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  • Aeson's Avatar
    8618 replies | 444670 view(s)
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  • Aldarc's Avatar
    Today, 09:15 AM
    Here is where I would advocate the use of Urban Shadows. Urban Shadows (and its use of the PbtA system) leans heavily into exploring through play the implications, complications, and satisfactions of "being" the supernatural (or the aware mundane). The playbook is meant to embrace the archetypes and such. From what I recall, there is a Sorcerer-esque aspect to this where you are deciding between...
    63 replies | 1801 view(s)
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  • Dannyalcatraz's Avatar
    Today, 07:38 AM
    Thanks for clarifying that! Never bugged me for a moment, though.
    26 replies | 1061 view(s)
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  • Dannyalcatraz's Avatar
    367 replies | 9575 view(s)
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  • Dannyalcatraz's Avatar
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  • Aeson's Avatar
    Today, 06:36 AM
    I'm not allowed within 1000 ft of the place, but I got her number.
    8618 replies | 444670 view(s)
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  • Celebrim's Avatar
    Today, 06:05 AM
    It's a normal combat situation. There is an obvious reason why. Suppose that the orcs now adopt the same tactics. How do your players feel about orc archers achieving die no save hits on the PC when they are not fighting back? I play a homebrew version of 3e and a sufficiently high level Hunter could pull of this sort of shot reliably, killing the orc with near certainty. It would be...
    27 replies | 397 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:41 AM
    Hmmm... This: Plus this: D&D Elves or not, I find the idea of civil war soldiers firing munitions at 1 or more classic supernatural beings that they cannot actually kill somehow...compelling. Cinematic, even.
    367 replies | 9575 view(s)
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  • Celebrim's Avatar
    Today, 04:17 AM
    I do love me some random encounter tables. The important thing to remember about a random encounter table it is supposed to be a scene generating device. So don't put anything on the table that you don't think you can improvise a meaningful scene out of. For a random encounter table in the jungle, that's generally pretty easy - everything on the table wants to eat the PCs. Bang. For a...
    167 replies | 3584 view(s)
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  • Celebrim's Avatar
    Today, 03:59 AM
    For me, the thing is descriptive whether or not it is prescriptive. Whether you think of them as scenes or not, they are scenes. Thinking of them as locations is true, in the sense that any good sandbox will have locations where no scenes take place, and scenes that take place in locations where no participant knew before hand that there was going to be a scene there. But the scene happens...
    167 replies | 3584 view(s)
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  • Knightfall's Avatar
    522 replies | 24635 view(s)
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  • Dannyalcatraz's Avatar
    Today, 02:21 AM
    Sooo... Going back for seconds?
    8618 replies | 444670 view(s)
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  • aco175's Avatar
    Today, 02:05 AM
    I do not have a problem with your idea. You could telegraph that this is a scout or guard and not the chief or something. If it advances the story, then that is good. It it like having to make several sneak checks to determine things. Eventually you get caught if you need to make 10 checks instead of one and maybe a second if you decide to try and sneak into the leader tent. Taking out a...
    27 replies | 397 view(s)
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  • Dannyalcatraz's Avatar
    Today, 01:59 AM
    Dave Bartholomew has died. https://www.usatoday.com/story/life/music/2019/06/23/dave-bartholomew-new-orleans-music-legend-dies-100/1541854001/
    173 replies | 11712 view(s)
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  • Dannyalcatraz's Avatar
    Today, 01:59 AM
    Jeff Austin has died. https://www.cnn.com/2019/06/25/entertainment/jeff-austin-dies-trnd/index.html
    173 replies | 11712 view(s)
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  • Dannyalcatraz's Avatar
    Today, 01:23 AM
    Personally, NPCs I run react in accord with the situation and their personalities, not what a system says is “safe” or not. If an NPC is running through gatling fire, it’s probably because he’s gotten a direct order or he’s desperate, not because “he knows he can’t be killed by it” unless that is the literal in campaign truth. Like, he’s a werewolf, and they didn’t load the gun with silver...
    367 replies | 9575 view(s)
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  • Celebrim's Avatar
    Today, 12:55 AM
    Ahh, yes. The problem with trying to conduct a conversation in English is that even though we have like 60,000 words, most of the common ones have several different meanings - sometimes not even that closely related to each other. In this case, definition two "a sequence of continuous action in a play, movie, opera, or book" is closer to the meaning that I've been going for. A scene is...
    167 replies | 3584 view(s)
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  • Richards's Avatar
    Today, 12:42 AM
    My last campaign: 100 gaming sessions of 4-6 hours each over the course of 9 years. My current campaign: 80 scheduled gaming sessions of 4-6 hours each, anticipated to last 5 years or so. My next campaign: 100 scheduled gaming sessions (we've done 63 so far) of 4-6 hours each. My son's campaign (in which I am a player): 49 gaming sessions over almost 3 years thus far, with probably...
    11 replies | 219 view(s)
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  • Aeson's Avatar
    Today, 12:18 AM
    My ears are still ringing.
    8618 replies | 444670 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 11:59 PM
    Feats or class features could add HP and/or improve AC based on how tough as nails they are. Or how preternaturally aware of their surroundings they are. I could see one that reduces damage to 1 pt per die done on a successful save because the character has extremely fast reflexes and turns hits into merely being winged.
    367 replies | 9575 view(s)
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  • Celebrim's Avatar
    Yesterday, 11:39 PM
    Bedrockgames: I don't know how meaningful this is, but I think it's interesting that I have a tendency to write long posts whereas you have a tendency to respond with bursts of shorter posts, which would seem to mirror or preferences in seem framing. Sure, but suppose the PC's have gotten into the city, and let's suppose after they get in the city, you are given the player proposition...
    167 replies | 3584 view(s)
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  • aco175's Avatar
    Yesterday, 11:32 PM
    You could also have +damage vs. good or evil dragons over just a specific type or all dragons. I cannot picture it as much as just damaging all dragons. It does have the old school flavor, but feels wrong to me. You can also use the time you have left in the campaign to help your decision. If there is only another level or two then go for it and give a big item.
    11 replies | 267 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 11:21 PM
    yes, we sure know about that bug. what troubles me is the room next to the rooks labeled eggs. I don't think those are chicken eggs.
    1038 replies | 72150 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 11:17 PM
    Wow, I am glad (?) for you.
    522 replies | 24635 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 11:05 PM
    1) they could wear it, but none of their Druidic powers would function. 2) clerics could use the weapons favored by their gods. Otherwise, blunt stuff only. 3) no recollection. I’m the only one who ever played a monk, and that was a loooooong time ago.
    24 replies | 575 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 10:57 PM
    Depends on whether the players like the campaign, whether there’s a TPK- or, in Paranoia, how many TPKs- and other factors. Some have lasted only a few sessions, others have gone years or even decades.
