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  • Dannyalcatraz's Avatar
    Today, 09:40 AM
    If there’s a non-quasimedieval genre most editions of D&D should handle well, it’s Sword & Planet. Maaaaybe you’d want to reskin magic as magitech; spells as gear. Whatever.
    45 replies | 894 view(s)
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  • CleverNickName's Avatar
    Today, 06:08 AM
    Alchemy Jug 28 Bag of Holding 28+1=29 Bag of Tricks 28 Bowl of Commanding Water Elementals 6 Brazier of Commanding Fire Elementals 12 Broom of Flying 23-2=21 Carpet of Flying 26 Censer of Controlling Air Elementals 14 Crystal Ball 16 Crystal Ball of Telepathy 18
    148 replies | 2656 view(s)
    1 XP
  • Tonguez's Avatar
    Today, 04:02 AM
    Mogul India - mahasarapa worked ok, I’d love to add the Moghuls and East India Company to the milieu
    45 replies | 894 view(s)
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  • Scott DeWar's Avatar
    8580 replies | 439699 view(s)
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  • Aeson's Avatar
    8580 replies | 439699 view(s)
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  • Scott DeWar's Avatar
    Today, 02:07 AM
    did you get your breaks fixed?
    8580 replies | 439699 view(s)
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  • jmucchiello's Avatar
    Yesterday, 11:21 PM
    "That is a much larger ship than I would have thought my mentor would ever have been owner of," Zyzzy says aloud. "Perhaps we can circle around to the far side and see if we can use the landing gear as cover as we approach the access ramp." She turns to Tara and says, "I suspect neither of us will be buying the other out any time soon."
    33 replies | 782 view(s)
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  • Stalker0's Avatar
    Yesterday, 11:20 PM
    I just something similar. I didn't change the damage, but allowed the blade to gain any benefits of the blast. So invocations that give knockback for example, could be used. The invocation that adds your charisma mod would apply, etc.
    17 replies | 480 view(s)
    1 XP
  • jmucchiello's Avatar
    Yesterday, 11:16 PM
    Oh, well.
    41 replies | 919 view(s)
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  • jmucchiello's Avatar
    Yesterday, 07:17 PM
    Not really. It'd be too much like writing a book. :)
    41 replies | 919 view(s)
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  • Aeson's Avatar
    Yesterday, 06:38 PM
    I got a video call this morning. Once the lady saw me she hung up. How rude.
    8580 replies | 439699 view(s)
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  • Fanaelialae's Avatar
    Yesterday, 06:03 PM
    I can see what he's saying, as it was one of the factors that ultimately turned me off of 3e, despite that I loved it initially, and still respect the design contributions it made to the game. It was not all that uncommon in 3e for life or death to be determined by who won initiative. Hence why the combat could be described as 'rocket tag'. There would typically also be one or more attack rolls...
    201 replies | 7947 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Yesterday, 05:26 PM
    Most of your post is invisible to some of us. Here’s why, and how to fix it. https://www.enworld.org/forum/showthread.php?348563-Dark-Text-on-a-Dark-Background-Tutorial
    1 replies | 119 view(s)
    1 XP
  • LostSoul's Avatar
    Yesterday, 01:49 PM
    What matters are the choices that the players make. So what do the rules 1. force choices for the players to make? 2. ask choices that the player may or may not make 3. suggest 4. ask the DM to force/ask/suggest choices It's complicated; something like 5e would have different answers if the standard encounter XP budget was doubled. Or if the monsters in the MM were more or less...
    44 replies | 1087 view(s)
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  • Goonalan's Avatar
    Yesterday, 11:44 AM
    We D&D. Session #28 Hoard of the Dragon Queen #14 Terror Fungi. Brothers of the First Light. Lummins (played by Rob) Male Half-Elf Cleric of Lathander Lvl 4 Lux (played by Sandy) Female Human Warlock Lvl 4 Watt (played by Jackie) Male Human Bard Lvl 4 Sgt Bobby Markguth (played by Pete) Male Human Fighter Lvl 4
    42 replies | 5015 view(s)
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  • Stalker0's Avatar
    Yesterday, 06:50 AM
    Just noting, two of my players have taken Actor in different games. Still consider it one of the coolest and best feats in the game. The ability to perfectly mimic voices is an incredible power in the right hands.
