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  • Stalker0's Avatar
    Today, 11:06 PM
    So I dont know your parties level but Ill assume pretty high stats. 1) phase 1 - complete cake walk. The lich has low ac and hp for that level, and no real defensive spells. He might last a round. 2) phase 2 - now we are talking. The engine gives him much needed durability. I think the d wave is overkill, what i would do instead is an antimagic wave that dispels the partys buff. That...
    4 replies | 108 view(s)
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  • Stalker0's Avatar
    Today, 10:46 PM
    I had a long talk with my group about the concerns I had with counterspell, even noting to my players that I will knock out your spells with this if we Lee it in. They have decided to keep it. I will say the range does factor in if you are smart about it, and Ive had bad guys pull back out of counterspell range to use effects. So far its working, there are times when I still wonder if I...
    35 replies | 523 view(s)
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  • Morrus's Avatar
    Today, 10:38 PM
    Ah, I've figured it out! The way your proclamation that "Hollywood doesn't really do new movies" works in your head is that Hollywood = Disney's 4-5 blockbusters each year, and all of the other 500 movies each year are not by Disney and therefore aren't Hollywood. Ergo, Hollywood doesn't do new movies any more. The No True Scotsman fallacy needs to be renamed, because, man, you not only...
    36 replies | 226 view(s)
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  • Umbran's Avatar
    Today, 09:51 PM
    Research and gather opinions before *running* my homebrew adventures? That would be more work than my content is worth, to be honest. Plus, my homebrew is designed for the half-dozen or so people at my table. Unless I am going to a person specifically chosen to match my players' preferences, outside opinions are, statistically, apt to be misleading. Publishing is another matter...
    6 replies | 92 view(s)
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  • Umbran's Avatar
    Today, 08:08 PM
    Well, Labyrinth is estimated as having a $25 million dollar production budget, but made about $13 million at the box office. That's... not good financial performance.
    30 replies | 468 view(s)
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  • Umbran's Avatar
    Today, 07:31 PM
    Well, you say more than one thing - if you want more focus in your answers, keep your presentation more focused :) I think giving the Borg a face was inevitable. If you don't give them a face, they are, as I already noted, a force of nature. Characters don't interact *personally* with nature. So, dramatically speaking, the force of nature only allows you to play with the interactions you...
    16 replies | 379 view(s)
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  • Umbran's Avatar
    Today, 05:55 PM
    As if anyone who ever made a movie wasn't hoping that it would be massively popular and financially successful? Again - if you are trying to make money on the box office alone, "break $100 million" isn't actually the issue. The ratio of return to investment is the issue. Let us look at the most profitable movies of all time, shall we? ...
    36 replies | 226 view(s)
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  • Morrus's Avatar
    Today, 05:18 PM
    +1. It makes for a very frustrating conversation when No True Scotsman is constantly invoked to move the goalposts every time someone points out a factual inaccuracy.
    36 replies | 226 view(s)
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  • Umbran's Avatar
    Today, 04:10 PM
    I'm taking it, for now, that this will be a slightly different take on the Thor storyline... because we had verified in Endgame that Thor Odinson is still worthy.
    4 replies | 132 view(s)
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  • Umbran's Avatar
    Today, 03:27 PM
    There is a huge difference between, "the implacable threat itself is interesting" and "the implacable threat makes for an interesting story and action by the protagonists".
    16 replies | 379 view(s)
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  • Umbran's Avatar
    Today, 03:11 PM
    Truly implacable threats aren't interesting. If they are truly implacable, they kill your protagonists and win and the story ends An antagonist isn't interesting if you cannot understand it. A human must be able to grasp the antagonist's motivations and plans, or the antagonist is a force of nature - and the antagonist in a natural disaster film isn't the interesting part. Once you can...
    16 replies | 379 view(s)
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  • Umbran's Avatar
    Today, 03:05 PM
    Really? You know that Hollywood puts out something like 500 to 600 movies every year? (cite: statista.com) How are they creatively bankrupt when they are making hundreds of movies that aren't sequels and such? If they don't care about anything but blockbusters... why make the other 500+ movies? Your original statement was, and I quote: "Hollywood doesn't really do new movies." This...
    36 replies | 226 view(s)
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  • Morrus's Avatar
    Today, 10:09 AM
    It hasn't moved. The name of the parent forum was simply changed from Pathfinder, Older Editions, & Variants to Pathfinder & Starfinder -- quite a while ago!
    1 replies | 176 view(s)
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  • RangerWickett's Avatar
    Today, 08:32 AM
    Personally I try to avoid time travel. How has the group taken to it?
    1134 replies | 175716 view(s)
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  • Morrus's Avatar
    Yesterday, 11:25 PM
    I've moved Zardnaar's movie stats topic to its own thread so this one can talk about Top Gun.
    21 replies | 849 view(s)
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  • Umbran's Avatar
    Yesterday, 09:14 PM
    If we take the statement as largely true, the issue wasn't how well the show was doing, but production schedule. They were looking at not having new episodes until late 2020 - a year and more from now, which is a hard sell for Fox.
    447 replies | 19909 view(s)
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  • Umbran's Avatar
    Yesterday, 09:06 PM
    Yes. But "blockbuster" isn't relevant. You don't have to bust the block. You just have to outperform your production costs. Which means, you need to make *gasp* a good movie! This is an assertion without support. Show the logic - what can you tell us about how movies are funded? How does that lead to investors wanting to go with established franchises? "The way movies are...
    36 replies | 226 view(s)
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  • Queenie's Avatar
    Yesterday, 12:29 AM
    OOC: Sorry guys, you dropped us a long time ago! In other news we do have our own real life mini Barbarian to contend with lol He keeps us on our toes most days, I need some kind of epic level spells to deal with him :) Glad you are having fun!
    1408 replies | 90830 view(s)
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  • Morrus's Avatar
    Yesterday, 12:26 AM
    Patrick Stewart sounds older than he does currently in real life, and Spiner has been de-aged. Interesting! Reports also say Riker is in it. I knew he directed some of it, but apparently hes actually in it. I hope there isnt too much focus on the Romulan stuff. With Nemesis, and the Abrahms Trek reboot, Im kinda bored of what wasnt a very interesting plot thread in the first place. Im...
    16 replies | 379 view(s)
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  • Morrus's Avatar