    11 replies | 219 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 10:49 PM
    Greetings, Human. I am the officially unofficial EnWorld welcome bot. if you have questions, I can answer them or route your conciseness to the right admin bot. -David.bot
    504 replies | 63996 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 10:44 PM
    And gain a Gremlins one in exchange...
    25 replies | 678 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 10:43 PM
    how hard did you get slapped?
    8618 replies | 444670 view(s)
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  • Celebrim's Avatar
    Yesterday, 10:02 PM
    Ooh! Ooh! Ooh! Goody. We are going to get into a discussion of what a "scene" is and how thinking about how you play a game is as important to how you play a game as the rules of the game. These are like two of my favorite topics. When I use the word "scene" with respect to a table top game, I mean "everything that happens between handwaves" (granted, that's a bit of a tongue and cheek...
    167 replies | 3584 view(s)
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  • Celebrim's Avatar
    Yesterday, 09:43 PM
    I think I do get where you are coming from, as I'm somewhat on the opposite end of the spectrum and prone to verbosity. So I'm keen to learn something from your take, if only to mitigate my flaws. However, I don't think I'm going to be convinced that "cinematic" (using the word as a term of art to mean "tending to cause everyone to imagine the same evocative scene") is unimportant to play,...
    167 replies | 3584 view(s)
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  • Celebrim's Avatar
    Yesterday, 09:37 PM
    It's amazing how many arguments depend on different understandings of what a word or phrase mean. Without knowing how exactly Bedrockgames defines narration or scene, I don't really know what his objection is in this case. But as best as I can tell Bedrockgames has right from the beginning of the thread tried to distinguish Narration from Conversation, and made it clear in his original post...
    167 replies | 3584 view(s)
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  • Celebrim's Avatar
    Yesterday, 09:09 PM
    I don't understand what you mean by that. I don't believe I have addressed the "Why?" in this discussion much at all. Ok, so that sounds like answering "Why?", but hitherto I've been mostly answering questions of "What?" and "How?" I don't quibble with your examples of "Why?" someone might engage in "railroading", though if we made a list we could probably list other ones. I...
    62 replies | 2263 view(s)
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  • Scotley's Avatar
    Yesterday, 08:54 PM
    OOC: Welcome Neurotic. Teodor finally pulls himself together after the ghostly scene. "Me Too." he adss to Teea's words. He is pleasantly surprised at how confident he sounds. He holds a dagger ready to throw should trouble start.
    241 replies | 9035 view(s)
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  • wingsandsword's Avatar
    Yesterday, 08:53 PM
    Yeah, I grew up in rural Kentucky. Back when I was growing up there, from the early 80's to the mid 90's a lot of stuff happened that would get people sued to oblivion now, but people just accepted it as the way things were. Heck, that wasn't even the biggest lawsuit that would have happened from stuff from my childhood, under modern standards. We had a junior high guidance counselor who...
    35 replies | 728 view(s)
    1 XP
  • Scotley's Avatar
    Yesterday, 08:47 PM
    Sorry I have been out of circulation as well. Curse working for a living.
    179 replies | 7516 view(s)
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  • Scotley's Avatar
    Yesterday, 08:44 PM
    Phar keeps his own council as the issues discussed are not directly his. He does nod in approval however and once the maps are available he rejoins the conversation. "This is most helpful, but Hornauer is no sage of threats." "Death?" "Bad?" "Big Bug?" He frowns in disgust as the lack of scholarship offends his sensibilities. "And Book? That could be very interesting, but how many? What kind....
    1038 replies | 72150 view(s)
    1 XP
  • Scotley's Avatar
    Yesterday, 08:27 PM
    Dang, sorry you had to start without me. Work got very crazy. One of our competitors is leaving the local market and we were asked to pick up some of their business which means huge growth in a short time.
    522 replies | 24635 view(s)
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  • GlassJaw's Avatar
    Yesterday, 08:15 PM
    21 replies | 612 view(s)
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  • Mallus's Avatar
    Yesterday, 07:42 PM
    I celebrated Netflix's acquisition of Evangelion by re-watching End of Eva... which I almost immediately regretted. Should have paced the sad better. But yeah, if you have the slightest interest in giant robots, BS science, BS mysticism, or clinical depression this is a the show for you. Or even if you don't, give it a shot. It's one of the 20th century's greatest works of...
    6 replies | 144 view(s)
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  • billd91's Avatar
    Yesterday, 07:35 PM
    Sometimes the "Peterson's Field Guide to Lovecraftian Horrors" comes in handy. I still have my copy...
    56 replies | 1138 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 07:19 PM
    Vamps in black leather So tight it offends My holy water Almost reaching the end Charming I can’t resist With these eyes before Just what the truth is I can't say any more 'Cause they drain you
    63 replies | 1801 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 07:08 PM
    Why not just have them create more trolls?
    25 replies | 678 view(s)
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  • Deset Gled's Avatar
    Yesterday, 07:05 PM
    It definitely makes me feel old to have "older anime" to be stuff that I remember being "new anime". You know the biggest downside of Evangelion being released on Netfix? I can't put it on the shelf next to my VHS tapes, DVDs, and Blu-rays of Evangelion.
    6 replies | 144 view(s)
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  • Celebrim's Avatar
    Yesterday, 06:54 PM
    For now, we are forbearing from smiting the heretic until suitable time to allow for his repentance has transpired.
    24 replies | 530 view(s)
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  • Celebrim's Avatar
    Yesterday, 05:17 PM
    I agree that they are narration in a general ordinary non-jargon sense of the word, but strictly they are not narration as it is normally meant in the table top RPG world because the player hasn't proposed anything that extends outside his person. In jargon, these are just first person propositions stated as actions, and are really no different than "I attack the orc." Don't get me wrong, I...
    167 replies | 3584 view(s)
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  • Celebrim's Avatar
    Yesterday, 05:08 PM
    Well, it is but I do understand where you are coming from. Compared to my typical example of play, your scene setting or frame setting is very sparse. You are expecting that the player will fill in any necessary details that he doesn't have with questions, and thus you are speeding play because you aren't giving the players details they don't want. In practice though, your artificial example...
    167 replies | 3584 view(s)
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  • billd91's Avatar
    Yesterday, 04:58 PM
    I would accept either, but I would encourage a new player in particular to not talk about the sheet and talk about their character instead. So instead of, "My sheet says..." I'd encourage them to say "I've got decent survival skills, and I'd like to use those to acquire shelter..." But yeah, different people play with different levels of comfort in their role personification. And none of that...
    56 replies | 1138 view(s)
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  • billd91's Avatar
    Yesterday, 04:45 PM
    This kind of position generally irritates me. 5e is designed to facilitate rulings rather than fuss too much about RAW vs house rules. That may make for a lot of table variation, but that's fine as far as I'm concerned. As long as the DM isn't giving away a benefit that's reliably better than the ranger's, everything should be fine. For the OP, I'd rely on a Wisdom (Survival) check for most...
