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  • Umbran's Avatar
    Today, 04:01 PM
    I say, slightly in jest, "I search the Duke's desk for a huge ancient red dragon...." Less in jest, I ask - what are we more interested in seeing - the players getting exactly what they ask for, or the players getting what they overall want? Because they are not omniscient, and what they ask for may not actually be what they wanted, needed, or could best use. There is a demonstrable...
    655 replies | 17027 view(s)
    0 XP
  • Jonathan Tweet's Avatar
    Today, 03:42 PM
    How does a pre-industrial society hang together with super-powerful individuals and groups wandering the land at will, especially as these people rocket up in personal power in just a few years?
    136 replies | 4342 view(s)
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  • Morrus's Avatar
    Today, 03:08 PM
    Neither. But we’ll be moving into the new platform in the next week or two with luck, so it won’t matter.
    1 replies | 47 view(s)
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  • Morrus's Avatar
    Today, 12:38 PM
    I know review copies have been sent out to various people (ours went to Ben, our Pathfinder columnist) but the reviews are embargoed until Aug 1st. And, of course, there’s the 3PPs, but they’re not even allowed to tell you who they are until then! :)
    3 replies | 206 view(s)
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  • Morrus's Avatar
    Today, 12:35 PM
    Well the actual book comes out in 2 weeks; the playtest book is a year out of date. Where did you get it from? Unless you’re a collector, you’re better off waiting for the final rules on Aug 1st.
    1 replies | 68 view(s)
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  • RangerWickett's Avatar
    Today, 06:43 AM
    This f***ing delights me.
    1130 replies | 173988 view(s)
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  • Umbran's Avatar
    Yesterday, 08:41 PM
    Your analysis has too many assumptions to be useful to me, but thank you for trying.
    67 replies | 1806 view(s)
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  • Umbran's Avatar
    Yesterday, 08:18 PM
    Umbran replied to OSR Gripes
    Yes, well, then you really should have paid attention to your better judgement. Let me help you: Don't post again in this thread. Everyone else - treat each other with respect. If you can't, it is time to take a break.
    228 replies | 7441 view(s)
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  • Umbran's Avatar
    Yesterday, 05:55 PM
    The last game I ran, I did have the common problem - the rogue, with better Initiative, similar AC, and high damage from sneak attack, left the party paladin feeling a tad... unimportant in combat. Next D&D game I run, I may simply remove the Dex modifier from damage from Finesse. I am not sure it needs whole fighting styles and such to then make up for it.
    67 replies | 1806 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 04:04 PM
    Umbran replied to OSR Gripes
    Yeah, but I think you're treating the discussion as if folks are choosing their wordign along strict logical lines, when that behavior is not terribly common. "Any DM (OSR or not)..." may not be strictly true. Though, it may be - they may *see* the logic, but reject it. But whatever the case, in spending your time refuting the strict statement, you miss the actual point that perhaps lots...
    228 replies | 7441 view(s)
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  • Umbran's Avatar
    Yesterday, 03:51 PM
    Well, it isn't like the pantheon and cultural structure are cleanly separable. The gods support particular social structures. And, in our fantasy worlds, the gods have a say in things - if a god gives spell power to elvish worshippers/clerics, and does not give power to non-elves, that's going to reinforce religion being a racial characteristic. Um... we have the phrase lingua franca...
    26 replies | 608 view(s)
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  • Umbran's Avatar
    Yesterday, 02:41 PM
    What part of "particularly on a success" didn't connect for you? Your response to that is to note that the failure case is always infinite, so there's no narrowing at all? Really?
    655 replies | 17027 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 02:19 PM
    Umbran replied to OSR Gripes
    Or, the also not-uncommon "start at 3rd level". Note that "a half-dozen people before you suggested X" does not actually mean that those half-dozen are representative. Using posts here for that is like using self-selected poll data - it does not represent what portion of people actually feel that way, as much as how strongly this small number of people feel about the point.
    228 replies | 7441 view(s)
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  • Umbran's Avatar
    Yesterday, 02:03 PM
    You didn't go with "The Tick"?!? There's a missed opportunity for you.
    99 replies | 2946 view(s)
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  • Morrus's Avatar
    Yesterday, 01:34 PM
    The Diana Jones Awards (named after the remaining piece of the Indiana Jones RPG encased in the trophy) has announced its nominees for 2019. Every year an anonymous group of industry members select a handful of nominees, which are announced at a private event during Gen Con. Last year's winner was the movement of Actual Play. This year's nominees are: Dungeons & Dragons Art &...
    6 replies | 1225 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 10:50 PM
    Occasionally a game mechanic jumps out at me, and makes me think "wow!" -- it's not always brand new, and sometimes it builds on something else, or sometimes it's just new to me, but I like it when a simple mechanic catches my eye. Here's a couple of my favourites: D&D's advantage/disadvantage is a really elegant way to replace all those fiddly bonuses. It's one of my favourite things about...
    20 replies | 686 view(s)
    2 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 09:28 PM
    Umbran replied to OSR Gripes
    With respect, this doesn't tell us anything until you also do a measure of how fast PCs are expected to *lose* hit points. If AD&D monsters generally did less damage, or an AD&D party dealt with far fewer monsters in a day, yes, it could be moot.
    228 replies | 7441 view(s)
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  • Umbran's Avatar
    Monday, 15th July, 2019, 08:58 PM
    I am not sure that this is somehow more true of gnomes than it is of, say, elves, with all the sub-races that have been out there. And, heavens forfend you can't summarize *an entire race of people* in a neat little stereotype! The horror!
    99 replies | 2946 view(s)
    1 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 05:41 PM
    It matters to my play experience. It probably impacts the choices I make in play. So, by that measure, it makes a difference in the campaign. Also, as a GM, I take the player choices to be indicative of things they want to see. If you play a gnome, we're probably going to see a lot more gnome culture and social role in the game than if nobody chose to play a gnome. That probably means...
    99 replies | 2946 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 15th July, 2019, 04:18 PM
    Modiphius has announced that the Alpha Quadrant Sourcebook for Star Trek Adventures will be out on July 25th. 11 alien species, new starships, and lots of information about the Federation and worlds of the quadrant, available from their web store very soon. “In the end, it comes down to throwing one pitch afteranother, and seeing what happens. With each new consequence, the game begins...
    6 replies | 886 view(s)
  • Morrus's Avatar
    Monday, 15th July, 2019, 11:49 AM
    We did a skit about that in last week's podcast, with a player suggesting more and more outlandish races, starting with deep gnomes and tieflings, through aaracokra and minotaurs, to mind flayers and dragons, to daleks and Borg Queens, to, eventually, V'ger. The idea of somebody playing V'ger as a PC still cracks me up.
    99 replies | 2946 view(s)
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  • Stalker0's Avatar
    Monday, 15th July, 2019, 06:50 AM
    You also get into some interesting sticky wicket scenarios with that one. That means with a 2nd level spell a cleric can effectively "trap souls" for long periods of time. Which depending on your cosmology could be very problematic.
    14 replies | 525 view(s)
    3 XP
  • Umbran's Avatar
    Monday, 15th July, 2019, 04:11 AM
