Welcome to TiddlyWiki created by Jeremy Ruston, Copyright © 2007 UnaMesa Association
Background: #fff
Foreground: #000
PrimaryPale: #8cf
PrimaryLight: #18f
PrimaryMid: #04b
PrimaryDark: #014
SecondaryPale: #ffc
SecondaryLight: #fe8
SecondaryMid: #db4
SecondaryDark: #841
TertiaryPale: #eee
TertiaryLight: #ccc
TertiaryMid: #999
TertiaryDark: #666
Error: #f88
/*{{{*/
body {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];}
a {color:[[ColorPalette::PrimaryMid]];}
a:hover {background-color:[[ColorPalette::PrimaryMid]]; color:[[ColorPalette::Background]];}
a img {border:0;}
h1,h2,h3,h4,h5,h6 {color:[[ColorPalette::SecondaryDark]]; background:transparent;}
h1 {border-bottom:2px solid [[ColorPalette::TertiaryLight]];}
h2,h3 {border-bottom:1px solid [[ColorPalette::TertiaryLight]];}
.button {color:[[ColorPalette::PrimaryDark]]; border:1px solid [[ColorPalette::Background]];}
.button:hover {color:[[ColorPalette::PrimaryDark]]; background:[[ColorPalette::SecondaryLight]]; border-color:[[ColorPalette::SecondaryMid]];}
.button:active {color:[[ColorPalette::Background]]; background:[[ColorPalette::SecondaryMid]]; border:1px solid [[ColorPalette::SecondaryDark]];}
.header {background:[[ColorPalette::PrimaryMid]];}
.headerShadow {color:[[ColorPalette::Foreground]];}
.headerShadow a {font-weight:normal; color:[[ColorPalette::Foreground]];}
.headerForeground {color:[[ColorPalette::Background]];}
.headerForeground a {font-weight:normal; color:[[ColorPalette::PrimaryPale]];}
.tabSelected{color:[[ColorPalette::PrimaryDark]];
background:[[ColorPalette::TertiaryPale]];
border-left:1px solid [[ColorPalette::TertiaryLight]];
border-top:1px solid [[ColorPalette::TertiaryLight]];
border-right:1px solid [[ColorPalette::TertiaryLight]];
}
.tabUnselected {color:[[ColorPalette::Background]]; background:[[ColorPalette::TertiaryMid]];}
.tabContents {color:[[ColorPalette::PrimaryDark]]; background:[[ColorPalette::TertiaryPale]]; border:1px solid [[ColorPalette::TertiaryLight]];}
.tabContents .button {border:0;}
#sidebar {}
#sidebarOptions input {border:1px solid [[ColorPalette::PrimaryMid]];}
#sidebarOptions .sliderPanel {background:[[ColorPalette::PrimaryPale]];}
#sidebarOptions .sliderPanel a {border:none;color:[[ColorPalette::PrimaryMid]];}
#sidebarOptions .sliderPanel a:hover {color:[[ColorPalette::Background]]; background:[[ColorPalette::PrimaryMid]];}
#sidebarOptions .sliderPanel a:active {color:[[ColorPalette::PrimaryMid]]; background:[[ColorPalette::Background]];}
.wizard {background:[[ColorPalette::PrimaryPale]]; border:1px solid [[ColorPalette::PrimaryMid]];}
.wizard h1 {color:[[ColorPalette::PrimaryDark]]; border:none;}
.wizard h2 {color:[[ColorPalette::Foreground]]; border:none;}
.wizardStep {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];
border:1px solid [[ColorPalette::PrimaryMid]];}
.wizardStep.wizardStepDone {background::[[ColorPalette::TertiaryLight]];}
.wizardFooter {background:[[ColorPalette::PrimaryPale]];}
.wizardFooter .status {background:[[ColorPalette::PrimaryDark]]; color:[[ColorPalette::Background]];}
.wizard .button {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::SecondaryLight]]; border: 1px solid;
border-color:[[ColorPalette::SecondaryPale]] [[ColorPalette::SecondaryDark]] [[ColorPalette::SecondaryDark]] [[ColorPalette::SecondaryPale]];}
.wizard .button:hover {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::Background]];}
.wizard .button:active {color:[[ColorPalette::Background]]; background:[[ColorPalette::Foreground]]; border: 1px solid;
border-color:[[ColorPalette::PrimaryDark]] [[ColorPalette::PrimaryPale]] [[ColorPalette::PrimaryPale]] [[ColorPalette::PrimaryDark]];}
#messageArea {border:1px solid [[ColorPalette::SecondaryMid]]; background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]];}
#messageArea .button {color:[[ColorPalette::PrimaryMid]]; background:[[ColorPalette::SecondaryPale]]; border:none;}
.popupTiddler {background:[[ColorPalette::TertiaryPale]]; border:2px solid [[ColorPalette::TertiaryMid]];}
.popup {background:[[ColorPalette::TertiaryPale]]; color:[[ColorPalette::TertiaryDark]]; border-left:1px solid [[ColorPalette::TertiaryMid]]; border-top:1px solid [[ColorPalette::TertiaryMid]]; border-right:2px solid [[ColorPalette::TertiaryDark]]; border-bottom:2px solid [[ColorPalette::TertiaryDark]];}
.popup hr {color:[[ColorPalette::PrimaryDark]]; background:[[ColorPalette::PrimaryDark]]; border-bottom:1px;}
.popup li.disabled {color:[[ColorPalette::TertiaryMid]];}
.popup li a, .popup li a:visited {color:[[ColorPalette::Foreground]]; border: none;}
.popup li a:hover {background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]]; border: none;}
.popup li a:active {background:[[ColorPalette::SecondaryPale]]; color:[[ColorPalette::Foreground]]; border: none;}
.popupHighlight {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];}
.listBreak div {border-bottom:1px solid [[ColorPalette::TertiaryDark]];}
.tiddler .defaultCommand {font-weight:bold;}
.shadow .title {color:[[ColorPalette::TertiaryDark]];}
.title {color:[[ColorPalette::SecondaryDark]];}
.subtitle {color:[[ColorPalette::TertiaryDark]];}
.toolbar {color:[[ColorPalette::PrimaryMid]];}
.toolbar a {color:[[ColorPalette::TertiaryLight]];}