    56 replies | 1138 view(s)
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  • GlassJaw's Avatar
    Yesterday, 04:30 PM
    My opinion on D&D? I'm for it.
    11 replies | 408 view(s)
    1 XP
  • CleverNickName's Avatar
    Yesterday, 04:24 PM
    Alchemy Jug 26 Bag of Holding 25+1=26 Bag of Tricks 24 Broom of Flying 23-2=21 Carpet of Flying 22
    300 replies | 7473 view(s)
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  • jmucchiello's Avatar
    Yesterday, 03:44 PM
    I posted that there was 250 gp of ink and paper in the main tent that you could use for copying purposes. See the post where you find the spellbook for details. Also, remember Perin wants to perform a 24 hour ritual. So you more time than you have supplies. Don't forget to update your character sheet.
    410 replies | 12179 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 03:35 PM
    Of course... An argument could be made- possibly quite strongly by the OP- that a Wild West situated in a D&D style fantasy world might not have invented gunpowder due to the ubiquity of magic. There might still be an analogous situation to the shootout at high noon, but it would involve spell casting or use of magical items. See also Murlynd.
    367 replies | 9575 view(s)
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  • steeldragons's Avatar
    Yesterday, 03:19 PM
    In 1e could they wear non-metallic armor? They were rather required to wear non-metallic armor. Sooo, yeah. That's how we played. A druid wearing non-metal armor would have nothing "happen" to them. They're not supposed to wear metal armor. Leather, hides. We permitted studded leather, though I don't recall if there were a specific 1e ruling (in a book) allowing or forbidding it. And, of...
    24 replies | 575 view(s)
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  • Celebrim's Avatar
    Yesterday, 02:02 PM
    Jumping into this late, but why not "Both"? I strongly prefer a short boxed text to frame a scene, and being an advocate for the idea that gaming is an art, I prefer that the short boxed text be literary in quality and suitably evocative of the setting. In a fantasy that likely means a certain amount of archaic language and words and a certain floridness whenever something is especially ugly...
    167 replies | 3584 view(s)
    1 XP
  • Celebrim's Avatar
    Yesterday, 01:32 PM
    Not as differently as you seem to think. Yes, but railroading almost never happens that way. Very rarely is a GM running a railroad so inept at running a railroad that they just start playing your character for you or telling you what your character does. I'm sure it happens, but most railroading employs much more subtle techniques than that. You say that the dice can't take agency...
    62 replies | 2263 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 01:08 PM
    You can have multiple fighting styles as long as you don't take the same one more than once. It's potent, but you need to consider the opportunity cost of multi classing in order to do so. You're delaying access to high level abilities (such as Extra Attack) or potentially cutting off access entirely. Additionally, fighting styles aren't complimentary. You can't benefit from Archery and...
    12 replies | 382 view(s)
    1 XP
  • Aldarc's Avatar
    Yesterday, 12:21 PM
    I don't think Bedrockgames is mistaken here. This sense of literary prose narration happening at you, with the players in more passive roles as an audience to GM performance, was present as far back as the OP of pemerton's thread that spawned this one. He is working from a definition or understanding that others had been using.
    167 replies | 3584 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 08:50 AM
    I’ve seen that problem in my own profile from before the switchover. Edit: amusingly, the Starship Troopers picture I posted- #25 in this thread- is now showing in my activity tab.
    88 replies | 7602 view(s)
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  • Knightfall's Avatar
    Yesterday, 06:57 AM
    If you guys have questions about the maps, let me know.
    522 replies | 24635 view(s)
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  • jmucchiello's Avatar
    Yesterday, 05:40 AM
    Dorana downs her current ale. "We should get to bed so we can leave at first light. After a hearty breakfast, of course." She turns to Blossom, "A room with a bed sounds great. Lead the way, if you would." She turns back to her newfound companions and says, "Goodnight," before leaving the room.
    46 replies | 1520 view(s)
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  • Aeson's Avatar
    Yesterday, 04:49 AM
    The sign has a second line I missed. "Pets only please" You think they got other requests?
    8618 replies | 444670 view(s)
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  • Zhaleskra's Avatar
    Yesterday, 04:34 AM
    Not really, though I guess you could say I'm using it against the hypothetical players while giving clues on why things changed. Though I do believe characters should have a basic knowledge of what kinds of creatures live near/around where they start and what their supposed weaknesses are.
    25 replies | 678 view(s)
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  • DrunkonDuty's Avatar
    Yesterday, 02:52 AM
    Wow. That's a lot of changes. I think I'll stick with 3rd ed. If that ever comes up as a thing. Which it probably won't.
    23 replies | 1337 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 01:44 AM
    Of course, sometimes what “everybody knows” is wrong or missing a few details. And, IMHO, it’s perfectly fine to alter a critter from its published version to make things more challenging for the players...so the world’s mythologies- and thus, the PCs- can be just as wrong. Take Being Human for example. Mitchell (and all the other vampires) can walk around in broad daylight. And the only...
    25 replies | 678 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 01:11 AM
    “Pre-5th” would be more accurate. All the other prior editions had such subdivisions. What’s that?
    26 replies | 1061 view(s)
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  • aco175's Avatar
    Yesterday, 12:53 AM
    I tend to have a skill in my mind when setting something up, but allow other skills in at a higher DC. I can see how this sometimes leads to wanting to Athletics with Intelligence saying the PC is using the most logical way to jump or climb. This pushes it too far like attacking in 4e. I generally let Acrobatics count for some of the Athletics skills but with a 2-4 DC higher.
    5 replies | 214 view(s)
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  • aco175's Avatar
    Yesterday, 12:46 AM
    I would go with Survival. This is what the ranger would use, so the others should use it. The players may be able to come up with some other ideas that I may go with, but generally this is Survival with a DC around 14. This would give some basic info like how many and where they are heading. Now if the PC beat a DC of something higher like 20 I would give more info and if there was a ranger,...
    56 replies | 1138 view(s)
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  • pemerton's Avatar
    Yesterday, 12:19 AM
    I'm not too fussed what terms are used to draw the distinction that's at issue in this thread. I've been trying to follow the usage that seems to have been established. Hussar told me to use prose vs conversational, so I did. If I'm now meant to use formal vs informal, that's fine. Whatever terminology is used, I think there is a reasonably clear contrast between (i) the Saltmarsh text, which...
    167 replies | 3584 view(s)
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  • Richards's Avatar
    Monday, 24th June, 2019, 10:39 PM
    ADVENTURE 63: NIGHTWINGS PC Roster: Binkadink Dundernoggin, gnome fighter 17 Darrien, half-elf ranger 17 Finoula Cloudshadow, elf ranger 17 Gilbert Fung, human wizard 17 Hagan, half-orc sorcerer 17 NPC Roster: Malrin Ivenheart, elf druid 11 MARCI, humanoid construct
    74 replies | 11507 view(s)
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  • Aeson's Avatar
    Monday, 24th June, 2019, 09:23 PM