    Both of you decided to continue a personal dispute despite the warning. Time for both of you to take a walk - find another thread where you're not going to engage in personal sniping. Don't post in this one any further. Despite how clear this case is, one or both of you will likely disagree and want to argue with me. Take it to PM, please, and leave the thread alone. Anyone else?
    655 replies | 17027 view(s)
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  • RangerWickett's Avatar
    Monday, 15th July, 2019, 12:30 AM
    In the past year I wrapped up a PF campaign, but also played a 5E campaign and two FFG Legend of the Five Rings campaigns. So it's less "switching game systems" as "trying the hip new thing to see how we like it."
    16 replies | 820 view(s)
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  • Umbran's Avatar
    Sunday, 14th July, 2019, 10:43 PM
    I see several signs of people getting snippy, personal, and being far more interested in being right than exploring ideas. Folks are looking dug in, defending positions rather than thinking about whether the other guy has a point. That's a good sign that the thread's about done. Keep it respectful, keep it constructive, or find another topic, folks.
    655 replies | 17027 view(s)
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  • Umbran's Avatar
    Sunday, 14th July, 2019, 10:35 PM
    The moment when you have to say, "To not understand and agree with me, you are either doing bad thing A, or bad thing B," is the moment you should step back, and consider that this means you must be flawless. Are you flawless? No? Then bad things on the other guy's part are *not* the only option. Maybe, just maybe, there's another basis for the misunderstanding. Until you are more...
    106 replies | 2278 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 08:18 PM
    I’m pretty sure I’ve never once seen you post on-topic. :)
    46 replies | 2344 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 08:17 PM
    abe ray your habit of starting a thread asking a question, and not even acknowledging (let a alone thanking) those who go out of their way to help you is a little rude. It’s been going on for some time. If somebody helps you out, please have the decency to thank them before asking them something for something else. Thanks! :)
    9 replies | 549 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 07:43 PM
    Morrus started a thread PF2 Are you moving from 5E to PF2?
    (A question for those planning to play PF2; if you’re not, this isn’t really for you - don’t threadcrap, please). So you’re planning on playing PF2. While you are probably coming from PF1, is anybody coming from 5E? Obviously, it’s not a permanent thing; you can play more than one game, try out others, all that stuff. But I was curious whether there’s a demographic out here who feel PF2 is...
    16 replies | 820 view(s)
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  • Morrus's Avatar
    Sunday, 14th July, 2019, 05:53 PM
    Streaming video. Netflix. Podcasts. Audio/video media, basically. I get through several GB/month, and I'm not as bad as some people I know.
    8 replies | 134 view(s)
    0 XP
  • Stalker0's Avatar
    Sunday, 14th July, 2019, 05:26 PM
    I'm trying out a concept. A half-elf who failed to become a blade singer. Ostracized from his community, he eventually became a solider and eventually a squad leader. So I'm playing a frontline fighter with a lot of skills, some inspirational benefits to his groups, and some magics to include in his swordplay. I'm going as a broad generalist, so 16 cha and 16 dex, with a 12 con. I've decided...
    2 replies | 261 view(s)
    1 XP
  • Stalker0's Avatar
    Sunday, 14th July, 2019, 05:18 PM
    To me, the fact that Raise Dead provides a very specific note about magical diseases still impacting....I would say magical effects like the HP drain still apply, and so a greater restoration would be the way to go.
    123 replies | 2353 view(s)
    1 XP
  • Stalker0's Avatar
    Sunday, 14th July, 2019, 05:18 PM
    My group is facing a very powerful boss, and is looking for various ways to lower enemy saving throws. Currently we know of the following methods: 1) Heightened Spell metamagic 2) Bane 3) Bestow Curse Are there any other class ability, spells, magic items, etc that can lower a person's saving throw?
    7 replies | 333 view(s)
    1 XP
  • Stalker0's Avatar
    Sunday, 14th July, 2019, 05:12 PM
    Gentle Repose extends the duration for spells like raise dead. Revivify is similar to those spells, but does have a few differences. Do you allow the same effect to occur on that spell?
    14 replies | 525 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 14th July, 2019, 04:42 PM
    There are only a few days left to back the A TOUCH MORE CLASS Kickstarter! Join nearly 2,000 backers with these nine new classes for your 5th Edition games. Remember, we delivery Kickstarters immediately they end, so there won't be any opportunity for pledge managers or late pledges! Here's a look at all the stuff you can get in this epic-sized Kickstarter! Play as the brilliant...
    0 replies | 565 view(s)
  • Morrus's Avatar
    Sunday, 14th July, 2019, 03:41 PM
    Modiphius has announced the official Vampire: The Masquerade 5th edition Organized Play campaign, with a sign-up form to run games at major conventions, receiving the official adventures before release starting with The Fall of London before Christmas. Other upcoming books: The Fall of London campaign
    6 replies | 1269 view(s)
  • Stalker0's Avatar
    Sunday, 14th July, 2019, 08:52 AM
    A constant theme of balance discussions is what levels you are discussing them. Many things have different balance perspective depending on what levels you consider them. But even though dnd has levels 1-20, its common knowledge that the majority of games don't play the full level range. There are many a group that will never play a 20th level character, and so balance discussions at that...
    16 replies | 548 view(s)
    1 XP
  • Umbran's Avatar
    Sunday, 14th July, 2019, 06:52 AM
    Umbran replied to Science in D&D
    Yes. I agree. That's exactly the point. But when you tell them the speed of light, or how gravity scales, you are telling them how the fantasy universe works! They don't have to assume it when you tell them. I meant that a GM shouldn't use the language of real-world physics to express how real-world physics doesn't work. Because when the GM says these things, they are Truth. And players...
    60 replies | 1815 view(s)
    1 XP
  • Stalker0's Avatar
    Sunday, 14th July, 2019, 01:28 AM
    I also recommend ensuring the monster has a ranged ability or some high movement ability, else it can be too easy to corral sometimes
    9 replies | 306 view(s)
    4 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 07:04 PM
    Umbran replied to Science in D&D
    As a physicist, my advice: don't go there. One of the big points we get to when we look at the fundamental constants is not just that "Hey, the physical constants are exactly what they are", but "Hey, if the physical constants change even a small bit, life (and even matter) as we know it ceases to exist." This is one answer to the question of "Why is the Universe exactly the way it is?"...
    60 replies | 1815 view(s)
    2 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 06:17 AM
    Folks, There comes a time when folks no longer willing to budge or learn from each other butt heads, and can move forward no further. However, humans are built to not give up, so the head-butting can go on for some time. I can make it so neither one of you has to give up. You probably don't want me to do that. But if you do, by all means, continue in this same manner. I will take that...
    655 replies | 17027 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 06:06 AM
    It is late, but let me see if I can construct one... I will use example presented before - the chaste knight is offered Excalibur in exchange for their chastity. We can call this... "The Maiden and the Sword". On the face of this, it is just a hard question - and only hard in the sense of our having put a stake in the ground in claiming the character was chaste, and we often dislike being...
    655 replies | 17027 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 05:48 AM
    I tend to agree. "Need" is an absolute, and there are few absolutes that actually hold for us. Mechanics may make it easier to make such challenges, and/or make them eaiser for players to accept. "Fidelity" has two connotations. One is "strict adherence" - this is like a "high-fidelity recording". I don't think that's the sense meant here. The sense intended here is probably...
