View Profile: Mark CMG - Morrus' Unofficial Tabletop RPG News
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  • Celebrim's Avatar
    Today, 08:35 PM
    All correct but there is an additional problem. D&D (and all other RPGs) have a very long tradition of having in addition to a system a lot of magic that just happens because of "reasons". In fact most D&D plots could be boiled down to, "Weird magical stuff is going on because of "reasons", and it's up to the PC's to retrieve/destroy or use the foozles before the bad stuff happens and kill or...
    4 replies | 62 view(s)
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  • Celebrim's Avatar
    Today, 08:17 PM
    Well, you already know my opinion but I'll give it again in brief. The premise is a sensible one if you define the premise as, "D&D magic isn't numinous and as such doesn't feel very magical. It might be nice for magic to be numinous." What is less sensible is the discussion of why D&D magic doesn't feel numinous and the complete almost lack of an implementation that might steer a DM...
    4 replies | 62 view(s)
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  • billd91's Avatar
    Today, 08:12 PM
    Giants are a particularly odd case for the transition between 2e and 3e. Up close, thanks to the weapon bonus damage, crits, lots of hit points and Con bonuses, giants are generally more dangerous. But before Brutal Throw came out as a feat, they got a significant downgrade at range because their throwing was based on Dex, not their upgunned Strength.
    67 replies | 1282 view(s)
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  • billd91's Avatar
    Today, 07:23 PM
    I don't know about you but back when we were playing 1e, we were younger and dumber than when we were playing 2e. Eight years of player and life experiences made a difference.
    67 replies | 1282 view(s)
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  • Dannyalcatraz's Avatar
    Today, 07:14 PM
    So far, 33 confirmed casualties. https://www.cnn.com/2019/07/18/asia/kyoto-animation-fire-intl-hnk/index.html
    1 replies | 37 view(s)
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  • S'mon's Avatar
    Today, 06:50 PM
    I like 'em once they're printed & bound. :D
    31 replies | 554 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:47 PM
    How many different kinds of geek ARE there? How many can be symbolized with a smallish icon? I mean, gamers could be represented by a d20, but what about tech geeks? Fans of sci if? CosPlayers? Furries?
    3 replies | 98 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:42 PM
    You can...if you do it without a plan, without control, without intellect. OTOH, if you use your mind before attacking the canvas...
    102 replies | 3348 view(s)
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  • jmucchiello's Avatar
    Today, 05:09 PM
    Be sure to say if you think you are in former or latter group before you "roll". Swithun slips away quietly into the swamp.
    912 replies | 25690 view(s)
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  • CleverNickName's Avatar
    Today, 04:28 PM
    Decanter of Endless Water 23 Dimensional Shackles 20 Driftglobe 4 Dust of Disappearance 6-2=4 Dust of Dryness 16 Efreeti Bottle 23 Figurine of Wondrous Power 24 Folding Boat 22+1=23 Heward's Handy Haversack 21 Horn of Valhalla 24
    195 replies | 4370 view(s)
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  • Scotley's Avatar
    Today, 04:27 PM
    Teodor steps forward and using the tip of his sword, rakes through the remains of the creature trying to understand what it might have been.
    263 replies | 12269 view(s)
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  • Scotley's Avatar
    Today, 04:23 PM
    Being an hour directly south of you and on the banks of said river, I feel your pain. Stay Hydrated! I'm going to try to get a post up today or tomorrow as we've delayed too long. I'll work you into the action as soon as Devin and you are ready.
    1386 replies | 84386 view(s)
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  • Leatherhead's Avatar
    Today, 03:29 PM
    You can't have a personal library if you don't have a room to put it in~
    31 replies | 554 view(s)
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  • jmucchiello's Avatar
    Today, 03:06 PM
    Everyone make a stealth check. Also, how much distance to you want to leave between you and the hunting party? The swamp is dense enough that with average stealth (DC 10) you could remain hidden from baseline lizardfolk if you were 60+ feet behind them. If they hunting party becomes suspicious, 100 feet is a better distance.
    912 replies | 25690 view(s)
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  • Aldarc's Avatar
    Today, 02:51 PM
    Is that perhaps intentional given the tone of the setting? Recommendations for adjusting that? Or do you know of any alternate rules among his MANY supplements that address this? It seems like this could be fairly easily adjusted so that the save dc equals the casting stat (i.e., Intellect or Will), but I am not sure how that would impact balance since I am not sure how high stats typically...
    4 replies | 140 view(s)
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  • jmucchiello's Avatar
    Today, 02:45 PM
    Pathfinder is not "just" 3.75 edition. There are a lot of subsystems unique to PF that make it different.
    4 replies | 275 view(s)
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  • Leatherhead's Avatar
    Today, 12:37 PM
    That quote might be a bit out of context: The article talks about the romance of having books, then it goes on to talk about the problems of books and other such props: And to be honest, it's rapidly becoming non-practical for urban US games, due to the reality of apartments, and other cramped living conditions.
    31 replies | 554 view(s)
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  • Fanaelialae's Avatar
    Today, 11:36 AM
    You could build some fairly insane characters in 2e as well, depending on the material you were including. (AFAIK, most of the uber builds in 3.x weren't straight from the PHB, and if you're going to include official supplements from one edition, you ought to include the them for the other.) Just off the top of my head, 2e had: -Kits (many of which had huge benefits for negligible drawbacks)...
    67 replies | 1282 view(s)
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  • S'mon's Avatar
    Today, 10:16 AM
    Well I agree that the tactile elements of D&D are a big draw for me. Nothing like a pint of warm beer, good company, a nice pub room, a colourful battlemat covered in minis, dozens of dice, pencils and weighty hardback tomes. :)
    31 replies | 554 view(s)
    2 XP
  • Aeson's Avatar
    Today, 10:13 AM
    I watch response videos on YouTube often. Many are responses to flat earthers and conspiracy nuts. Why can't I meet these people IRL? I don't think they exist. It can't be possible that people actually think the earth is flat or an out of focus star is a space ship or the moon is a projection. I think the conspiracy is these people are actors so the responders can have content. It's all fake.
    8708 replies | 456861 view(s)
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  • S'mon's Avatar
    Today, 10:06 AM
    Had a battle yesterday with a bunch of Great Old One Warlocks, 14th level casters. Never played or ran a Warlock before, though I've seen them played a fair bit so I know eg Eldritch Blast is a good fallback. I just looked up the spells that seemed useful during the fight and cast those. I also took advice from a player ("Don't bother with Crown of Madness, it's crap in this edition"). We're...
    21 replies | 708 view(s)
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  • S'mon's Avatar
    Today, 09:56 AM
    I agree with the analysis. I run a lot of big battles in 5e, I think the main thing for me is use average* damage and have plenty of d20s handy. I do a few things like have squads of mooks all move then all attack, pre-3e style, but otherwise I stick to the regular rules. *While I resent losing .5 average damage per hit, when you have 60+ multi-attacking NPCs on the battlemat the speed...
    1 replies | 175 view(s)
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  • jonesy's Avatar
    Today, 07:26 AM
    "Shoot Seth." sounds weird to me, even in the context it's said. Aside from random spelling mistakes, it reads like one of those this-really-happened-to-me diary-style novels. Which isn't a bad thing if that's what you're going for.
    8708 replies | 456861 view(s)
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  • jonesy's Avatar
    Today, 07:11 AM