    Yesterday, 12:14 AM
    Except that you do. Oh, god. I cant say that yet again to another pithy non-sequitur. I really am out this time before my brain freezes.
    36 replies | 226 view(s)
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  • Morrus's Avatar
    Yesterday, 12:01 AM
    I really don't understand what your point is, and it seems to change with each post. My interest in the conversation (such that it was) has expired as it's gong nowhere interesting, but I'll reiterate that if you want to see original movies, there are tons of them every year, and they're awesome and available to you. If your requirement for them is that they have to be blockbusters, then I guess...
    36 replies | 226 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 11:34 PM
    Again, why does it matter to you that films be blockbusters? There are lots of non-blockbuster films every year. They are great. Go watch 'em. They're still making them, plenty. There's no "fault" to assign. Nothing is wrong. Blockbusters are there, small films are there. Watch either, or both, or whatever.
    36 replies | 226 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 10:57 PM
    What's with your obsession with blockbusters? Does a film only count if it's a blockbuster? So? Go see them if you think you'll like them. You're not an investor. If your requirement to see a film is (a) it be original, and (b) it must be a blockbuster then you're only hurting yourself. Otherwise -- go see the films. They're there.
    36 replies | 226 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 04:27 PM
    Zardnaar does. :) In other news, this film comes out on my birthday next year, and I'm gonna go see it, because the first one really is a guilty pleasure for me.
    21 replies | 849 view(s)
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  • Umbran's Avatar
    Saturday, 20th July, 2019, 04:23 PM
    Who cares about "big"? What you want is a high gross-to-production ratio. If I gross $122 million on an investment of $9 million, I've gotten a 13x return on my investment! I could make 36 of these small movies for the cost of one Avengers: Endgame, and gross about $4.4 Billion overall. If my Endgame tanks, I lose it all. If half my small budget movies tank, I still walk away with a couple...
    36 replies | 226 view(s)
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  • Umbran's Avatar
    Saturday, 20th July, 2019, 04:10 PM
    Small edit and a reskinning of a succubus will probably do the trick.
    2 replies | 126 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 03:37 PM
    I could have sworn that was in there! But it's a 2 MP effect.
    1 replies | 141 view(s)
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  • Morrus's Avatar
    Saturday, 20th July, 2019, 08:55 AM
    Ok, name 10 90s blockbusters which made a billion dollars.
    36 replies | 226 view(s)
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  • kronos182's Avatar
    Saturday, 20th July, 2019, 07:11 AM
    At the moment.. Vulture is done (and posted) as well as several armours and weapons. I've got the wraith, dropship and valkyrie started.. i was debating on the goliath as either a vehicle or mech.. Zerg I've posted Zergling, drone, baneling, hydralisk, infested terran template, larva, stats for Zerg Creep and modifiers for some of the older broods. No protoss yet.
    2036 replies | 383857 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 11:26 PM
    It does tons of them every year. You just don't go to see them.
    36 replies | 226 view(s)
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  • Stalker0's Avatar
    Friday, 19th July, 2019, 11:18 PM
    10d6 damage, basically a fireball every round to one creature. Honestly seems fine to me...it will be fun for minor engagements but a 17th level wizard has way bigger guns for real fights. I say enjoy
    8 replies | 312 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 08:23 PM
    Venetian and Genoese dialects, yeah. Significant amounts of Catalan and Occitan as well. And then loan words from pretty much everything on the Mediterranean Sea, as you'd expect for a trade pidgin.
    33 replies | 1087 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 08:19 PM
    Call him a "horcrux" and nobody'd blink an eye.
    13 replies | 307 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 07:31 PM
    Consider - the archetype of "magical school" is kind of a Harry Potter thing. Traditionally, wizards have worked like tradesmen - with a Master-apprentice relationship. There is no need for a school. This does not mean you can't ban wizards - just that "there is no school" does not stand up to scrutiny as a justification.
    13 replies | 307 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 19th July, 2019, 06:28 PM
    I'm really not very knowledgeable about modern archery, but generally maybe you could look at the difference between a musket and a modern rifle, and apply a similar 'upgrade'.
    1 replies | 138 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 05:12 PM
    Well then, I have some great news for you! The 1980s have loads of really awesome movies. You have years of pleasure ahead of you!
    21 replies | 849 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 04:10 PM
    The PDF(s) will go out to backers the moment the Kickstarter ends tonight, as we do with all all our Kickstarters. So if by right away you mean today then back the campaign! Otherwise, yeah, there will be a longer wait before you can get the revised version of ATOC or the new book, ATMC.
    20 replies | 537 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 19th July, 2019, 04:04 PM
    Morrus replied to Welcome Thread
    This place has been around for 20 of those years!
    939 replies | 167015 view(s)
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  • Umbran's Avatar
    Friday, 19th July, 2019, 03:59 PM
    I think that's the issue right there. "System" and "numinous" are at cross purposes. I have had RPG moments that have felt numinous, but they have typically had little to do with "system", and more to do with atmosphere and immersion.
    22 replies | 648 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 03:18 PM
    Gale Force Nine has shared some pictures of the new DM Screen geared at nautical adventures, Of Ships & The Sea. The website says "Pre-Order - Mid June", so I'm not sure if it's available yet.
    20 replies | 2035 view(s)
  • Umbran's Avatar
    Friday, 19th July, 2019, 02:55 PM
    The real mystery of life is why anyone thought this needed a sequel.
    21 replies | 849 view(s)
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  • Stalker0's Avatar
    Friday, 19th July, 2019, 02:48 PM
    The key is numbers. 20 creatures with bows are likely to be a threat, even crappy ones, do to the ability to focus fire. You can use mob rules to cut down the rolling if you prefer.
    28 replies | 683 view(s)
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  • Morrus's Avatar
    Friday, 19th July, 2019, 02:25 PM
    The revised version is on Kickstarter right now. Ends in 8 hours. https://www.kickstarter.com/projects/enworld/a-touch-more-class-9-new-5th-edition-classes
    20 replies | 537 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 19th July, 2019, 09:15 AM
    It looks exactly like the original!
    21 replies | 849 view(s)
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  • kronos182's Avatar
    Friday, 19th July, 2019, 06:55 AM
    Don't have the Queen yet.. There's still a lot of Zerg I need to do. I was going to get about 4 or 5 more Terran things done before switching back to Zerg. So many good Zerg to do.. Plus I have some Zerg surprises..
    2036 replies | 383857 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 09:22 PM