    655 replies | 17027 view(s)
    0 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 04:15 AM
    That's because you are again swapping between different kinds of "challenge" willy-nilly. We typically talk about "challenge the player" and "challenge the character" in a rather game-centered* manner. If I had you a sudoku puzzle to solve, with no reference to the mechanics your character uses, I am challenging you, the player. If I give a strictly constructed skill challenge (make skill...
    655 replies | 17027 view(s)
    1 XP
  • Umbran's Avatar
    Saturday, 13th July, 2019, 01:33 AM
    Folks, If you are going to publicly admit that you're intentionally being jerks, you don't leave moderators a lot of wiggle room. Continue down that path, and you are unlikely to enjoy the result. There's this thing, called "being a reasonable, mature person". Try it out.
    104 replies | 2842 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 11:36 PM
    There seems to be a recent, growing trend of people mistaking EN World article comments for the YouTube comments section.
    4 replies | 78 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 11:07 PM
    Completely missing the point. Please keep spoilers to threads with warnings so people know to avoid them. I’ll add a spoiler tag to this one for you, but won’t be reading it further.
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 11:01 PM
    Dude. Spoilers. Some of us are interested in seeing this film, even if you aren’t.
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 08:24 PM
    It’s not GURPS. Sorry, zero pointless snark points for you. Thanks, though. ;)
    100 replies | 1850 view(s)
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  • Morrus's Avatar
    Friday, 12th July, 2019, 08:22 PM
    Well, we’re certainly not American.
    86 replies | 2786 view(s)
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  • Morrus's Avatar
    Friday, 12th July, 2019, 06:46 PM
    His company website has been taken down. Is the KS still running?
    46 replies | 2344 view(s)
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  • RangerWickett's Avatar
    Friday, 12th July, 2019, 06:11 PM
    15. Leap overboard but have the evil pirate god blast you airborne with a surging wave of sea spray so you can strike a flying enemy. 16. Order your fellow pirates to yell yarr, then grasp that sound and spin it into a harpoon of thunder which you can hurl. 17. Conjure a shark to thrash someone who fell overboard, using a little shark shaped voodoo doll. 18. Intone the dread name of...
    14 replies | 383 view(s)
    1 XP
  • Umbran's Avatar
    Friday, 12th July, 2019, 05:58 PM
    Umbran replied to OSR Gripes
    “You lot {humans} would rather watch someone suffer untold horrors than watch them enjoy so much as a cool drink if you don’t have two of your own, and yours have cherries in them as well as more ice and little paper umbrellas, and even then most of you would still prefer to take theirs and have three. This is not the behavior of a sentient race.” -Space Opera, Catherynne Valente
    228 replies | 7441 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 12th July, 2019, 05:48 PM
    Will it make it better if we tell you that you'll take your nemesis with you when you go? "Goguenar Gorecannon's Seventh Unkillable Fact: Dying happens to everyone, even stars. Even the stuff between the stars. But if you believe in yourself and achieve your goals, you can die so hard that no one will ever forget you, and that’s almost as good as not dying at all. Well, it isn’t, really, it...
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 05:12 PM
    Dude. Please stop telling me I’m going to die.
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 04:39 PM
    Is that a death threat? ;)
    36 replies | 824 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 12th July, 2019, 04:24 PM
    There are almost no original IPs... in movies. In print (novels and comic books, for example) there's loads of new stuff. It is far, far cheaper to produce a novel or comic book run than it is to produce a movie, so it will often make far more sense to take something that's at least been tried out in the public arena before you spend $75 million and more on a movie.
    36 replies | 824 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 12th July, 2019, 04:11 PM
    There's time travel involved. The difference between sequel and reboot is negligible.
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:39 PM
    Gosh. Man, you're on fire today!
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:28 PM
    It's pitched very much as a sequel rather than a reboot. And I'm not planning on dying any time in the next 40 years, thanks!
    36 replies | 824 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:08 PM
    Where did you hear/see that assertion, out of curiosity?
    19 replies | 655 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 01:02 PM
    This is not the forum to discuss anti-vaxxers or other general political topics.
    46 replies | 2344 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 12:57 PM
    Oops! It’s formatted separately, so I have to remember to insert it at the end of the PDF each time I update.
    100 replies | 1850 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 10:55 AM
    I think it's the screenshot from the blog (now deleted but saved in that Twitter thread) of somebody else's Facebook post which he was mocking, which showed him logged in to his own account in the "reply" box.
    46 replies | 2344 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 12th July, 2019, 02:21 AM
    They’ve rebooted Terminator repeatedly. This one gives me more confidence than Salvation or Genysis. We’ll see. Linda Hamilton as Sarah Connor is a waaay bigger draw than a John Conner actor #6.
    36 replies | 824 view(s)
    0 XP
  • darjr's Avatar
    Friday, 12th July, 2019, 01:55 AM
    Wait, that’s an interesting idea. What ideas or rules unique to PF2 does anyone see a D&D implementing or appropriating? Anyone?
    148 replies | 10241 view(s)
    1 XP
  • RangerWickett's Avatar
    Friday, 12th July, 2019, 01:36 AM
    KS is the postal code for the state of Kansas, wherein Wichita resides.
    2 replies | 149 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 11th July, 2019, 11:31 PM
    A Kickstarter convention?
    2 replies | 149 view(s)
    0 XP
  • RangerWickett's Avatar
    Thursday, 11th July, 2019, 09:33 PM
    The . . . like, metaphysical explanation I think I had in my head was that in the New World Order you can teleport anywhere you've been, and since the box is tied to Risuri's land due to its connection to the Fey Titans, Heid basically thought really hard at it, until he believed that he *was* the box, and he-as-box willed him-as-box-self to teleport back to Risur, because it was the only way to...
    5 replies | 225 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 09:31 PM
    Umbran replied to OSR Gripes
    We're talking about how we pretend to be elves, Celebrim. Expect depth to match the topic. Consider it less an observation of the nature of love, and more an observation of the nature of people, and it will probably be more functional for you.
    228 replies | 7441 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:47 PM
    Umbran replied to OSR Gripes
    I think we get a sense of it, at least. So, here's the difference - you define viability in terms of "pulling weight", doing damage, and such. And I can accept that as something that can be important enough to a player to be a deal-breaker. Most of the time, I figure even-handedness in spreading around effectiveness is a useful thing for a game's design. But, my personal definition of...
    228 replies | 7441 view(s)
    0 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:36 PM
    Umbran replied to OSR Gripes
    "My uncle used to say that we like people for their qualities, but we love them for their defects." - B.P.R.D. Agent John Myers, Hellboy, 2004
    228 replies | 7441 view(s)
    1 XP
  • Umbran's Avatar
    Thursday, 11th July, 2019, 08:28 PM
    In a very practical sense, nothing that isn't D&D has really caught on. What was the statistic Morrus gave - 40 million people play D&D? By comparison to that, everything else is just an corner experiment, isn't it? Market realities have so much say in the success of a line that I don't think we can say market success speaks to the whether the mechanical design is flawed in concept all that...
    655 replies | 17027 view(s)
    1 XP
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About Morrus