    I hope they get some other older anime. Bubblegum Crisis, Tenchi. I'm going to watch, because I haven't seen it in years.
    6 replies | 144 view(s)
    1 XP
  • S'mon's Avatar
    Monday, 24th June, 2019, 08:59 PM
    I'd like a 5e adaptation for running generic space opera science fantasy; something a lot like Starfinder say.
    367 replies | 9575 view(s)
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  • Aldarc's Avatar
    Monday, 24th June, 2019, 05:58 PM
    Hmmm...I am not sure whether any hypothetical "D&D of urban fantasy" could delve into that sort of complexity well. It's not as if D&D is good for exploring the complexities and nuances of the European Middle Ages or Renaissance. D&D does a fairly shallow job of exploring anything beyond the objectification of monsters as a source of loot, XP, and the colonial moral superiority of the...
    63 replies | 1801 view(s)
    2 XP
  • jmucchiello's Avatar
    Monday, 24th June, 2019, 05:20 PM
    Shildoor sees Kaleth attack and decides if the thing lives in water, breaking the tank might work. "Break the tank?" he half asks, half announces. So slams the silvered flail into the side of the tank. Attack: Damage:
    1370 replies | 43279 view(s)
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  • Janx's Avatar
    Monday, 24th June, 2019, 04:31 PM
    Just finished Addleton Heights, a side note is that it name dropped somebody who's in my local Steampunk scene, so I'll have to ask him what that's all about when I see him later this week. Started Sword of Summer by Ric Riordan on recommendation because it's Norsey like my book-in-progress is.
    10 replies | 481 view(s)
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  • aco175's Avatar
    Monday, 24th June, 2019, 04:24 PM
    I can see giving them half XP, but give them the players half. They will add power to the PC so why not make him pay with half of his XP. One could also argue that they add power to the group as a whole, so give them all a penalty of some XP. I mostly have given them a static boost in level every other time the PC gains a level. This leads to them falling behind the PCs and becoming less...
    30 replies | 888 view(s)
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  • jmucchiello's Avatar
    Monday, 24th June, 2019, 04:21 PM
    Zyzzy moves over to the rock. She traces a line on the exposed circuit of her forearm and points at the nearest guard at the end of the ramp, a bolt of electricity flies from her fingertip to toward the guard but the guard moves at the last second. Aiming with her finger is not the same as piloting a ship. Zyzzy casts Energy Ray. Attack vs EAC Lightning Damage:
    59 replies | 1684 view(s)
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  • Remathilis's Avatar
    Monday, 24th June, 2019, 04:20 PM
    Does it give you options for subrace and subclasses, or it's it only high elves, hill dwarves, champions and evokers?
    7 replies | 457 view(s)
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  • aco175's Avatar
    Monday, 24th June, 2019, 04:13 PM
    change the damage it does or give it another power. I would make it a bow so the ranger can use it and maybe tie it to the 1000 year past. You can always boost it in a few levels saying it has awoken to the PC after being separated for so long. I might just give it another power like on a crit it does +3d6 damage and give it a 1/rest power like an extra attack as a bonus action or free...
    11 replies | 267 view(s)
    1 XP
  • CleverNickName's Avatar
    Monday, 24th June, 2019, 04:03 PM
    Alchemy Jug 28 Bag of Holding 30+1=31 Bag of Tricks 25 Broom of Flying 25-2=23 Carpet of Flying 24 Cube of Force 3
    300 replies | 7473 view(s)
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  • pemerton's Avatar
    Monday, 24th June, 2019, 04:03 PM
    Agreed, but I think my post identifies some features of the Saltmarsh text that mark the contrast with conversational language. For instance, I think that conversatinal language - to the extent that, under some sort of regimentation, it has a main clause - is more likely to have the main clause correspond with the main body of information (eg It's a run-down bedroom with rubbish everywhere rather...
    167 replies | 3584 view(s)
    1 XP
  • billd91's Avatar
    Monday, 24th June, 2019, 03:59 PM
    Maybe - but I'd be tempted to describe it in terms of formal vs informal style. Ultimately, that's really a cosmetic difference, not one in essence. Whether formal or informal, it's narration if you're laying it out for your players. Conversation, as far as I'm concerned, would be defining it through back-and-forth discussion with players contributing elements - and even that would be started by...
    167 replies | 3584 view(s)
    3 XP
  • Aldarc's Avatar
    Monday, 24th June, 2019, 03:23 PM
    In the context of the OP? I would say, yes, that appears to be the case: The underlying desire seems to be for something that does for urban fantasy what D&D does for pseudo-medieval fantasy, especially without the various lore/edition/setting baggage of WoD.
    63 replies | 1801 view(s)
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  • Aldarc's Avatar
    Monday, 24th June, 2019, 02:44 PM
    It is definitely Urban Fantasy, but the BitD setting is incredibly restrictive both in geographic scope (Duskvol) and its breadth of urban fantasy tropes. I don't think that one could readily use BitD for a generic urban fantasy game. It curtails itself to a fairly particular play experience. This is one of its strengths, but it can also work against its favor. This is how Modern AGE,...
    63 replies | 1801 view(s)
    0 XP
  • Aldarc's Avatar
    Monday, 24th June, 2019, 02:29 PM
    He's using simpler language, but I don't think he is necessarily using simpler vocabulary. There is not much difference of vocabulary between "rubbish is scattered around what was once a fine guest bedroom" and "it's a run-down bedroom with rubbish scattered about." And we could hardly say that those differences amount to any notions of higher vocabulary: e.g., fine, guest, once, what, was....
    167 replies | 3584 view(s)
    0 XP
  • Celebrim's Avatar
    Monday, 24th June, 2019, 02:24 PM
    I don't think I've ever settled on a "official" definition of player agency, but in general by player agency I mean tending to have the ability by your in game choices (propositions) to change both the direction and the outcome of the game. I think you'll find that defining "direction and outcome" tends to be difficult here. I've never defined railroading except in a Aristotelian manner...
    62 replies | 2263 view(s)
    0 XP
  • Fanaelialae's Avatar
    Monday, 24th June, 2019, 11:33 AM
    I've said as much myself about the RAW multiple times in this thread. That said, it doesn't really matter if a belief system has holes in it so long as people believe in it. Sure, the PC can be the blasphemer who believes the taboo is pointless. Odds are, he's going to get a lot of push back from the world around him because it doesn't really matter if he's right or not. At least not to those...
    443 replies | 9054 view(s)
    0 XP
  • Leatherhead's Avatar
    Monday, 24th June, 2019, 10:59 AM
    I don't understand CapnZap's argument. Taking cover in combat has absolutely nothing to do with HP, or whatever alternative name you give to your injury tracking subsystem. For instance, all of the popular shooting video games use HP. It has everything to do with your to-hit mechanics, a totally different subsystem.
    367 replies | 9575 view(s)
    1 XP
  • Aeson's Avatar
    Monday, 24th June, 2019, 09:25 AM
    I saw a sign at an animal hospital that read "free belly rubs inside", after an awkward chat with the police I learned what it meant.
    8618 replies | 444670 view(s)
    0 XP
  • pemerton's Avatar
    Monday, 24th June, 2019, 08:52 AM
    But isn't that because the guest bedroom will look different from a currently occupied one. How can you tell that it was once a guest bedroom - rather than, say, an abandoned main bedroom? (I'm putting to one side the anachronism of projecting relatively modern architectural conceptions back into a house in the Greyhawk setting.) My first example changes word order and verb constructions and...
    167 replies | 3584 view(s)
    1 XP
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About Mark CMG

