Elementalist Conversion to 3e Originally Appeared in the Tome of Magic The elemental wizard is one who do not follow the usual school classification in magic in favour of a more natural understanding of magic based along the lines of the four prime elemental sources. The result is elementalism. As with a 'regular' specialist mage, when created the Elemental Mage must choose a field of magic in which to focus. Any of the four elements may be chosen as desired; this focus may never be changed. Each element has a diametrical opposite: air opposes earth, fire opposes water, and vice versa. Elementalists may cast spells from their chosen element with a bonus, and they may also cast from the two other non-opposed elements with no penalty. They may not cast any spells associated with the element that opposes their speciality. Fire | Air -- opposes -- Earth | Water Benefits and Penalties (and conversions from original Tome of Magic) - Elemental Mages gain the following modifiers to their spellcraft checks when determining if they may learn a spell: Spell is of Chosen Element: +2 Spell is of Neutral Element: +1 Spell is of Opposed Element: Cannot Learn Spell is not of the Elements: -2 - Elemental Mages may prepare and cast one additional spell per day, provided the extra spell relates to their chosen element. - Upon reaching 15th level, an elementalist does not need to concentrate when controlling elementals of his specialty element summoned by the 5th-level spell conjure elemental . The normal 5% chance of the elemental turning upon its summoner remains in effect. - At 20th level, there is no chance of a summoned elemental turning upon an elementalist if the creature is of the wizard's specialty element. - As Specialist Mages no longer receive bonuses to save vs spells of their chosen school, the elementalist no longer receives any either. - Under the original write-up, and elemental mage could cast a single spell per day at 1d4 levels higher than the caster's level. This bonus may be kept by the DM if desired (while it is not a bonus shared by 'regular' specialist mages, the reasoning was that the elemental mage's more limited spell list was a disadvantage). Alternately, the DM may allow the elementalist the Empower Spell feat for free, at first level. More generously, the DM may allow the elementalist to choose any metamagic feat desired at first level. In either case, these bonus feats work only on the mage's chosen element. - An elemental mage may not use any magical item or scroll that duplicates spell effects or makes use of their opposed element. - At the DM's discretion, the elementalist may research and learn (or create an equivalent spell) elemental magic from spell lists other than that of the Wizard (divine magic, for example). This would allow a fire mage to learn and cast flame strike, for example. Note however that unlike a Priest's flame strike, all damage would be magical fire, none would be divine. - Bonuses and Penalties to spell research will have to wait until the 3e DMG is released. }:) In all other respects, an Elementalist behaves and is treated as is a Specialist Wizard. 09-02-00 Oliver Bollmann