.selected .toolbar a {color:[[ColorPalette::TertiaryMid]];}
.selected .toolbar a:hover {color:[[ColorPalette::Foreground]];}
.tagging, .tagged {border:1px solid [[ColorPalette::TertiaryPale]]; background-color:[[ColorPalette::TertiaryPale]];}
.selected .tagging, .selected .tagged {background-color:[[ColorPalette::TertiaryLight]]; border:1px solid [[ColorPalette::TertiaryMid]];}
.tagging .listTitle, .tagged .listTitle {color:[[ColorPalette::PrimaryDark]];}
.tagging .button, .tagged .button {border:none;}
.footer {color:[[ColorPalette::TertiaryLight]];}
.selected .footer {color:[[ColorPalette::TertiaryMid]];}
.sparkline {background:[[ColorPalette::PrimaryPale]]; border:0;}
.sparktick {background:[[ColorPalette::PrimaryDark]];}
.error, .errorButton {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::Error]];}
.warning {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::SecondaryPale]];}
.lowlight {background:[[ColorPalette::TertiaryLight]];}
.zoomer {background:none; color:[[ColorPalette::TertiaryMid]]; border:3px solid [[ColorPalette::TertiaryMid]];}
.imageLink, #displayArea .imageLink {background:transparent;}
.annotation {background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]]; border:2px solid [[ColorPalette::SecondaryMid]];}
.viewer .listTitle {list-style-type:none; margin-left:-2em;}
.viewer .button {border:1px solid [[ColorPalette::SecondaryMid]];}
.viewer blockquote {border-left:3px solid [[ColorPalette::TertiaryDark]];}
.viewer table, table.twtable {border:2px solid [[ColorPalette::TertiaryDark]];}
.viewer th, .viewer thead td, .twtable th, .twtable thead td {background:[[ColorPalette::SecondaryMid]]; border:1px solid [[ColorPalette::TertiaryDark]]; color:[[ColorPalette::Background]];}
.viewer td, .viewer tr, .twtable td, .twtable tr {border:1px solid [[ColorPalette::TertiaryDark]];}
.viewer pre {border:1px solid [[ColorPalette::SecondaryLight]]; background:[[ColorPalette::SecondaryPale]];}
.viewer code {color:[[ColorPalette::SecondaryDark]];}
.viewer hr {border:0; border-top:dashed 1px [[ColorPalette::TertiaryDark]]; color:[[ColorPalette::TertiaryDark]];}
.highlight, .marked {background:[[ColorPalette::SecondaryLight]];}
.editor input {border:1px solid [[ColorPalette::PrimaryMid]];}
.editor textarea {border:1px solid [[ColorPalette::PrimaryMid]]; width:100%;}
.editorFooter {color:[[ColorPalette::TertiaryMid]];}
#backstageArea {background:[[ColorPalette::Foreground]]; color:[[ColorPalette::TertiaryMid]];}
#backstageArea a {background:[[ColorPalette::Foreground]]; color:[[ColorPalette::Background]]; border:none;}
#backstageArea a:hover {background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]]; }
#backstageArea a.backstageSelTab {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];}
#backstageButton a {background:none; color:[[ColorPalette::Background]]; border:none;}
#backstageButton a:hover {background:[[ColorPalette::Foreground]]; color:[[ColorPalette::Background]]; border:none;}
#backstagePanel {background:[[ColorPalette::Background]]; border-color: [[ColorPalette::Background]] [[ColorPalette::TertiaryDark]] [[ColorPalette::TertiaryDark]] [[ColorPalette::TertiaryDark]];}
.backstagePanelFooter .button {border:none; color:[[ColorPalette::Background]];}
.backstagePanelFooter .button:hover {color:[[ColorPalette::Foreground]];}
#backstageCloak {background:[[ColorPalette::Foreground]]; opacity:0.6; filter:'alpha(opacity:60)';}
/*}}}*/
/*{{{*/
* html .tiddler {height:1%;}
body {font-size:.75em; font-family:arial,helvetica; margin:0; padding:0;}
h1,h2,h3,h4,h5,h6 {font-weight:bold; text-decoration:none;}
h1,h2,h3 {padding-bottom:1px; margin-top:1.2em;margin-bottom:0.3em;}
h4,h5,h6 {margin-top:1em;}
h1 {font-size:1.35em;}
h2 {font-size:1.25em;}
h3 {font-size:1.1em;}
h4 {font-size:1em;}
h5 {font-size:.9em;}
hr {height:1px;}
a {text-decoration:none;}
dt {font-weight:bold;}
ol {list-style-type:decimal;}
ol ol {list-style-type:lower-alpha;}
ol ol ol {list-style-type:lower-roman;}
ol ol ol ol {list-style-type:decimal;}
ol ol ol ol ol {list-style-type:lower-alpha;}
ol ol ol ol ol ol {list-style-type:lower-roman;}
ol ol ol ol ol ol ol {list-style-type:decimal;}
.txtOptionInput {width:11em;}
#contentWrapper .chkOptionInput {border:0;}
.externalLink {text-decoration:underline;}
.indent {margin-left:3em;}
.outdent {margin-left:3em; text-indent:-3em;}
code.escaped {white-space:nowrap;}
.tiddlyLinkExisting {font-weight:bold;}
.tiddlyLinkNonExisting {font-style:italic;}
/* the 'a' is required for IE, otherwise it renders the whole tiddler in bold */
a.tiddlyLinkNonExisting.shadow {font-weight:bold;}
#mainMenu .tiddlyLinkExisting,
#mainMenu .tiddlyLinkNonExisting,
#sidebarTabs .tiddlyLinkNonExisting {font-weight:normal; font-style:normal;}
#sidebarTabs .tiddlyLinkExisting {font-weight:bold; font-style:normal;}
.header {position:relative;}
.header a:hover {background:transparent;}
.headerShadow {position:relative; padding:4.5em 0em 1em 1em; left:-1px; top:-1px;}
.headerForeground {position:absolute; padding:4.5em 0em 1em 1em; left:0px; top:0px;}
.siteTitle {font-size:3em;}
.siteSubtitle {font-size:1.2em;}
#mainMenu {position:absolute; left:0; width:10em; text-align:right; line-height:1.6em; padding:1.5em 0.5em 0.5em 0.5em; font-size:1.1em;}