    18 replies | 2455 view(s)
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  • aco175's Avatar
    Yesterday, 03:07 AM
    Questions seemed that they were angling for a basic set or beginner set.
    36 replies | 1115 view(s)
    2 XP
  • pemerton's Avatar
    Yesterday, 02:48 AM
    I don't understand what you're trying to achieve. If you're not interested in the topic as it's been framed or discussed, or think the thread is unhelpful, you're very welcome not to post in it. If you think my threads involve code-of-conduct violation, you have the option of reporting them. Are you trying to pick a fight and have this thread shut down? Are you trying to clutter the thread...
    1463 replies | 37776 view(s)
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  • pemerton's Avatar
    Yesterday, 02:40 AM
    Riley37, you didn't answer my question as to what you think it adds to the thread to insist that Hriston said something that he didn't, on the basis of attributing a meaning to his words that they were not intended to bear, and which no reasonable reader of them in the context of their production would impute to them. As to your question about light, light isn't an endeavour of any sort. It's...
    1463 replies | 37776 view(s)
    1 XP
  • pemerton's Avatar
    Yesterday, 02:19 AM
    It's not a Chrome thing as such. I use Chrome, and when I cut-and-past text into the website editor I don't pick up COLOR tags.
    24 replies | 340 view(s)
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  • Deuce Traveler's Avatar
    Yesterday, 01:55 AM
    After Michael comes to his senses he says, "That's beginning to get old, but no less unnerving. Let's head to the southernmost stair. Only because it's slightly closer of a walk from here."
    229 replies | 7668 view(s)
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  • Richards's Avatar
    Friday, 14th June, 2019, 10:02 PM
    ADVENTURE 62: RAVAGER LODGE PC Roster: Binkadink Dundernoggin, gnome fighter 17 Castillan Ivenheart, elf bounder 17 Darrien, half-elf ranger 17 Finoula Cloudshadow, elf ranger 17 Gilbert Fung, human wizard 17 Hagan, half-orc sorcerer 17 NPC Roster: Jinkadoodle Dundernoggin, gnome illusionist 6
    73 replies | 11248 view(s)
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  • billd91's Avatar
    Friday, 14th June, 2019, 09:11 PM
    I'm not entirely sure they're outdated thinking. D&D's success may derive significantly from its brand, but the class/level paradigm is easy to grasp for new players and casual players. The requirements of point buy systems are a barrier to casual interaction with the game. To put forth an anecdote, when I ran Mutants and Masterminds for my group, a group in which the least experienced player has...
    97 replies | 3695 view(s)
    2 XP
  • billd91's Avatar
    Friday, 14th June, 2019, 08:54 PM
    2e: Settings - some of the best stuff done for 2e was in the setting work - particularly Al-Qadim and Kara-Tur, but also the art concepts for Planescape (though I hated the annoying patois in which some of the writing appeared). 3e: Somewhat related to mechanics - but I was impressed at how well some of the newer mechanics enabled me to handle special elements of AD&D modules better than the...
    47 replies | 1212 view(s)
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  • Richards's Avatar
    Friday, 14th June, 2019, 08:51 PM
    Richards replied to Stooge-fu?
    I think "cercomstansis" is hurting my brain. Johnathan
    4 replies | 194 view(s)
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  • cavalier973's Avatar
    Friday, 14th June, 2019, 08:19 PM
    So, now that we are about halfway through the process of rehashing the HP argument, how is the OP poster's game going?
    253 replies | 22874 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 07:43 PM
    Thank you for correcting my brain fart!
    5 replies | 180 view(s)
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  • innerdude's Avatar
    Friday, 14th June, 2019, 06:51 PM
    (emphasis added to quote) The one thing about D&D that has essentially become a deal-breaker for me is the class/level paradigm instead of point buy. The idea of rigid "adventurer roles," the fact that you're essentially forced to flat-out suck at some things with no viable recourse through character building, the baseless idea that "niche protection" somehow leads to better gameplay and...
    97 replies | 3695 view(s)
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  • Remathilis's Avatar
    Friday, 14th June, 2019, 06:00 PM
    Where is that feature from?
    56 replies | 4873 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 05:43 PM
    Same!
    76 replies | 3260 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 05:42 PM
    That’s odd.