    The phrase "subvert the expectations" has been thrown about a lot lately for a particular reason. I don't think I was ever quite sure what it meant, especially since my background is in information technologies where subversion refers to a very specific thing (by now 20 year old brand of version control software). Imagine my surprise when I finally realized that subversion means the same thing as...
    8708 replies | 456861 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Today, 06:49 AM
    Made salads for dinner again. My usual suspects were included: spinach, San Marzanos, carrots, celery, green onion, portobello slices, salami, chicken and ham. My dressing was that vinaigrette I’ve been making with lemon-infused olive oil, Dijon mustard, tarragon (instead of red wine) vinegar, pepper and parsley. What was different? Well, I got some nice broccoli sprouts and radish...
    221 replies | 27703 view(s)
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  • freyar's Avatar
    Today, 06:41 AM
    I like these except for the various saddles. They just feel like a bit too much, especially given how complicated they are. So let's start by adding the other ones, then you can try to convince me about the saddles. ;)
    993 replies | 55334 view(s)
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  • Leif's Avatar
    Today, 04:13 AM
    Posting is going to be iffy for me for awhile now: Today was my first day of six days of work in a row. I may be able to post some late in the day, if I have any energy left to work on my character, or I may just be totally wiped out from heat and effort. It's like an oven outside here, and the humidity is diabolically high. Hell and Arizona have nothing on Arkansas -- those are dry heats. ...
    1386 replies | 84386 view(s)
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  • Fanaelialae's Avatar
    Today, 03:42 AM
    At low levels, I'm inclined to agree with the OP. However, in the case of high level play, I'd consider 3.x the deadliest edition by a wide margin. In 1e/2e/BECMI your saving throws genuinely got better as you leveled up. In 3e, saving throws typically kept pace with DCs or fell behind. Also, monster damage rose considerably, while the maximum negative hp remained at -9. Admittedly, raising...
    67 replies | 1282 view(s)
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  • Dannyalcatraz's Avatar
    Today, 03:38 AM
    Well, I personally see the Heavenly Host from Doctor Who as a missed opportunity in that regard. While they are made to look like angels, their faces are mostly fairly masculine, while angels are supposed to be androgynous. So in this case, “the point” would be making them more closely resemble what they are emulating. I could also see androgynous androids as being perceived as less...
    17 replies | 600 view(s)
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  • Janx's Avatar
    Today, 03:33 AM
    In Tahiti it looks like. Just saw a video that floats the idea that Fury died in Winter Soldier, and that activated some stand-in plan for his Skrull buddy to take over. Extra evidence is that when Fury says he can't eat bread that's not been cut in half, there's movie footage of him doing just that, thus, he was a SKrull at that time.
    10 replies | 482 view(s)
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  • Dannyalcatraz's Avatar
    Today, 03:32 AM
    Yeah, that’s a good suggestion. Anyone who saw yours and had participated in a prior thread would likely post a link to it!
    936 replies | 166281 view(s)
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  • Deuce Traveler's Avatar
    Today, 03:30 AM
    There were plenty of female science fiction writers in the 1950s, and they were quite successful despite not getting as much attention as their male counterparts. Personally, I found Ursula LeGuin a much more entertaining writer and they were contemporaries of one another. Recenty, I've also have been reading CJ Cherryh's Morgaine Cycle and found it equal to Poul Anderson's action-packed works....
    17 replies | 600 view(s)
    1 XP
  • Deuce Traveler's Avatar
    Today, 03:17 AM
    I do like Loki's reaction.
    1 replies | 382 view(s)
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  • Deuce Traveler's Avatar
    Today, 03:16 AM
    "Damn it! Anyone know what the hell this thing is," Michael asks through clenched teeth as he tries once more to end the thing. HP: 10/15 Attack Damage Fortitude Check
    263 replies | 12269 view(s)
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  • Richards's Avatar
    Today, 01:58 AM
    Hey, if anyone's interested, Dark Horse just came out with the first issue of a new Orville comic book miniseries today. Apparently there will be four issues in all, comprising two different two-part stories. Check your local comic book shop for details. Johnathan
    438 replies | 19061 view(s)
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  • Aldarc's Avatar
    Today, 01:33 AM
    Venetian? I don't know. But that's what I would suspect just hearing about it.
    31 replies | 820 view(s)
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  • Dannyalcatraz's Avatar
    Today, 12:40 AM
    Welcome and good luck!
    936 replies | 166281 view(s)
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  • Stalker0's Avatar
    Today, 12:39 AM
    So my group had such an epic battle yesterday that I just had to write about it. Let me tell you a tale of a near certain TPK that went in a very different direction. This is also a tale of why CRs and encounter difficulty assessment is almost worthless by mid levels Background My 9th level party are members of Taranya, the most powerful city in the multiverse. If you have ever seen...
    1 replies | 175 view(s)
    5 XP
  • jmucchiello's Avatar
    Today, 12:24 AM
    After the woman is moved away from where they are talking, Zyzzy asks. "Are there any access tubes that can get us behind them? I can't imagine there is only one way to travel on the ship. What if that way is exposed to space?"
    108 replies | 4177 view(s)
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  • Greenfield's Avatar
    Yesterday, 11:41 PM
    To me the difference is simple: Science is reproducible. It's an essential component in the Scientific Method, after all. Reproduce the conditions and you will reproduce the results. Doesn't matter if I do it or you do it, if we do it in my lab or on a park bench a thousand miles from here. Push button A and effect B comes out, every time. Magic, on the other hand, isn't...
    69 replies | 2088 view(s)
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  • Greenfield's Avatar
    Yesterday, 11:12 PM
    I'd say yes. People read in dim light all the time. Add a dice check if you feel it's needed, but if it was something written by a darkvision creature then they'll have used colors and script sizes that would allow it to be easily readable.
    9 replies | 243 view(s)
    1 XP
  • Greenfield's Avatar
    Yesterday, 11:04 PM
    Hey, this involves a 3.5 campaign, though conceptually the ideas may apply to just about any other edition. My character is a Wizard of 17th level. He just finished crafting a Ring of Telekinesis, which took months of down time, a small fortune and a ton of Exp. Now that my character has the item though, I'm thinking it's too much: Use of the Telekinesis spell every round means,...
    2 replies | 128 view(s)
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  • pemerton's Avatar
    Yesterday, 10:56 PM
    In one of my recent posts I referred to violations of genre, fictional positioning and system logic. In the Burning Wheel rulebooks Luke Crane makes the point by saying (something like) "no roll for beam weaponry in the duke's toilet". But that is all about vetoing or refusing to entertain certain action declarations. Lanefan was positing a successful outcome. As Ovinomancer has posted,...
    680 replies | 18294 view(s)
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  • Greenfield's Avatar
    Yesterday, 10:35 PM
    I don't recall that particular detail, but it's been a few years since I read the books, and they weren't exactly written with game adaptations in mind. (The original Nine Princes in Amber series pre-dated D&D by at least a decade.) If that were the case though, you'd think major wizardy types like Merlin would keep his hung spell pool damned near full. But again, it's a story, and there...
    24 replies | 706 view(s)
    1 XP
  • Greenfield's Avatar
    Yesterday, 10:16 PM
    Magic was, traditionally, tied to religion almost exclusively. Just about the only exception I can think of would be "Faeries", and their magic, and even then there are some tales/variations that give even that a religious source. To me, though, "Science" is really just a skin you put over the game mechanics. In super-hero games they use the term "special effect" to distinguish the...
    69 replies | 2088 view(s)