#sidebar {position:absolute; right:3px; width:16em; font-size:.9em;}
#sidebarOptions {padding-top:0.3em;}
#sidebarOptions a {margin:0em 0.2em; padding:0.2em 0.3em; display:block;}
#sidebarOptions input {margin:0.4em 0.5em;}
#sidebarOptions .sliderPanel {margin-left:1em; padding:0.5em; font-size:.85em;}
#sidebarOptions .sliderPanel a {font-weight:bold; display:inline; padding:0;}
#sidebarOptions .sliderPanel input {margin:0 0 .3em 0;}
#sidebarTabs .tabContents {width:15em; overflow:hidden;}
.wizard {padding:0.1em 1em 0em 2em;}
.wizard h1 {font-size:2em; font-weight:bold; background:none; padding:0em 0em 0em 0em; margin:0.4em 0em 0.2em 0em;}
.wizard h2 {font-size:1.2em; font-weight:bold; background:none; padding:0em 0em 0em 0em; margin:0.4em 0em 0.2em 0em;}
.wizardStep {padding:1em 1em 1em 1em;}
.wizard .button {margin:0.5em 0em 0em 0em; font-size:1.2em;}
.wizardFooter {padding:0.8em 0.4em 0.8em 0em;}
.wizardFooter .status {padding:0em 0.4em 0em 0.4em; margin-left:1em;}
.wizard .button {padding:0.1em 0.2em 0.1em 0.2em;}
#messageArea {position:fixed; top:2em; right:0em; margin:0.5em; padding:0.5em; z-index:2000; _position:absolute;}
.messageToolbar {display:block; text-align:right; padding:0.2em 0.2em 0.2em 0.2em;}
#messageArea a {text-decoration:underline;}
.tiddlerPopupButton {padding:0.2em 0.2em 0.2em 0.2em;}
.popupTiddler {position: absolute; z-index:300; padding:1em 1em 1em 1em; margin:0;}
.popup {position:absolute; z-index:300; font-size:.9em; padding:0; list-style:none; margin:0;}
.popup .popupMessage {padding:0.4em;}
.popup hr {display:block; height:1px; width:auto; padding:0; margin:0.2em 0em;}
.popup li.disabled {padding:0.4em;}
.popup li a {display:block; padding:0.4em; font-weight:normal; cursor:pointer;}
.listBreak {font-size:1px; line-height:1px;}
.listBreak div {margin:2px 0;}
.tabset {padding:1em 0em 0em 0.5em;}
.tab {margin:0em 0em 0em 0.25em; padding:2px;}
.tabContents {padding:0.5em;}
.tabContents ul, .tabContents ol {margin:0; padding:0;}
.txtMainTab .tabContents li {list-style:none;}
.tabContents li.listLink { margin-left:.75em;}
#contentWrapper {display:block;}
#splashScreen {display:none;}
#displayArea {margin:1em 17em 0em 14em;}
.toolbar {text-align:right; font-size:.9em;}
.tiddler {padding:1em 1em 0em 1em;}
.missing .viewer,.missing .title {font-style:italic;}
.title {font-size:1.6em; font-weight:bold;}
.missing .subtitle {display:none;}
.subtitle {font-size:1.1em;}
.tiddler .button {padding:0.2em 0.4em;}
.tagging {margin:0.5em 0.5em 0.5em 0; float:left; display:none;}
.isTag .tagging {display:block;}
.tagged {margin:0.5em; float:right;}
.tagging, .tagged {font-size:0.9em; padding:0.25em;}
.tagging ul, .tagged ul {list-style:none; margin:0.25em; padding:0;}
.tagClear {clear:both;}
.footer {font-size:.9em;}
.footer li {display:inline;}
.annotation {padding:0.5em; margin:0.5em;}
* html .viewer pre {width:99%; padding:0 0 1em 0;}
.viewer {line-height:1.4em; padding-top:0.5em;}
.viewer .button {margin:0em 0.25em; padding:0em 0.25em;}
.viewer blockquote {line-height:1.5em; padding-left:0.8em;margin-left:2.5em;}
.viewer ul, .viewer ol {margin-left:0.5em; padding-left:1.5em;}
.viewer table, table.twtable {border-collapse:collapse; margin:0.8em 1.0em;}
.viewer th, .viewer td, .viewer tr,.viewer caption,.twtable th, .twtable td, .twtable tr,.twtable caption {padding:3px;}
table.listView {font-size:0.85em; margin:0.8em 1.0em;}
table.listView th, table.listView td, table.listView tr {padding:0px 3px 0px 3px;}
.viewer pre {padding:0.5em; margin-left:0.5em; font-size:1.2em; line-height:1.4em; overflow:auto;}
.viewer code {font-size:1.2em; line-height:1.4em;}
.editor {font-size:1.1em;}
.editor input, .editor textarea {display:block; width:100%; font:inherit;}
.editorFooter {padding:0.25em 0em; font-size:.9em;}
.editorFooter .button {padding-top:0px; padding-bottom:0px;}
.fieldsetFix {border:0; padding:0; margin:1px 0px 1px 0px;}
.sparkline {line-height:1em;}
.sparktick {outline:0;}
.zoomer {font-size:1.1em; position:absolute; overflow:hidden;}
.zoomer div {padding:1em;}
* html #backstage {width:99%;}
* html #backstageArea {width:99%;}
#backstageArea {display:none; position:relative; overflow: hidden; z-index:150; padding:0.3em 0.5em 0.3em 0.5em;}
#backstageToolbar {position:relative;}
#backstageArea a {font-weight:bold; margin-left:0.5em; padding:0.3em 0.5em 0.3em 0.5em;}
#backstageButton {display:none; position:absolute; z-index:175; top:0em; right:0em;}
#backstageButton a {padding:0.1em 0.4em 0.1em 0.4em; margin:0.1em 0.1em 0.1em 0.1em;}
#backstage {position:relative; width:100%; z-index:50;}
#backstagePanel {display:none; z-index:100; position:absolute; margin:0em 3em 0em 3em; padding:1em 1em 1em 1em;}
.backstagePanelFooter {padding-top:0.2em; float:right;}
.backstagePanelFooter a {padding:0.2em 0.4em 0.2em 0.4em;}
#backstageCloak {display:none; z-index:20; position:absolute; width:100%; height:100px;}
.whenBackstage {display:none;}
.backstageVisible .whenBackstage {display:block;}
/*}}}*/
/***
StyleSheet for use when a translation requires any css style changes.
This StyleSheet can be used directly by languages such as Chinese, Japanese and Korean which use a logographic writing system and need larger font sizes.
