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  • jmucchiello's Avatar
    Today, 05:11 PM
    Kaodi, can you give us a list of what we picked up? I assume the pistol Zyzzy picked up is a "semi-auto pistol, tactical" from the rulebook. But she also stacked the other three weapons near the entrance. If they have any kind of armor, we would probably strip them of that too. And if we are tracking ammo, how much ammo is there? How much is still in each weapon?
    103 replies | 3816 view(s)
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  • Lord Zack's Avatar
    Today, 05:08 PM
    https://www.arcgames.com/en/games/star-trek-online/news/detail/11206723-the-allied-cooperative-starship-development-board I find this interesting and wonder if there might be any other members of the Allied Cooperative Starship Development Board on Coreline? Perhaps the Mon Calamari, who I think would have close relations with the United Federation of Planets. I've also had the idea for a...
    2030 replies | 381856 view(s)
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  • jmucchiello's Avatar
    Today, 05:03 PM
    I just leave the pbf forums in an open tab all the time.
    429 replies | 14605 view(s)
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  • Celebrim's Avatar
    Today, 04:54 PM
    Celebrim replied to OSR Gripes
    I see where that comes from, but by my logic (at the time and since) is a 1st level M-U had never been before a 0th level peasant but had in fact been before a 0th level apprentice M-U. And before that they had been a child, and children did not have 6 h.p. Furthermore, it was never clear to me that 0th level peasants actually rolled hit points, but rather those hit points represented a range...
    209 replies | 6355 view(s)
    1 XP
  • Celebrim's Avatar
    Today, 04:45 PM
    Celebrim replied to OSR Gripes
    Well, most of my daily communication is with computers...
    209 replies | 6355 view(s)
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  • CleverNickName's Avatar
    Today, 04:40 PM
    Decanter of Endless Water 25 Deck of Illusions 9 Dimensional Shackles 19 Driftglobe 5 Dust of Disappearance 12-2=10 Dust of Dryness 17 Efreeti Bottle 22 Eversmoking Bottle 3 Figurine of Wondrous Power 26 Folding Boat 25+1=26
    161 replies | 3425 view(s)
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  • steeldragons's Avatar
    Today, 04:36 PM
    As others have said, part of the issues you raise are due to simple mechanical need. You need, barring interesting special scenarios/circumstances, for the characters to be able to communicate with most of the things they encounter...and "civilized" peoples/nations (presumably with hundreds of years of history) need to interact. So, "Common" trade tongue is an easy way to do that supplemented...
    8 replies | 173 view(s)
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  • Aldarc's Avatar
    Today, 04:04 PM
    Same, but the Aspects are almost a subsystem due to how they tie everything together.
    10 replies | 388 view(s)
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  • Celebrim's Avatar
    Today, 03:39 PM
    This is the tl;dr version of my post. Excellent and succinct (something I could work on) advice.
    11 replies | 385 view(s)
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  • Celebrim's Avatar
    Today, 03:38 PM
    Try to avoid doing that, for one thing. One big problem that the D&D system has always had is that if you throw enough save or suck spells at a PC, they'll eventually fail a save. For example, seven 1st level spellcasters each casting 'Charm Person' has a very high chance to charm most PCs. The second thing I would suggest to you is even if you find the situation requires it, don't try...
    11 replies | 385 view(s)
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  • Celebrim's Avatar
    Today, 03:23 PM
    I do know what my methodology is, but anything that involves division and multiple steps reads rather ugly. And I do admit to liking tables.
    3 replies | 72 view(s)
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  • Celebrim's Avatar
    Today, 03:14 PM
    In my experience, attempting to prop up the social interaction pillar with robust mechanical support counter-intuitively tends to decrease social interaction rather than increase it. The most functional mechanical system for adjudicating RP is simply IMO some sort of fortune test, preferably one that generates a small degree of success but a simple pass/fail will do fine if you have some means...
    78 replies | 2900 view(s)
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  • Celebrim's Avatar
    Today, 03:02 PM
    Celebrim replied to OSR Gripes
    The one true statement you can make about old school play is, "It varied a lot." Now that's one I haven't encountered before, but that's a very advanced concept we really wouldn't see in an official capacity till like 4e. It does solve a potential ton of problems, but I suspect that I would have hated it on first sight back in the day by pure reflex - "A 10 h.p. 1st level M-U,...
    209 replies | 6355 view(s)
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  • Aldarc's Avatar
    Today, 02:57 PM
    I did suggest Perception earlier, though Intuition may also work. Willpower (i.e., wisdom saves) could then be moved to Charisma.
    78 replies | 2900 view(s)
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  • Celebrim's Avatar
    Today, 02:49 PM
    Celebrim started a thread Variant HP per HD
    So, I've been doing randomly rolled hit points basically forever. I've also tended to do max hit points at 1st level to make it easier for me as a GM to create an interesting heroic adventure for the mundane tier while minimizing the chance of random unavoidable death. But I've long been aware that random can go wrong and that of all the rolls at the table my players are most tempted to...
    3 replies | 72 view(s)
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  • Celebrim's Avatar
    Today, 02:27 PM
    Celebrim replied to OSR Gripes
    Yeah, I've encountered that with one group as well. For the purposes of my claim, I don't require a representative sample, since the claim I'm refuting - "Any DM (OSR or not) can see the logic in that request" - is refuted by showing at least one OSR DM that doesn't see the logic of that request.
    209 replies | 6355 view(s)
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  • Celebrim's Avatar
    Today, 01:52 PM
    Celebrim replied to OSR Gripes
    Will they really? We're on like page 9 and you are the first person on the OSR side to suggest that. The first half-dozen all suggested that playing with low hit points where one hit will kill you was the source of the fun, and in some way or the other tacitly endorsed character funnels and the ultimate playability (or viability) of any character whether 2 hit points or not. So while your...
    209 replies | 6355 view(s)
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  • Fanaelialae's Avatar
    Today, 01:35 PM
    I played a monk with the Hermit background who had an 8 Int. Despite my low intelligence, I focused heavily on knowledge based skills, even taking two feats that granted extra skills. He was a former street tough who had angered the wrong people and gone on the run. By pure chance, he stumbled across a lost elven library and it's caretaker, and spent over a decade studying under the...
    65 replies | 1685 view(s)
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  • aco175's Avatar
    Today, 01:24 PM
    There was that Batman movie controversy several years ago, maybe when George Clooney played him. Another complaint is that there are so many humanoid races running around. I have a hard time grasping that all these races could develop in the same world without most becoming extinct. I can see where it is not as fun having only a couple types to play or battle, but having orcs develop...
    111 replies | 3214 view(s)
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  • jmucchiello's Avatar
    Today, 01:04 PM
    Zyzzy was holding the weapons that were dropped. She left the ones she could not use in a pile not far from the entrance. (She now has a light pistol. I should update her inventory.)
    103 replies | 3816 view(s)
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  • Fanaelialae's Avatar
    Today, 12:18 PM