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June 26, 1974 (45)
About Morrus
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Tabletop RPGer, designer, reporter.
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My Game Details
Town:
Southampton
State:
Hampshire
Country:
United Kingdom
Game Details:
Games on Tuesday and Thursday nights. D&D, WOIN, 2000AD, other games.
My Character:
I haz a wizzard.
Page 7 of 7 FirstFirst 1234567

Tuesday, 18th June, 2019



Page 7 of 7 FirstFirst 1234567

Sunday, 5th November, 2017

  • 01:28 AM - RangerWickett mentioned Morrus in post Sell Me On WotBS / Zeitgeist
    ...the adventure that literally involves the PCs on a train. So, well, that's my horn. Toot toot. If you want to get a fuller sense of the campaign, there are a lot of GMs who post on the E.N. Publishing forum about their campaigns. To MoutonRustique's comment, I still did all the conversions to 4e on the adventures that were written for Pathfinder. I love that 4e lets you pace fights well and create all sorts of brief threats that need to be dealt with, as opposed to 3e/PF's style of "did you save? you're totally fine with no narrative effect at all. did you fail? you may as well take a nap." (I wish 4e had not had the odd math where everything scaled so obviously for the good guys and bad guys, and I wish there hadn't been so many niche powers, feats, and magic items that clogged up the character builder. But you could run the game with just the physical books and you wouldn't be overwhelmed with options.) The best suggestion I got for ZEITGEIST encounter design came from Morrus, who insisted every power of every enemy have a short sensory description. That led to me, later in the campaign, using that description section to work in dialogue that enemies might say during the fight, to give the fights more personality. I found that often when I converted a monster from PF to 4e, I'd add some more tricks or narrative beats to its attacks, and then go back and add those to the PF version too so the Pathfinder players wouldn't miss out. Like in adventure 5, one encounter has some gremlins, which in PF just make you roll twice and take the worse result. In the 4e version, I instead tweaked the mechanic so they specifically messed with guns - if you tried to shoot at them, the gun would click but not fire, but if you stayed still and kept aiming until the start of your next turn, it would fire then. If you moved before then, the gun would go off as soon as it wasn't aligned with the gremlin. I put that same schtick into the PF version, even though it sort of goes ...