    24 replies | 340 view(s)
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  • CleverNickName's Avatar
    Friday, 14th June, 2019, 04:38 PM
    Alchemy Jug 27 Bag of Holding 25+1=26 Bag of Tricks 24 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 20-2=18 Carpet of Flying 26 Censer of Controlling Air Elementals 14 Chime of Opening 10 Crystal Ball 18
    148 replies | 2656 view(s)
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  • jmucchiello's Avatar
    Friday, 14th June, 2019, 04:04 PM
    "I must make these turns precisely so we end up where we started." Zyzzy says. "I should have said, 'hold on' first. Hold On."
    33 replies | 782 view(s)
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  • Fanaelialae's Avatar
    Friday, 14th June, 2019, 01:39 PM
    It's been some time since I last looked at that adventure, but IIRC the Naga is the Reptile "God".
    20 replies | 551 view(s)
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  • billd91's Avatar
    Friday, 14th June, 2019, 01:13 PM
    Individual level advancement started to be seriously problematic with 3e. In AD&D, advancement was less regular in general for things like the to-hit tables and saves, plus monster vs party balancing was less granular. The game tolerated having PCs at varying levels in the same party better. 3e and 4e both regularized advancement and had more precision in encounter design (4e more than 3e, in...
    147 replies | 3966 view(s)
    2 XP
  • Fanaelialae's Avatar
    Friday, 14th June, 2019, 11:41 AM
    The first thing that came to mind is Against the Cult of the Reptile God, in large part due to the name. The town it is set in isn't anywhere near a big city like Neverwinter though. However, it does have a cult, centered around a Naga, that is brainwashing townsfolk. With some tweaking, set in a smaller district of one of the cities, it might suit your purposes.
    20 replies | 551 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 08:48 AM
    I have extensive notes on a never-run post-apocalyptic 3.5Ed fantasy campaign, based in part on: Other elements included races altered by the events that created the new world’s realities: a Cyberman/Dalek-like race of Dwarf/Warforged; only 3 kinds of “elf” (loosely described as starry, shadowy, planty); orcs with translucent flesh; a different take on Planetouched, etc. Because...
    45 replies | 894 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 08:28 AM
    Hello to all the new people!
    914 replies | 160278 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 08:25 AM
    After cooking late last night, I had some of my shortribs late TONIGHT, with my mom and I splitting a rib, the meat spread on pieces of toasted Italian rustic bread. IOW, real fancy SOS. :lol: Tell you want, though: this core recipe is good. The meat was literally fall-off-the-bone tender; the sauce, flavorful. Unanimous winner! https://www.bonappetit.com/recipe/red-wine-braised-short-ribs...
    220 replies | 26418 view(s)
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  • pemerton's Avatar
    Friday, 14th June, 2019, 05:38 AM
    I've mostly played RQ III, although I don't think we've ever used the Sorcery rules. Characters have a lot of colour. Resolution is generally straightforward enough. The system is set up to make combat an important aspect of play, but it also tends to produce fairly brutal results. That's probably the biggest weakness of the system.
    8 replies | 313 view(s)
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  • pemerton's Avatar
    Friday, 14th June, 2019, 05:26 AM
    If someone says "All the cheese is gone" before the dinner party, and then the next day you and a friend are debating whether or not anyone has ever thought that there's no cheese left in the world, the person who said "All the cheese is gone" doesn't count as an example of such. It's not that they said as much but didn't mean it. It's that anyone who thinks that's what they said doesn't...
    1463 replies | 37776 view(s)
    3 XP
  • pemerton's Avatar
    Friday, 14th June, 2019, 05:21 AM
    Seriously? Let's put to one side the fact that, contra Imaro, Hriston's post was in reply to Hussar, not to him. Here is the exchange between Hussar and Hriston: Hriston is refuting an express claim that "dungeon dressing" is a literary matter simply because it's non-mechanical, and also an apparent implication that the role and significance of dungeon dressing is a matter of evocative...
    1463 replies | 37776 view(s)
    3 XP
  • pemerton's Avatar
    Friday, 14th June, 2019, 04:55 AM
    This post makes many assumptions about how a game might work. Many games don't require "adding to the game" (eg by way of new subsystems, or new modifiers, or whatever) because they have resolution systems that are relatively straightforward to extrapolate to novel situations. I appreciate that D&D, historically, has not been such a system - it emphasises particular subsystems rather than...