    Rangers get 3 skills from class. 2 from background. Race grants 0 to 2 additional skills. Along with my additions to the "required" list, we're at 6 skills total. Which is one more than the ranger normally gets, including background, unless they are one of the three races that grant extra skills. Even then, only the half elf actually gets to pick a skill of their own choosing. I'll say it...
    65 replies | 1685 view(s)
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  • Fanaelialae's Avatar
    Today, 11:46 AM
    What about Athletics? Hard to imagine a ranger who can't climb a tree or swim across a river. What about Animal Handling? Calming a spooked horse seems like it should in their wheelhouse. Include these skills on the "required" list and the ranger player doesn't get to make any choices regarding skills whatsoever. That makes each ranger a cookie-cutter character wrt skills. Which is rather...
    65 replies | 1685 view(s)
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  • pemerton's Avatar
    Today, 11:24 AM
    Hussar, Lanefan - if narrowing of possible resolutions = the GM being bound by the results of checks, than sure, any system other than "GM decides" will have that consequence. But unless the dice are rigged then fails are possible, in which case fail scenarios are possible resolutions, and there is no narrowing of the range of possible resolution.
    638 replies | 15944 view(s)
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  • Dannyalcatraz's Avatar
    Today, 10:46 AM
    How about Uluru Devil’s Tower The Yosemite “Firefall” Hang Son Doong Cave
    13 replies | 420 view(s)
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  • Dannyalcatraz's Avatar
    Today, 10:43 AM
    I’ve always thought of Common as either a trade pidgin or constructed language (like Esperanto), the most common primary/secondary language in the world (think Greek, Latin, French, and English, in turn), or a mechanical mesh mash of both.
    8 replies | 173 view(s)
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  • Dannyalcatraz's Avatar
    Today, 10:36 AM
    Paraphrasing, I think it would be more like... “Furries, Mr. Rico! Zillions of ‘em!”
    77 replies | 2119 view(s)
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  • Aeson's Avatar
    Today, 10:04 AM
    I learned tonight that the 4th man to walk the moon, Alen Bean, was an artist, and some of his paintings were done using moon dust.
    8702 replies | 455564 view(s)
    1 XP
  • Tonguez's Avatar
    Today, 09:35 AM
    I think you are correct that the gnome as presented in core DnD is a ill conceived mish mash that lacks a viable niche, but thats because no race in DnD is given a real culture. You could play most DnD characters as straight humans with the right stats and feats. So my two points of advice are YOU DO NOT NEED TO SHOE IN EVERY RACE. I've run campaigns with only Humans, Half-giants and Gnomes -...
    77 replies | 2119 view(s)
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  • pemerton's Avatar
    Today, 07:11 AM
    Your example doesn't show any narrowing of possible results. The scenario you describe is a possible failure narration; and it could be a success narration if that is what the player decides his/her PC searches for.
    638 replies | 15944 view(s)
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  • jmucchiello's Avatar
    Today, 05:30 AM
    I'm enjoying the RP. I'll poke the others: Thateous TallIan
    429 replies | 14605 view(s)
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  • Dannyalcatraz's Avatar
    Today, 05:01 AM
    Ahhh, V:tM. From a while back:
    77 replies | 2119 view(s)
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  • aco175's Avatar
    Today, 03:27 AM
    I use the monster stat blocks that I print out for encounters. I just place a dot next to the spell level where it tells me the number of slots they have. I also have colored rings from soda bottle tops that I place on the mini to show effects that are ongoing. This helps the players know if they are slowed for example and know that they can save again. Another point is that you do not have...
    11 replies | 385 view(s)
    1 XP
  • aco175's Avatar
    Today, 03:19 AM
    Sounds like a quest to find the McGruffin. I'd start in a great library. Your DM should get on-board if you are not pressed for time.
    7 replies | 296 view(s)
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  • Remathilis's Avatar
    Today, 03:10 AM
    I have seen archers (which I wasn't counting, as ranged characters they don't have much choice in Str) and I have seen an elf EK with better dex and a rapier, but I've seen plenty of paladins, barbarians, fighters, and even rangers in medium/heavy armor with longswords. None of them suffered for it. The idea that Dex is automatically better than Strength is really based on Dex having a much...
    46 replies | 1070 view(s)
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  • Remathilis's Avatar
    Today, 03:02 AM
    I see some of 4e in PF2, but that's because they were both attempts to fix the same inherent problems with 3.5. For nigh unto 20 years, the problems with the 3.x/d20 mechanics have shown themselves again and again. The inherent unevenness of the Bab/Save progression, the dependency the mainline 6 magic items, monsters using PC math for creation. The escalation of bonuses, the bloat of options,...
    131 replies | 9192 view(s)
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  • Remathilis's Avatar
    Today, 02:41 AM
    d. They tend to climb, jump, swim and other Athletics abilities. e. They opt to wear heavy armor f. They push, shove, trip, or grapple. I've yet to see a Strength fighter that is truly suboptimal. The biggest concern is that Dex saves are more prevalent than Str saves, and Initiative is keyed off Dex. That said, the only place I see 8 Str/18 Dex fighters is Char-Op boards and theorycrafted...
    46 replies | 1070 view(s)
    2 XP
  • Aldarc's Avatar
    Today, 12:56 AM
    Other classes can also get thematically appropriate abilities for their reactions. Paladins have Retributive Strike. Wizards can pick up Counterspell. Etc.
    114 replies | 5863 view(s)
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  • Remathilis's Avatar
    Today, 12:39 AM
    Here is the question: what problem are you trying to fix? Is the problem one about certain builds (such as rapier/shield fighters)? Is it a problem with the weapon table balance? Is it a problem with finesse being a default build for certain "skirmisher" classes (rogue, monk, ranger)? Is it a problem with certain weapons being neglected in favor of finesse weapons? Lets look at each...
    46 replies | 1070 view(s)
    2 XP
  • jonesy's Avatar
    8702 replies | 455564 view(s)
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  • (Psi)SeveredHead's Avatar
    Yesterday, 11:56 PM
    I like this. For 4e, I considered making only Soldier monsters have opportunity attacks.
    114 replies | 5863 view(s)
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  • Celebrim's Avatar
    Yesterday, 11:39 PM
    The PC's tried to get entry into a certain large town. One character was a half-elf with a very large bear companion. The customs officer cheerfully told the character that they would be responsible for all damage inflicted by their pets and to not leave it alone in public, but no big deal. One of the PC's was a hobgoblin. Entry positively refused until one of the other PC's told the...
    77 replies | 2119 view(s)
    5 XP
  • Celebrim's Avatar
    Yesterday, 11:21 PM
    Celebrim replied to OSR Gripes
    One of the things about the Monster Encylopedia series of posts by Echohawk is that it allows you to track just how much number inflation has occurred between 1e and 5e, and it's a rare monster whose hit points and expected damage/round doesn't scale with its edition number.
    209 replies | 6355 view(s)
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  • Celebrim's Avatar
    Yesterday, 11:18 PM
    No, I'm pretty sure it was published by Mongoose in their Encyclopedia Arcane series. But I don't own it and can't tell you how on point it was.
    111 replies | 3214 view(s)
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  • aco175's Avatar
    Yesterday, 10:49 PM
    What do you mean, this is not a real thing. We can not have been doing this wrong for 30 years. The delicious ones are the Keebler sub-race, the others are icky.
    111 replies | 3214 view(s)
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  • CleverNickName's Avatar
    Yesterday, 09:54 PM