Saturday, 28th October, 2017

  • 12:24 AM - Tony Vargas mentioned Morrus in post Toward a Theory of 6th Edition
    ... to how every Warlock receives a Book of Shadows/Pact Weapon/Improved familiar at 3rd level. Not at a point where it would be most logical given their their relationship with their patron, but at level 3. The Rogue deals extra damage when they catch the enemy unawares or flank them to a degree no other class can. These characters are not functioning in accordance with the law that every Fighter gets followers. that every Warlock gets a pact gift, or Rogues are unique in getting a bonus to damage from an ambush regardless of how much sense it does or doesn't make. The They represent any number of events, tropes, including fate, luck, and plot contrivances that would result in the desired effect. Basically, it's a mechanic that can actually impact part of the game's narrative. They haven't been especially common in D&D as compared to many other RPGs, but they've pretty much always been there in one form or another. Hit points & saving throws are another example, and, as Morrus points out, the debates those spawned go way back (though with the reverse of the emphasis you typically get, today), not just to the early days of these forums and to UseNet and BBSs and Out on a Limb, but, apparently, to people just harassing EGG about it enough that he wrote a whole treatise on the topic of hps in the 1e DMG. ;)

Wednesday, 25th October, 2017


Thursday, 5th October, 2017

  • 03:30 PM - Matthan mentioned Morrus in post Xanathar's Warlock Celestial
    Morrus you may have missed it, but they did a video for the Shadow Sorcerer too. https://twitter.com/DnDBeyond/status/915604776443797505 *edit* I feel dumb because I didn't check the forums. There's a long thread about it that would probably make a great news post for the front page.
  • 05:32 AM - Yaarel mentioned Morrus in post XGTE has the Samurai Subclass
    @Morrus, I appreciate you providing transcripts for all of these videos!

Monday, 2nd October, 2017

  • 11:49 PM - Hussar mentioned Morrus in post Discovery Trailer
    I'm not entirely sure I liked the 3rd ep. Some good, bad and very bad. The Good: Yup, I agree with Morrus, this show is freaking GORGEOUS. And, it's probably the hardest SF version of Trek to date. I kinda like that they're giving it a more hard SF look. Yup, the sets are too damn dark. Grr. Hopefully that will shift later on. Michael is a badass. I do love the scene where she kicks the crap out of the convicts. Although, that being said, she's appearing to be a LOT more emotional and a lot less Vulcan in this episode. Guess it makes sense. Just a big shift in how I saw the character. The interplay between Saru and Michael. That's a great dynamic. You can tell Saru truly respects Michael but, also doesn't trust her and blames her for the death of the Captain. I realy look forward to seeing how this plays out. "Did he just shush us?" is probably the best line I've heard in a long, long time. The Bad: Ok, why did we have the prison transport scene? Three throwaway characters for Michael to put the slippers to? Curly Haired Barklay - come on. Massive alle...

Thursday, 21st September, 2017

  • 06:34 PM - Leatherhead mentioned Morrus in post Does a D&D Videogame have to be turn-based?
    I am also playing Divinity 2 at the moment, it's rather fun. But if you are interested in a totally different kind of RPG that also does turn based combat extremely well: Consider playing the Mario & Luigi rpg games. In particular, the "action command" system is something worth poaching. I have also heard good things about Mario + Rabbids Kingdom Battle, of all things (which itself borrows heavily from the xcom series, a turn based tactical game). Also Morrus The turns were intended to be "behind the scenes" but there was a setting you could change to make the game auto-pause.

Tuesday, 19th September, 2017

  • 06:23 PM - RangerWickett mentioned Morrus in post Arena map for Nalaam
    I'd talked with Morrus a few times about creating a map pack zip file with the highest resolution files of all the maps and selling it for a couple bucks on RPGNow, but we designed the maps to be in a book, not printed at scale for tabletop play. I'm not sure it'd be worth the hassle. Do you have a map in mind in particular?

Sunday, 10th September, 2017


Thursday, 7th September, 2017


Sunday, 3rd September, 2017

  • 06:19 AM - Satyrn mentioned Morrus in post Firearms help needed please
    If you're going to make firearms deal the same damage as archaic weapons, why even have firearms at all? That kind of defeats the point doesn't it? Aye. That's rather the heart of my question. If his players are cool with a rifle being as deadly as a sword, as Morrus seems to suggest he would be, then making them equal would work. But if it rubs them wrong, as it does you, then it would be a poor fix. Akthough, in thinking of a reply to your question, I've had another thought, an addition to my earlier suggestion. What I suggest the OP do is this: Have rifles deal longbow damage and pistols deal shortbow damage, as I already said, and then lower the damage on all archaic weapons by a die size. Call the whole thing a new game, 5e Modern, and pretend this is the way the game universe always was - meant to model action movies and cop shows where the protagonists are shot at constantly and survive the most ludicrous barrages of gunfire, from gattling guns, helicopters and all manner of that sort.

Saturday, 2nd September, 2017

  • 01:38 AM - Jester David mentioned Morrus in post D&D 5e nearing 800,000 copies sold?
    I was under the impression that AD&D numbers in the heyday of the 80's rpg craze were in the low millions, but maybe that was over the whole life of 1e. Or maybe, I'm just pulling those numbers out of my hat. As Morrus says, it was very possibly in that range. But TSR was notoriously bad with its figures, and so it's hard to say. Very likely it's still below the peak of 1984, but it's close enough that in a year or two it could pass 1e...

Friday, 1st September, 2017


Wednesday, 30th August, 2017

  • 10:18 PM - RangerWickett mentioned Morrus in post [ZEITGEIST] Kaja Stewart's Fate (Spoilers)
    Morrus, does Trailseeker include the compilations of the ZEITGEIST adventures? I never thought to check since I wasn't handling that subscription. But sadly no, we never had a specific list of changes between individual adventures and the hardcovers. Most of the changes were minor, and none happen after adventure 6, I think.