    Ergo, the game of 1e, in practice, was more lethal. You just said it had higher kill rates. Done. You effectively just said, "This analysis gives me result A. Therefore, I must do another analysis that gets me a different result." That's not solid reasoning. Games are not cleanly separable from their playstyles. Trying to level set outside of the playstyle introduces a bias -...
    159 replies | 4027 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 08:53 PM
    I have some issues with Celebrim's analysis, in large part because I disagree with his positions about science - as a physicist, I gotta tell you, quantum tunneling isn't terribly mysterious. It is a basic, and calculable thing. That being said, I have to note that there are actually two forms of magic that are getting conflated: 1) The magic of myth and folklore 2) The day-to-day...
    22 replies | 648 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 08:22 PM
    I think, if you ask "Which edition was most lethal?" that really asks - what percentage of characters did each edition actually kill? It has nothing to do with whether a 2e fighter could beat a 1e fighter, or otherwise comparing their stats to each other. It asks what power level characters were, *with respect to the challenges they were given*. Unfortunately, the real numbers are lost...
    159 replies | 4027 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 08:10 PM
    As many as there are things to like. BBQ Geek? Yep. Beer geek? Sure. Fiber arts geek? You bet!
    3 replies | 168 view(s)
    1 XP
  • kronos182's Avatar
    Thursday, 18th July, 2019, 07:45 PM
    I'm actually working on getting more Starcraft stuff done.. send me your ideas and and I'll see what I can do stat wise.. also reminds me I need to do some more more modern Star Trek stuff, but first also have to do a few older Klingon and Romulan stuff as well
    2036 replies | 383857 view(s)
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  • Umbran's Avatar
    Thursday, 18th July, 2019, 04:30 PM
    I did say it was in jest. But, if you want to be a bit more pedantic about it - not all games give the GM a whole lot of space to choose when/what they can veto. And not all GMs are experienced, and know when to veto. And if the GM thinks they always know all implications of things at the time they are decided, and make a good choice on what to veto every time, they are kidding themselves. ...
    776 replies | 22265 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 18th July, 2019, 04:05 PM
    Cubicle 7 has just revealed the cover art (by Johan Grenier) of the new version of The One Ring roleplaying game.
    38 replies | 3495 view(s)
  • Morrus's Avatar
    Thursday, 18th July, 2019, 03:56 PM
    Cubicle 7 has just revealed the cover art (by Johan Grenier) of the new version of The One Ring roleplaying game.
    38 replies | 423 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 02:32 PM
    Green Ronin has sent out its Sell Sheets for the new products it will have available at Gen Con -- Mutants & Masterminds Deluxe Gamemaster's Guide and Superteam Handbook, Modern Age Threefold setting, and Fantasy Age Campaign Builder's Guide. (Thanks to Egg Embry for the scoop).
    2 replies | 1607 view(s)
  • Morrus's Avatar
    Thursday, 18th July, 2019, 12:55 PM
    I think we can decide for ourselves what we find interesting.
    80 replies | 2490 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 11:54 AM
    Back in January I took nominations for the best RPG podcast of 2018, and everybody voted The Adventure Zone (best actual play) and The Good Friends of Jackson Elias (best talk) as the winners. Now I'm doing the same with mobile apps -- what are your favourite RPG mobile apps? Here's how it works: anybody can nominate a mobile app (but you can't nominate your own). Simply post the...
    17 replies | 1927 view(s)
  • Morrus's Avatar
    Thursday, 18th July, 2019, 11:41 AM
    Back in January I took nominations for the best RPG podcast of 2018, and everybody voted The Adventure Zone (best actual play) and The Good Friends of Jackson Elias (best talk) as the winners. Now I'm doing the same with mobile apps -- what are your favourite RPG mobile apps? Here's how it works: anybody can nominate a mobile app (but you can't nominate your own). Simply post the...
    17 replies | 369 view(s)
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  • Morrus's Avatar
    Thursday, 18th July, 2019, 11:37 AM
    Lots of people certainly like books. No doubt about that. Lots of people also like PDFs, as evidenced by the DMs Guild (which WotC created); and they also like other digital options, like DDB, FG, and Roll20. It's not a binary choice.
    80 replies | 2490 view(s)
    3 XP
  • Stalker0's Avatar
    Thursday, 18th July, 2019, 12:39 AM
    So my group had such an epic battle yesterday that I just had to write about it. Let me tell you a tale of a near certain TPK that went in a very different direction. This is also a tale of why CRs and encounter difficulty assessment is almost worthless by mid levels Background My 9th level party are members of Taranya, the most powerful city in the multiverse. If you have ever seen...
    1 replies | 250 view(s)
    6 XP
  • Umbran's Avatar
    Wednesday, 17th July, 2019, 09:38 PM
    I think that while a system in and of itself cannot produce such authenticity, it can certainly get in the way of it. It can also likely encourage it - setting the players up in a good way to have such, to invite it. Bluebeard's Bride (from Magpie Games), and Ten Candles (from Calvalry Games) come to mind in that sense - games designed to enable players to "have all the feels" as the...
    776 replies | 22265 view(s)
    2 XP
  • Umbran's Avatar
    Wednesday, 17th July, 2019, 09:12 PM
    Not at all (he said, taking the rhetorical bait). Remember the wargame root. In a wargame, you don't have characters, you have *units*. You only care about the survival of a unit in terms of its tactical value in the wargame scenario - you expect units to die, and you just move on. The old rules are not far from that. As time goes on, the game evolves away from that, to having a different...
    159 replies | 4027 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 08:59 PM
    Broadly, that would depend upon what other parts of the fiction have already been determined. Sometimes what the players ask for can become THE solution, and sometimes that would not be consistent with things already set in place. I am often for not determining details unless/until you need them, specifically so you can flex for such things, but even if you only set any given detail at the...
    776 replies | 22265 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 08:33 PM
    I strongly recommend you re-read The Rules. Specifically, the section about keeping things civil. Ridiculing people is a good way to get yourself removed from a conversation. Use of profanity, also, is a good way to get yourself removed from the discussion. In general, we expect you to treat people with a modicum of respect, even if you disagree with them. If you aren't up for that,...
    39 replies | 1353 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 08:21 PM
    There was a trade language at the time that was based in Italian (mostly northern dialects) with a whole lot of loan words from other languages. This pidgin, sometimes otherwise called "Mediterranean Lingua Franca" or Sabir, was what they were referring to, rather than Latin.
    33 replies | 1087 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 07:07 PM
    I think 3e may be the most deadly edition. I mean, in terms of, say, if it fell on you from out of a tree, the sheer mass of the published materials would crush you. 2e had a lot too, but much of it was softcover, which hurts less.