    Far and above, my biggest problem that I have...and I say this as a cis-het American dude...is the breast fetish. Armor with breasts. Reptiles with breasts. Gargoyles with breasts. FRIGGIN WARFORGED WITH BREASTS?! Seriously, this needs to stop. Please. I'm begging you.
    111 replies | 3214 view(s)
    5 XP
  • Celebrim's Avatar
    Yesterday, 09:28 PM
    He may be right in the sense that any single edged weapon is a backsword, but be as that may, when I picture in my head a falchion I picture something that is tip heavy much like a machete. For a movie example, the 'Green Destiny' is very much a Chinese variation on the same sort of sword design as an arming sword, but Michelle Yu's character prefers a sword that is translated as 'machete'...
    111 replies | 3214 view(s)
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  • CleverNickName's Avatar
    Yesterday, 09:24 PM
    Back in 3rd Edition, we had a house rule that ability scores were capped at 18 + racial modifiers. So a dwarf (+2 Con, -2 Cha) could have up to a 20 in Constitution but could never have a Charisma higher than 16. I'm sure that you could implement a similar house rule in 5th Edition fairly easily if you wanted. But listen to me. This is my second "back in the older editions of D&D" post in a...
    77 replies | 2119 view(s)
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  • pemerton's Avatar
    Yesterday, 09:20 PM
    I believe many more people have watched The Avengers than have watched The Seventh Seal. But that doesn't mean that every time I want to talk about the latter I talk about the former instead or as well. If people who only want to talk about D&D, or who have no interest in talking or reading about how other systems do things, don't want to participate in this thread, that's a risk I'm prepared...
    638 replies | 15944 view(s)
    3 XP
  • pemerton's Avatar
    Yesterday, 09:15 PM
    Reposted:
    638 replies | 15944 view(s)
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  • jmucchiello's Avatar
    Yesterday, 09:12 PM
    "It is most likely we will have to fight these yahoos," Zyzzy says flatly, though there is a trace of a smile on her lips. "Let's tie this one up and leave out of listening range. For all we know she has a listening device the aforementioned yahoos are listening in on." She turns to Tara, "The real question is if we really want to risk our lives trying to take possession of rather large objet...
    103 replies | 3816 view(s)
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  • CleverNickName's Avatar
    Yesterday, 09:01 PM
    Back in the red-box days of BECM, gnomes were just pointy-nosed dwarves that love gold. And that's how I treated them in the game, and I never really paid much attention to them otherwise. There was the odd adventure where the party would have to go retrieve something that was stolen by gnomes, but that was about it. Fast forward a few dozen years (ugh, am I really that old?) and I realize...
    77 replies | 2119 view(s)
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  • Celebrim's Avatar
    Yesterday, 08:54 PM
    Well, you are making presumptions. I would never assume that. There are too many settings (more than half are homebrew), too many editions, too styles of campaign. No, I think sanity is finally returning to you. Not every race is in every setting. My preferred homebrew has the following approved PC races: changling, pixie, sidhe, goblin, half-goblin, hobgoblin, elf, human,...
    77 replies | 2119 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 08:47 PM
    See also Spelljammer.
    77 replies | 2119 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 08:44 PM
    I do not recall having done so, but I have played in campaigns where this was so. ...which had no effect on what I played, just how I played it.
    77 replies | 2119 view(s)
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  • Celebrim's Avatar
    Yesterday, 08:25 PM
    I'm pretty sure a third party during the 3e era did publish an entire supplement on who can breed with who and if they do, what happens.
    111 replies | 3214 view(s)
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  • Celebrim's Avatar
    Yesterday, 08:24 PM
    Any system not pedantic enough to want to differentiate sword families as separate weapon classes is not pedantic enough for me. I mean, I shudder at the idea of treating a falchion the same as a backsword, or applying the name Falchion to a family of weapons that seems to want to include the Ōdachi.
    111 replies | 3214 view(s)
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  • billd91's Avatar
    Yesterday, 07:31 PM
    I'll be checking out PF2 but it will be with my regular Sunday Pathfinder group. I don't anticipate playing it with my Thursday Night group since we all like 5e. While I like Pathfinder for what it is and how it has modified the D&D rules, a major reason I switched to it was because WotC had made a D&D edition that I did not like to play, nor did most of my friends. The Sunday Pathfinder...
    13 replies | 610 view(s)
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  • Knightfall's Avatar
    Yesterday, 07:07 PM
    I went to see her again yesterday. She was feeling better. The had to do an angioplasty and put in a shunt. They are putting in a second one today during her dialysis treatment. It's been a tough time for her over the last decade. She had to have one leg amputated and her other leg now has an infection on her heel that isn't getting better. My other aunt is certain she'll have to have another...
    542 replies | 27860 view(s)
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  • Celebrim's Avatar
    Yesterday, 05:37 PM
    I used to think this way as well, but the implementation to make that work is more complex than you might think. You think the hard part is working it out for every monster. That's the easy part. Basically this falls into a category of "game should be more realistic" where the cost of implementing that realism is actually high rather than low.
    111 replies | 3214 view(s)
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  • Celebrim's Avatar
    Yesterday, 05:02 PM
    Oh no. Uh uh.
    111 replies | 3214 view(s)
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  • Celebrim's Avatar
    Yesterday, 05:02 PM
    A short sword is a very different class of weapon than an arming sword. Short sword refers to a weapon look more like a Cinquedea or a Xiphos than an arming sword. Basically, any over large dagger primarily employed as a stabbing weapon and which has the advantage of being wieldy in very close quarters. I'm not going to really get into the fact that there are several styles of sword that...
    111 replies | 3214 view(s)
    2 XP
  • Celebrim's Avatar
    Yesterday, 04:40 PM
    Studded armor exists. The system refers to mail as 'chainmail', and plate as 'platemail'. What's called a bastard sword by the system is actually a longsword. What's called a longsword by the system is actually an arming sword. Guns are almost always exotic hard to use weapons rather than simple ones. 3e allowed combatants to leave melee with a 5' step without penalty, which violated the...
    111 replies | 3214 view(s)
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  • qstor's Avatar
    Yesterday, 04:04 PM
    As a GM I pretty much stick with the RAW. As a player and GM I prefer 3.5/PF 1 so I'm used to the AOOs from both those games. But I can see from a design point of view of getting rid of the number of AOOs in 3.5e/PF1 to make the game simpler like moving towards 5E's approach.
    114 replies | 5863 view(s)
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  • qstor's Avatar
    Yesterday, 04:00 PM
    The fighter to my knowledge (and select monsters) are the only ones that get attacks of opportunity as a "feature/ability"
    114 replies | 5863 view(s)
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  • Leif's Avatar
    Yesterday, 03:41 PM
    I remember Shayuri as being one of the best, most reliable posters on ENWorld, so I'd say something has definitely happened. But it may be as simple as a computer problem.
    1382 replies | 83608 view(s)
    1 XP
  • Aeson's Avatar
    Yesterday, 03:37 PM
    I charge $10 per page. $5 if the page is erotic.
    8702 replies | 455564 view(s)
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  • Zhaleskra's Avatar
    Yesterday, 03:26 PM