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Monday, 23rd March, 2015

  • 06:11 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    Just a quick reply to something Mark CMG wrote before erasing his post. With regards to your assertion that I went from "largest" to "large" to "some," those qualifiers were used for different referents. "Largest" and "large" were in reference to a part, factor or aspect (of the edition war), not a quantity of people. I changed it because I think the less specific "large" is more accurate than "largest." "Some" referred to an actual quantity of people, of which I didn't specify. That's not necessarily irrational. After all, that's what the industry of criticism - whether of movies or books or anything else - is all about. Someone publishes an opinion and people who trust that opinion react to it. It isn't inherently irrational to look at a critic, evaluate how well your own opinions and tastes have matched theirs, and then conclude that their negative opinion of <movie, book, TV show, RPG, etc> is good enough for you to avoid said product. Fair enough, although I think actual "hatred" based on someone else's opinion i...
  • 03:27 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    ...d 4E? What is your explanation? Or do you question the assumption that 4E was particularly prone to edition warring? So, yeah, when Mercurous talks about the irrational hatred of 4e, I think he has a pretty strong point. The fact that 5e is getting pats on the back for stuff that got 4e vilified shows just how irrational a lot of the criticisms really were. People didn't hate the mechanics of 4e. They just hated 4e and used the mechanics as a scapegoat. I hate to disagree with someone agreeing with me, but here goes ;-). Well, I don't fully disagree but would merely point out that adopting some of the rules of 4E isn't the same as adopting all or even most. But what is more interesting is asking the question, why did they "just hate 4E"? If it wasn't logical or reasoned, or wasn't only or fully logical or reasoned, what was it about 4E that inspired such hatred? In truth, I think it is a combination - and of course it really depends upon the individual. As I said to Mark CMG, I agreed with his assertion of people having reasoned dislike of 4E, but also say a lot of irrational dislike - which usually turned towards "hatred." And "hatred" is a pretty strong word. I mean, one usually doesn't "hate" something that they dislike for logical reasons - like a game system. Hatred implies an affective aspect, that it goes beyond both rationality and preference - it often implies feeling slighted or personally offended in some way. It is very tempting to try to over-simplify these questions and come to quick and easy, one-sided and/or reductionist answers. I think that is the norm. But I'd like to see more nuance brought into the conversation, more of an ability to hold contradictory truths. For instance, I think there are two general areas in which people didn't care for 4E (to whatever degree): 1) the game itself, the rules, how it played; 2) the vibe of the game, the aesthetic, how it "feels." In a way, it is the analytical and aesthetic aspect of the game, or ...

Monday, 9th March, 2015

  • 11:36 AM - pemerton mentioned Mark CMG in post What separates a sandbox adventure from an AP?
    ...d to agree with dd.stevenson, although I don't think it has to be a strictly social thing - it is part of the metagame understanding about who gets to decide what aspects of the shared fiction. In the "clear goals, fluid obstacles" model who chooses the goals? If it's the GM, the game may or may not be a railroad in the strictest sense, but it's not ultimately a player-driven game. Railroads can have more than one track and hiding the tracks doesn't take people off of them. If all rails lead to DC, that still precludes the underlying assumptions of a sandbox which allows for meaningful choices and multiple endpoints for a sandbox campaign.I agree that if all roads lead to a Rome chosen by the GM, then there is some sort of railroading going on. "Railroad" and "sandbox" are not two ends of the same continuum. <snip> While you can't have a sandbox that is a railroad, not all games that aren't sandboxes are railroads.I agree with this too. (And therefore disagree with Mark CMG's spectrum claim.) A key part of a sandbox is world exploration. You can see this, for instance, in S'mon's advice about rumours and how they relate to map setups. And also in the multiple posts upthread relating sandbox adventures to location-based modules. But there are ways to do non-railroads that aren't exploration-focused. Roughly, the players set out clear goals for the play of their PCs; the GM frames the PCs into situations where those goals come into some sort of conflict (with one another, or with NPCs/monsters, or both); and then the game's action resolution system is used to work out what happens. Rinse and repeat (keeping in mind that the players and PCs are likely to evolve over time). The standard term for this sort of game is "scene-framing". It is non-sandbox but player-driven. It requires different GM prep from the sort of stuff described by S'mon. What would you expect from a sandbox that is not delivered by an AP, and how would you expect a published...