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  • Celebrim's Avatar
    Yesterday, 10:11 PM
    Well, at the risk of offending the original author, what I'm suggesting is that the article neither proposes a useful idea nor is actually coherent. Or to put it another way, I do understand exactly what the author is going for, but he doesn't do a great job of explaining or exploring the problem. Consider if we start systematically replacing the word "magic" in the article with "science". ...
    69 replies | 2088 view(s)
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  • Aeson's Avatar
    Yesterday, 10:04 PM
    I skipped around and looked at your notes at the end. I'm not sure they announce arriving flights like that, but I believe the announcement would use the whole location "Los Angeles, California" mainly because just using LA could be confusing to some like foriegn travelers. Also the line above it is missing the word one.
    8708 replies | 456861 view(s)
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  • Lidgar's Avatar
    Yesterday, 08:33 PM
    Lidgar replied to Double Dash
    I actually have that shirt - gift from my son as he knows my passions... B-)
    77 replies | 1774 view(s)
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  • Tonguez's Avatar
    Yesterday, 08:04 PM
    Tonguez replied to Science in D&D
    Well it depends what you mean by science really Now Science as understood by Aristotle had the Universe as a series of Celestial spheres nestled one within the other, the terrestial sphere at the center is our world of matter made up of the four elements while the celestial spheres each extend in their purity towards the divine quintessence from which all things are formed. Magic is the...
    69 replies | 2088 view(s)
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  • megamania's Avatar
    Yesterday, 07:23 PM
    I do both. As I have nerve damage that is spreading I am painting less and less. Each have their benefits.
    23 replies | 2634 view(s)
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  • Celebrim's Avatar
    Yesterday, 07:14 PM
    Agreed. Having the proper tools and conditions for starting a file makes starting a fire trivially easy. However, this doesn't mean that starting a fire in the wilderness after a rain using only what is at hand is easy. The way I view things is that there are a lot of things that have DC 0 or less. Walking across a broad level surface is for example like DC -5. Normally, if a character...
    88 replies | 3419 view(s)
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  • Celebrim's Avatar
    Yesterday, 06:48 PM
    That's very hard to know. I can only be confident of what I've observed. Most logically, they weren't being dishonest with me as much as they were being unreflective on their own motivations. I can say that there stated beliefs did not seem to conform to my expectations regarding what would logically follow from those beliefs. That is, they didn't seem to play characters I thought were...
    31 replies | 820 view(s)
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  • aco175's Avatar
    Yesterday, 06:18 PM
    aco175 replied to Double Dash
    I may be tempted to make a check after a certain number of rounds, maybe Con bonus. This way the PCs with the ability can use it for a round or two before needing to make an Athletics check. Kind of like a cheetah jumping out to attack vs a wolf tiring it to death.
    77 replies | 1774 view(s)
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  • billd91's Avatar
    Yesterday, 05:27 PM
    Or the other answer - the survival (or other skill) is for lighting a fire under difficult circumstances. And this kind of thing - assumed skills - would cover everything else (non-difficult circumstance).
    88 replies | 3419 view(s)
    1 XP
  • aco175's Avatar
    Yesterday, 05:15 PM
    I do not mind the typecasting. It sets the world in terms of what each race is meant to represent. This tends to be typical from the early days and based a bit off Tolkien. You can make a world where elves are grumpy fighters and dwarves are dainty mages, but you may end up explaining it every time to your players why they go against their type. PCs are the ones that mostly go against their...
    38 replies | 1126 view(s)
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  • Hand of Evil's Avatar
    33 replies | 1073 view(s)
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  • Hand of Evil's Avatar
    Yesterday, 04:58 PM
    D&D is the Happy Meal of RPGs, it is good, it is friendly, it is familiar, and you know what you are getting. Other game systems like Pathfinder and RuneQuest and a few others are the variations of that Happy Meal plus an little extra that is not off the menu too much. But then, you got to go to a different place, so, you have other games to fill those appetites. :) You are not going to...
    88 replies | 3050 view(s)
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  • aco175's Avatar
    Yesterday, 04:57 PM
    aco175 replied to Double Dash
    I'm not sure I know what using the same action twice rule is. I just cannot recall it in the rules. Some of the other examples make sense about attacking and using cantrips. I know about the specific beats general rule and it seems this may fall into that rule. I kind of see it as taking your move, using your action to dash, and then using your specific power to dash again. Other PCs do...
    77 replies | 1774 view(s)
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  • Celebrim's Avatar
    Yesterday, 04:54 PM
    I'm not sure I understand the terms you've defined here. What do you mean by "pre-modern magic systems"? I feel like that involves a lot of feelings and that feelings are highly subjective things. I don't understand how you go from something feeling interesting to logically requiring something, and I'm still not sure how you define "pre-modern magic". Is that different from "pre-modern...
    69 replies | 2088 view(s)
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  • Lidgar's Avatar
    Yesterday, 04:43 PM
    Lidgar replied to Double Dash
    As long as the rogue has bleach blond spiked hair, I'm a huge fan of Triple D.
    77 replies | 1774 view(s)
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  • innerdude's Avatar
    Yesterday, 04:34 PM
    So, my game group is now two sessions into our GURPS supers game (basic setting is Brandon Sanderson's "Reckoners" universe). And here's the thing that keeps coming to me time and time again --- the system just keeps getting in the way more than it facilitates the effectiveness of the narrative. Way too much time is getting spent referring to the rules, checking equipment stats (oh my...
    71 replies | 3475 view(s)
    1 XP
  • aco175's Avatar
    Yesterday, 04:33 PM
    I think RAW says that it is the same as humans using regular light. Older editions was different.
    9 replies | 243 view(s)
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  • Aldarc's Avatar
    Yesterday, 04:10 PM
    Some of my favorites: * Aspects (Fate) * Fate Points (Fate): notably saw less cheating with rolls from players and less compulsion to "fudge/cheat" my GM rolls. * Success with a Complication (e.g., Fate, Apocalypse World, Blades in the Dark) * Countdown Clocks (Blades in the Dark)
    33 replies | 1073 view(s)
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  • S'mon's Avatar
    Yesterday, 04:03 PM
    The idea of functioning D&D societies as the default setting is just a 3e trope. IMCs the OD&D Wilderlands or 4e Points of Light/Nerath are more typical - there basically is no functioning society, it's more Fallout than Greyhawk.
    146 replies | 5205 view(s)
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  • S'mon's Avatar
    Yesterday, 04:00 PM
    Ask a Platypus.
    146 replies | 5205 view(s)
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  • S'mon's Avatar
    Yesterday, 03:59 PM
    S'mon replied to Double Dash
    Yes, same as an Action Surging Fighter can Attack Action twice.
    77 replies | 1774 view(s)
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  • Celebrim's Avatar
    Yesterday, 03:58 PM
    More or less exactly what I'm trying to convey. My experience with, "Alignment is unrealistic. I can roleplay a more nuanced realistic character without it!" is that the more "realistic" "nuanced" characters where indistinguishable from Pawn Stance, in that the decision making process about "what this character would do" seemed to be basically "what do I need to do to win". Giving your pawn...
    31 replies | 820 view(s)
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  • Tonguez's Avatar
    Yesterday, 03:51 PM
    Fate's Aspects Fate Accelerated's Approaches and I just tried Forbidden Lands and like the Attribute Damage mechanic (although it does make Combat fatal)
    33 replies | 1073 view(s)