    Stopped? I've never really stopped. Long pauses, sure. With the sole exception of D&D: 4e didn't appeal to me in anyway, and while it may not be fair, I see 5e as "damage control" and "too little, too late". Additionally, I came to the point where I asked myself "how many times am I going to buy the 'same' game?".
    19 replies | 496 view(s)
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  • Aldarc's Avatar
    Yesterday, 02:29 PM
    AoOs have been mostly reimagined as reactions that would make sense for each class. So a wizard, for example, could not necessarily perform AoOs as per a fighter given their training, but they would likely know how to counterspell when those situations rise.
    114 replies | 5863 view(s)
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  • Celebrim's Avatar
    Yesterday, 02:22 PM
    No. The problem with an idea that isn't an implementation is that it can hide its complexity behind vagueness. It can make reasonable sounding suggestions which, when you unpack them, have a ton of complexity. "Speak With Animals" is a lesser version of the Tongues spells that just let's you speak in the languages of animals, and you could learn animal languages in a non-magical manner (as...
    56 replies | 1727 view(s)
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  • CleverNickName's Avatar
    Yesterday, 02:22 PM
    Decanter of Endless Water 24 Deck of Illusions 10 Dimensional Shackles 21 Driftglobe 7 Dust of Disappearance 14 Dust of Dryness 16 Dust of Sneezing and Choking 7-2=5 Efreeti Bottle 22 Eversmoking Bottle 9 Figurine of Wondrous Power 25
    161 replies | 3425 view(s)
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  • jmucchiello's Avatar
    Yesterday, 02:05 PM
    So the scary sounding drink was actually the low alcohol option. Dorana awakes in the morning and get ready to travel. She heads down to the common room looking for breakfast.
    58 replies | 2361 view(s)
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  • pemerton's Avatar
    Yesterday, 01:55 PM
    In your case, you seem to know both BW and D&D, which are the two systems I referenced in the post of mine that you quoted. Do you have any thoughts about this mind flayer and false memories example that might draw on either of the systems? Or if you want to engage it by reference to another system, that would be interesting too!
    638 replies | 15944 view(s)
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  • pemerton's Avatar
    Yesterday, 01:48 PM
    Do you have much experience with 4e D&D? It's a bit of an open question exactly what tools 4e provides, because the skill challenge is - as presented - such an open-ended or un-nailed-down framework that (experience suggests) needs users to bring ideas and/or experience from outside to really get the best out of it. I think a skill challenge might be able to handle the scenario you're...
    638 replies | 15944 view(s)
    3 XP
  • Janx's Avatar
    Yesterday, 01:41 PM
    We enjoyed it. However, one confusing point came up. Why are the Skrulls doing Nick's job while Nick does a Skrull's job?
    8 replies | 359 view(s)
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  • Remathilis's Avatar
    Yesterday, 11:43 AM
    Linear fighter, quadratic wizard. It's a critique of older D&D that says while a fighter's power progresses linearly (more HP, more attacks/damage) a caster's power goes up quadratically (more spells, better spells, spells they have improve effects) so that while a fighter at higher level might do the same things he did a lower level but better, a high level wizard does more things better than he...
    114 replies | 5863 view(s)
    2 XP
  • Fanaelialae's Avatar
    Yesterday, 11:35 AM
    Arcana =/= spellcasting. Otherwise I could pick up Arcana for my fighter and cast wizard spells. It's the difference between theoretical knowledge and practical understanding. In RW terms, the difference between understanding a concept in physics and performing a rote experiment that demonstrates that concept of. There are far fewer of the former than the latter. Many wizards will be...
    65 replies | 1685 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 11:00 AM
    I could see granting the skill as part of the feature that builds off it. I don't see any reason to grant it a level 1 though.
    65 replies | 1685 view(s)
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  • Dannyalcatraz's Avatar
    Yesterday, 10:35 AM
    In a similar...*ahem* vein as my suggestion about the Golden Gate Bridge, there is also Japan’s “Suicide Forest”: AOKIGAHARA http://mentalfloss.com/article/73288/15-eerie-things-about-japans-suicide-forest
    13 replies | 420 view(s)
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  • Dannyalcatraz's Avatar
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  • pemerton's Avatar
    Yesterday, 10:22 AM
    I'm not sure about incentives. When I read the Strike(!) I think of "intent and task" and failure narration in BW. Or the example from AW that I posted upthread. If the check fails, the GM is entitled to narrate the failure by imposing a new and unwanted description of the PC's action. But I don't think in any of the systems this could go as far as you've fallen in love with the maiden unless...
    638 replies | 15944 view(s)
    1 XP
  • pemerton's Avatar
    Yesterday, 10:16 AM
    This is an interesting question - in general, and about D&D play: To what extent is the GM permitted to rewrite player-authored PC backstory by drawing upon a combination of (i) situation and stakes and (ii) failed checks. In BW (for instance) I think this is fair game. The only version of D&D I can think of able to handle this is 4e. I don't really see how it would be done in AD&D. And from...
    638 replies | 15944 view(s)
    1 XP
  • pemerton's Avatar
    Yesterday, 10:02 AM
    If the player is avoiding expedience by sticking to conceptualisation, how is that conceptualisation going to be challenged? Or changed? If the player is at liberty to change conceptuatlisation in response to choices, what governs those choices? Self-evidently it can't be conceptualisation. You don't want it to be expedience. Is it whim? Do you have actual play examples to post that...
    638 replies | 15944 view(s)
    2 XP
  • S'mon's Avatar
    Yesterday, 09:29 AM
    It's a situation the rules don't cover. I think a vampiric curse would be interesting for roleplay - I didn't say anything about taking away the character.
    76 replies | 1577 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Yesterday, 09:16 AM
    Police believe they have found the remains of missing actor, Charles Levin. https://www.yahoo.com/entertainment/body-missing-actor-charles-levin-213243258.html
    202 replies | 15725 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Yesterday, 09:05 AM
    I’ve played in and run kitchen sink games. I’ve played in and run games with very strict species limitations- at least one that was human only. IME: 1) sometimes race matters a great deal, sometimes it doesn’t. It’s very campaign AND player dependent. 2) one thing that always seems to matter is the availability of playing humans. Unless there’s a major setting-specific reason why you...
    77 replies | 2119 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Yesterday, 08:55 AM
    I have a big collection of early sci-fi, much passed down from my Dad. IME, there’s a decent grain of truth in the comic, enough that I find the barb amusing. But there WERE also many authors who were clearly more progressive than the era in which the lived.
    4 replies | 322 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Yesterday, 08:50 AM
    Tonight, we found out part of the problem....a major part. While he does have his devices all set to auto-join and routinely signed into the 3 wi-fi networks I mentioned, he was having problems with signal stability on ours. So every once in a while, he’d get booted while using Netflix, etc., and the GB drain would begin... As soon as he mentioned this, I knew exactly what he was talking...
    8 replies | 127 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Yesterday, 07:55 AM
    I appreciate the suggestions. I used to live in Irving. It’s the Dallas suburb just south of Coppell- my current suburb of residence. I’ve lived in the D/FW Metroplex since 1982: I know what’s available in terms of cons (not really interested) and game stores in several of the cities in our 4 counties. Even while gaming in a stable group formed in 1985- which in 1998 essentially merged...
    19 replies | 496 view(s)
    0 XP
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About Mark CMG