***/
/*{{{*/
body {font-size:0.8em;}
#sidebarOptions {font-size:1.05em;}
#sidebarOptions a {font-style:normal;}
#sidebarOptions .sliderPanel {font-size:0.95em;}
.subtitle {font-size:0.8em;}
.viewer table.listView {font-size:0.95em;}
.htmlarea .toolbarHA table {border:1px solid ButtonFace; margin:0em 0em;}
/*}}}*/
/*{{{*/
@media print {
#mainMenu, #sidebar, #messageArea, .toolbar, #backstageButton {display: none ! important;}
#displayArea {margin: 1em 1em 0em 1em;}
/* Fixes a feature in Firefox 1.5.0.2 where print preview displays the noscript content */
noscript {display:none;}
}
/*}}}*/
<!--{{{-->
<div class='header' macro='gradient vert [[ColorPalette::PrimaryLight]] [[ColorPalette::PrimaryMid]]'>
<div class='headerShadow'>
<span class='siteTitle' refresh='content' tiddler='SiteTitle'></span>
<span class='siteSubtitle' refresh='content' tiddler='SiteSubtitle'></span>
</div>
<div class='headerForeground'>
<span class='siteTitle' refresh='content' tiddler='SiteTitle'></span>
<span class='siteSubtitle' refresh='content' tiddler='SiteSubtitle'></span>
</div>
</div>
<div id='mainMenu' refresh='content' tiddler='MainMenu'></div>
<div id='sidebar'>
<div id='sidebarOptions' refresh='content' tiddler='SideBarOptions'></div>
<div id='sidebarTabs' refresh='content' force='true' tiddler='SideBarTabs'></div>
</div>
<div id='displayArea'>
<div id='messageArea'></div>
<div id='tiddlerDisplay'></div>
</div>
<!--}}}-->
<!--{{{-->
<div class='toolbar' macro='toolbar closeTiddler closeOthers +editTiddler > fields syncing permalink references jump'></div>
<div class='title' macro='view title'></div>
<div class='subtitle'><span macro='view modifier link'></span>, <span macro='view modified date'></span> (<span macro='message views.wikified.createdPrompt'></span> <span macro='view created date'></span>)</div>
<div class='tagging' macro='tagging'></div>
<div class='tagged' macro='tags'></div>
<div class='viewer' macro='view text wikified'></div>
<div class='tagClear'></div>
<!--}}}-->
<!--{{{-->
<div class='toolbar' macro='toolbar +saveTiddler -cancelTiddler deleteTiddler'></div>
<div class='title' macro='view title'></div>
<div class='editor' macro='edit title'></div>
<div macro='annotations'></div>
<div class='editor' macro='edit text'></div>
<div class='editor' macro='edit tags'></div><div class='editorFooter'><span macro='message views.editor.tagPrompt'></span><span macro='tagChooser'></span></div>
<!--}}}-->
To get started with this blank TiddlyWiki, you'll need to modify the following tiddlers:
* SiteTitle & SiteSubtitle: The title and subtitle of the site, as shown above (after saving, they will also appear in the browser title bar)
* MainMenu: The menu (usually on the left)
* DefaultTiddlers: Contains the names of the tiddlers that you want to appear when the TiddlyWiki is opened
You'll also need to enter your username for signing your edits: <<option txtUserName>>
These InterfaceOptions for customising TiddlyWiki are saved in your browser
Your username for signing your edits. Write it as a WikiWord (eg JoeBloggs)
<<option txtUserName>>
<<option chkSaveBackups>> SaveBackups
<<option chkAutoSave>> AutoSave
<<option chkRegExpSearch>> RegExpSearch
<<option chkCaseSensitiveSearch>> CaseSensitiveSearch
<<option chkAnimate>> EnableAnimations
----
Also see AdvancedOptions
!Ahna, Gnome Beguiler of House Sivis
[<img[Images\People\88230.jpg]]
Ahna grew up in the Gnome city of Zilargo. Her parents, fearing her mischievous streak might get her in trouble with the authorities, sent her to Sharn to finish her arcane studies.
Ahna loves surprises and creating illusions. She is easy going but has a great work ethic and can be serious when needed.
!!Stats
|!Alignment|!Gender|!Race|!Class|!Level|
|Neutral Good|Female|Gnome|Beguiler|1|
|!Hit Points |!Armor Class|!Touch|!~Flat-Footed|!Movement|!Damage Reduction|!Initiative|
|6|14|12|13|20 ft/x4| |+1|
|>|>|!Abilities|>|!Saves|>|!Attack Bonus|
|STR|8|-1|Fortitude|+0|Base|+0|
|DEX|12|+1|Reflex|+1|Melee|+0|
|CON|10|+0|Will|+2|Ranged|+2|
|INT|16|+3| | |Grapple|-5|
|WIS|10|-1| | | | |
|CHA|16|+3| | | | |
!!Gear
|!Weapon|!Attack Bonus|!Damage|!Critical|!Range|!Weight|!Type|!Size|!Special Properties|
|Light Crossbow|+2|1d6|19-20/x2|80 ft|2 lbs|P|S|~Two-Handed|
|Rapier|+0|1d4-1|18-20/x2| |1 lbs|P|S|~One-Handed|
|!Armor|!Type|!Armor Bonus|!Max Dex Bonus|!Armor Check Penalty|!Arcane Spell Failure|!Speed|!Weight|!Special Properties|
|Leather|Light|+2|+6|+0|(Armored Mage)|20 ft|7.5 lbs| |
!!Skills
|!Name|!Ability|!Mod|!Ranks|!Misc|
|Appraise^^1^^|INT|+3| | |
|Balance^^1^^|DEX^^2^^|+1| | |
|Bluff^^1^^|CHA|+5|2| |
|Climb^^1^^|STR^^2^^|-1| | |
|Concentration^^1^^|CON|+4|4| |
|Diplomacy^^1^^|CHA|+5|2| |
|Disable Device|INT|+5|2| |
|Disguise^^1^^|CHA|+3| | |
|Escape Artist^^1^^|DEX^^2^^|+1| | |
|Forgery^^1^^|INT|+5|2| |
|Gather Info^^1^^|CHA|+5|2| |
|Heal^^1^^|WIS|+0| | |
|Hide^^1^^|DEX^^2^^|+7|2|+4|
|Intimidate^^1^^|CHA|+3| | |
|Jump^^1^^|STR^^2^^|-7| |-6|
|Listen^^1^^|WIS|+4|2|+2|
|Move Silently^^1^^|DEX^^2^^|+3|2| |
|Ride^^1^^|DEX|+1| | |
|Search^^1^^|INT|+7|4| |
|Sense Motive^^1^^|WIS|+2|2| |
|Sleight of Hand|DEX^^2^^|+3|2| |
|Spellcraft|+7|4| |
|Spot^^1^^|WIS|+2|2| |
|Survival^^1^^|WIS|+0| | |
|Swim^^1^^|STR^^3^^|-1| | |
|Use Rope^^1^^|DEX|+1| | |
^^1^^Skill can be used untrained.
^^2^^Armor check penalty applies.
^^3^^Double armor check penalty applies.
!!Spells
||!Cantrips|!Level 1|!Level 2|!Level 3|!Level 4|!Level 5|!Level 6|!Level 7|!Level 8|!Level 9|
|!Spells Per Day|?|?| | | | | | | | |
|!Known|?|?| | | | | | | | |
!!Feats
*Spell Focus (Illusion)
*Least Dragonmark of Scribing
!!Race Abilities
*Base land speed of 20 feet
*Low-light vision
*Spell-like abilities: 1/day
**Speak with Animals (Burrowing)
**Dancing Lights
**Ghost Sound
**Prestidigitation
*Weapon Familiarity: Gnomes treat Gnome hooked hammers as martial weapons rather than exotic weapons.
*+2 racial bonus on saving throws against illusions.
*+1 modifier to the DC for all saving throws against illusion spells you cast.
*+1 racial bonus on attack rolls against kobolds and goblinoids.
*+4 dodge bonus to AC against giants.
*+2 racial bonus on Craft (Alchemy) and Listen checks.
*Favored Class: Bard.
!!Class Abilities
*Proficient in light armor.
*Proficient with all simple weapons and with the hand crossbow, rapier, shortbow, composite shortbow, and short sword.
*Trapfinding (Ex): You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps.
*Armored Mage (Light) (Ex): You may wear light armor and use light shields with no chance of arcane failure.
!!Languages
*Common
*Dwarven
*Elven
*Gnome
*Goblin
!Extra Eberron Feat at Character Creation
Each character starts with an extra Eberron specific feat besides the normal feats gained at character creation. The goal of allowing this extra feat is to tie the character deeper into the campaign world. All prerequisites must be met to gain the feat and it must be selected from the following list.