    159 replies | 4027 view(s)
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  • Umbran's Avatar
    Wednesday, 17th July, 2019, 04:01 PM
    I say, slightly in jest, "I search the Duke's desk for a huge ancient red dragon...." Less in jest, I ask - what are we more interested in seeing - the players getting exactly what they ask for, or the players getting what they overall want? Because they are not omniscient, and what they ask for may not actually be what they wanted, needed, or could best use. There is a demonstrable...
    776 replies | 22265 view(s)
    2 XP
  • Jonathan Tweet's Avatar
    Wednesday, 17th July, 2019, 03:42 PM
    How does a pre-industrial society hang together with super-powerful individuals and groups wandering the land at will, especially as these people rocket up in personal power in just a few years?
    163 replies | 7124 view(s)
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  • Morrus's Avatar
    Wednesday, 17th July, 2019, 03:08 PM
    Neither. But well be moving into the new platform in the next week or two with luck, so it wont matter.
    1 replies | 117 view(s)
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  • Morrus's Avatar
    Wednesday, 17th July, 2019, 12:38 PM
    I know review copies have been sent out to various people (ours went to Ben, our Pathfinder columnist) but the reviews are embargoed until Aug 1st. And, of course, theres the 3PPs, but theyre not even allowed to tell you who they are until then! :)
    7 replies | 610 view(s)
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  • Morrus's Avatar
    Wednesday, 17th July, 2019, 12:35 PM
    Well the actual book comes out in 2 weeks; the playtest book is a year out of date. Where did you get it from? Unless youre a collector, youre better off waiting for the final rules on Aug 1st.
    6 replies | 297 view(s)
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  • RangerWickett's Avatar
    Wednesday, 17th July, 2019, 06:43 AM
    This f***ing delights me.
    1134 replies | 175716 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 08:41 PM
    Your analysis has too many assumptions to be useful to me, but thank you for trying.
    87 replies | 2895 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 08:18 PM
    Umbran replied to OSR Gripes
    Yes, well, then you really should have paid attention to your better judgement. Let me help you: Don't post again in this thread. Everyone else - treat each other with respect. If you can't, it is time to take a break.
    231 replies | 8264 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 05:55 PM
    The last game I ran, I did have the common problem - the rogue, with better Initiative, similar AC, and high damage from sneak attack, left the party paladin feeling a tad... unimportant in combat. Next D&D game I run, I may simply remove the Dex modifier from damage from Finesse. I am not sure it needs whole fighting styles and such to then make up for it.
    87 replies | 2895 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 04:04 PM
    Umbran replied to OSR Gripes
    Yeah, but I think you're treating the discussion as if folks are choosing their wordign along strict logical lines, when that behavior is not terribly common. "Any DM (OSR or not)..." may not be strictly true. Though, it may be - they may *see* the logic, but reject it. But whatever the case, in spending your time refuting the strict statement, you miss the actual point that perhaps lots...
    231 replies | 8264 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 03:51 PM
    Well, it isn't like the pantheon and cultural structure are cleanly separable. The gods support particular social structures. And, in our fantasy worlds, the gods have a say in things - if a god gives spell power to elvish worshippers/clerics, and does not give power to non-elves, that's going to reinforce religion being a racial characteristic. Um... we have the phrase lingua franca...
    33 replies | 1087 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:41 PM
    What part of "particularly on a success" didn't connect for you? Your response to that is to note that the failure case is always infinite, so there's no narrowing at all? Really?
    776 replies | 22265 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:19 PM
    Umbran replied to OSR Gripes
    Or, the also not-uncommon "start at 3rd level". Note that "a half-dozen people before you suggested X" does not actually mean that those half-dozen are representative. Using posts here for that is like using self-selected poll data - it does not represent what portion of people actually feel that way, as much as how strongly this small number of people feel about the point.
    231 replies | 8264 view(s)
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  • Umbran's Avatar
    Tuesday, 16th July, 2019, 02:03 PM
    You didn't go with "The Tick"?!? There's a missed opportunity for you.
    107 replies | 3979 view(s)
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  • Morrus's Avatar
    Tuesday, 16th July, 2019, 01:34 PM
    The Diana Jones Awards (named after the remaining piece of the Indiana Jones RPG encased in the trophy) has announced its nominees for 2019. Every year an anonymous group of industry members select a handful of nominees, which are announced at a private event during Gen Con. Last year's winner was the movement of Actual Play. This year's nominees are: Dungeons & Dragons Art &...
    6 replies | 1933 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 10:50 PM
    Occasionally a game mechanic jumps out at me, and makes me think "wow!" -- it's not always brand new, and sometimes it builds on something else, or sometimes it's just new to me, but I like it when a simple mechanic catches my eye. Here's a couple of my favourites: D&D's advantage/disadvantage is a really elegant way to replace all those fiddly bonuses. It's one of my favourite things about...
    52 replies | 1939 view(s)
    2 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 09:28 PM
    Umbran replied to OSR Gripes
    With respect, this doesn't tell us anything until you also do a measure of how fast PCs are expected to *lose* hit points. If AD&D monsters generally did less damage, or an AD&D party dealt with far fewer monsters in a day, yes, it could be moot.
    231 replies | 8264 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 08:58 PM
    I am not sure that this is somehow more true of gnomes than it is of, say, elves, with all the sub-races that have been out there. And, heavens forfend you can't summarize *an entire race of people* in a neat little stereotype! The horror!
    107 replies | 3979 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 05:41 PM
    It matters to my play experience. It probably impacts the choices I make in play. So, by that measure, it makes a difference in the campaign. Also, as a GM, I take the player choices to be indicative of things they want to see. If you play a gnome, we're probably going to see a lot more gnome culture and social role in the game than if nobody chose to play a gnome. That probably means...
    107 replies | 3979 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 15th July, 2019, 04:18 PM
    Modiphius has announced that the Alpha Quadrant Sourcebook for Star Trek Adventures will be out on July 25th. 11 alien species, new starships, and lots of information about the Federation and worlds of the quadrant, available from their web store very soon. In the end, it comes down to throwing one pitch afteranother, and seeing what happens. With each new consequence, the game begins...
    7 replies | 1385 view(s)
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About Morrus