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Visit Creative Mountain Games - http://www.creativemountaingames.com

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"Griffins & Grottos" (Medieval Fantasy Wargame and Roleplaying System) and "Surcoat" (Medieval Fantasy Combat Miniatures Game) website - http://www.mfwars.com

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Monday, 23rd March, 2015

  • 06:11 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    Just a quick reply to something Mark CMG wrote before erasing his post. With regards to your assertion that I went from "largest" to "large" to "some," those qualifiers were used for different referents. "Largest" and "large" were in reference to a part, factor or aspect (of the edition war), not a quantity of people. I changed it because I think the less specific "large" is more accurate than "largest." "Some" referred to an actual quantity of people, of which I didn't specify. That's not necessarily irrational. After all, that's what the industry of criticism - whether of movies or books or anything else - is all about. Someone publishes an opinion and people who trust that opinion react to it. It isn't inherently irrational to look at a critic, evaluate how well your own opinions and tastes have matched theirs, and then conclude that their negative opinion of <movie, book, TV show, RPG, etc> is good enough for you to avoid said product. Fair enough, although I think actual "hatred" based on someone else's opinion i...
  • 03:27 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    ...d 4E? What is your explanation? Or do you question the assumption that 4E was particularly prone to edition warring? So, yeah, when Mercurous talks about the irrational hatred of 4e, I think he has a pretty strong point. The fact that 5e is getting pats on the back for stuff that got 4e vilified shows just how irrational a lot of the criticisms really were. People didn't hate the mechanics of 4e. They just hated 4e and used the mechanics as a scapegoat. I hate to disagree with someone agreeing with me, but here goes ;-). Well, I don't fully disagree but would merely point out that adopting some of the rules of 4E isn't the same as adopting all or even most. But what is more interesting is asking the question, why did they "just hate 4E"? If it wasn't logical or reasoned, or wasn't only or fully logical or reasoned, what was it about 4E that inspired such hatred? In truth, I think it is a combination - and of course it really depends upon the individual. As I said to Mark CMG, I agreed with his assertion of people having reasoned dislike of 4E, but also say a lot of irrational dislike - which usually turned towards "hatred." And "hatred" is a pretty strong word. I mean, one usually doesn't "hate" something that they dislike for logical reasons - like a game system. Hatred implies an affective aspect, that it goes beyond both rationality and preference - it often implies feeling slighted or personally offended in some way. It is very tempting to try to over-simplify these questions and come to quick and easy, one-sided and/or reductionist answers. I think that is the norm. But I'd like to see more nuance brought into the conversation, more of an ability to hold contradictory truths. For instance, I think there are two general areas in which people didn't care for 4E (to whatever degree): 1) the game itself, the rules, how it played; 2) the vibe of the game, the aesthetic, how it "feels." In a way, it is the analytical and aesthetic aspect of the game, or ...

Monday, 9th March, 2015

  • 11:36 AM - pemerton mentioned Mark CMG in post What separates a sandbox adventure from an AP?
    ...d to agree with dd.stevenson, although I don't think it has to be a strictly social thing - it is part of the metagame understanding about who gets to decide what aspects of the shared fiction. In the "clear goals, fluid obstacles" model who chooses the goals? If it's the GM, the game may or may not be a railroad in the strictest sense, but it's not ultimately a player-driven game. Railroads can have more than one track and hiding the tracks doesn't take people off of them. If all rails lead to DC, that still precludes the underlying assumptions of a sandbox which allows for meaningful choices and multiple endpoints for a sandbox campaign.I agree that if all roads lead to a Rome chosen by the GM, then there is some sort of railroading going on. "Railroad" and "sandbox" are not two ends of the same continuum. <snip> While you can't have a sandbox that is a railroad, not all games that aren't sandboxes are railroads.I agree with this too. (And therefore disagree with Mark CMG's spectrum claim.) A key part of a sandbox is world exploration. You can see this, for instance, in S'mon's advice about rumours and how they relate to map setups. And also in the multiple posts upthread relating sandbox adventures to location-based modules. But there are ways to do non-railroads that aren't exploration-focused. Roughly, the players set out clear goals for the play of their PCs; the GM frames the PCs into situations where those goals come into some sort of conflict (with one another, or with NPCs/monsters, or both); and then the game's action resolution system is used to work out what happens. Rinse and repeat (keeping in mind that the players and PCs are likely to evolve over time). The standard term for this sort of game is "scene-framing". It is non-sandbox but player-driven. It requires different GM prep from the sort of stuff described by S'mon. What would you expect from a sandbox that is not delivered by an AP, and how would you expect a published...

