WotC's latest adventure, Curse of Strahd, has made its appearance on the officially licensed virtual tabletop software, Fantasy Grounds. As usual, the package comes with player and DM maps, plus it also has Tarrokka cards, a random card selector, and the Death House introductory adventure.
"The Fantasy Grounds version of Curse of Strahd includes all the DM maps provided in the book, plus player versions of the maps. Both sets have been pre-linked with the contents of each area and with monsters preplaced in starting locations for all top-down maps. The Castle Ravenloft maps are prevented in an isometric format, and are pre-linked to the contents for each section but are not suitable as combat battlemaps. You can still share these with players to reveal things as they explore by cutting away the mask (fog layer - as appropriate for Barovia) without fear of revealing secret doors, traps or other hidden items.
The module also comes with images for each of the Tarokka cards and a random table generator that can roll each of the cards and write the results out to a Story entry that you can refer back to later in the game as a DM. In the Curse of Strahd, the Tarokka deck influences where things occur within the story and ensures that each playthrough will be different.
Finally, we've added some themed desktop decals that overlay the Fantasy Grounds desktop to help reinforce the experience of exploring through Ravenloft.
Note that the adventure also includes the Death House introductory adventure as part of the adventure. Check Appendix B in your Story window."
You can grab Fantasy Grounds' version of Curse of Strahd right here.
"The Fantasy Grounds version of Curse of Strahd includes all the DM maps provided in the book, plus player versions of the maps. Both sets have been pre-linked with the contents of each area and with monsters preplaced in starting locations for all top-down maps. The Castle Ravenloft maps are prevented in an isometric format, and are pre-linked to the contents for each section but are not suitable as combat battlemaps. You can still share these with players to reveal things as they explore by cutting away the mask (fog layer - as appropriate for Barovia) without fear of revealing secret doors, traps or other hidden items.
The module also comes with images for each of the Tarokka cards and a random table generator that can roll each of the cards and write the results out to a Story entry that you can refer back to later in the game as a DM. In the Curse of Strahd, the Tarokka deck influences where things occur within the story and ensures that each playthrough will be different.
Finally, we've added some themed desktop decals that overlay the Fantasy Grounds desktop to help reinforce the experience of exploring through Ravenloft.
Note that the adventure also includes the Death House introductory adventure as part of the adventure. Check Appendix B in your Story window."
You can grab Fantasy Grounds' version of Curse of Strahd right here.