Sunday, 8th March, 2015


Sunday, 1st March, 2015

  • 04:12 PM - DMMike mentioned Mark CMG in post Advantage / Disadvantage in 5e
    @Mark CMG, good quote. The online basic rules don't go into that depth, so I'm glad you found a better source for me. The issue is how 'valuable' is getting advantage. So if you needed a 16 to hit, would you rather have advantage on the roll, or a +4 on the roll? As it turns out, you are better off with the +4. (Advantage would be the equivalent of a +3.75 on the roll) The benefit from advantage is never better than a +5 on the roll, and can be worse than a +1. The issue I raised was (explicit or not): how valuable is ADV/DIS on average? I've seen only one refutation of the question I was asking, from @fjw70, who may have provided the key to the puzzle. (Yes, puzzles have keys.) @Coredump: I'm going to assume your argument is invalid based on this: if I roll a 1 and a 20, my advantage benefit is +19 or +0, an average of +9.5, which is better than +5. Did you mean the average benefit is never greater than +5? fjw70 made me ask myself: does advantage's advantage depend on sequence of ...

Saturday, 15th November, 2014

  • 06:40 PM - Cyberen mentioned Mark CMG in post Character play vs Player play
    Wow ! I think I get it, at least. 1) Mark CMG, I think what you mean is "RPG involve the exploration of a world described by a GM through a character", thus concluding that D&D very soon grew out of this definition, which is the exact same position pemerton, neonchameleon, hussar, and I, among others, are defending. I genuinely wonder how RPGs can be defined without referring to D&D, but why not ? 2) my DMG does mention the Battlesystem.. but it is the official french version, so I guess it counts as a later print. It never occured to me it could be more than a faithful translation (with purple prose in french !). I stand corrected ! Fun fact : the french language makes no distinction between RP and RPG, further obfuscating it all. Still, do we agree that "In the mid eighties, D&D, still in its first edition, had grown to incorporate techniques falling outside the scope of strict role-playing. Those were the seeds for many things to come, including story oriented RPGs of the 2000's." ?
  • 05:08 PM - Manbearcat mentioned Mark CMG in post Character play vs Player play
    @Lanefan , @Mark CMG , @Saelorn , if you would, please take a look at the below and give me your analysis on a - g at the bottom. Specifically I'm looking for if you would describe thinigs in whatever terms you've (or others) used in this thread. Terms such as trad, deviant from RPGing, storygaming, unorthodox metagaming but still RPGing. Whathaveyou. Then make plain your reasoning. Please and thanks. 1) The player is playing a swashbuckler archetype character. 2) I'm going to contrive the (bog standard imo) GM exposition of the opening to a quick scene below: "The gruel of the common room is stirred by drunken laughter, a haze of pipeweed smoke, lively music, a roaring firepit dead in the middle, scantily clad entertainment on a stage in the back, and flaring tempers at each of the card tables. When you open the tavern doors, the eyes of the men playing the intruments are drawn to you. The music abruptly stops. The laughter chokes off. And the scattered grim-faced members of the gang you're seeking ...

Tuesday, 4th November, 2014

  • 01:57 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Oh, and to answer Mark CMG's examples: First response - well, that's a nice couple of straw men we're creating aren't we? I mean, we've gone from adding a couple of boxes to an alleyway (where it is perfectly reasonable that the PC's might not have noticed the boxes) to adding the most famous NPC in Faerun and adding family ties to said NPC very likely in contradiction to established facts about said NPC. I mean, there's thousands of pages of information about Elminister, so, I imagine his family has been pretty thoroughly detailed at some point. Actual responses: 1. Sorry, this contradicts established campaign facts. Players don't get to do that. And stop being a prat. 2. Sorry, umm, since when are there hovercraft in D&D? Please refer to the outline of the campaign that we all talked about before the campaign started. This doesn't fit with the campaign that you agreed to play. Why are you being a prat?
  • 01:21 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...hin 10 miles of me. And, note, every single paladin can do that, so the world is filled with these potential mount quests floating around waiting for the character's player to initiate the quest. 3. The quest is tied to the character's level. If I call for the mount at 4th level, I get a fighter that "tests my mettle" as an example. If I wait until 8th level, I test my mettle against a fighter that's going to be higher level than the first one, since the challenge is tied to my character level. 4. The mount refreshes. Every ten years, like clockwork, I can get a new mount, complete with new quest. The game world moulds itself to my clock, because it's ten years after the first mount dies. How does that work? The gods can only make horses so fast? It takes that long to get a new fighter to test my mettle? What? Is this hard core story gaming? No, of course not. I'm not even remotely claiming that it is. But, it is at the very least a story gaming element, which Mark CMG has flat out claimed never existed in early versions of RPG's. That it's not in OD&D isn't really that big of a deal. I'm going to say that AD&D is early enough for this discussion.

Monday, 3rd November, 2014

  • 12:33 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...ter is not entitled to have the mount, just to have a reasonable attempt at acquiring it. Per the DMG, task must not be impossible, but should test the Paladin's mettle. Depending upon the quest, it is even possible for the Paladin to be killed given that an example of a quest in the DMG was for the Paladin to engage a Fighter of equal in mortal combat to win the warhorse. But, you're missing the point. The DM must provide the quest at the behest of the player. The warhorse only exists, the quest only exists, because the PLAYER made it so. How is this not player authorial control over the game world? You can justify it in game any way you like. The player says, "I want my horse quest now" and the DM responds by sending the horse quest in a dream. It's exactly the same as, "I want some boxes in the alleyway" and the DM saying, "You look around and notice some boxes that you missed before". The point of the exercise is that the player is initiating the game world change. Mark CMG apparently doesn't consider this to be player authorial control since the player can't simply dictate the existence of the boxes or the existence of family members in the town. But the player absolutely can dictate the existence of the warhorse in the game world AND gets to tell the DM when he wants to go get that warhorse. Look, I'm not trying to say that early D&D was a story game. Of course not. That would be ridiculous. The only point I'm making here is that early D&D, and early RPG's had all sorts of story telling elements in them, mostly implicit, and the idea that early RPG's were somehow "pure" RPG's, free from story telling elements is ridiculous. There's been no refutation of my points, simply nay-saying and "Nuh uh, that's not story telling elements". There's been numerous examples in this thread of story telling elements that would be perfectly acceptable in any version of D&D or any RPG.