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  • Aldarc's Avatar
    Yesterday, 03:47 PM
    The Indonesian language is basically an artificially standarized variety of Malay, which has been used as a trade language among the archipelago for centuries. The actual most common language of the archipelago is Javanese. So "Indonesian" essentially exists as everyone's shared second language. The Session Tapes, as far as D&D settings are concerned, I would recommend looking at Eberron....
    31 replies | 820 view(s)
    1 XP
  • Tonguez's Avatar
    Yesterday, 03:33 PM
    IMC the fine motor skills of Orcs is only quarter that of humans and as such their weapons and armour tend to be crude and ill formed. An Orc cleaver will certainly hurt when they're hacking in to your flesh, but theyre too cumbersome and rough for other races to use or want to purchase.
    20 replies | 604 view(s)
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  • CleverNickName's Avatar
    Yesterday, 03:05 PM
    Decanter of Endless Water 24 Deck of Illusions 8 Dimensional Shackles 19 Driftglobe 5 Dust of Disappearance 10-2=8 Dust of Dryness 17 Efreeti Bottle 22 Figurine of Wondrous Power 25 Folding Boat 25+1=26 Heward's Handy Haversack 22
    195 replies | 4370 view(s)
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  • GlassJaw's Avatar
    Yesterday, 03:02 PM
    This has not been my experience. I've seen two things: 1. New players want to make the character they want, regardless of optimization, or 2. Experienced players realize that the stat bonuses have a minor effect on overall power and make the character they want. Sure, optimization sometimes comes into play (which I'm ok with) but "fixing" it is a solution looking for problem. That said,...
    38 replies | 1126 view(s)
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  • Celebrim's Avatar
    Yesterday, 01:52 PM
    Celebrim replied to OSR Gripes
    I don't know anything about these 5e 2HD orcs, but even back in 1e I would have strongly hesitated to put the PC's up against orcs before 2nd level because although the PC's could probably one shot the orcs, the orcs could also probably one shot the PCs. Particularly prior to playing in groups with max hit points at first level or other innovations to try to extend the 'sweet spot' down to 1st...
    231 replies | 7894 view(s)
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  • pemerton's Avatar
    Yesterday, 01:24 PM
    Why? In a relatively traditional RPG a GM gets to establish a lot of fiction: much of the setting; many of the NPCs; the framing of many situations; the narration of failures; maybe other stuff too that I'm not thinking of at present. What is the function of successful checks if the GM also gets to establish what happens there too? I was just responding to what you posted:
    680 replies | 18294 view(s)
    3 XP
  • Aldarc's Avatar
    Yesterday, 12:50 PM
    CapnZapp, that's certainly true, which is one reason why many other RPGs out there are more conscientious about time pressure mechanics. E.g., running out of light/torches in Torchbearer, countdown clocks in Blades in the Dark, and randomized countdown rolls in Index Card RPG. The countdown clocks in Blades, in particular, is pretty genius. Everytime the PCs go into downtime mode to recover,...
    32 replies | 998 view(s)
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  • Aldarc's Avatar
    Yesterday, 12:10 PM
    Does anyone have any experiences running or playing Shadow of the Demon Lord? If so, what are your thoughts and feedback? What did you like or dislike? How does it feel? Ease of use? Points of contention? Etc. I have been toying with using SotDL for a homebrew, though gutting its grimdark edgelord flavor for a more standard flair. (Supposedly Robert Schwalb is planning on releasing a version...
    4 replies | 140 view(s)
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  • Tonguez's Avatar
    Yesterday, 11:23 AM
    LIngua francas, koines and creoles exist. Indeed the English language is said by some to be a well established Koine Creole. So I have no problem believing that a whole lot of races forced to live in the same area would soon find a common way of communicating with each other, especially given that long lived races provide a point of language stability and the gods and other powerful beings...
    31 replies | 820 view(s)
    1 XP
  • Aeson's Avatar
    Yesterday, 09:50 AM
    I listened to portion of an interview with astronaut Jim Lovell as he talked about orbiting the moon and seeing Earth first time. He could hold his thumb up and hide the whole planet. He thought about the 5 billion people, and everything he knew just being behind his thumb. It had to be surreal. I often think about wanting to go to space. Looking back, could handle what I was seeing?
    8708 replies | 456861 view(s)
    0 XP
  • pemerton's Avatar
    Yesterday, 06:16 AM
    I have neither said nor implied this. All I said was that Lanefan's example, in which the PC doesn't achieve what the player hoped for, is not a success and hence might be a feasible failure narration.
    680 replies | 18294 view(s)
    0 XP
  • pemerton's Avatar
    Yesterday, 06:13 AM
    I agree with this. I use the phrase inhabitation of the character to try and convey this idea. I think, though, that some systems can be more demanding on the players than others, and challenging in that sense. To give examples: Prince Valiant and MHRP tend to be relatively light-hearted in the situations they throw up; whereas Burning Wheel (and I suspect Apocalypse World) can be much...
    680 replies | 18294 view(s)
    1 XP
  • billd91's Avatar
    Yesterday, 05:46 AM
    What job? I think Nick was actually on vacation.
    10 replies | 482 view(s)
    0 XP
  • billd91's Avatar
    Yesterday, 05:44 AM
    From Mutants and Masterminds - Alternative Effects: they're cheap variations on a power that can generally only be activated one at a time - most often for alternate means of attack from a broadly defined power - Extra Effort: for the cost of a bit of fatigue, a hero can push his powers, move farther, gain an extra action or, and perhaps most importantly, perform a power stunt which is an...
    33 replies | 1073 view(s)
    0 XP
  • billd91's Avatar
    Yesterday, 05:33 AM
    End of life? Pfft. I think PF's record shows that the 3.5 rules had a lot more life in them.
    162 replies | 11184 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Yesterday, 03:55 AM
    Even that term was more an exception than a rule, though.
    17 replies | 600 view(s)
    0 XP
  • Remathilis's Avatar
    Yesterday, 03:14 AM
    I believe I was referring explicitly to 3.x/PF1. "I see some of 4e in PF2, but that's because they were both attempts to fix the same inherent problems with 3.5. For nigh unto 20 years, the problems with the 3.x/d20 mechanics have shown themselves again and again." So my problems with monster/NPC math came from the idea that they were built using all the same parts as a PC, right down to...
    162 replies | 11184 view(s)
    0 XP
  • CleverNickName's Avatar
    Yesterday, 01:56 AM
    How I think it's going to look when I'm casting a spell: How it ends up working in the game:
    30 replies | 1438 view(s)
    0 XP
  • CleverNickName's Avatar
    Yesterday, 01:14 AM
    We use the optional rules for encumbrance. Having the players track their carry weight really does cut down on the amount of battered junk getting hauled around to be sold.
    20 replies | 604 view(s)
    5 XP
  • Dannyalcatraz's Avatar
    Yesterday, 12:54 AM
    I went and checked: PC Dwarves could be Fighters, Thieves and Assassins. NPC Dwarves were limited to 8th level. All races except Half-Orcs were unlimited as Thieves, who were instead unlimited as Assassins.
    38 replies | 1126 view(s)
    0 XP
  • Remathilis's Avatar
    Yesterday, 12:54 AM
    Same difference. For X amount of HD, they had Y feats, Z skill points, and if they had any class levels, Q amount of magical items to equip. All of those elements made monster and NPC creation a huge headache. On the other hand, monster math also involved the issue of monsters being too strong/weak for their CR, creating imbalance depending on the level of optimization your group entailed....
    162 replies | 11184 view(s)
    1 XP
  • Richards's Avatar
    Yesterday, 12:38 AM
    In my current 3.5 campaign, one of the PCs (the gnome) has an uncle who brews potions. He's known for frequently taking shortcuts, which often results in much cheaper potions that have some drastic side effects. One such batch of potions of cure light wounds tasted so nasty you needed to make a successful DC 12 Fortitude save to actually drink it down (failure resulted in balking that round,...
    146 replies | 5205 view(s)
    1 XP
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About Mark CMG