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June 26, 1974 (45)
About Morrus
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Tabletop RPGer, designer, reporter.
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Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
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I haz a wizzard.

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Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
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Thursday, 19th April, 2018


Sunday, 15th April, 2018

  • 03:51 PM - Ancalagon mentioned Morrus in post [PF2] Gnome and Halfling ancestry up on Paizo blog
    We've seen goblins, elves and dwarves; now it's time to take a peek at Pathfinder 2nd Edition's small folk - the halflings and gnomes! All to be added, of course, to the Pathfinder 2nd Edition Compiled Info Page! 96491 Halflings -- 8 racial hit points Size small; speed 20 feet Dexterity and Charisma boost, plus one flexible boost; Strength flaw Ancestry feats -- Distracting Shadows (sneak using large creatures as cover) Plucky (overcome fear) Titan Slinger (damage bonus with slings vs. large creatures); also the sling does more damage than in PF1 Lucky Halfling (reroll one skill check or save you critically fail per day) Gnomes -- 8 racial hit points Con and Cha boosts, plus one flexible boost; Str flaw Low light vision Ancestry feats -- Fey Fellowship (more charismatic when dealing with fey) First World Magic (bonus cantrip with various options) Discerning Smell (find invisible creatures) Animal Speaker (talk to animals) What do ability boosts and flaws do...

Saturday, 14th April, 2018


Friday, 13th April, 2018


Tuesday, 10th April, 2018

  • 06:15 PM - Knightfall mentioned Morrus in post Community Question: Unapproved Group Messages?
    Hey Morrus, I discovered the location of the unapproved message, but when I try to approve it, the sit gives me an error message. PHP Warning: require(..../dbtech/userthreads_pro/hooks/group_start_postcheck.php): failed to open stream: No such file or directory in ..../group_inlinemod.php(108) : eval()'d code on line 1 Fatal error: require(): Failed opening required '/var/www/virtual/enworld/forum/dbtech/userthreads_pro/hooks/group_start_postcheck.php' (include_path='.:/opt/lib/php') in /var/www/virtual/enworld/forum/group_inlinemod.php(108) : eval()'d code on line 1

Thursday, 5th April, 2018

  • 06:24 PM - iserith mentioned Morrus in post Block Feature Issue
    Hello Morrus - My understanding is that the block feature is two-way. If I block someone, I can't see their posts or respond to them and vice versa. While that does appear to be working for posters that have blocked me, it does not appear to be the case for posters I have blocked. They have been able to view and quote my posts and I have also received PMs from posters I have blocked. Would you kindly take a look at this for me? Thanks in advance for your help.

Saturday, 31st March, 2018


Tuesday, 27th March, 2018

  • 05:17 AM - Connorsrpg mentioned Morrus in post Starting Adventures
    Hey Morrus, I am interested in submitting some short introductory and low level adventures to En5ider, but I have 1 question for you and the community: Do I need to provide the starting settlement? As in, I wish to submit some adventures that can be 'tacked on' to a settlement of choice by the DM, such as the ones already detailed on EN5ider. Would DMs be happy with this? Would I refer to people in their role, or still give them names etc? Eg: the watch captian vs Thorved the watch captain.

