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Aurumvorax

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Many a hunter would like to bring down the mighty aurumvorax. Though potentially a popular object of the hunt, this beast's own abilities keep it from becoming hunted to extinction. [Converted from Monstrous Manual, page 10.]
Small Beast
Hit Dice: 12d10 + 24 (90 hp)
Initiative: +2 (Dex)
Speed: 20 ft., burrow 10 ft.
AC: 20 (+2 Dex, +7 natural, +1 size)
Attacks: Bite +12, claw +7 (only on grappled opponent)
Damage: Bite 1d6+4, claw 1d4+3 (only on grappled opponenet)
Face/Reach: 2.5' by 5'/5'
Special Attacks: Improved grab
Special Qualities: DR 10/sharp or piercing weapons, scent, fire resistance 15, immune to poisons
Saves: Fort +8, Refl +10, Will +5
Abilities: Str 16, Dex 15, Con 14, Int 2, Wis12, Cha 8
Skills: Listen +4, spot +4, wilderness lore + 5

Climate/Terrain: Temperate hills
Organization: Solitary or pair (1-2 weeks)
CR: 7
Treasure: Corpse (150-200 lbs of gold + pelt(21-40 lbs of gold)), any kittens (which can be trained)
Alignment: Always neutral
Advancement: 13-24 HD (Medium)

Combat

Damage resistance(Ex): The damage resitance of an aurumvorax comes from its dense musclemass and applies only to blunt weapons.
Improved grab(Ex): If the aurumvorax hits with its bite, it engages the improved grab. While in the grapple, it automatically deals bite damage each round and can attack its opponent with all of its eight claws.
Poison flesh(Ex): Due to its high metal content, the flesh of the aurumvorax is poisonous to most creatures. (Ingested, DC 13, onset time 10-40 minutes, initial damage 1d6 dex, secondary damage 2d6 dex.)

 A skilled tanner may be able to make excellent hide armor from the hide of an aurumvorax.

Aurumvorax Hide Armor

Cost: 4000gp + aurumvorax hide to make, 15000gp to purchace
Armor bonus: +5
Max Dex bonus: +4
Armor check penalty: -2
Arcane spell failure: 25%
Spd: 20'/15'
Weight: 40 lbs
Special: +2 bonus to Reflex saves versus fire. This armor is not magical, and is of masterwork quality.

Converted by Dylan Gault dylan@fastmail.ca