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Monday, 23rd March, 2015

  • 06:11 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    Just a quick reply to something Mark CMG wrote before erasing his post. With regards to your assertion that I went from "largest" to "large" to "some," those qualifiers were used for different referents. "Largest" and "large" were in reference to a part, factor or aspect (of the edition war), not a quantity of people. I changed it because I think the less specific "large" is more accurate than "largest." "Some" referred to an actual quantity of people, of which I didn't specify. That's not necessarily irrational. After all, that's what the industry of criticism - whether of movies or books or anything else - is all about. Someone publishes an opinion and people who trust that opinion react to it. It isn't inherently irrational to look at a critic, evaluate how well your own opinions and tastes have matched theirs, and then conclude that their negative opinion of <movie, book, TV show, RPG, etc> is good enough for you to avoid said product. Fair enough, although I think actual "hatred" based on someone else's opinion i...
  • 03:27 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    ...d 4E? What is your explanation? Or do you question the assumption that 4E was particularly prone to edition warring? So, yeah, when Mercurous talks about the irrational hatred of 4e, I think he has a pretty strong point. The fact that 5e is getting pats on the back for stuff that got 4e vilified shows just how irrational a lot of the criticisms really were. People didn't hate the mechanics of 4e. They just hated 4e and used the mechanics as a scapegoat. I hate to disagree with someone agreeing with me, but here goes ;-). Well, I don't fully disagree but would merely point out that adopting some of the rules of 4E isn't the same as adopting all or even most. But what is more interesting is asking the question, why did they "just hate 4E"? If it wasn't logical or reasoned, or wasn't only or fully logical or reasoned, what was it about 4E that inspired such hatred? In truth, I think it is a combination - and of course it really depends upon the individual. As I said to Mark CMG, I agreed with his assertion of people having reasoned dislike of 4E, but also say a lot of irrational dislike - which usually turned towards "hatred." And "hatred" is a pretty strong word. I mean, one usually doesn't "hate" something that they dislike for logical reasons - like a game system. Hatred implies an affective aspect, that it goes beyond both rationality and preference - it often implies feeling slighted or personally offended in some way. It is very tempting to try to over-simplify these questions and come to quick and easy, one-sided and/or reductionist answers. I think that is the norm. But I'd like to see more nuance brought into the conversation, more of an ability to hold contradictory truths. For instance, I think there are two general areas in which people didn't care for 4E (to whatever degree): 1) the game itself, the rules, how it played; 2) the vibe of the game, the aesthetic, how it "feels." In a way, it is the analytical and aesthetic aspect of the game, or ...

Monday, 9th March, 2015

  • 11:36 AM - pemerton mentioned Mark CMG in post What separates a sandbox adventure from an AP?
    ...d to agree with dd.stevenson, although I don't think it has to be a strictly social thing - it is part of the metagame understanding about who gets to decide what aspects of the shared fiction. In the "clear goals, fluid obstacles" model who chooses the goals? If it's the GM, the game may or may not be a railroad in the strictest sense, but it's not ultimately a player-driven game. Railroads can have more than one track and hiding the tracks doesn't take people off of them. If all rails lead to DC, that still precludes the underlying assumptions of a sandbox which allows for meaningful choices and multiple endpoints for a sandbox campaign.I agree that if all roads lead to a Rome chosen by the GM, then there is some sort of railroading going on. "Railroad" and "sandbox" are not two ends of the same continuum. <snip> While you can't have a sandbox that is a railroad, not all games that aren't sandboxes are railroads.I agree with this too. (And therefore disagree with Mark CMG's spectrum claim.) A key part of a sandbox is world exploration. You can see this, for instance, in S'mon's advice about rumours and how they relate to map setups. And also in the multiple posts upthread relating sandbox adventures to location-based modules. But there are ways to do non-railroads that aren't exploration-focused. Roughly, the players set out clear goals for the play of their PCs; the GM frames the PCs into situations where those goals come into some sort of conflict (with one another, or with NPCs/monsters, or both); and then the game's action resolution system is used to work out what happens. Rinse and repeat (keeping in mind that the players and PCs are likely to evolve over time). The standard term for this sort of game is "scene-framing". It is non-sandbox but player-driven. It requires different GM prep from the sort of stuff described by S'mon. What would you expect from a sandbox that is not delivered by an AP, and how would you expect a published...