Sunday, 8th March, 2015


Sunday, 1st March, 2015

  • 04:12 PM - DMMike mentioned Mark CMG in post Advantage / Disadvantage in 5e
    @Mark CMG, good quote. The online basic rules don't go into that depth, so I'm glad you found a better source for me. The issue is how 'valuable' is getting advantage. So if you needed a 16 to hit, would you rather have advantage on the roll, or a +4 on the roll? As it turns out, you are better off with the +4. (Advantage would be the equivalent of a +3.75 on the roll) The benefit from advantage is never better than a +5 on the roll, and can be worse than a +1. The issue I raised was (explicit or not): how valuable is ADV/DIS on average? I've seen only one refutation of the question I was asking, from @fjw70, who may have provided the key to the puzzle. (Yes, puzzles have keys.) @Coredump: I'm going to assume your argument is invalid based on this: if I roll a 1 and a 20, my advantage benefit is +19 or +0, an average of +9.5, which is better than +5. Did you mean the average benefit is never greater than +5? fjw70 made me ask myself: does advantage's advantage depend on sequence of ...

Saturday, 15th November, 2014

  • 06:40 PM - Cyberen mentioned Mark CMG in post Character play vs Player play
    Wow ! I think I get it, at least. 1) Mark CMG, I think what you mean is "RPG involve the exploration of a world described by a GM through a character", thus concluding that D&D very soon grew out of this definition, which is the exact same position pemerton, neonchameleon, hussar, and I, among others, are defending. I genuinely wonder how RPGs can be defined without referring to D&D, but why not ? 2) my DMG does mention the Battlesystem.. but it is the official french version, so I guess it counts as a later print. It never occured to me it could be more than a faithful translation (with purple prose in french !). I stand corrected ! Fun fact : the french language makes no distinction between RP and RPG, further obfuscating it all. Still, do we agree that "In the mid eighties, D&D, still in its first edition, had grown to incorporate techniques falling outside the scope of strict role-playing. Those were the seeds for many things to come, including story oriented RPGs of the 2000's." ?
  • 05:08 PM - Manbearcat mentioned Mark CMG in post Character play vs Player play
    @Lanefan , @Mark CMG , @Saelorn , if you would, please take a look at the below and give me your analysis on a - g at the bottom. Specifically I'm looking for if you would describe thinigs in whatever terms you've (or others) used in this thread. Terms such as trad, deviant from RPGing, storygaming, unorthodox metagaming but still RPGing. Whathaveyou. Then make plain your reasoning. Please and thanks. 1) The player is playing a swashbuckler archetype character. 2) I'm going to contrive the (bog standard imo) GM exposition of the opening to a quick scene below: "The gruel of the common room is stirred by drunken laughter, a haze of pipeweed smoke, lively music, a roaring firepit dead in the middle, scantily clad entertainment on a stage in the back, and flaring tempers at each of the card tables. When you open the tavern doors, the eyes of the men playing the intruments are drawn to you. The music abruptly stops. The laughter chokes off. And the scattered grim-faced members of the gang you're seeking ...

Tuesday, 4th November, 2014

  • 01:57 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Oh, and to answer Mark CMG's examples: First response - well, that's a nice couple of straw men we're creating aren't we? I mean, we've gone from adding a couple of boxes to an alleyway (where it is perfectly reasonable that the PC's might not have noticed the boxes) to adding the most famous NPC in Faerun and adding family ties to said NPC very likely in contradiction to established facts about said NPC. I mean, there's thousands of pages of information about Elminister, so, I imagine his family has been pretty thoroughly detailed at some point. Actual responses: 1. Sorry, this contradicts established campaign facts. Players don't get to do that. And stop being a prat. 2. Sorry, umm, since when are there hovercraft in D&D? Please refer to the outline of the campaign that we all talked about before the campaign started. This doesn't fit with the campaign that you agreed to play. Why are you being a prat?
  • 01:21 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...hin 10 miles of me. And, note, every single paladin can do that, so the world is filled with these potential mount quests floating around waiting for the character's player to initiate the quest. 3. The quest is tied to the character's level. If I call for the mount at 4th level, I get a fighter that "tests my mettle" as an example. If I wait until 8th level, I test my mettle against a fighter that's going to be higher level than the first one, since the challenge is tied to my character level. 4. The mount refreshes. Every ten years, like clockwork, I can get a new mount, complete with new quest. The game world moulds itself to my clock, because it's ten years after the first mount dies. How does that work? The gods can only make horses so fast? It takes that long to get a new fighter to test my mettle? What? Is this hard core story gaming? No, of course not. I'm not even remotely claiming that it is. But, it is at the very least a story gaming element, which Mark CMG has flat out claimed never existed in early versions of RPG's. That it's not in OD&D isn't really that big of a deal. I'm going to say that AD&D is early enough for this discussion.

Monday, 3rd November, 2014

  • 12:33 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...ter is not entitled to have the mount, just to have a reasonable attempt at acquiring it. Per the DMG, task must not be impossible, but should test the Paladin's mettle. Depending upon the quest, it is even possible for the Paladin to be killed given that an example of a quest in the DMG was for the Paladin to engage a Fighter of equal in mortal combat to win the warhorse. But, you're missing the point. The DM must provide the quest at the behest of the player. The warhorse only exists, the quest only exists, because the PLAYER made it so. How is this not player authorial control over the game world? You can justify it in game any way you like. The player says, "I want my horse quest now" and the DM responds by sending the horse quest in a dream. It's exactly the same as, "I want some boxes in the alleyway" and the DM saying, "You look around and notice some boxes that you missed before". The point of the exercise is that the player is initiating the game world change. Mark CMG apparently doesn't consider this to be player authorial control since the player can't simply dictate the existence of the boxes or the existence of family members in the town. But the player absolutely can dictate the existence of the warhorse in the game world AND gets to tell the DM when he wants to go get that warhorse. Look, I'm not trying to say that early D&D was a story game. Of course not. That would be ridiculous. The only point I'm making here is that early D&D, and early RPG's had all sorts of story telling elements in them, mostly implicit, and the idea that early RPG's were somehow "pure" RPG's, free from story telling elements is ridiculous. There's been no refutation of my points, simply nay-saying and "Nuh uh, that's not story telling elements". There's been numerous examples in this thread of story telling elements that would be perfectly acceptable in any version of D&D or any RPG.