Saturday, 26th August, 2017

  • 01:27 PM - Kryx mentioned Morrus in post D&D Promises to Make the Game More Queer
    It's not a double standard, because you are comparing two different things. The reverse of "I'm gay and you must accept me" is not "I'm anti-gay and you must accept me", it's "I'm straight and you must accept me". And guess what? People do accept straight people! There are no anti-straight marches. "I object to your existence" is not the equivalent to "I exist", and the two should never be compared to each other. I really admire your stance on this issue. It's great to see a community leader take such a stance. This hobby, like the world as a whole, has no room for homophobia. While many in this thread will claim "Oh, I'm not homophobic" we've all seen their words that dance around the issue, but we know what is truly meant. Thanks again for standing up against hate Morrus.
  • 04:14 AM - Cognomen's Cassowary mentioned Morrus in post D&D Promises to Make the Game More Queer
    Morrus : As somebody who sings with the local LGBTQ chorus (as an ally--I don't want to claim my collaborators' experiences as my own), who has played D&D with at least four LGBTQ individuals, and who has heard a smattering of the stories of exclusion--people who can't take their spouses to family reunions, others who can only go home for Christmas if they accept being called by the wrong name and the wrong pronouns--I personally thank you for confronting bigotry where you see it and for making enworld an inclusive community.
  • 12:17 AM - FrogReaver mentioned Morrus in post D&D Promises to Make the Game More Queer
    @Morrus You may want to consider revising your community header and rule statement to close some loopholes in it that technically are allowed by it but which you will be equally as unpleased with.

Friday, 25th August, 2017



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Saturday, 18th May, 2019

  • 06:10 PM - DMMike quoted Morrus in post Thinking about an advancement system
    There needed to be? Doesn't common sense apply at this stage? Nope. This is the Internet. If you can only roll when the GM tells you to, then the method of play becomes convincing the GM that you should be allowed to roll. If you can only advance when there would be a consequence for failure, then your job is to convince the GM that the consequences would be meaningful. The rules put the GM in the position of playing the bad guy, who resists your attempts at having fun. There is a good point here, although I'm about as happy with the packaging as Umbran is. Advancement by (conflict resolution) failure means there's no advancement if the GM doesn't ask for conflict rolls. In such a situation, yes, the player has an incentive to try and roll. Which is bass ackwards to me, since it drives me nuts when players roll before they role. Percentile system. Everything is a skill. You improve with failure. Every time you fail a skill check, the skill improves by 1%. Technically they ...
  • 11:45 AM - Joseph Nardo quoted Morrus in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    They go back waaaay before that! 106543uh.........those beautiful, beautiful, modules of beauty
  • 06:44 AM - Zardnaar quoted Morrus in post Broadcast TV- Renewals, Cancellations
    I’m struggling with all the Arrowverse superhero shows right now. Flash has lost its sense of fun, Arrow is boring, Legends is just slapstick. Supergirl is currently the best of them. We watched them and they were alright but dumped the lot. Gotham, Agents, Arrow, Flash all went downhill. Luke Cage and Jessica Jones were better but got cancelled. Iron Fist was just bad.
  • 01:45 AM - silentdante quoted Morrus in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    eBay for me again then, I guess. you cant just wait till september? i mean i get it that june to september is a huge exclusive window for Target, but... i suppose for review purposes it sucks. i am actually surprised there isnt more Hasbro interference on how wizards/D&D release stuff and how they handle exclusive releases. also i think they have done well for wizards/D&D with the IP tie in, the rick and morty thing sounds fantastic, and i personally enjoyed the stranger things tie in, i also got it for 12 dollars.
  • 12:28 AM - vpuigdoller quoted Morrus in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    eBay for me again then, I guess. Same here, meh.... Thats the one I want the most.

Friday, 17th May, 2019

  • 10:33 PM - Abstruse quoted Morrus in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    eBay for me again then, I guess. I've got a Target less than a mile from me. Though shipping might be more expensive from me than eBay...
  • 10:30 PM - Parmandur quoted Morrus in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    eBay for me again then, I guess. Well, it says that it will come out other places latter.
  • 09:25 PM - gyor quoted Morrus in post New D&D Adventure Reveal On 17th May at 'The Descent'
    Is that your favourite phrase? Far from it, normally I don't say that honestly, it's rescent development.
  • 07:12 PM - Parmandur quoted Morrus in post The New Dungeons & Dragons Storyline for 2019 Leaked Ahead of Live Stream
    Yup. I guess they were under an embargo. They kept the date embargo, but likely somebody missed the "after 5 PM" or whatever part of the memo.
  • 06:30 PM - Celebrim quoted Morrus in post Thinking about an advancement system
    Inspired by CoC and similar systems. I haven’t thought it all the way through yet. It’s very similar to the way CoC does it. Percentile system. Everything is a skill. You improve with failure. Every time you fail a skill check, the skill improves by 1%. Technically they can go over 100% (modifiers might bring it down). Hmmm. Definitely easy to abuse though. Find lots of easy tasks and repeat. Though I guess you’d stop failing them, so your score would remain static. I've always liked the CoC system in that it "made sense" that what the player would get better in would be what they practiced doing, and it had built in balance that the better you were the harder it was to advance. Mouse Guard does something similar where to advance you must accumulate a certain number of successes and failures. And that probably makes even more sense. But over the years I've gotten away from always caring about what made sense. Right now I mostly care whether the math works. And for an...
  • 06:26 PM - Dire Bare quoted Morrus in post See Live Action D&D Cartoon Characters In This Car Commercial
    Or even Portugese! ;) Well, sure! Ah, I didn't want to assume the language wasn't a native (indigenous) language, um, so I went with Brazilian? Yeah!
  • 03:53 PM - Ryujin quoted Morrus in post Broadcast TV- Renewals, Cancellations
    I’m struggling with all the Arrowverse superhero shows right now. Flash has lost its sense of fun, Arrow is boring, Legends is just slapstick. Supergirl is currently the best of them. The crossover shows, in an attempt to force viewers to watch the shows that they weren't currently also watching, had the affect on me of making me drop the lot. Unfortunately it seems that amazon has dropped "The Tick", which I was enjoying.
  • 03:42 PM - damned quoted Morrus in post Fantasy Grounds Usage Stats Through Q1 2019: D&D Up, Pathfinder Down
    The Amazon sales rankings suggest otherwise. Or they suggest what these stats also suggest and that is the market is growing. 5E is without any doubt the best selling D&D variant and D&D has almost always been the best selling RPG (bar that period during 4E that we dont talk about in polite company). I have shelves and shelves of dead tree RPG books. But I have even more digital RPG content. And I buy digital RPG content at more than 10:1 ratio to physical books these days. I havent stopped buying physical RPG books but Im far more selective about the physical ones that I do buy.