Sunday, 8th March, 2015


Sunday, 1st March, 2015

  • 04:12 PM - DMMike mentioned Mark CMG in post Advantage / Disadvantage in 5e
    @Mark CMG, good quote. The online basic rules don't go into that depth, so I'm glad you found a better source for me. The issue is how 'valuable' is getting advantage. So if you needed a 16 to hit, would you rather have advantage on the roll, or a +4 on the roll? As it turns out, you are better off with the +4. (Advantage would be the equivalent of a +3.75 on the roll) The benefit from advantage is never better than a +5 on the roll, and can be worse than a +1. The issue I raised was (explicit or not): how valuable is ADV/DIS on average? I've seen only one refutation of the question I was asking, from @fjw70, who may have provided the key to the puzzle. (Yes, puzzles have keys.) @Coredump: I'm going to assume your argument is invalid based on this: if I roll a 1 and a 20, my advantage benefit is +19 or +0, an average of +9.5, which is better than +5. Did you mean the average benefit is never greater than +5? fjw70 made me ask myself: does advantage's advantage depend on sequence of ...

Saturday, 15th November, 2014

  • 06:40 PM - Cyberen mentioned Mark CMG in post Character play vs Player play
    Wow ! I think I get it, at least. 1) Mark CMG, I think what you mean is "RPG involve the exploration of a world described by a GM through a character", thus concluding that D&D very soon grew out of this definition, which is the exact same position pemerton, neonchameleon, hussar, and I, among others, are defending. I genuinely wonder how RPGs can be defined without referring to D&D, but why not ? 2) my DMG does mention the Battlesystem.. but it is the official french version, so I guess it counts as a later print. It never occured to me it could be more than a faithful translation (with purple prose in french !). I stand corrected ! Fun fact : the french language makes no distinction between RP and RPG, further obfuscating it all. Still, do we agree that "In the mid eighties, D&D, still in its first edition, had grown to incorporate techniques falling outside the scope of strict role-playing. Those were the seeds for many things to come, including story oriented RPGs of the 2000's." ?
  • 05:08 PM - Manbearcat mentioned Mark CMG in post Character play vs Player play
    @Lanefan , @Mark CMG , @Saelorn , if you would, please take a look at the below and give me your analysis on a - g at the bottom. Specifically I'm looking for if you would describe thinigs in whatever terms you've (or others) used in this thread. Terms such as trad, deviant from RPGing, storygaming, unorthodox metagaming but still RPGing. Whathaveyou. Then make plain your reasoning. Please and thanks. 1) The player is playing a swashbuckler archetype character. 2) I'm going to contrive the (bog standard imo) GM exposition of the opening to a quick scene below: "The gruel of the common room is stirred by drunken laughter, a haze of pipeweed smoke, lively music, a roaring firepit dead in the middle, scantily clad entertainment on a stage in the back, and flaring tempers at each of the card tables. When you open the tavern doors, the eyes of the men playing the intruments are drawn to you. The music abruptly stops. The laughter chokes off. And the scattered grim-faced members of the gang you're seeking ...

Tuesday, 4th November, 2014

  • 01:57 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Oh, and to answer Mark CMG's examples: First response - well, that's a nice couple of straw men we're creating aren't we? I mean, we've gone from adding a couple of boxes to an alleyway (where it is perfectly reasonable that the PC's might not have noticed the boxes) to adding the most famous NPC in Faerun and adding family ties to said NPC very likely in contradiction to established facts about said NPC. I mean, there's thousands of pages of information about Elminister, so, I imagine his family has been pretty thoroughly detailed at some point. Actual responses: 1. Sorry, this contradicts established campaign facts. Players don't get to do that. And stop being a prat. 2. Sorry, umm, since when are there hovercraft in D&D? Please refer to the outline of the campaign that we all talked about before the campaign started. This doesn't fit with the campaign that you agreed to play. Why are you being a prat?
  • 01:21 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...hin 10 miles of me. And, note, every single paladin can do that, so the world is filled with these potential mount quests floating around waiting for the character's player to initiate the quest. 3. The quest is tied to the character's level. If I call for the mount at 4th level, I get a fighter that "tests my mettle" as an example. If I wait until 8th level, I test my mettle against a fighter that's going to be higher level than the first one, since the challenge is tied to my character level. 4. The mount refreshes. Every ten years, like clockwork, I can get a new mount, complete with new quest. The game world moulds itself to my clock, because it's ten years after the first mount dies. How does that work? The gods can only make horses so fast? It takes that long to get a new fighter to test my mettle? What? Is this hard core story gaming? No, of course not. I'm not even remotely claiming that it is. But, it is at the very least a story gaming element, which Mark CMG has flat out claimed never existed in early versions of RPG's. That it's not in OD&D isn't really that big of a deal. I'm going to say that AD&D is early enough for this discussion.

Monday, 3rd November, 2014

  • 12:33 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...ter is not entitled to have the mount, just to have a reasonable attempt at acquiring it. Per the DMG, task must not be impossible, but should test the Paladin's mettle. Depending upon the quest, it is even possible for the Paladin to be killed given that an example of a quest in the DMG was for the Paladin to engage a Fighter of equal in mortal combat to win the warhorse. But, you're missing the point. The DM must provide the quest at the behest of the player. The warhorse only exists, the quest only exists, because the PLAYER made it so. How is this not player authorial control over the game world? You can justify it in game any way you like. The player says, "I want my horse quest now" and the DM responds by sending the horse quest in a dream. It's exactly the same as, "I want some boxes in the alleyway" and the DM saying, "You look around and notice some boxes that you missed before". The point of the exercise is that the player is initiating the game world change. Mark CMG apparently doesn't consider this to be player authorial control since the player can't simply dictate the existence of the boxes or the existence of family members in the town. But the player absolutely can dictate the existence of the warhorse in the game world AND gets to tell the DM when he wants to go get that warhorse. Look, I'm not trying to say that early D&D was a story game. Of course not. That would be ridiculous. The only point I'm making here is that early D&D, and early RPG's had all sorts of story telling elements in them, mostly implicit, and the idea that early RPG's were somehow "pure" RPG's, free from story telling elements is ridiculous. There's been no refutation of my points, simply nay-saying and "Nuh uh, that's not story telling elements". There's been numerous examples in this thread of story telling elements that would be perfectly acceptable in any version of D&D or any RPG.