Sunday, 2nd November, 2014

  • 02:21 AM - pemerton mentioned Mark CMG in post Character play vs Player play
    Mark CMG and others may be interested in this extract from the skill rules in Traveller, Book 1 Characters and Combat (1977, p15): Streetwise - The individual is acquainted with the ways of local subcultures . . . The referee should set the throw required [on 2d6] to obtain any item specified by the players (for example, the name of an official wiling to issue licenses without hassle = 5+, the location of high quality guns at a low price = 9+). D[ice]M[odifier]s based on streetwise shoud be allowed at +1 per [skill] level. No experise DM = -5. So here we have, in 1977, in a game that Mark CMG has called out upthread as the paradigm of "trad", a mechanic which allows a player to specify some item to be obtained or contact to be made, and then make a skill roll to locate/identify it. How does this differ from BW Circles mechanic? As best I can tell, the only difference is that Circles generalises the idea beyond acquaintance with local subcultures to social connections more generally.

Saturday, 1st November, 2014

  • 10:08 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Now that I would call a story game. When everyone is 1/3 GM, 1/3 actor and 1/3 narrator. :) Mark CMG, perhaps if you said plainly what you meant instead of using metaphors I might better understand your meaning. As it stands, it looks to me like you are badly misreading what's being talked about.

Friday, 12th September, 2014

  • 05:28 PM - buzz mentioned Mark CMG in post Table Assignments
    Hey folks, I've assigned tables to everyone's event. Check the Warhorn site for the results. Reidzilla and Mark CMG should be made aware that I've moved your events out of the private room; you're both now at Table G. I'm sorry to override your dibs, but I wanted to give the room to events that garnered more players (thus containing tables that might be louder overall). If this is a problem, let me know ASAP and I'll see what I can do.

Friday, 5th September, 2014

  • 09:40 PM - TracerBullet42 mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it. Oh, don't worry about it, Buzz. Mark CMG and I got this. (Actually, you should probably worry...)

Thursday, 4th September, 2014

  • 08:16 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it.

Wednesday, 3rd September, 2014


Friday, 29th August, 2014

  • 07:40 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Okay, GMs! Your event descriptions have been added to the Gameday 39 Warhorn site. Please take a look and let me know if there are any errors or omissions in your event descriptions. Also, I need an event description from Nev the Deranged, and a second event description from BRG. Please let me know ASAP! And don't forget to register so that I can assign you as GM to your event. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason meganjank

Thursday, 21st August, 2014

  • 06:49 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    General notice to GMs: Please decide your TBDs and post your event description if you have not already. We're just a week and a half or so from player registration, so the sooner I can get everything into Warhorn, the better. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason

Monday, 10th February, 2014

  • 01:04 AM - Cadence mentioned Mark CMG in post Introductory RPG for a 5yr. Old
    A huge thanks to @Katharine Williams , @Mark CMG , and everyone else who's posted in this one. I hadn't even realized such things existed and I'm sure my little one will appreciate it!

Saturday, 9th November, 2013

  • 03:15 PM - Mercurius mentioned Mark CMG in post Why I Feel Hopeful about 5E (and why I think it may be closer than some think)
    Mark CMG, we seem to basically agree. I guess the one question I have is which will come first, a starter box set or the holy trinity. Traditionally it has been the latter, but I kind of suspect the former this time around - especially with the whole approach of a simple, core set. But you make good sense that something will be out before GenCon. I just stick to the idea that it will be a starter box first, then the big three at GenCon...or at least that's how I'd do it. On the other hand, it could be that the starter set is what comes out for the holidays - "everything you need to play the classic game of adventure!" I can think of one or two young people I'd get one for.


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Wednesday, 20th March, 2019

  • 04:52 AM - Legatus_Legionis quoted Mark CMG in post The Orville Season Two - Thoughts?
    MSN reported they have already been renewed for season 3. This after only a few season 2 episodes have been aired. I don't mind if they squeeze off the occasional fart joke and I prefer dry humor. So are you then a fan of Red Dwarf? It is more comedy and less serious sci-fi.

Thursday, 14th March, 2019

  • 01:53 AM - cbwjm quoted Mark CMG in post The Orville Season Two - Thoughts?
    I don't mind if they squeeze off the occasional fart joke and I prefer dry humor.If you prefer dry humour, they better not try too hard to squeeze off an occasional fart joke.

Saturday, 26th August, 2017

  • 04:02 PM - thomkt quoted Mark CMG in post Drow "Sunlight Sensitivity" workarounds?
    I'd offer the ritual solution, in-game, but have it effectively reincarnate or polymorph the Drow into a regular Elf. Maybe have it suggested by a sly, Elf Druid who is looking to rid the world of Drow, one at a time through conversion I like this, this is how it works in the Krondor books by Raymond Feist

Saturday, 22nd July, 2017

  • 03:06 PM - Blue quoted Mark CMG in post Aging and the 5E PC
    I think Aging is an element of the game that sometimes gets shrugged off by players who shun roleplaying too immersively but others tend to embrace as an aspect of characterization well worth exploring. Really, if the campaign we're in doesn't span enough years for aging to be an issue suddenly we "shun roleplaying too immersively"? Stereotype much? Your question could be interesting about when and where it's good to incorporate aging, but personal attacks aren't a good way to start a congenial conversation.

Tuesday, 14th March, 2017

  • 04:18 PM - Morrus quoted Mark CMG in post New Releases In Stores This (ok, last...) Week : 27th February 2017
    I was kinda wondering if they might try their hand at a Warhammer Fantasy RPG since GW has the license back from FFG and Paizo might need a new property on which to hang its designers' hats. :) They'd have to wrestle it out of Cubicle 7's hands then! Paizo's big new venture - for now at least - is Starfinder. SaveSave SaveSave

Monday, 2nd May, 2016

  • 10:10 PM - Azgulor quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    How different could a Pathfinder version be from the 3.XE version? Have the people asking for a PF version seen the 3.XE original version? Yes, and I'd still like a Pathfinder version. The BotR is one of my RPG favorites and a treasure of my collection. A straight port probably wouldn't offer significant differences, but PF has evolved steadily on its own and there is new design space that could apply to a PF-version of BotR mechanics-wise. There are things like some of the mechanics that appeared in Inner Sea Gods, there are different divine-powered classes, there are archetypes, etc. I could easily see how BotR could further detail and differentiate the various gods & faiths using such mechanics. These are all things that may be far beyond what Green Ronin is hoping to achieve with this kickstarter. For the 5e fans, I hope the kickstarter is successful as the book is a great resource. However, even as a BotR fan, I have no interest in 5e, so a kickstarter that only provides...