Thursday, 16th May, 2019

  • 09:45 PM - J. H. Frank quoted Morrus in post Warhammer 40K Wrath & Glory Now To Be Produced By... Cubicle 7!
    OK. https://i.imgur.com/IRIIU87.jpg "Some updates and tweaks" to the system doesn't sound like a simple reprint incorporating the errata to me but, as you so eloquently put it, OK. EDIT: omgosh that's huge, is there a way to shrink it to a normal human level?
  • 06:16 PM - J. H. Frank quoted Morrus in post Warhammer 40K Wrath & Glory Now To Be Produced By... Cubicle 7!
    Yeah, but “reprint” can’t. GW just released a new Chaos codex that is an exact copy of the first one, just with an extra signature of pages worked in holding entirely new pages stolen from a different, newer supplement. It was absolutely a “revised reprint” or “expanded reprint” or even just a “reprint.” This prescriptivist thing where people are acting like they can divine the exact plan from two words with variable meanings is remarkable. My only position is that I am assuming the worst because that is what I expect from Wrath & Glory now.
  • 05:58 PM - Tony Vargas quoted Morrus in post The Most Popular D&D Character Name Is "Bob"
    What's the name of your D&D character? The folks at D&D Beyond have released some more stats, and this time they're sharing the top 15 D&D player character names. What these stats appear to tell us is that many people call their character "Bob", Wellp, I guess that finally puts all those D&D Beyond stats into perspective.
  • 05:41 PM - GreyLord quoted Morrus in post Meet Us At UK Games Expo!
    EN Publishing will be at UK Games Expo this year (March 31st-June 2nd) on Stand 2-T1. We will have all our Judge Dredd & The Worlds of 2000 AD products available to buy, we’re running 1-hour demos, and we also we’ll have an exclusive small print run of the next book, LUNA-1! We literally only have 30 of these printed for the expo (there will be many more printed later, don’t worry!) so it’s strictly first come first served. Please do stop by and say hello Heads up...I believe that is May 31st-June 2nd that you will be there. Good Luck and hope many stop by to see you!
  • 05:22 PM - Joshua Randall quoted Morrus in post Why Did Paizo Never Make A Pathfinder/Starfinder Magazine?
    This was the massively fortuitous advantage they had — the whole subscription base of Dragon and Dungeon magazineYes. Getting the client list is hugely valuable, and it's pretty shocking Wizards was willing to give that up. Somebody negotiated a very good deal for Paizo, either in the original negotiations when they started publishing Dragon / Dungeon magazines, or in the negotiations when they stopped publishing those.
  • 05:10 PM - MechaPilot quoted Morrus in post The Most Popular D&D Character Name Is "Bob"
    What's the name of your D&D character? As I suspect is true for most players, I have a few characters in different games at the moment: Drea (a darve, i.e. alternate version of drow, assassin played in a modern game that mixes d20 modern and 5e). Velishra (a tiefling wizard who ascended to actual demonhood) Evedra (a human utility wizard who's mute because her tongue was cut out). Mallucia (an asimaar light cleric who gets her powers from her belief in herself as a nacent hellgoddess) What these stats appear to tell us is that nearly 10% of people call their character "Bob", and about 12% seems to just use their class name, such as "Cleric" or "Bard". Lots of people seems to name their characters after Game of Thrones' Varys, but spell it differently, and lots like "dark" names like Ash, Raven, Ember, and Shadow. Lilith is also a dark name. IIRC, it means night in Hebrew. The name is also probably related to Lilitu, the Sumerian goddess of night. And, it has a place in th...
  • 04:31 PM - LordEntrails quoted Morrus in post The Most Popular D&D Character Name Is "Bob"
    What these stats appear to tell us is that nearly 10% of people call their character "Bob", Uh really? I mean that would indicate that their are only something like 12,810 characters built on DDB. Is that in agreement with data on things like feats etc? 12k seems exceptionally low given all the talk of how big/used/important DDB is.