!!Eberron Specific Feat List
!!!General Feats
<<<
Aberrant Dragonmark
Ashbound Innitiate
Beast Totem
Child of Winter
Dragon Totem
Favored in House
Gatekeeper Initiate
Greensinger Initiate
Least Dragonmark
Right of Counsel
Silver Smite
Warden Initiate
<<<
!!!Shifter Feats
<<<
Beasthide Elite
Cliffwalk Elite
Healing Factor
Shifter Ferocity
<<<
!!!Warforged Feats
<<<
Adamantine Body
Improved Damage Reduction
Mithral Body
Mithral Fluidity
<<<
[[Ahna]]
@@font-size:xx-small;Gnome Beguiler, Level: [[1|Ahna]]@@
[[Flint]]
@@font-size:xx-small;Warforged Fighter, Level: [[1|Flint]]@@
[[Jekyll]]
@@font-size:xx-small;Shifter Ranger, Level: [[1|Jekyll]]@@
[[Sylas the Gray]]
@@font-size:xx-small;Elf Necromancer, Level: [[1|Sylas the Gray]]@@
[[Valayana]]
@@font-size:xx-small;Elf Duskblade, Level: [[1|Valayana]]@@
[[Yojimbo]]
@@font-size:xx-small;~Half-Orc Barbarian, Level: [[1|Yojimbo]]@@
!Flint, Warforged Fighter
[<img[Images\People\95059.jpg]]
Like all Warforged, Flint has no real name. He gained the nickname from a group a Cyrian soldiers during the Last War. The soldiers were having trouble trying to start a fire, when Flint approached them. Without a sound, he reach down into the tinder and struck the back oh his arm with a rock. The resulting spark started the tinder on fire and brought warmth to the Cyrian soldiers.
Flint now works as an adventurer-for-hire, his strength and adamantine body his greatest asset.
!!Stats
|!Alignment|!Gender|!Race|!Class|!Level|
|Neutral Good|Male|Warforged|Fighter|1|
|!Hit Points |!Armor Class|!Touch|!~Flat-Footed|!Movement|!Damage Reduction|!Initiative|
|12|19|11|18|20 ft/x4|2/Adamantine|+1|
|>|>|!Abilities|>|!Saves|>|!Attack Bonus|
|STR|18|+4|Fortitude|+4|Base|+1|
|DEX|12|+1|Reflex|+1|Melee|+5|
|CON|14|+2|Will|-1|Ranged|+2|
|INT|8|-1| | |Grapple|+5|
|WIS|8|-1| | | | |
|CHA|8|-1| | | | |
!!Gear
|!Weapon|!Attack Bonus|!Damage|!Critical|!Range|!Weight|!Type|!Size|!Special Properties|
|Greatsword|+5|2d6+6|19-20/x2| |8 lbs|S|M|~Two-Handed|
|Heavy Flail|+5|1d10+6|19-20/x2| |10 lbs|B|M|~Two-Handed|
|Heavy Crossbow|+2|1d10|19-20/x2|120 ft|8 lbs|P|M|~Two-Handed|
|!Armor|!Type|!Armor Bonus|!Max Dex Bonus|!Armor Check Penalty|!Arcane Spell Failure|!Speed|!Weight|!Special Properties|
|Adamantine Body| |+8|+1|-5|35%|20 ft| |DR 2/Adamantine|
!!Skills
|!Name|!Ability|!Mod|!Ranks|!Misc|
|Appraise^^1^^|INT|-1| | |
|Balance^^1^^|DEX^^2^^|-4| |-5|
|Bluff^^1^^|CHA|-1| | |
|Climb^^1^^|STR^^2^^|-1| |-5|
|Concentration^^1^^|CON|+2| | |
|Craft (Repair Warforged)|INT|+3|4| |
|Diplomacy^^1^^|CHA|-1| | |
|Disguise^^1^^|CHA|-1| | |
|Escape Artist^^1^^|DEX^^2^^|-4| |-5|
|Forgery^^1^^|INT|-1| | |
|Gather Info^^1^^|CHA|-1| | |
|Heal^^1^^|WIS|-1| | |
|Hide^^1^^|DEX^^2^^|-4| |-5|
|Intimidate^^1^^|CHA|-1| | |
|Jump^^1^^|STR^^2^^|-7| |-11|
|Listen^^1^^|WIS|-1| | |
|Move Silently^^1^^|DEX^^2^^|-4| |-5|
|Ride^^1^^|DEX|+1| | |
|Search^^1^^|INT|-1| | |
|Sense Motive^^1^^|WIS|-1| | |
|Spot^^1^^|WIS|-1| | |
|Survival^^1^^|WIS|-1| | |
|Swim^^1^^|STR^^3^^|-1| |-5|
|Use Rope^^1^^|DEX|+1| | |
^^1^^Skill can be used untrained.
^^2^^Armor check penalty applies.
^^3^^Double armor check penalty applies.
!!Feats
*Adamantine Body
*Power Attack
*Cleave
!!Race Abilities
*Base land speed of 30 feet.
*Natural Weapon: Slam (1d4+4).
*Immunity to poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause the sickened condition, and energy drain.
*Cannot heal lethal damage naturally.
*Can be targeted by spells that affect living creatures as well as those that affect constructs.
*Spells from the healing subschool and supernatural abilities that cure hit point damage or ability damage provide 1/2 normal effect.
*You are vulnerable to heat metal, chill metal, repel metal or stone, repel wood, rusting grasp, and the touch of a rust monster.
*You are disabled at 0 HP and become inert at -1 to -9 HP. You do not lose HP while inert unless you take additional damage.
*You do not need to eat, sleep, or breathe. A wizard still needs 8 hours of rest before preparing spells.
*Composite Plating: Your composite plating counts as armor. You cannot wear armor or a magic robe. Your composite plating may be enchanted just like armor.
*Light Fortification (Ex): Critical hits or sneak attacks against you have a 25% chance to be negated.
*Favored Class: Fighter
!!Class Abilities
*Proficient in all armor and all shields (including tower shields)
*Proficient with all simple and martial weapons
!!Languages
*Common
!Jekyll, Shifter Ranger
[<img[Images\People\88209.jpg]]
Jekyll grew up in the harsh Eldeen Reachs honing his stalking skills. He has infinite patience when tracking his prey, but when it is time to fight he he attacks without remorse. His arrows fly true and he has the ability to shift into a feral creature with a nearly impenetrable hide.
Those who know Jekyll, know that his predatory nature is only one aspect of him. He can be fiercely loyal to his friends and doesn't back down from a fight.