    44 replies | 1087 view(s)
    1 XP
  • jmucchiello's Avatar
    Friday, 14th June, 2019, 04:46 AM
    I suppose my character Broc is as close to a trap-finder as anyone I have in my lineup. Is anyone else still playing?
    41 replies | 919 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 03:22 AM
    I haven’t played RuneQuest proper, but have played other games that used the core system, like Stormbringer. I’d say it’s a relatively fun system to use.
    8 replies | 313 view(s)
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  • Leatherhead's Avatar
    Friday, 14th June, 2019, 03:16 AM
    My home campaign is set in what is basically The Age of Sail. There are ships (of course), colonialism, dismemberment in combat and prosthetic body parts, and of course, guns.
    45 replies | 894 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 02:52 AM
    And of course, the old classic from Uncle Miltie: “Take my wife...please!”
    5 replies | 180 view(s)
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  • Dannyalcatraz's Avatar
    Friday, 14th June, 2019, 02:46 AM
    So you see the image? All I see is the https code and the IMG tags, in brackets.
    76 replies | 3260 view(s)
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  • pemerton's Avatar
    Friday, 14th June, 2019, 12:56 AM
    I use the traditional colour scheme (white post text, orange button text, on black background). In the post I mentioned in the "literary endeavour" thread there are two quote blocks. The first I can read. The second is, for me, an empty quote block. When I highlight it the text appears. I assume that the text has COLOR tags around it that are making it black. In the past when posters have...
    24 replies | 340 view(s)
    1 XP
  • DrunkonDuty's Avatar
    Friday, 14th June, 2019, 12:44 AM
    <emerges out of shadows; whispers> "Use HERO system." <smiles, creepily; fades back into the shadows.> Sorry. I think I may be a tad too invested in HERO System. This is because I have been stuck running 3 Pathfinder games for years. (Well, I only started running the 3rd one 6 months ago.) And as a result I am looking longingly at other systems. Any other system but mostly HERO.
    64 replies | 2075 view(s)
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  • Gilladian's Avatar
    Friday, 14th June, 2019, 12:34 AM
    My favorite system is 3.5e, but the only non-rules reason is because I have a large personal campaign setting written for it.
    47 replies | 1212 view(s)
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  • CleverNickName's Avatar
    Thursday, 13th June, 2019, 11:56 PM
    I'm gearing up to run a 5E campaign in a sci-fi setting. I don't have many notes to share at the moment, but I can report back when I do. I've been borrowing heavily from "Stars Without Number," "Numenara," and "Starfinder" for ideas.
    45 replies | 894 view(s)
    2 XP
  • Greg K's Avatar
    Thursday, 13th June, 2019, 10:46 PM
    Agreed. There are several older games that are still examples of elegant and playable games including Bond 007, DC Heroes (Mayfair Games), Elric/Stormbringer (Chaosium), Ghostbusters (WEG), Pendragon, and Toon are all great games that still hold up well, (imho). I also still consider Hero and GURPS to be great games despite preferring Savage Worlds over both Hero or GURPS. In fact, I am...
    64 replies | 2075 view(s)
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  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 10:13 PM
    Zyzzy allows them to get some distance. "We were spotted. I'm going to turn a random direction and then come back to this spot in a moment." And she does that. She turns 60 degrees to the right. Travels about 20 seconds, turns 60 degrees and goes 20 seconds and then turns 60 degrees again and goes 20 second. A minute later she is roughly where she started.
    33 replies | 782 view(s)
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  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 10:08 PM
    I think that makes it clear Marque is not walking in first. Problem is when I'm the last post on a thread. I don't look at it until someone else does something.
    41 replies | 919 view(s)
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  • Knightfall's Avatar
    Thursday, 13th June, 2019, 09:40 PM
    FYI, I'm going to wait until, at least, Saturday or Sunday to post again.
    514 replies | 23439 view(s)
    2 XP
  • Dannyalcatraz's Avatar
    Thursday, 13th June, 2019, 09:24 PM
    Just tried posting a gif; no joy. Here’s the one I tried. I’ve had “file too large” problems with gifs before using the image attachment button, and found that the old IMG in brackets still worked fine. Not this time; note even the command brackets are visible. Could it be related?
    76 replies | 3260 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Thursday, 13th June, 2019, 09:17 PM
    I’m using the black background.