Morrus's Downloads

  Filename Total Downloads Rating Files Uploaded Last Updated
SANTIAGO Adventure Path Intro Pack (D&D 4th Edtion)
This free intro pack to the SANTIAGO: A Myth of the Far Future adventure path contains two guides (one for players, one for GMs) and the first adventure, A Visit to Keepsake. Players should not download the Campaign Guide as it contains major spo...
1 0 0 Friday, 8th November, 2013, 01:47 PM Friday, 8th November, 2013, 01:47 PM
SANTIAGO Adventure Path Intro Pack (Pathfinder)
This free intro pack to the SANTIAGO: A Myth of the Far Future adventure path contains two guides (one for players, one for GMs) and the first adventure, A Visit to Keepsake. Players should not download the Campaign Guide as it contains major spoile...
1 0 0 Friday, 8th November, 2013, 01:45 PM Friday, 8th November, 2013, 01:45 PM
Traveller System Reference Document
The SRD for Mongoose's Traveller RPG.
413 0 1 Friday, 8th November, 2013, 01:43 PM Friday, 8th November, 2013, 01:43 PM
Paragons of the Burning Sky
A short supplement for the 4E version introducing new WotBS paragon paths: Aspirant of the East Wind, Biomancer, Disciple of the West Wind, Gate Pass Resistance Fighter, Knight of the Aquiline Cross, Lyceum Adept, Order of Echoed Souls, Ragesian Inq...
46 0 1 Friday, 8th November, 2013, 01:29 PM Friday, 8th November, 2013, 01:29 PM
To Slay A Dragon 14-Page Preview
Do you remember D&D adventures which consisted solely of trekking to a dragon’s lair and slaying it, old-school style? Have you fond memories of the NIGHT BELOW boxed set – in particular the first book which details the area of Haranshire and the va...
112 0 1 Friday, 8th November, 2013, 01:27 PM Friday, 8th November, 2013, 01:27 PM
ZEITGEIST Player's Guide (4E)
The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information and character options. This is the D&D 4th edition version of the guide.
102 0 1 Friday, 8th November, 2013, 01:21 PM Friday, 8th November, 2013, 01:21 PM
RuneQuest OGL Rules
This is the RuneQuest-material published under the Open Game License by Mongoose Publishing. The original RuneQuest SRD and Developer’s Kit and the RuneQuest Companion SRD can be found on www.mongoosepublishing.com (http://www.mongoosepublishing.com)...
368 0 1 Friday, 8th November, 2013, 01:20 PM Friday, 8th November, 2013, 01:20 PM
ZEITGEIST Player's Guide (Pathfinder)
The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information and character options. This is the Pathfinder RPG version of the guide.
141 0 1 Friday, 8th November, 2013, 01:14 PM Friday, 8th November, 2013, 01:14 PM
ZEITGEIST Campaign Guide (4E)
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs.
116 0 1 Friday, 8th November, 2013, 01:08 PM Friday, 8th November, 2013, 01:08 PM
ZEITGEIST Campaign Guide (Pathfinder)
The Campaign Guide includes a full overview of the saga and is meant only for GMs/DMs.
139 0 1 Friday, 8th November, 2013, 01:06 PM Friday, 8th November, 2013, 01:06 PM
Seven Days
The Crisis can’t be avoided. Your world will end. A new one will take its place. The greatest heroes of the doomed universe placed their faith in you.

You’ve left the Earth that is ending, in order to prepare the Earth that is to come. If you can so...
1 0 1 Friday, 8th November, 2013, 02:42 AM Friday, 8th November, 2013, 02:42 AM
Percentile Universal Combat System - PUCS
The Percentile Universal Combat System is a simplistic rule set that is easily understood and fun to play. It can be applied without any modifications to any genre the players can dream up.
331 0 2 Thursday, 7th November, 2013, 05:57 PM Thursday, 7th November, 2013, 05:57 PM
OSRIC System Reference Document
OSRIC™ represents a compilation of rules for old school-style fantasy gaming. The book is intended to reproduce underlying rules used in the late 1970s to early 1980s, which being rules are not subject to copyright, without using any of the copyri...
0 0 0 Thursday, 7th November, 2013, 05:45 PM Thursday, 7th November, 2013, 05:45 PM
13th Age (Archmage Engine) SRD
The 13th Age SRD contains all the open content from the 13th Age RPG – the Archmage Engine. Whether you are a publisher or a gamer, you can use this under the terms of the Open Gaming License. This is not the 13th Age RPG, which is a beautiful, gamer...
1106 +1 9 Thursday, 7th November, 2013, 05:34 PM Thursday, 7th November, 2013, 05:34 PM
d20 Modern System Reference Document
Including d20 Modern, Urban Arcana, d20 Future, and Menace Manual.
11858 0 63 Thursday, 7th November, 2013, 05:31 PM Thursday, 7th November, 2013, 05:31 PM
Revised (v.3.5) System Reference Document
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying...
19835 +1 85 Thursday, 7th November, 2013, 05:24 PM Thursday, 7th November, 2013, 05:24 PM
FASA Star Trek Ship Construction Form
A variant on the form found in the Ship Construction Manual.
119 0 1 Thursday, 7th November, 2013, 04:41 PM Thursday, 7th November, 2013, 04:41 PM
FASA Star Trek Command & Control Sheets
Master Control Panel, plus individual bridge station sheets, and commonly used tables.
173 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
FASA Starships: CE & Cost
A list of official FASA starships from the three main Recognition Manuals (Fed, Klingon, Romulan) and their overall CE scores and costs in MCr.
102 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM
Starship Travel & Warp Speeds
Warp speeds, distances, and travel times.
105 0 1 Thursday, 7th November, 2013, 04:40 PM Thursday, 7th November, 2013, 04:40 PM

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Strax's Helpful Suggestions

Sci-fi
One Sontaran's solutions to any problem you might face in everyday life.
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myths_far_future_alien_race_traits_pathfinder

Sci-fi Tables
Random racial qualities from the Myths of the Far Future Player's Guide (EN Publishing).
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Wanted Poster

W.O.I.N.
This wanted poster generates a criminal, crimes, reward, and last known location. Useful for quickl...
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SANTIAGO Alien Race Generator

Pathfinder
There are thousands of alien races spread across the galaxy. Many were absorbed into the Democracy ...
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Random Mixed Name

Names
A contemporary name (first-last) calling on a variety of nationalities with equal weight, both male ...
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Spaceship Creator

Sci-fi
Generates a quick human-owned spaceship, along with its captain, first officer, and cargo hold. The ...
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Star Trek NPC

Sci-fi
Generates various NPC types from an extensively houseruled variant of FASA's STAR TREK rules - proba...
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Dungeon Name Generator

Locations
Generate a dungeon name - and not just dungeons! Calamitous fortresses, resplendent labyrinths, deme...
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Pirate Ship Generator

Locations
Aaaar, me hearties! Quickly roll up a pirate ship! A quick and simple two-part generator. This is a...
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Mundane Treasure Generator

Treasure/Items
Mundane (non-magical) treasure: trade goods, objects d'art, etc. Whether your treasure hoard contai...
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Technobabble Generator

Babble
Star Trek style technobabble, ready for insertion into your sci-fi games! From auxiliary baryon cap...
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Fantasy Library Generator

Treasure/Items
Generate a library of fantasy magical and non-magical books and tomes! Until you've read Nori the Da...