Kazak quickly whispers his observations to the others, nervously glancing at the roof all the while.

"So what do ye all think we should do?" he asks with an anxious look on his face. He mutters a quick prayer to Moradin under his breath.

OOC: Thanks for the quick answer PC. We're in a frightful pickle here!

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Kazak Dwarven Psion


Posts: 108 | From: City of Greyhawk, Dwarven Quarter | Registered: Jul 2001  |  IP: Logged
Jozan of Pelor
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posted October 03, 2001 09:53 PM     Profile for Jozan of Pelor   Email Jozan of Pelor     Send New Private Message   Edit/Delete Post   Reply With Quote
Frozen in time, eyes and look of horror still focused on the airborne mirror, mace still swinging for the animated armor’s helmet, Jozan finds his mind wandering...

Gheeze, why is this taking so long? Feels like I’ve been standing like this all day. And man, these wet boots are really chafing...I think I’m getting a blister. By Pelor’s Roasting Rump, that’s all I need.

Who can believe this armor thingie—and who can believe that the rest of the crew isn’t in here stampeding it to death! I mean, what the heck am I doing in hand-to-hand combat? This thing almost slaughtered me! Whatever happened to “protect the Clerics at all costs?” I’ve got to check that clause in my contract...

I should have stayed with Krusk and that tunnel. After all, how dangerous can some boring tunnel be? I bet they’re all crawling around, finding treasure and squashing a few giant centipedes or something. Wimps. Maybe a few rocks will fall on their heads...big whoop.

Wow...that really is a blister, I know it! I should have at least changed my socks. Or gotten Mialee to do one of those drying spells on my boots. It’s a good thing she’s not in here...all this fighting in close quarters, and that skimpy outfit she wears...way too distracting. Not that I couldn’t use some distraction right about now—that blister is killing me!

And where’s Alhandra? Now there’s a distraction I could use! Mmmmm...so much devoutness in such a yummy package...I could kneel beside her in prayer for hours. Of course she admires my piety and divine good looks—who wouldn’t—but sometimes I think she spreads that Charisma around too freely. Eying that Druid chick all the time. What’s up with that? Ok, Vad has a terrific butt, but she’s got horns sticking out of her head, for Pelor’s sake! Plus she always smells like wet dog. I guess there are no showers in the wilderness.

Ow! I’m getting a cramp!!!

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"In Call of Cthulhu, the Evil Cult Leader is everybody's friend."


Posts: 120 | From: Temple of Pelor, Greyhawk | Registered: Jul 2001  |  IP: Logged

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