!!Stats
|!Alignment|!Gender|!Race|!Class|!Level|
|Chaotic Neutral|Male|Shifter|Ranger|1|
|!Hit Points |!Armor Class|!Touch|!~Flat-Footed|!Movement|!Damage Reduction|!Initiative|
|10|16|13|13|30 ft/x4| |+3|
|>|>|!Abilities|>|!Saves|>|!Attack Bonus|
|STR|14|+2|Fortitude|+4|Base|+1|
|DEX|16|+3|Reflex|+5|Melee|+3|
|CON|14|+2|Will|+2|Ranged|+4|
|INT|10|+0| | |Grapple|+3|
|WIS|14|+2| | | | |
|CHA|6|-2| | | | |
!!Gear
|!Weapon|!Attack Bonus|!Damage|!Critical|!Range|!Weight|!Type|!Size|!Special Properties|
|Composite Longbow|+4|1d8|20/x3|110 ft|3 lbs|P|M|~Two-Handed|
|Battleaxe|+3|1d8+2|20/x3| |6 lbs|S|M|~One-Handed|
|Dagger|+3|1d4+2|19-20/x2| |1 lbs|P|M|~One-Handed|
|!Armor|!Type|!Armor Bonus|!Max Dex Bonus|!Armor Check Penalty|!Arcane Spell Failure|!Speed|!Weight|!Special Properties|
|Studded Leather|Light|+3|+5|-1|15%|30 ft|20 lbs| |
!!Skills
|!Name|!Ability|!Mod|!Ranks|!Misc|
|Appraise^^1^^|INT|+0| | |
|Balance^^1^^|DEX^^2^^|+4| |+1|
|Bluff^^1^^|CHA|-2| | |
|Climb^^1^^|STR^^2^^|+3| |+1|
|Concentration^^1^^|CON|+2| | |
|Diplomacy^^1^^|CHA|-2| | |
|Disguise^^1^^|CHA|-2| | |
|Escape Artist^^1^^|DEX^^2^^|+2| |-1|
|Forgery^^1^^|INT|+0| | |
|Gather Info^^1^^|CHA|-2| | |
|Heal^^1^^|WIS|+2| | |
|Hide^^1^^|DEX^^2^^|+6|4|-1|
|Intimidate^^1^^|CHA|-2| | |
|Jump^^1^^|STR^^2^^|+3| |+1|
|Listen^^1^^|WIS|+6|4| |
|Move Silently^^1^^|DEX^^2^^|+6|4|-1|
|Ride^^1^^|DEX|+3| | |
|Search^^1^^|INT|+4|4| |
|Sense Motive^^1^^|WIS|+2| | |
|Spot^^1^^|WIS|+6|4| |
|Survival^^1^^|WIS|+6|4| |
|Swim^^1^^|STR^^3^^|+0| |-2|
|Use Rope^^1^^|DEX|+3| | |
^^1^^Skill can be used untrained.
^^2^^Armor check penalty applies.
^^3^^Double armor check penalty applies.
!!Feats
*Track
*Beasthide Elite
*Healing Factor
!!Race Abilities
*Base land speed of 30 feet
*Low-light vision
*Shifting (Su): 2/day as a free action you can shift for 8 rounds.
*Shifter Traits:
**Beasthide (Su): While shifting you gain a +2 bonus to CON and gain natural armor (+4)
*+2 Racial bonus on Balance, Climb, and Jump checks.
*Favored Class: Ranger
!!Class Abilities
*Proficient in light armor and all shields (except for tower shields).
*Proficient with all simple and martial weapons.
*Wild Empathy (Ex): You can make a check (1d20-1) to improve the attitude of an animal. You must be within 30 feet of the animal and it generally takes one minute to perform the action.
*Favored Enemy: You have certain types of enemies that you have extensive knowledge about. Against these creatures, you gain the listed bonus to Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls.
**Animal (+2 bonus)
!!Languages
*Common
!Plot
[[Overview]]
[[The Forgotten Forge]]
[[The 12:10 to Aundair]]
[[The Dark Continent]]
[[The Doomsday Device]]
!People
[[Characters]]
!Encounters
!Rules
[[Character Creation]]
!Scenario
The players are hired to recover a schema for House Cannith. However, House Cannith aren't the only ones interested in the schema. The Lord of Blades seeks the schema as he believes he can use it to create a new Warforged army under his command. The Order of the Emerald Claw also seeks the schema as part of one of their sinister plots. The players learn the true potential of the schema and must race the Emerald Claw and the Lord of Blades' operatives to the mysterious continent of Xen'drik where the schema can be activated in a long lost House Cannith creation engine.
!Outline
The players are hired by a House Cannith patron to recover a schema by traveling deep into the pits of Sharn. They return the schema for their reward to a Changling Emerald Claw operative, believing the Changling is their House Cannith patron. The players are then told to travel to Aundair to meet with House Cannith for further rewards. However, this is an Emerald Claw ruse, as agents of the Claw attempt to assassinate the players on their lighting rail trip to Aundair. In Aundair, they learn from House Cannith that their original patron was murdered and that the Order of the Emerald Claw seeks the cancellation engine. The cancellation engine is a magical forge that can tear apart the world, created by a mad House Cannith outcast. The players race to the city of Stormreach, gateway to the wild jungles and ruins of Xen'drik, where they must launch an expedition to find the cancellation engine. Traveling through the jungle, they find signs of a battle between Warforged and a mysterious enemy. Eventually the players find the cancellation engine as a battle between the Lord of Blades' agents fight the Order of the Emerald claw for the schema. As the players get drawn into the battle, a giant joins the fray smashing everything in his wake, turning a three-way battle into a four-way battle. The players emerge with the schema and can enter the cancellation engine, which is a giant dungeon populated with the mysterious enemy, Drow. Reaching the heart of the dungeon is the control center of the cancellation engine. Using the schema the players may reverse engineer the engine, causing it to self destruct. Between avoiding crumbling walls and ceilings, the player escape as the dungeon collapses in on itself and a running battle breaks out with the remaining Drow.
an Eberron adventure notebook
The Schema of Destruction
!Sylas the Gray, Aereni Elf Necromancer of House Thuranni
[<img[Images\People\84577.jpg]]
Sylas the Gray seeks to grow in power and prestige and one day gain a seat on the Undying Court. He gained the nickname //The Gray//, after moving to Sharn to oversee the affairs of House Thuranni, because of his ashen skin tone. Slyas is a master of Necromancy and shrewdly seeks grow the power of House Thuranni to the detriment of rival House Phiarlan.