Sunday, 25th March, 2018

  • 04:37 AM - Ancalagon mentioned Morrus in post Game Trade Media playtest video
    Another comment on shields, realism and gaming: using 2 shields as a fighting style seems just plain wrong to me. (This was mentioned in an earlier post by Paizo). If I was GMing the game (probably won't ever happen) I wouldn't allow it, and I certainly won't use it as a player. Edit: source: http://knowdirectionpodcast.com/2018/03/pathfinder-2nd-edition-playtest-special/ said by Mona (from the compilation thread done by Morrus )

Sunday, 18th March, 2018

  • 08:17 PM - FrogReaver mentioned Morrus in post Mike Mearls Happy Fun Hour: The Warlord
    Morrus - It really gets old when someone like Remathilis feels the need to announce to the world that he is going to block you. I would report the post but as he blocked me immediately after he posted I do not have the ability to report the post.

Friday, 16th March, 2018

  • 10:37 PM - mach1.9pants mentioned Morrus in post Purchased Gold
    Hi I purchased some gold, mainly as a little tip to ENW, but it has not appeared in my account. I've emailed a couple of times and had no reply. Any help Morrus?

Wednesday, 14th March, 2018

  • 03:29 AM - Yunru mentioned Morrus in post A Collection of D&D Class Build Guides - the Wiki Thread
    There is, but for some reason no one can add it to the first post. http://www.enworld.org/forum/showthread.php?593300-Guide-How-to-Win-Fights-and-Intimidate-People-(Another-Barbarian-Primer)&highlight=barbarian Morrus or Yunru, can either of you add this, the thread owner asked for help last page and never got a response.It's going to have to be Morrus, my changes aren't sticking.
  • 02:10 AM - Adamant mentioned Morrus in post A Collection of D&D Class Build Guides - the Wiki Thread
    There is, but for some reason no one can add it to the first post. http://www.enworld.org/forum/showthread.php?593300-Guide-How-to-Win-Fights-and-Intimidate-People-(Another-Barbarian-Primer)&highlight=barbarian Morrus or Yunru, can either of you add this, the thread owner asked for help last page and never got a response.

Monday, 12th March, 2018

  • 11:21 PM - Mercurius mentioned Morrus in post Do We Still Need "Oriental Adventures"?
    Morrus, I see that terms like "virtue signalling" (a new one to me) and SJW are not allowed on this forum, but is the same true of terms like "white privilege" and similar?
  • 07:09 PM - Cergorach mentioned Morrus in post Do We Still Need "Oriental Adventures"?
    "Two things I can't stand are racism and the Dutch!" - Michael Caine's character in one of those Austin Powers movies. When you quote a movie, quote it correctly! So that everyone can bake in it's glorious contrariety... ;-) Morrus: The article isn't discussing ANY particular culture, that would be great content! But your doing now what we all don't like saying that Africa or the Orient is a culture, it isn't. It's a collection of cultures. Instead of authors raving against things that are wrong with RPG products, why not show them how it's done?

Saturday, 10th March, 2018


Friday, 9th March, 2018



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Friday, 7th June, 2019

  • 07:19 PM - Vyvyan Basterd quoted Morrus in post Jonathan Tweet: Prologue to Third Edition
    Ok. Next question: how do you pronounce Waco (Texas)?Way-Co
  • 12:03 PM - TallIan quoted Morrus in post Let's Talk About THAC0
    I feel sorry for poor old THAC0. It has a bad reputation for being complex, when it's exactly as complex as the current method! I wonder how much of the bad rap comes from the varying AC of the edition - flat footed; surprised; attacks from the rear - rather than THAC0 being complicated. People only remember AC being more complicated and its easier to blame one thing.
  • 11:32 AM - FaerieGodfather quoted Morrus in post Torture Should Not Work in Dungeons & Dragons
    It is? OP is congruent with my own personal experience. I've ended games over it before, and finally flat :):):):)ing gave up on trying to stop it.
  • 01:31 AM - Slit518 quoted Morrus in post Let's Talk About THAC0
    I feel like THAC0 gets a bad rap. It's the precursor to 3E's Base Attack Bonus, and came after 1E's attack matrices. It's actually super simple. The important thing to remember is that it's the exact same math, but in reverse. In 3E-5E, you roll d20 and add a bonus in order to beat the target's AC. In 1E-2E, you roll d20 in order to beat THAC0 minus AC. So instead of adding a number to your d20, you simply deduct a number from your THAC0. Same maths, just minus instead of plus. If your THAC0 is 15, and your target's AC is 2, you need to roll 13. It's that simple! (Remember, lower AC was better). I feel sorry for poor old THAC0. It has a bad reputation for being complex, when it's exactly as complex as the current method! I started with 2nd edition in 1999 when I was in high school. Never had a problem with it, and enjoyed it. Getting Armor Class to the negatives was a fun challenge. I too miss Thac0. For those of you who don't know, in case it wasn't mentioned ...
  • 01:12 AM - Bacon Bits quoted Morrus in post Let's Talk About THAC0
    I have not read the rest of the thread; however, I have opinions. I feel like THAC0 gets a bad rap. It's the precursor to 3E's Base Attack Bonus, and came after 1E's attack matrices. It's actually super simple. The important thing to remember is that it's the exact same math, but in reverse. In 3E-5E, you roll d20 and add a bonus in order to beat the target's AC. In 1E-2E, you roll d20 in order to beat THAC0 minus AC. So instead of adding a number to your d20, you simply deduct a number from your THAC0. Same maths, just minus instead of plus. If your THAC0 is 15, and your target's AC is 2, you need to roll 13. It's that simple! (Remember, lower AC was better). I feel sorry for poor old THAC0. It has a bad reputation for being complex, when it's exactly as complex as the current method! No, it's not just as complex as the current method. It's only the same complexity when you already know the target's AC. Since AC varies between targets and is typically a secret number ...