Sunday, 2nd November, 2014

  • 02:21 AM - pemerton mentioned Mark CMG in post Character play vs Player play
    Mark CMG and others may be interested in this extract from the skill rules in Traveller, Book 1 Characters and Combat (1977, p15): Streetwise - The individual is acquainted with the ways of local subcultures . . . The referee should set the throw required [on 2d6] to obtain any item specified by the players (for example, the name of an official wiling to issue licenses without hassle = 5+, the location of high quality guns at a low price = 9+). D[ice]M[odifier]s based on streetwise shoud be allowed at +1 per [skill] level. No experise DM = -5. So here we have, in 1977, in a game that Mark CMG has called out upthread as the paradigm of "trad", a mechanic which allows a player to specify some item to be obtained or contact to be made, and then make a skill roll to locate/identify it. How does this differ from BW Circles mechanic? As best I can tell, the only difference is that Circles generalises the idea beyond acquaintance with local subcultures to social connections more generally.

Saturday, 1st November, 2014

  • 10:08 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Now that I would call a story game. When everyone is 1/3 GM, 1/3 actor and 1/3 narrator. :) Mark CMG, perhaps if you said plainly what you meant instead of using metaphors I might better understand your meaning. As it stands, it looks to me like you are badly misreading what's being talked about.

Friday, 12th September, 2014

  • 05:28 PM - buzz mentioned Mark CMG in post Table Assignments
    Hey folks, I've assigned tables to everyone's event. Check the Warhorn site for the results. Reidzilla and Mark CMG should be made aware that I've moved your events out of the private room; you're both now at Table G. I'm sorry to override your dibs, but I wanted to give the room to events that garnered more players (thus containing tables that might be louder overall). If this is a problem, let me know ASAP and I'll see what I can do.

Friday, 5th September, 2014

  • 09:40 PM - TracerBullet42 mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it. Oh, don't worry about it, Buzz. Mark CMG and I got this. (Actually, you should probably worry...)

Thursday, 4th September, 2014

  • 08:16 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it.

Wednesday, 3rd September, 2014


Friday, 29th August, 2014

  • 07:40 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Okay, GMs! Your event descriptions have been added to the Gameday 39 Warhorn site. Please take a look and let me know if there are any errors or omissions in your event descriptions. Also, I need an event description from Nev the Deranged, and a second event description from BRG. Please let me know ASAP! And don't forget to register so that I can assign you as GM to your event. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason meganjank

Thursday, 21st August, 2014

  • 06:49 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    General notice to GMs: Please decide your TBDs and post your event description if you have not already. We're just a week and a half or so from player registration, so the sooner I can get everything into Warhorn, the better. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason

Monday, 10th February, 2014

  • 01:04 AM - Cadence mentioned Mark CMG in post Introductory RPG for a 5yr. Old
    A huge thanks to @Katharine Williams , @Mark CMG , and everyone else who's posted in this one. I hadn't even realized such things existed and I'm sure my little one will appreciate it!

Saturday, 9th November, 2013

  • 03:15 PM - Mercurius mentioned Mark CMG in post Why I Feel Hopeful about 5E (and why I think it may be closer than some think)
    Mark CMG, we seem to basically agree. I guess the one question I have is which will come first, a starter box set or the holy trinity. Traditionally it has been the latter, but I kind of suspect the former this time around - especially with the whole approach of a simple, core set. But you make good sense that something will be out before GenCon. I just stick to the idea that it will be a starter box first, then the big three at GenCon...or at least that's how I'd do it. On the other hand, it could be that the starter set is what comes out for the holidays - "everything you need to play the classic game of adventure!" I can think of one or two young people I'd get one for.


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Wednesday, 20th March, 2019

  • 04:52 AM - Legatus_Legionis quoted Mark CMG in post The Orville Season Two - Thoughts?
    MSN reported they have already been renewed for season 3. This after only a few season 2 episodes have been aired. I don't mind if they squeeze off the occasional fart joke and I prefer dry humor. So are you then a fan of Red Dwarf? It is more comedy and less serious sci-fi.

Thursday, 14th March, 2019

  • 01:53 AM - cbwjm quoted Mark CMG in post The Orville Season Two - Thoughts?
    I don't mind if they squeeze off the occasional fart joke and I prefer dry humor.If you prefer dry humour, they better not try too hard to squeeze off an occasional fart joke.

Saturday, 26th August, 2017

  • 04:02 PM - thomkt quoted Mark CMG in post Drow "Sunlight Sensitivity" workarounds?
    I'd offer the ritual solution, in-game, but have it effectively reincarnate or polymorph the Drow into a regular Elf. Maybe have it suggested by a sly, Elf Druid who is looking to rid the world of Drow, one at a time through conversion I like this, this is how it works in the Krondor books by Raymond Feist

Saturday, 22nd July, 2017

  • 03:06 PM - Blue quoted Mark CMG in post Aging and the 5E PC
    I think Aging is an element of the game that sometimes gets shrugged off by players who shun roleplaying too immersively but others tend to embrace as an aspect of characterization well worth exploring. Really, if the campaign we're in doesn't span enough years for aging to be an issue suddenly we "shun roleplaying too immersively"? Stereotype much? Your question could be interesting about when and where it's good to incorporate aging, but personal attacks aren't a good way to start a congenial conversation.

Tuesday, 14th March, 2017

  • 04:18 PM - Morrus quoted Mark CMG in post New Releases In Stores This (ok, last...) Week : 27th February 2017
    I was kinda wondering if they might try their hand at a Warhammer Fantasy RPG since GW has the license back from FFG and Paizo might need a new property on which to hang its designers' hats. :) They'd have to wrestle it out of Cubicle 7's hands then! Paizo's big new venture - for now at least - is Starfinder. SaveSave SaveSave

Monday, 2nd May, 2016

  • 10:10 PM - Azgulor quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    How different could a Pathfinder version be from the 3.XE version? Have the people asking for a PF version seen the 3.XE original version? Yes, and I'd still like a Pathfinder version. The BotR is one of my RPG favorites and a treasure of my collection. A straight port probably wouldn't offer significant differences, but PF has evolved steadily on its own and there is new design space that could apply to a PF-version of BotR mechanics-wise. There are things like some of the mechanics that appeared in Inner Sea Gods, there are different divine-powered classes, there are archetypes, etc. I could easily see how BotR could further detail and differentiate the various gods & faiths using such mechanics. These are all things that may be far beyond what Green Ronin is hoping to achieve with this kickstarter. For the 5e fans, I hope the kickstarter is successful as the book is a great resource. However, even as a BotR fan, I have no interest in 5e, so a kickstarter that only provides...