    24 replies | 340 view(s)
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  • Mort's Avatar
    Thursday, 13th June, 2019, 09:15 PM
    Absorb Elements - exactly the same reasons you listed for shield. At a flat 2 sp, it's beyond amazing.
    18 replies | 451 view(s)
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  • Erekose's Avatar
    Thursday, 13th June, 2019, 08:59 PM
    Pathfinder 2E Bestiary (standard edition) is up: https://www.amazon.co.uk/dp/1640781706/ref=sr_1_2?crid=3IASU7K63O51K&keywords=pathfinder+bestiary+p2&qid=1560455888&s=books&sprefix=Pathfinder+bes%2Cstripbooks%2C138&sr=1-2
    7 replies | 608 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Thursday, 13th June, 2019, 08:36 PM
    When you quote a post, any quotes embedded within it do not appear within the body of the quoted post.
    24 replies | 340 view(s)
    1 XP
  • jmucchiello's Avatar
    Thursday, 13th June, 2019, 07:43 PM
    I really don't know what to do in the game. I poked the wall. Now what?
    41 replies | 919 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Thursday, 13th June, 2019, 07:26 PM
    Color formatting is the problem in some way. I can see the quote exists, but the formatting makes it invisible.
    24 replies | 340 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Thursday, 13th June, 2019, 06:24 PM
    Interesting. When I went back to your quote and looked in your post using the .edit feature, I could plainly see the color control had been formatted in, namely “COLOR=#333333”, right after the “QUOTE”. Can you not see that?
    24 replies | 340 view(s)
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  • Celebrim's Avatar
    Thursday, 13th June, 2019, 06:13 PM
    Feeling bad about killing is a heavily conditioned response, and so far as I can tell is not natural. And, even if it were, the vast majority of civilizations in world history have built their culture around celebrating martial prowess and victory, and were ruled over by a martial elite class. The easiest way to achieve social and economic mobility was to kill your civilizations enemies. ...
    147 replies | 3966 view(s)
    0 XP
  • CleverNickName's Avatar
    Thursday, 13th June, 2019, 04:47 PM
    Alchemy Jug 25 Bag of Beans 10 Bag of Holding 24+1=25 Bag of Tricks 23 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 22-2=20 Carpet of Flying 25 Censer of Controlling Air Elementals 14 Chime of Opening 12
    148 replies | 2656 view(s)
    0 XP
  • innerdude's Avatar
    Thursday, 13th June, 2019, 04:44 PM
    -Anything White Wolf --- At least ten or twelve times over the last 15 years, I've wandered into a game store and picked up a White Wolf title (oWoD, Vampire, Mage, Werewolf), and started thumbing through it. At no point in any of those perusals have I felt a desire to play a game based on the presented material, let alone pay money for the privilege of doing so. -*Special Shout Out to White...
    64 replies | 2075 view(s)
    2 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 04:06 PM
    4e had an incredibly refined sense of its own mythos, a dramatic, tension-filled Chaoskampf that permeated its cosmology and every creature, character, location, and often mechanics.
    47 replies | 1212 view(s)
    2 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 03:44 PM
    And my point was not about how basketball was being played in different arenas. ;)
    1463 replies | 37776 view(s)
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  • scruffygrognard's Avatar
    Thursday, 13th June, 2019, 03:24 PM
    Hi Daern, I wanted Morale to be handled like other ability checks/saving throws for consistency's sake. It worked well enough BUT use whatever system you like. I'm sure that the old system (which I've totally forgotten) can easily be ported into the rules.
    16 replies | 2055 view(s)
    1 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 03:13 PM
    Agreed. 7th Sea 2e felt kinda "meh." My gaming group in Austria loved 7th Sea 1e, but 2e left them feeling flat and uninspired to run it.
    64 replies | 2075 view(s)
    0 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 03:05 PM
    That's probably because the entire basketball analogy was originally framed in terms of greater importance. ;)
    1463 replies | 37776 view(s)
    0 XP
  • jonesy's Avatar
    Thursday, 13th June, 2019, 02:59 PM
    Keanu sounds so excited to be part of the game.