Sunday, 2nd November, 2014

  • 02:21 AM - pemerton mentioned Mark CMG in post Character play vs Player play
    Mark CMG and others may be interested in this extract from the skill rules in Traveller, Book 1 Characters and Combat (1977, p15): Streetwise - The individual is acquainted with the ways of local subcultures . . . The referee should set the throw required [on 2d6] to obtain any item specified by the players (for example, the name of an official wiling to issue licenses without hassle = 5+, the location of high quality guns at a low price = 9+). D[ice]M[odifier]s based on streetwise shoud be allowed at +1 per [skill] level. No experise DM = -5. So here we have, in 1977, in a game that Mark CMG has called out upthread as the paradigm of "trad", a mechanic which allows a player to specify some item to be obtained or contact to be made, and then make a skill roll to locate/identify it. How does this differ from BW Circles mechanic? As best I can tell, the only difference is that Circles generalises the idea beyond acquaintance with local subcultures to social connections more generally.

Saturday, 1st November, 2014

  • 10:08 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Now that I would call a story game. When everyone is 1/3 GM, 1/3 actor and 1/3 narrator. :) Mark CMG, perhaps if you said plainly what you meant instead of using metaphors I might better understand your meaning. As it stands, it looks to me like you are badly misreading what's being talked about.

Friday, 12th September, 2014

  • 05:28 PM - buzz mentioned Mark CMG in post Table Assignments
    Hey folks, I've assigned tables to everyone's event. Check the Warhorn site for the results. Reidzilla and Mark CMG should be made aware that I've moved your events out of the private room; you're both now at Table G. I'm sorry to override your dibs, but I wanted to give the room to events that garnered more players (thus containing tables that might be louder overall). If this is a problem, let me know ASAP and I'll see what I can do.

Friday, 5th September, 2014

  • 09:40 PM - TracerBullet42 mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it. Oh, don't worry about it, Buzz. Mark CMG and I got this. (Actually, you should probably worry...)

Thursday, 4th September, 2014

  • 08:16 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it.

Wednesday, 3rd September, 2014


Friday, 29th August, 2014

  • 07:40 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Okay, GMs! Your event descriptions have been added to the Gameday 39 Warhorn site. Please take a look and let me know if there are any errors or omissions in your event descriptions. Also, I need an event description from Nev the Deranged, and a second event description from BRG. Please let me know ASAP! And don't forget to register so that I can assign you as GM to your event. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason meganjank

Thursday, 21st August, 2014

  • 06:49 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    General notice to GMs: Please decide your TBDs and post your event description if you have not already. We're just a week and a half or so from player registration, so the sooner I can get everything into Warhorn, the better. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason

Monday, 10th February, 2014

  • 01:04 AM - Cadence mentioned Mark CMG in post Introductory RPG for a 5yr. Old
    A huge thanks to @Katharine Williams , @Mark CMG , and everyone else who's posted in this one. I hadn't even realized such things existed and I'm sure my little one will appreciate it!

Saturday, 9th November, 2013

  • 03:15 PM - Mercurius mentioned Mark CMG in post Why I Feel Hopeful about 5E (and why I think it may be closer than some think)
    Mark CMG, we seem to basically agree. I guess the one question I have is which will come first, a starter box set or the holy trinity. Traditionally it has been the latter, but I kind of suspect the former this time around - especially with the whole approach of a simple, core set. But you make good sense that something will be out before GenCon. I just stick to the idea that it will be a starter box first, then the big three at GenCon...or at least that's how I'd do it. On the other hand, it could be that the starter set is what comes out for the holidays - "everything you need to play the classic game of adventure!" I can think of one or two young people I'd get one for.


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Wednesday, 20th March, 2019

  • 04:52 AM - Legatus_Legionis quoted Mark CMG in post The Orville Season Two - Thoughts?
    MSN reported they have already been renewed for season 3. This after only a few season 2 episodes have been aired. I don't mind if they squeeze off the occasional fart joke and I prefer dry humor. So are you then a fan of Red Dwarf? It is more comedy and less serious sci-fi.

Thursday, 14th March, 2019

  • 01:53 AM - cbwjm quoted Mark CMG in post The Orville Season Two - Thoughts?
    I don't mind if they squeeze off the occasional fart joke and I prefer dry humor.If you prefer dry humour, they better not try too hard to squeeze off an occasional fart joke.

Saturday, 26th August, 2017

  • 04:02 PM - thomkt quoted Mark CMG in post Drow "Sunlight Sensitivity" workarounds?
    I'd offer the ritual solution, in-game, but have it effectively reincarnate or polymorph the Drow into a regular Elf. Maybe have it suggested by a sly, Elf Druid who is looking to rid the world of Drow, one at a time through conversion I like this, this is how it works in the Krondor books by Raymond Feist

Saturday, 22nd July, 2017

  • 03:06 PM - Blue quoted Mark CMG in post Aging and the 5E PC
    I think Aging is an element of the game that sometimes gets shrugged off by players who shun roleplaying too immersively but others tend to embrace as an aspect of characterization well worth exploring. Really, if the campaign we're in doesn't span enough years for aging to be an issue suddenly we "shun roleplaying too immersively"? Stereotype much? Your question could be interesting about when and where it's good to incorporate aging, but personal attacks aren't a good way to start a congenial conversation.

Tuesday, 14th March, 2017

  • 04:18 PM - Morrus quoted Mark CMG in post New Releases In Stores This (ok, last...) Week : 27th February 2017
    I was kinda wondering if they might try their hand at a Warhammer Fantasy RPG since GW has the license back from FFG and Paizo might need a new property on which to hang its designers' hats. :) They'd have to wrestle it out of Cubicle 7's hands then! Paizo's big new venture - for now at least - is Starfinder. SaveSave SaveSave

Monday, 2nd May, 2016

  • 10:10 PM - Azgulor quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    How different could a Pathfinder version be from the 3.XE version? Have the people asking for a PF version seen the 3.XE original version? Yes, and I'd still like a Pathfinder version. The BotR is one of my RPG favorites and a treasure of my collection. A straight port probably wouldn't offer significant differences, but PF has evolved steadily on its own and there is new design space that could apply to a PF-version of BotR mechanics-wise. There are things like some of the mechanics that appeared in Inner Sea Gods, there are different divine-powered classes, there are archetypes, etc. I could easily see how BotR could further detail and differentiate the various gods & faiths using such mechanics. These are all things that may be far beyond what Green Ronin is hoping to achieve with this kickstarter. For the 5e fans, I hope the kickstarter is successful as the book is a great resource. However, even as a BotR fan, I have no interest in 5e, so a kickstarter that only provides...