!!Stats
|!Alignment|!Gender|!Race|!Class|!Level|
|Lawful Neutral|Male|Elf|Wizard|1|
|!Hit Points |!Armor Class|!Touch|!~Flat-Footed|!Movement|!Damage Reduction|!Initiative|
|4|12|12|10|30 ft/x4| |+1|
|>|>|!Abilities|>|!Saves|>|!Attack Bonus|
|STR|8|-1|Fortitude|+0|Base|+0|
|DEX|12|+1|Reflex|+1|Melee|-1|
|CON|10|+0|Will|+3|Ranged|+1|
|INT|18|+4| | |Grapple|-1|
|WIS|12|+1| | | | |
|CHA|10|+0| | | | |
!!Gear
|!Weapon|!Attack Bonus|!Damage|!Critical|!Range|!Weight|!Type|!Size|!Special Properties|
|Shortbow|+1|1d6-1|20/x3|60 ft|2 lbs|P|M|~Two-Handed|
|Longsword|-1|1d8-1|19-20/x2| |4 lbs|S|M|~One-Handed|
|Dagger|-1|1d4-1|19-20/x2| |1 lbs|P|M|~One-Handed|
|!Armor|!Type|!Armor Bonus|!Max Dex Bonus|!Armor Check Penalty|!Arcane Spell Failure|!Speed|!Weight|!Special Properties|
| | | | | | | | | |
!!Skills
|!Name|!Ability|!Mod|!Ranks|!Misc|
|Appraise^^1^^|INT|+4| | |
|Balance^^1^^|DEX^^2^^|+2| | |
|Bluff^^1^^|CHA|+0| | |
|Climb^^1^^|STR^^2^^|-1| | |
|Concentration^^1^^|CON|+4|4| |
|Decipher Script|INT|+8|4| |
|Diplomacy^^1^^|CHA|+0| | |
|Disguise^^1^^|CHA|+0| | |
|Escape Artist^^1^^|DEX^^2^^|+2| | |
|Forgery^^1^^|INT|+4| | |
|Gather Info^^1^^|CHA|+2| |+2|
|Heal^^1^^|WIS|+1| | |
|Hide^^1^^|DEX^^2^^|+2| | |
|Intimidate^^1^^|CHA|+0| | |
|Jump^^1^^|STR^^2^^|-1| | |
|Knowledge (Arcana)|INT|+6|2| |
|Knowledge (Dungeoneering)|INT|+6|2| |
|Knowledge (History)|INT|+6|2| |
|Knowledge (Nobility)|INT|+6|2| |
|Knowledge (Religion)|INT|+6|2| |
|Knowledge (The Planes)|INT|+6|2| |
|Listen^^1^^|WIS|+3| |+2|
|Move Silently^^1^^|DEX^^2^^|+2| | |
|Ride^^1^^|DEX|+2| | |
|Search^^1^^|INT|+6| |+2|
|Sense Motive^^1^^|WIS|+1| | |
|Spellcraft|INT|+8|4| |
|Spot^^1^^|WIS|+3| |+2|
|Survival^^1^^|WIS|+1| | |
|Swim^^1^^|STR^^3^^|-1| | |
|Use Rope^^1^^|DEX|+2| | |
^^1^^Skill can be used untrained.
^^2^^Armor check penalty applies.
^^3^^Double armor check penalty applies.
!!Spells
|!Specialist School|!Prohibited School|
|Necromancy|Illusion, Conjuration|
||!Cantrips|!Level 1|!Level 2|!Level 3|!Level 4|!Level 5|!Level 6|!Level 7|!Level 8|!Level 9|
|!Spells Per Day|3|2| | | | | | | | |
!!Feats
*Spell Focus (Necromancy)
*Least Dragonmark of Shadow
*Scribe Scroll
!!Race Abilities
*Base land speed of 30 feet
*Low-light vision
*Immunity to sleep effects
*+2 racial bonus on saving throws against Enchantment spells or effects.
*+2 racial bonus on Listen, Search, and Spot checks
*Automatic searching: Passing within 5 feet of a secret or concealed door entitles you to a free Search check, as if you were actively looking for it
*Proficient with rapier, longsword, and all bows (except crossbows)
*Favored Class: Wizard
!!Class Abilities
*Proficient with Club, Heavy Crossbow, Light Crossbow, Dagger, Longbow, Composite, Longbow, Longsword, Quarterstaff, Rapier, Shortbow, Composite Shortbow
*Familiar: You may call a familiar as a magical companion
**Alertness: While the familiar is within arms reach, you gain the Alertness feat (+2 to Spot and Listen checks).
*Necromancer: You are specialsed in the school of Necromancy. You can prepare on additional Necromancy spells per spell level each per day. You gain a +2 bonus to Spellcraft checks to learn spells from this school. Illusion and Conjuration spells are prohibited to you.
!!Languages
*Common
*Draconic
*Elven
*Gnome
*Goblin
*Sylvan
//Start with The Forgotten Forge adventure in the back of the Eberron Campaign Setting with a few modifications.//
!Opening
!Valayana, Valenar Elf Duskblade
[<img[Images\People\95054.jpg]]
Valayana grew up in the strong martial traditions of the Valenar people, learning to wield the double scimitar and focus arcane energies through it. She now travels the land as a mercenary like the ancestors that went before her. She charges top dollar for her services, but is known to always get the job done.
!!Stats
|!Alignment|!Gender|!Race|!Class|!Level|
|Chaotic Good|Female|Elf|Duskblade|1|
|!Hit Points |!Armor Class|!Touch|!~Flat-Footed|!Movement|!Damage Reduction|!Initiative|
|8|17|13|14|30 ft/x4| |+3|
|>|>|!Abilities|>|!Saves|>|!Attack Bonus|
|STR|14|+2|Fortitude|+2|Base|+1|
|DEX|16|+3|Reflex|+3|Melee|+3|
|CON|10|+0|Will|+1|Ranged|+4|
|INT|16|+3| | |Grapple|+3|
|WIS|8|-1| | | | |
|CHA|10|+0| | | | |
!!Gear
|!Weapon|!Attack Bonus|!Damage|!Critical|!Range|!Weight|!Type|!Size|!Special Properties|
|Valenar Double Scimitar|+1|1d6+2|18-20/x2| |15 lbs|S|M|~Double-Weapon (Primary)|
|Valenar Double Scimitar|+1|1d6+1|18-20/x2| |15 lbs|S|M|~Double-Weapon (Secondary)|
|Longbow|+4|1d8|20/x3|100 ft|3 lbs|P|M|~Two-Handed|
|Dagger|+3|1d4+2|19-20/x2| |1 lbs|P|M|~One-Handed|
|!Armor|!Type|!Armor Bonus|!Max Dex Bonus|!Armor Check Penalty|!Arcane Spell Failure|!Speed|!Weight|!Special Properties|
|Chain Shirt|Light|+4|+4|-2|(Armored Mage)|30 ft|25 lbs| |
!!Skills
|!Name|!Ability|!Mod|!Ranks|!Misc|
|Appraise^^1^^|INT|+3| | |
|Balance^^1^^|DEX^^2^^|+1| |-2|
|Bluff^^1^^|CHA|+0| | |
|Climb^^1^^|STR^^2^^|+0| |-2|
|Concentration^^1^^|CON|+4|4| |
|Diplomacy^^1^^|CHA|+0| | |
|Disguise^^1^^|CHA|+0| | |
|Escape Artist^^1^^|DEX^^2^^|+1| |-2|
|Forgery^^1^^|INT|+3| | |
|Gather Info^^1^^|CHA|+0| | |
|Heal^^1^^|WIS|-1| | |
|Hide^^1^^|DEX^^2^^|+1| |-2|
|Intimidate^^1^^|CHA|+0| | |
|Jump^^1^^|STR^^2^^|+0| | |
|Knowledge (Arcana)|INT|+5|2| |
|Knowledge (Local)|INT|+5|2| |
|Listen^^1^^|WIS|+1| |+2|
|Move Silently^^1^^|DEX^^2^^|+1| |-2|
|Ride^^1^^|DEX|+7|4| |
|Search^^1^^|INT|+5| |+2|
|Sense Motive^^1^^|WIS|+3|4| |
|Spellcraft|INT|+7|4| |
|Spot^^1^^|WIS|+1| |+2|
|Survival^^1^^|WIS|-1| | |
|Swim^^1^^|STR^^3^^|-2| |-4|
|Use Rope^^1^^|DEX|+3| | |
^^1^^Skill can be used untrained.