    3 replies | 509 view(s)
    0 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 02:40 PM
    Not so much superfluous as much as less fundamental to the basics. You will naturally develop a style, but the basics of ball-handling, shooting, and play-making are important fundamentals of the game that propel it forward. Many great players of the game typically have both, but we generally expect one over the other. Those who are style without substance are typically overrated players with...
    1463 replies | 37776 view(s)
    0 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 02:34 PM
    I know, and what I said applies to that.
    1463 replies | 37776 view(s)
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  • Aldarc's Avatar
    Thursday, 13th June, 2019, 02:28 PM
    This certainly shows you don't watch much basketball. Theatrics are definitely there. It's part of the dunks, the juking, the fade aways, the finishes, and playstyles of many players. Legendary basketball player Julius Erving (Dr. J.) even got his start in a league dedicated to the theatrics of basketball: the Harlem Globetrotters. ;)
    1463 replies | 37776 view(s)
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  • Aldarc's Avatar
    Thursday, 13th June, 2019, 02:07 PM
    My take on this thread debate using basketball: What's more important in playing basketball, being able to dribble, shoot, and set up plays or developing a theatrical style to your gameplay.
    1463 replies | 37776 view(s)
    0 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 02:04 PM
    Pick a system used for Tekumel. Any system. Nope. If you want to navigate the byzantine culture of the Petal Throne, it seems that you must first navigate the byzantine rules that always seem matched to this setting.
    64 replies | 2075 view(s)
    1 XP
  • Celebrim's Avatar
    Thursday, 13th June, 2019, 01:56 PM
    There aren't enough KKK left in the USA to fill a basketball arena. The leadership got busted up by state Attorney Generals about that same time, and they never recovered. Heck, even the neo nationalist socialists that we do have left in the USA have a bad opinion of the KKK because they consider them too soft. I can feel pretty safe in saying that no one in these threads has a positive...
    147 replies | 3966 view(s)
    1 XP
  • Celebrim's Avatar
    Thursday, 13th June, 2019, 01:50 PM
    When preparing to run a game for them, I looked over some of the other options out there and decided (characteristically) that the systems were too complex and not expressive enough, so I wrote my own which I dubbed SIPS (Simple Imagination Play system).
    147 replies | 3966 view(s)
    0 XP
  • Aldarc's Avatar
    Thursday, 13th June, 2019, 01:10 PM
    Though I love this reference, I do have to quibble. Polyphemos did not hate "Nobody" (Οὖτις) more than Odysseus, because in his escape Odysseus reveals his actual name to Polyphemos, who then prays to Poseidon for vengeance.
    1463 replies | 37776 view(s)
    1 XP
  • Fanaelialae's Avatar
    Thursday, 13th June, 2019, 12:46 PM
    While I realize that this was unpopular with many folks, I really loved that 4e was willing to slaughter sacred cows in order to push the lore in new and interesting directions.
    47 replies | 1212 view(s)
    6 XP
  • pemerton's Avatar
    Thursday, 13th June, 2019, 11:15 AM
    Having just re-read lowkey13's post, I think I may have misread - by "my last post" perhaps he mean "my previous post" (the next bit of the post itself is not legible for me because of some text formatting issue, but maybe it's a quote of a previous post?). I feel that reinforces my view that meta-comments (ie on the quality and formal properties of poster's posts, as opposed to what they're...
    1463 replies | 37776 view(s)
    0 XP
  • Leatherhead's Avatar
    Thursday, 13th June, 2019, 10:33 AM
    Let me put it this way: Wanting to be a swordsman despite having absolutely no character investment in actually learning to swing a sword better is about as far from anything resembling optimization as you can get. Yeah, there is the Short Sword+Booming Blade you can fall back on, but that's more of a stopgap to prevent yourself from falling too far behind someone just casting Firebolt for...
    37 replies | 944 view(s)
    2 XP
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About Mark CMG

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October 24
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"Griffins & Grottos" (Medieval Fantasy Wargame and Roleplaying System) and "Surcoat" (Medieval Fantasy Combat Miniatures Game) website - http://www.mfwars.com

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Wednesday, 22nd May, 2019


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Monday, 23rd March, 2015

  • 06:11 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    Just a quick reply to something Mark CMG wrote before erasing his post. With regards to your assertion that I went from "largest" to "large" to "some," those qualifiers were used for different referents. "Largest" and "large" were in reference to a part, factor or aspect (of the edition war), not a quantity of people. I changed it because I think the less specific "large" is more accurate than "largest." "Some" referred to an actual quantity of people, of which I didn't specify. That's not necessarily irrational. After all, that's what the industry of criticism - whether of movies or books or anything else - is all about. Someone publishes an opinion and people who trust that opinion react to it. It isn't inherently irrational to look at a critic, evaluate how well your own opinions and tastes have matched theirs, and then conclude that their negative opinion of <movie, book, TV show, RPG, etc> is good enough for you to avoid said product. Fair enough, although I think actual "hatred" based on someone else's opinion i...