Wednesday, 13th April, 2016

  • 03:57 AM - ZzarkLinux quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Well, we know he's fairly wise, choosing to write the YA book under a pseudonym. Just look at what the adults are doing with his name . . . I kinda feel bad for the ENWorld admins during Chris C's tenure. If the football sites are any indication, people will be making these puns periodically, again and again, and again, and again. It will lead to increased moderator workload. Actually, now I'm reminded of one of my college professors in Baltimore Maryland back in 2005. First name was Mark, last name was ... a vulgar term that I won't post outside of PM. On the first day of class he introduced himself: Hello everyone, welcome to Speech 201. I'm your professor. You Can Call Me Mark. Anyway, I'm sure Chris C was hired for his manager skills as-well-as his passion for the hobby. He'll probably keep delegating D&D tasks to Mike Mearls, and keep delegating MtG tasks to Mark Rosewater. That's what good managers do: delegate the tasks to experts and keep a hands-off approach.

Tuesday, 12th April, 2016

  • 06:01 PM - Reinhart quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream. It's been around twice as long as MtG, has cred with gamers who have never even played it, and is used as part of the common vernacular in ways that most games including MtG will likely never achieve, sort of like Monopoly and Clue. It's the old workhorse. It's a game-world elder statesman. It's not a financial cash cow but it is still an anchor product for this little corner of Hasbro. I think this is similar to what corporate accountants call "goodwill." D&D doesn't make much money, but it carries a cultural cachet that suggests it has potential for greater value. I suspect that when Hasbro does figure out how to make D&D more mainstream, it will probably still make most of its D&D profits from licensing "life-style" products such as t-shirts and phone cases.
  • 04:53 PM - evilbob quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    It's possibly just the 20 year rule for returning fads - Magic was first published in 1993, and three years ago was 2013.Certainly, and MtG has also had its ups and downs, but even just "getting out of the way" is still a choice. It's hard to not give credit here. I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream.You're right, but it is also hard to know how much "brand value" really matters to companies, especially without the bottom line to back it up. I interpret this more as WotC has some future plans for D&D (like another really bad movie that's coming up :) ) that they hope to develop the brand into something even bigger, and they're already doing the marketing to position it as if it will be the next big thing. (And I'm sure we all hope they succeed!)
  • 08:34 AM - Truename quoted Mark CMG in post Hidden
  • 04:15 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    eriously, can we skip the rest of this dance and get down to what is actually bugging you about the new guy coming into WotC because that's really what this thread is supposed to be covering, isn't it? So you think this thread is about what is bugging me about the new hire? Interesting. **Edit: Because that's how what you said can be parsed...**
  • 03:34 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    At the point I jumped in, of those who weren't neutral on the subject or posting just regarding Leeds, most were expressing trepidation. Interesting. Show me. I was discussing a point of semantic gymnastics in their description of the new guy's experiences with the "brands." You cited an opinion about a perceive bit of "semantic gymnastics", you mean... I believe that was addressed immediately following by at least one other. Are you still tying to establish some kind of fact that any "semantic gymnastics" ever occurred in the first place? You are quite determined. I'll give you kudos for that. Someone else, however, seemed to be attempting to shout down and embarrass anyone who might express trepidation at the change. Would that be considered trying to drive the narrative? :) Who might that be? Is there a long list? Can you narrow it down to just 2 or 3? Indeed. Humor or whit don't seem to be your strong suit. Were those not offered in any of the classes you took for those various degr...
  • 02:51 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I see more trepidation in this thread than enthusiasm, but rail on, my friend. Rail on . . . Did you give your educated negative opinion the extra weight its due? Because, of the 30 individuals who have thus far posted, I count only a small handful who have made negative comments about the change. Were you hoping you could drive the narrative? Talk about railing on...
  • 02:07 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Several degrees in English and Communications makes it easy to parse corporate speech. Does it? I would've thought something like a business degree would make more sense. Or even law. But okay. I just hope you weren't attempting to declare superior authority or something. That could get awkward. Especially give how little you know of the educational accomplishments of the rest of us posting here... But we'll find out sooner or later, I am sure, when he gives the inevitable interview. Nevertheless, I seem to be one of the few posters in the thread who actually sees his coming to WotC as a very good thing. I've seen a fair bit of positive beats in this thread so far. I would definitely not categorize it as "few". But then, I don't have any degrees supposedly related to my stated perception. So what do I know, amIright...
  • 01:51 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Maybe. It might mean he just played Baldur's Gate two decades ago. But that's a fairly cynical reading of the portion. I'm taking it at face value, that he's a fan of D&D.
  • 01:02 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Wow. There truly is no escape from the dreaded Parse-Beasts of Enworldia(tm)!
  • 12:48 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Played both? Either? In tabletop format? I didn't see that in the release. It's there. I quoted it. End of the 4th paragraph and in the 5th paragraph at the end of the release.

Friday, 8th April, 2016

  • 08:18 AM - Enevhar Aldarion quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    One of my top ten books from Era 3.XE/d20. I don't know that this needs to be redone nor that it is really possible. I'm fairly certain that buying the original would be useful enough for any 5E GM who wanted to expand their homebrew setting in religious ways. So the thousands of new 5e DMs should go out and try and find a copy of an old out-of-print book? I think I might have a pdf of the 3.5 version somewhere, but I would be happy to buy a new physical updated copy of this, as I am sure many others would. Green Ronin must feel the same way or they would not be working on it. On a side note, if I remember correctly, this book is where actually useable CG and NG versions of paladins could be found. That does not matter as much now, since paladins do not have to be LG in 5E, but I would still like to see updates of those variations.
  • 06:42 AM - Dannyalcatraz quoted Mark CMG in post Why haven't aliens got in contact with us yet?
    What do you think the answer is? No bars, no wifi. 76082

Wednesday, 6th April, 2016

  • 12:03 AM - Morrus quoted Mark CMG in post So, that Walking Dead season finale [spoilers]
    Yup. True to the word cliffhanger, indeed. I haven't seen something that well played in a long time. Often that sort of thing is mostly predictable or hamfisttedly handled such that when you discover the truth, you find there was misinformation involved. This one was flat out a scene cut off before all information could be had. Cliffhanger. Yup. The only cliffhanger in, what, two decades, that actually was a cliffhanger? And clearly audiences have been trained out of what is a wonderful dramatic technique. But then, I heard people complain about trailers that it didn't tell them the whole plot, so they didn't want to see the film. We're getting old it seems. Actually cinematic techniques are not wanted any more.


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