Wednesday, 13th April, 2016

  • 03:57 AM - ZzarkLinux quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Well, we know he's fairly wise, choosing to write the YA book under a pseudonym. Just look at what the adults are doing with his name . . . I kinda feel bad for the ENWorld admins during Chris C's tenure. If the football sites are any indication, people will be making these puns periodically, again and again, and again, and again. It will lead to increased moderator workload. Actually, now I'm reminded of one of my college professors in Baltimore Maryland back in 2005. First name was Mark, last name was ... a vulgar term that I won't post outside of PM. On the first day of class he introduced himself: Hello everyone, welcome to Speech 201. I'm your professor. You Can Call Me Mark. Anyway, I'm sure Chris C was hired for his manager skills as-well-as his passion for the hobby. He'll probably keep delegating D&D tasks to Mike Mearls, and keep delegating MtG tasks to Mark Rosewater. That's what good managers do: delegate the tasks to experts and keep a hands-off approach.

Tuesday, 12th April, 2016

  • 06:01 PM - Reinhart quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream. It's been around twice as long as MtG, has cred with gamers who have never even played it, and is used as part of the common vernacular in ways that most games including MtG will likely never achieve, sort of like Monopoly and Clue. It's the old workhorse. It's a game-world elder statesman. It's not a financial cash cow but it is still an anchor product for this little corner of Hasbro. I think this is similar to what corporate accountants call "goodwill." D&D doesn't make much money, but it carries a cultural cachet that suggests it has potential for greater value. I suspect that when Hasbro does figure out how to make D&D more mainstream, it will probably still make most of its D&D profits from licensing "life-style" products such as t-shirts and phone cases.
  • 04:53 PM - evilbob quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    It's possibly just the 20 year rule for returning fads - Magic was first published in 1993, and three years ago was 2013.Certainly, and MtG has also had its ups and downs, but even just "getting out of the way" is still a choice. It's hard to not give credit here. I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream.You're right, but it is also hard to know how much "brand value" really matters to companies, especially without the bottom line to back it up. I interpret this more as WotC has some future plans for D&D (like another really bad movie that's coming up :) ) that they hope to develop the brand into something even bigger, and they're already doing the marketing to position it as if it will be the next big thing. (And I'm sure we all hope they succeed!)
  • 08:34 AM - Truename quoted Mark CMG in post Hidden
  • 04:15 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    eriously, can we skip the rest of this dance and get down to what is actually bugging you about the new guy coming into WotC because that's really what this thread is supposed to be covering, isn't it? So you think this thread is about what is bugging me about the new hire? Interesting. **Edit: Because that's how what you said can be parsed...**
  • 03:34 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    At the point I jumped in, of those who weren't neutral on the subject or posting just regarding Leeds, most were expressing trepidation. Interesting. Show me. I was discussing a point of semantic gymnastics in their description of the new guy's experiences with the "brands." You cited an opinion about a perceive bit of "semantic gymnastics", you mean... I believe that was addressed immediately following by at least one other. Are you still tying to establish some kind of fact that any "semantic gymnastics" ever occurred in the first place? You are quite determined. I'll give you kudos for that. Someone else, however, seemed to be attempting to shout down and embarrass anyone who might express trepidation at the change. Would that be considered trying to drive the narrative? :) Who might that be? Is there a long list? Can you narrow it down to just 2 or 3? Indeed. Humor or whit don't seem to be your strong suit. Were those not offered in any of the classes you took for those various degr...
  • 02:51 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I see more trepidation in this thread than enthusiasm, but rail on, my friend. Rail on . . . Did you give your educated negative opinion the extra weight its due? Because, of the 30 individuals who have thus far posted, I count only a small handful who have made negative comments about the change. Were you hoping you could drive the narrative? Talk about railing on...
  • 02:07 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Several degrees in English and Communications makes it easy to parse corporate speech. Does it? I would've thought something like a business degree would make more sense. Or even law. But okay. I just hope you weren't attempting to declare superior authority or something. That could get awkward. Especially give how little you know of the educational accomplishments of the rest of us posting here... But we'll find out sooner or later, I am sure, when he gives the inevitable interview. Nevertheless, I seem to be one of the few posters in the thread who actually sees his coming to WotC as a very good thing. I've seen a fair bit of positive beats in this thread so far. I would definitely not categorize it as "few". But then, I don't have any degrees supposedly related to my stated perception. So what do I know, amIright...
  • 01:51 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Maybe. It might mean he just played Baldur's Gate two decades ago. But that's a fairly cynical reading of the portion. I'm taking it at face value, that he's a fan of D&D.
  • 01:02 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Wow. There truly is no escape from the dreaded Parse-Beasts of Enworldia(tm)!
  • 12:48 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Played both? Either? In tabletop format? I didn't see that in the release. It's there. I quoted it. End of the 4th paragraph and in the 5th paragraph at the end of the release.

Friday, 8th April, 2016

  • 08:18 AM - Enevhar Aldarion quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    One of my top ten books from Era 3.XE/d20. I don't know that this needs to be redone nor that it is really possible. I'm fairly certain that buying the original would be useful enough for any 5E GM who wanted to expand their homebrew setting in religious ways. So the thousands of new 5e DMs should go out and try and find a copy of an old out-of-print book? I think I might have a pdf of the 3.5 version somewhere, but I would be happy to buy a new physical updated copy of this, as I am sure many others would. Green Ronin must feel the same way or they would not be working on it. On a side note, if I remember correctly, this book is where actually useable CG and NG versions of paladins could be found. That does not matter as much now, since paladins do not have to be LG in 5E, but I would still like to see updates of those variations.
  • 06:42 AM - Dannyalcatraz quoted Mark CMG in post Why haven't aliens got in contact with us yet?
    What do you think the answer is? No bars, no wifi. 76082

Wednesday, 6th April, 2016

  • 12:03 AM - Morrus quoted Mark CMG in post So, that Walking Dead season finale [spoilers]
    Yup. True to the word cliffhanger, indeed. I haven't seen something that well played in a long time. Often that sort of thing is mostly predictable or hamfisttedly handled such that when you discover the truth, you find there was misinformation involved. This one was flat out a scene cut off before all information could be had. Cliffhanger. Yup. The only cliffhanger in, what, two decades, that actually was a cliffhanger? And clearly audiences have been trained out of what is a wonderful dramatic technique. But then, I heard people complain about trailers that it didn't tell them the whole plot, so they didn't want to see the film. We're getting old it seems. Actually cinematic techniques are not wanted any more.


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