^^2^^Armor check penalty applies.
^^3^^Double armor check penalty applies.
!!Spells
||!Cantrips|!Level 1|!Level 2|!Level 3|!Level 4|!Level 5|!Level 6|!Level 7|!Level 8|!Level 9|
|!Spells Per Day|?|?| | | | | | | | |
|!Known|?|?| | | | | | | | |
!!Feats
*~Two-Weapon Fighting
*Aberrant Dragonmark (Charm Person)
!!Race Abilities
*Base land speed of 30 feet
*Low-light vision
*Immunity to sleep effects
*+2 racial bonus on saving throws against Enchantment spells or effects.
*+2 racial bonus on Listen, Search, and Spot checks
*Automatic searching: Passing within 5 feet of a secret or concealed door entitles you to a free Search check, as if you were actively looking for it
*Proficient with rapier, longsword, and all bows (except crossbows)
*Proficient with the Valenar Double Scimitar.
*Favored Class: Wizard
!!Class Abilities
*Proficient in all armor and shields (except for tower shields).
*Proficient with all simple and martial weapons.
*Arcane Attunement (Sp): You can use the spell-like abilities; dancing light, detect magic, flare, ghost sound, and read magic a combined total of 6 times per day. These don't count against your spells known.
*Armored Mage (Light) (Ex): You may wear light armor and use light shields with no chance of arcane failure.
!!Languages
*Common
*Elven
*Goblin
*Orc
*Sylvan
!Yojimbo, ~Half-Orc Barbarian of House Tharashk
[<img[Images\People\88255.jpg]]
Yojimbo is an aging ~Hal-Orc of the House Tharashk. At 31 years of age, he saw combat as a mercenary in the Last War. His once raven black hair is now giving way to locks of gray, but he is not to be underestimated. At 6'2" and 294 pounds, fire still burns in his red eyes. He is a fearsome warrior drawing on his ability to enter into a rage and lay waste to his opponents.
!!Stats
|!Alignment|!Gender|!Race|!Class|!Level|
|Neutral|Male|~Half-Orc|Barbarian|1|
|!Hit Points |!Armor Class|!Touch|!~Flat-Footed|!Movement|!Damage Reduction|!Initiative|
|13|16|13|13|40 ft/x4| |+3|
|>|>|!Abilities|>|!Saves|>|!Attack Bonus|
|STR|16|+3|Fortitude|+3|Base|+1|
|DEX|16|+3|Reflex|+3|Melee|+4|
|CON|12|+1|Will|+1|Ranged|+4|
|INT|8|-1| | |Grapple|+4|
|WIS|12|+1| | | | |
|CHA|8|-1| | | | |
!!Gear
|!Weapon|!Attack Bonus|!Damage|!Critical|!Range|!Weight|!Type|!Size|!Special Properties|
|Bastard Sword|+4|1d10+4|19-20/x2| |6lbs|S|M|~Two-Handed|
|Bastard Sword|+4|1d10+3|19-20/x2| |6lbs|S|M|~One-Handed|
|Longspear|+4|1d8+4|20/x3| |9 lbs|P|M|~Two-Handed, Reach|
|Spiked Gauntlet|+2|1d4+1|20/x2| |1 lb|P|M|~One-Handed|
|Composite Longbow|+4|1d8|20x3|110 ft|3 lbs|P|M|~Two-Handed|
|!Armor|!Type|!Armor Bonus|!Max Dex Bonus|!Armor Check Penalty|!Arcane Spell Failure|!Speed|!Weight|!Special Properties|
|Studded Leather|Light|+3|+5|-1|15%|40 ft|20 lbs|
!!Skills
|!Name|!Ability|!Mod|!Ranks|!Misc|
|Appraise^^1^^|INT|-1| | |
|Balance^^1^^|DEX^^2^^|+2| |-1|
|Bluff^^1^^|CHA|-1| | |
|Climb^^1^^|STR^^2^^|+3|1|-1|
|Concentration^^1^^|CON|+1| | |
|Diplomacy^^1^^|CHA|-1| | |
|Disguise^^1^^|CHA|-1| | |
|Escape Artist^^1^^|DEX^^2^^|+2| |-1|
|Forgery^^1^^|INT|-1| | |
|Gather Info^^1^^|CHA|-1| | |
|Heal^^1^^|WIS|+1| | |
|Hide^^1^^|DEX^^2^^|+2| |-1|
|Intimidate^^1^^|CHA|+3|4| |
|Jump^^1^^|STR^^2^^|+7|1|+3|
|Listen^^1^^|WIS|+5|4| |
|Move Silently^^1^^|DEX^^2^^|+2| |-1|
|Ride^^1^^|DEX|+4|1| |
|Search^^1^^|INT|-1| | |
|Sense Motive^^1^^|WIS|+1| | |
|Spot^^1^^|WIS|+1| | |
|Survival^^1^^|WIS|+1| | |
|Swim^^1^^|STR^^3^^|+2|1|-2|
|Use Rope^^1^^|DEX|+3| | |
^^1^^Skill can be used untrained.
^^2^^Armor check penalty applies.
^^3^^Double armor check penalty applies.
!!Feats
*Exotic Weapons Proficiency (Bastard Sword)
*Least Dragonmark of Finding
!!Race Abilities
*Base land speed of 30 feet
*Darkvision out to 60 feet
*Orc Blood: Can use items keyed to Orcs
*Favored Class: Barbarian
!!Class Abilities
*Proficient in light and medium armor and all shields (except tower shields)
*Proficient with all simple and martial weapons
*Fast Movement (Ex): +10 to speed when in medium armor or lighter and not carrying a heavy load
*Illiteracy: Cannot read or write. Must spend to skill points to gain literacy or gain levels in another class.
*Rage: You can fly into a screaming frenzy once per encounter, up to 1 time per day. This gives +4 to Stength and Consititution, +2 hit points, and a +2 morale bonus to Will saves, but gives a -2 penalty to AC. Cannont use any skills that require patience or concentration while enraged. Your rage lasts up to 6 rounds. At the end of the rage, you loses the rage modifiers and restrictions and becomes fatigued.
!!Languages
*Common
*Orc