Thursday, 6th June, 2019

  • 10:38 PM - GreyLord quoted Morrus in post Let's Talk About THAC0
    But the thing Im not clear on.... which is harder, addition or subtraction? Could somebody please just tell me! Similar to which is harder, multiplication or addition? For one who has learned elementary math, they can probably multiply 2x2 as easily as they could add 2+2. They could do an exam of 100 questions of easy addition (3+4, 7+2...etc) as quickly as they could multiplication (4x8, 3x6). However, for some multiplication will always feel harder than addition. The same probably also applies to subtraction. Someone even did a science project or two showing this!!! Not that any of it should be a problem for those who were the game's intended audience, anymore than figuring out whether you had an attack of opportunity or not. But, I do know several that never figured out how THAC0 worked (I was the DM normally, so the burden would fall on me anyways) and had gotten their university degrees! (and the same also applies to attacks of opportunities, always was aske...
  • 10:04 PM - Gradine quoted Morrus in post Let's Talk About THAC0
    But the thing Im not clear on.... which is harder, addition or subtraction? Could somebody please just tell me! This is the quality content and discourse I come here for
  • 09:48 PM - Greenstone.Walker quoted Morrus in post Let's Talk About THAC0
    So instead of adding a number to your d20, you simply deduct a number from your THAC0. Same maths, just minus instead of plus. There's your problem right there. Subtraction is harder than addition. Lower things being better is the opposite to convention. THAC0's bad rep was well earned. In 2E I replaced it with a system where armour classes started at 10 and went up and you rolled a d20, added modifiers, and tried to get equal to or greater than the target's armour class.
  • 09:40 PM - Umbran quoted Morrus in post Let's Talk About THAC0
    And yet I stand by my assertion. It is not as complex (or, indeed, confusing) as its reputation. Standing by un-measurable assertions is easy. It still looks like standing by your 1974 Ford Pinto* as a great car. :p *Which had a reputation for blowing up if it got rear-ended
  • 09:15 PM - Umbran quoted Morrus in post Let's Talk About THAC0
    I hope another dozen people explain to me that addition is easier than subtraction! :) Be careful what you wish for... Nevertheless, I still maintain my position that THAC0 is not as complex as its reputation would lead you to believe, whether or not addition is easier than subtraction. Are you sure the reputation is "more complex", and not just "more confusing"? But, note that in your explanation, you left out a step: In 3E-5E, you roll d20 and add bonuses in order to beat the target's AC. In 1E-2E, you roll d20 and add bonuses (Strength, magic, etc) in order to beat THAC0 minus AC. So, in 3E-5E, you do one mathematical operation, on the roll total. In 1E-2E you generally do two - one on the die, one on the target number. And that "minus AC" in general also included the fact that the AC could be a negative number. Whether you decide that this is not "as complex as its reputation". It does literally require more operations.
  • 08:50 PM - Reynard quoted Morrus in post Rocket Age: Retro Sci-fi In Space For D&D
    Not as much as 3E did. 3E's wasn't really a stealth transformation. There was solid intention from even before release that the d20 system was going to be everywhere (what was the name of that supers game; not M&M, the other, terrible one). By contrast 5E seems to be inspiring a release her and a release there in adjacent genres. Like I said, it's interesting. And I think the core system of 5E would work find for a lot of action adventure stuff, even if you have to do some M&M level hacking to get it to work in some places.
  • 08:01 PM - Dausuul quoted Morrus in post Let's Talk About THAC0
    Nevertheless, I still maintain my position that THAC0 is not as complex as its reputation would lead you to believe, whether or not addition is easier than subtraction. I'm not sure THAC0 has a reputation at all, if by "reputation" you mean "opinion held by people without direct knowledge." In my experience, people either know what THAC0 is because they played 2E, or they didn't play 2E and have never heard of it.
  • 07:26 PM - Sacrosanct quoted Morrus in post Let's Talk About THAC0
    I hope another dozen people explain to me that addition is easier than subtraction! :) . Literally the very next post: Mathematically, people do addition faster than subtraction. . good lord...
  • 07:23 PM - Jer quoted Morrus in post Let's Talk About THAC0
    The important thing to remember is that it's the exact same math, but in reverse. In 3E-5E, you roll d20 and add a bonus in order to beat the target's AC. In 1E-2E, you roll d20 in order to beat THAC0 minus AC. I think the arguments about subtraction and negative numbers being a bit more difficult for folks to grasp have some merit - especially among the folks who were interested in the game but were not mathematically inclined (which is part of the reason I think Vampire took off the way it did - you didn't need to do any addition or subtraction, just counting dice over a threshold). But in addition, a stumbling block that I remember from D&D and bringing new people on board was the inconsistencies on the character sheet and at the table. Sometimes lower numbers were better, sometimes higher numbers were better. When you leveled up some things went up (like hp and thief skills) and some things went down (like saving throws and THAC0). Sometimes beneficial magic items gave y...
  • 07:22 PM - Tony Vargas quoted Morrus in post Let's Talk About THAC0
    I'm not saying 3.x didn't have issues. Or any edition for that matter. Just that you're conflating having half a dozen modifiers with the move away from THAC0 To be fair, the move away from THAC0 with 3e was at least /correlated/ with having more than half a dozen modifiers. There were, what? 17 named bonus types in 3e? (Google seems to think it was 18...) And untyped bonuses could stack with those, and eachother. Not that typed bonuses are all bad. In 3e, avoiding anything stacking with armor was a simple matter of giving it an Armor Bonus. In the name of simplicity (actually, natural language) 5e does not use named bonuses. But, it still wants some things to not stack with armor, which has slightly confused people, prompting this 1700 word article (that I stumbled about while googling those bonus names from 3), to accomplish what the two words "armor bonus" did in 3e. ;) http://dmsworkshop.com/2017/05/19/things-you-didnt-know-about-dd-5e-calculating-ac/ I feel like ...
  • 07:05 PM - Umbran quoted Morrus in post Let's Talk About THAC0
    I feel like THAC0 gets a bad rap. It's the precursor to 3E's Base Attack Bonus, and came after 1E's attack matrices. It's actually super simple. The important thing to remember is that it's the exact same math, but in reverse. In 3E-5E, you roll d20 and add a bonus in order to beat the target's AC. In 1E-2E, you roll d20 in order to beat THAC0 minus AC. So instead of adding a number to your d20, you simply deduct a number from your THAC0. Same maths, just minus instead of plus. This is less a mechanical issue, and more a "user experience" issue, but it does matter. If you are a computer, there's no real difference. However, for real-life humans, addition is easier than subtraction. If you give folks a set of simple additions to do, and a set of similarly simple subtractions, the subtractions will take notably longer. Since subtraction has a measurably higher cognitive load, though they are mathematically equivalent, THAC0 actually makes people pause longer to figure out ...
  • 06:26 PM - billd91 quoted Morrus in post Let's Talk About THAC0
    I feel sorry for poor old THAC0. It has a bad reputation for being complex, when it's exactly as complex as the current method! Algebraically, maybe not. But from a practical perspective, it is more difficult because there are always going to be people having more difficulty with negative numbers than dealing entirely with positive numbers. It has a bad reputation, compared to turning the AC values around in 3e, because it served as a barrier to people understanding and using it. From a usability perspective, there is no question that rising ACs is a better mechanic.
  • 05:49 PM - Oofta quoted Morrus in post Let's Talk About THAC0
    It's not that it had more value than the current one. Nobody's claimed that. It's just that it's not as complex as it has a reputation for. That's all. :) I'm just relating, like, my experience man. :cool: Several people I played with were relieved when we switched to 3 that they no longer had to do what they considered "backwards math". Maybe you and people you played it didn't think it was bad because it was a self-selecting group. Personally I didn't hate THAC0, but I wasn't fond of it either. D&D has enough idiosyncrasies and sacred cows I'm glad some were turned into rule-burgers along the way.
  • 05:16 PM - vincegetorix quoted Morrus in post Let's Talk About THAC0
    The latter. The former sounds like too much work! Thackoh. Ha, that was my understanding. Follow up question: Would ''THACO'' be a feminine or masculine word? Believe it or not, this as been the subject of many friendly debate at my table :P . For those who speak french, would it be ''le THACO'' or ''la THACO''? There's unfortunately no true neutral in french. Thanks for your time, this thread will help me assert my DM domination over my table :P As for the mechanic itself, once it is explained like this its indeed quite easy, I dont know why I thought it was way more obscure than that.
  • 05:12 PM - Xaelvaen quoted Morrus in post Let's Talk About THAC0
    I feel sorry for poor old THAC0. It has a bad reputation for being complex, when it's exactly as complex as the current method! About two years ago, a group of people at my FLGS got into a conversation about Dungeons and Dragons, and I brought up 2E, how I started, and the nostalgic feel of it. By the end of the evening, they had decided they wanted to try 2E with me. Two weeks later, I bring all my gloriously old books, help them spend hours on character creation with all my favorite options extra material. Next week, play begins, and we go over some introductory things - like you've mentioned, thac0 (negative armor class, and more). I ended up printing out the d20 sheets for them - 20 blocks labeled 1 - 20. After adjusting for thac0, in each block you write what AC your roll would hit. So we start playing - rolls hit the table, they compare to their little charts 'That'd hit AC -3!' and so forth. They never once complained of complexity, really dug the character customization ...



