Summoner

Created by Vidar Solaas, Copyright ©2002


A summoner is as the name suggests a spellcaster who has chosen to specialize in spells like Summon Monster or Summon Natures Ally. To qualify, a candidate must have extensive knowledge of the creatures he'll be summoning. As he progresses in his studies, he learns to use his summoning spells with greater flexibility and speed.

 

Pre-requisites:
Knowledge (The Planes) : 4 ranks
Knowledge (Religion) : 4 ranks
Knowledge (Nature) : 4 ranks
Knowledge (Arcane) : 4 ranks
Feats: Spell Focus (Conjuration), Augment Summoning
Spells : Ability to cast 3 different summoning spells, at least one of which must be of level 3 or higher.
Language : Must be able to speak either Celestial, Infernal or Abyssal
Class Skills
Skill Points at Each Level: 2 + INT modifier.

The Summoner's class skills are:

Craft
Concentration
Knowledge (The Planes)
Knowledge (Religion)
Knowledge (Nature)
Knowledge (Arcane)
Profession
Scry
Spellcraft

Hit Die: Special (see spellcasting)

Statistics for Summoner
Level Attack Bonus Fortitude Save Reflex Save Will Save Special
1 +0 +0 +0 +2 Spellcasting, Augment Summoning
2 +1 +0 +0 +3 Flexible Summoning 1
3 +1 +1 +1 +3
4 +2 +1 +1 +4 Flexible Summoning 2
5 +2 +1 +1 +4
6 +3 +2 +2 +5 Flexible Summoning 3
7 +3 +2 +2 +5
8 +4 +2 +2 +6 Flexible Summoning 4
9 +4 +3 +3 +6
10 +5 +3 +3 +7 Faster Summoning

Continuing past level 10: Base attack bonus and saves continue their normal progression, as do spells per day.

 

Class Features