Wednesday, 13th April, 2016

  • 03:57 AM - ZzarkLinux quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Well, we know he's fairly wise, choosing to write the YA book under a pseudonym. Just look at what the adults are doing with his name . . . I kinda feel bad for the ENWorld admins during Chris C's tenure. If the football sites are any indication, people will be making these puns periodically, again and again, and again, and again. It will lead to increased moderator workload. Actually, now I'm reminded of one of my college professors in Baltimore Maryland back in 2005. First name was Mark, last name was ... a vulgar term that I won't post outside of PM. On the first day of class he introduced himself: Hello everyone, welcome to Speech 201. I'm your professor. You Can Call Me Mark. Anyway, I'm sure Chris C was hired for his manager skills as-well-as his passion for the hobby. He'll probably keep delegating D&D tasks to Mike Mearls, and keep delegating MtG tasks to Mark Rosewater. That's what good managers do: delegate the tasks to experts and keep a hands-off approach.

Tuesday, 12th April, 2016

  • 06:01 PM - Reinhart quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream. It's been around twice as long as MtG, has cred with gamers who have never even played it, and is used as part of the common vernacular in ways that most games including MtG will likely never achieve, sort of like Monopoly and Clue. It's the old workhorse. It's a game-world elder statesman. It's not a financial cash cow but it is still an anchor product for this little corner of Hasbro. I think this is similar to what corporate accountants call "goodwill." D&D doesn't make much money, but it carries a cultural cachet that suggests it has potential for greater value. I suspect that when Hasbro does figure out how to make D&D more mainstream, it will probably still make most of its D&D profits from licensing "life-style" products such as t-shirts and phone cases.
  • 04:53 PM - evilbob quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    It's possibly just the 20 year rule for returning fads - Magic was first published in 1993, and three years ago was 2013.Certainly, and MtG has also had its ups and downs, but even just "getting out of the way" is still a choice. It's hard to not give credit here. I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream.You're right, but it is also hard to know how much "brand value" really matters to companies, especially without the bottom line to back it up. I interpret this more as WotC has some future plans for D&D (like another really bad movie that's coming up :) ) that they hope to develop the brand into something even bigger, and they're already doing the marketing to position it as if it will be the next big thing. (And I'm sure we all hope they succeed!)
  • 08:34 AM - Truename quoted Mark CMG in post Hidden
  • 04:15 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    eriously, can we skip the rest of this dance and get down to what is actually bugging you about the new guy coming into WotC because that's really what this thread is supposed to be covering, isn't it? So you think this thread is about what is bugging me about the new hire? Interesting. **Edit: Because that's how what you said can be parsed...**
  • 03:34 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    At the point I jumped in, of those who weren't neutral on the subject or posting just regarding Leeds, most were expressing trepidation. Interesting. Show me. I was discussing a point of semantic gymnastics in their description of the new guy's experiences with the "brands." You cited an opinion about a perceive bit of "semantic gymnastics", you mean... I believe that was addressed immediately following by at least one other. Are you still tying to establish some kind of fact that any "semantic gymnastics" ever occurred in the first place? You are quite determined. I'll give you kudos for that. Someone else, however, seemed to be attempting to shout down and embarrass anyone who might express trepidation at the change. Would that be considered trying to drive the narrative? :) Who might that be? Is there a long list? Can you narrow it down to just 2 or 3? Indeed. Humor or whit don't seem to be your strong suit. Were those not offered in any of the classes you took for those various degr...
  • 02:51 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I see more trepidation in this thread than enthusiasm, but rail on, my friend. Rail on . . . Did you give your educated negative opinion the extra weight its due? Because, of the 30 individuals who have thus far posted, I count only a small handful who have made negative comments about the change. Were you hoping you could drive the narrative? Talk about railing on...
  • 02:07 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Several degrees in English and Communications makes it easy to parse corporate speech. Does it? I would've thought something like a business degree would make more sense. Or even law. But okay. I just hope you weren't attempting to declare superior authority or something. That could get awkward. Especially give how little you know of the educational accomplishments of the rest of us posting here... But we'll find out sooner or later, I am sure, when he gives the inevitable interview. Nevertheless, I seem to be one of the few posters in the thread who actually sees his coming to WotC as a very good thing. I've seen a fair bit of positive beats in this thread so far. I would definitely not categorize it as "few". But then, I don't have any degrees supposedly related to my stated perception. So what do I know, amIright...
  • 01:51 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Maybe. It might mean he just played Baldur's Gate two decades ago. But that's a fairly cynical reading of the portion. I'm taking it at face value, that he's a fan of D&D.
  • 01:02 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Wow. There truly is no escape from the dreaded Parse-Beasts of Enworldia(tm)!
  • 12:48 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Played both? Either? In tabletop format? I didn't see that in the release. It's there. I quoted it. End of the 4th paragraph and in the 5th paragraph at the end of the release.

Friday, 8th April, 2016

  • 08:18 AM - Enevhar Aldarion quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    One of my top ten books from Era 3.XE/d20. I don't know that this needs to be redone nor that it is really possible. I'm fairly certain that buying the original would be useful enough for any 5E GM who wanted to expand their homebrew setting in religious ways. So the thousands of new 5e DMs should go out and try and find a copy of an old out-of-print book? I think I might have a pdf of the 3.5 version somewhere, but I would be happy to buy a new physical updated copy of this, as I am sure many others would. Green Ronin must feel the same way or they would not be working on it. On a side note, if I remember correctly, this book is where actually useable CG and NG versions of paladins could be found. That does not matter as much now, since paladins do not have to be LG in 5E, but I would still like to see updates of those variations.
  • 06:42 AM - Dannyalcatraz quoted Mark CMG in post Why haven't aliens got in contact with us yet?
    What do you think the answer is? No bars, no wifi. 76082

Wednesday, 6th April, 2016

  • 12:03 AM - Morrus quoted Mark CMG in post So, that Walking Dead season finale [spoilers]
    Yup. True to the word cliffhanger, indeed. I haven't seen something that well played in a long time. Often that sort of thing is mostly predictable or hamfisttedly handled such that when you discover the truth, you find there was misinformation involved. This one was flat out a scene cut off before all information could be had. Cliffhanger. Yup. The only cliffhanger in, what, two decades, that actually was a cliffhanger? And clearly audiences have been trained out of what is a wonderful dramatic technique. But then, I heard people complain about trailers that it didn't tell them the whole plot, so they didn't want to see the film. We're getting old it seems. Actually cinematic techniques are not wanted any more.


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