Morrus's Downloads

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GURPS Character Sheet
137 0 1 Saturday, 9th November, 2013, 10:40 PM Saturday, 9th November, 2013, 10:40 PM
Pendragon Character Sheet
Pendragon Character Sheet
316 0 1 Saturday, 9th November, 2013, 10:39 PM Saturday, 9th November, 2013, 10:39 PM
Deathwatch Character Sheet
Deathwatch Character Sheet
685 0 1 Saturday, 9th November, 2013, 10:38 PM Saturday, 9th November, 2013, 10:38 PM
Nights Black Agents Character Sheet
Night Black Agents Character Sheet
100 0 1 Saturday, 9th November, 2013, 10:37 PM Saturday, 9th November, 2013, 10:37 PM
Pathfinder Character Sheet
Pathfinder Character Sheet
923 0 1 Saturday, 9th November, 2013, 10:35 PM Saturday, 9th November, 2013, 10:35 PM
d20 Modern Character Sheet
d20 Modern character sheet.
396 0 1 Saturday, 9th November, 2013, 10:13 PM Saturday, 9th November, 2013, 10:13 PM
Classless d20
Classless d20.
120 0 1 Saturday, 9th November, 2013, 10:00 PM Saturday, 9th November, 2013, 10:00 PM
Asgard Magazine
These are the issues of EN World's Asgard magazine I was able to recover. If you have more, please let me know!
798 0 4 Saturday, 9th November, 2013, 08:21 PM Saturday, 9th November, 2013, 08:21 PM
Legendary Classes
d20 System Legendary Classes from FFG - high level options for characters on the verge of greatness, whose names will be scribed eternally and against whose deeds each man shall measure his own. Although similar in concept and appearance to prestig...
204 0 1 Saturday, 9th November, 2013, 07:58 PM Saturday, 9th November, 2013, 07:58 PM
Traveller T20 Lite
Quicklink's 55-page preview PDF of the d20 Traveller (T20) system. You are free (and encouraged) to share this document with your friends.
857 0 1 Saturday, 9th November, 2013, 07:14 PM Saturday, 9th November, 2013, 07:14 PM

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