• Reviews

    The twisted horrors and blood-crazed cultists of Masks of Nyarlathotep helped define the feel of Lovecraftian roleplaying more than three decades ago, and while this sprawling update weighs heavily on both the wallet and the bookshelf it does an excellent job of adapting the classic campaign for more modern tastes.  ...READ MORE

    Dungeon in a Box is a monthly subscription service which bills itself as a complete package of materials to run a D&D 5th Edition adventure. The box includes an adventure and a variety of accessories to go with it. The modules are designed to work as standalone games, but if you subscribe monthly, the adventures work together to build an overall, year-long narrative. Downloadable digital content helps provide connective material to create an epic quest.  ...READ MORE

    Are your Wandering Heroes of Ogre Gate tough enough to face the horrific tortured denizens of a haunted demon house? Do you have the fast fists and wuxia mastery to survive the buzzing demon wasps and leather skinned martial artists of the House of Paper Shadows?  ...READ MORE

    Art & Arcana is out today in both Standard ($50 MSRP) and Special ($150) Editions. Is the Special Edition worth the additional $100? Let’s find out!  ...READ MORE

    A running gag in the game industry is that adding Cthulhu makes everything better (much like bacon) but adding it to heroic fantasy isn't easy. That calls for not just an expert but a specialist, and Sandy Petersen, creator of Call of Cthulhu, is the perfect person for the job.  ...READ MORE

    Do you want to build a new civilization as a mutant in a ruined world, travel the space lanes in an Arabian Night system of stars, unravel mysteries as a young 80s kid and 90s teen, and battle monsters in fantasy worlds? Free League Publishing has you covered.  ...READ MORE

    As a long-time Dungeons & Dragons player, I sometimes take for granted just how much tabletop role-playing games elevated fantasy artwork. Whether it was on the cover of D&D boxed sets or in the pages of Dragon Magazine, fantastically-detailed art seemed par for the course. But art tells stories: it shares the outlook of its creators, it expresses thematic differences in editions, and it tells us how to play. Art & Arcana’s greatest achievement is in reminding us why art matters to D&D.  ...READ MORE

    Using one game engine experience a ruined world as a mutant, fly through Arabian Night influenced space trading and exploring, unravel mysteries as a young 80s teen, and hex crawl through a fantasy world filled with monsters and treasure. Year Zero is a d6 dice pool system created by Free League, an RPG publisher in Sweden.  ...READ MORE

    Get ready for a month of scary gaming in October, beginning with Odd Soot, the latest game from designer Clarence Redd of Frostbyte Books. Against the black & white backdrop of an alternate 1920s, players will dive headlong into the the mystery of a strange disease known only as “the Soot.”  ...READ MORE

    In 2017, I reviewed the core Hero Kids ruleset and found a game that wins the kids’ gaming table and works for all those that are young at heart. Justin Halliday, Hero Kids creator, released a long adventure (at least for the target audience), Hero Kids - Fantasy Premium Adventure - Reign of the Dragon. What does this 57-page book include?  ...READ MORE

    Hot on the heels of TMNT and Other Strangeness and it’s supplement, After the Bomb, Palladium released the first true adventure source book for the nascent RPG, TMNT Adventures. Arriving in 1986, the rather thin book contains new (at the time) adventures, optional player character rules and some exceptional artwork by TMNT co-creator Kevin Eastman. While specifically intended for the TMNT game, the adventures are also compatible with Heroes Unlimited.  ...READ MORE

    It's no surprise that in superhero RPGs , the villain books are the equivalent to the monster manual. But like any foe book, eventually you can end up spoiled for choice. So with the release of Rogues Gallery by Green Ronin marking the fifth Mutants & Masterminds book to feature over twenty villains since the release of third edition of the game, do we have anything new to offer to jaded crimefighters or this is only for completists?  ...READ MORE

    Digging through the ruins of an ancient keep is dangerous and thirsty work. As all the fall ales start to come into fashion, we sat down to look at a few of the tomes retrieved from our latest adventure! Read on to see some of the gems we uncovered. And drink up, those ales aren’t cheap.  ...READ MORE

    Sometimes the mists part in the City and you see monsters behind the mundane. Then mythic power infuses your normal reality, striving to turn you from your normal life into a mythic legend. Can you walk a path between the two extremes while trying to see what is hiding in a City of Mist?  ...READ MORE

    I love miniatures. Depending on one's style of play, miniatures can serve an important in-game function or simply be used as a stand-in for some other piece. Some gamers simply paint minis for the joy of the process. The MiniCrate from Privateer Press certainly goes a long way to appeal to the miniature lover in us all. I love it, but is it right for you?  ...READ MORE

    Since the majority of official D&D adventures have been set in dungeons (or the equivalent) and wilderness areas, making the latest hardcover adventure, Waterdeep: Dragon Heist, a city-based adventure is a breath of fresh air. It's also a great chance to give the Sword Coast's most cosmopolitan city some 5th Edition attention.  ...READ MORE

    The Dragon Issue 10 was published in October 1977. It is 36 pages long, with a cover price of $1.50. This issue saw the inclusion of a complete, all-new board game.  ...READ MORE

    I love heist/caper stories and urban fantasy adventures so the minute the D&D team announced Waterdeep: Dragon Heist, I couldn't wait to get my hands on it. Now that I've got it? I'm still excited.  ...READ MORE

    Curious about monthly subscription boxes aimed at tabletop gamers? Take a look at the boxes you can get from Dice Envy!  ...READ MORE

    There are plenty of interesting ideas and novel approaches to adapting parts of the videogame to the tabletop, but The Witcher is tough as dragonhide and as intimidating as any wraith. But if you already love the series and are comfortable with simulationist RPGs, it’s a great way to forge your own stories in its dark, deadly world.  ...READ MORE