  • 03:27 PM - Mercurius mentioned Mark CMG in post 7 Years of D&D Stories? And a "Big Reveal" Coming?
    ...d 4E? What is your explanation? Or do you question the assumption that 4E was particularly prone to edition warring? So, yeah, when Mercurous talks about the irrational hatred of 4e, I think he has a pretty strong point. The fact that 5e is getting pats on the back for stuff that got 4e vilified shows just how irrational a lot of the criticisms really were. People didn't hate the mechanics of 4e. They just hated 4e and used the mechanics as a scapegoat. I hate to disagree with someone agreeing with me, but here goes ;-). Well, I don't fully disagree but would merely point out that adopting some of the rules of 4E isn't the same as adopting all or even most. But what is more interesting is asking the question, why did they "just hate 4E"? If it wasn't logical or reasoned, or wasn't only or fully logical or reasoned, what was it about 4E that inspired such hatred? In truth, I think it is a combination - and of course it really depends upon the individual. As I said to Mark CMG, I agreed with his assertion of people having reasoned dislike of 4E, but also say a lot of irrational dislike - which usually turned towards "hatred." And "hatred" is a pretty strong word. I mean, one usually doesn't "hate" something that they dislike for logical reasons - like a game system. Hatred implies an affective aspect, that it goes beyond both rationality and preference - it often implies feeling slighted or personally offended in some way. It is very tempting to try to over-simplify these questions and come to quick and easy, one-sided and/or reductionist answers. I think that is the norm. But I'd like to see more nuance brought into the conversation, more of an ability to hold contradictory truths. For instance, I think there are two general areas in which people didn't care for 4E (to whatever degree): 1) the game itself, the rules, how it played; 2) the vibe of the game, the aesthetic, how it "feels." In a way, it is the analytical and aesthetic aspect of the game, or ...

Monday, 9th March, 2015

  • 11:36 AM - pemerton mentioned Mark CMG in post What separates a sandbox adventure from an AP?
    ...d to agree with dd.stevenson, although I don't think it has to be a strictly social thing - it is part of the metagame understanding about who gets to decide what aspects of the shared fiction. In the "clear goals, fluid obstacles" model who chooses the goals? If it's the GM, the game may or may not be a railroad in the strictest sense, but it's not ultimately a player-driven game. Railroads can have more than one track and hiding the tracks doesn't take people off of them. If all rails lead to DC, that still precludes the underlying assumptions of a sandbox which allows for meaningful choices and multiple endpoints for a sandbox campaign.I agree that if all roads lead to a Rome chosen by the GM, then there is some sort of railroading going on. "Railroad" and "sandbox" are not two ends of the same continuum. <snip> While you can't have a sandbox that is a railroad, not all games that aren't sandboxes are railroads.I agree with this too. (And therefore disagree with Mark CMG's spectrum claim.) A key part of a sandbox is world exploration. You can see this, for instance, in S'mon's advice about rumours and how they relate to map setups. And also in the multiple posts upthread relating sandbox adventures to location-based modules. But there are ways to do non-railroads that aren't exploration-focused. Roughly, the players set out clear goals for the play of their PCs; the GM frames the PCs into situations where those goals come into some sort of conflict (with one another, or with NPCs/monsters, or both); and then the game's action resolution system is used to work out what happens. Rinse and repeat (keeping in mind that the players and PCs are likely to evolve over time). The standard term for this sort of game is "scene-framing". It is non-sandbox but player-driven. It requires different GM prep from the sort of stuff described by S'mon. What would you expect from a sandbox that is not delivered by an AP, and how would you expect a published...

Sunday, 8th March, 2015


Sunday, 1st March, 2015

  • 04:12 PM - DMMike mentioned Mark CMG in post Advantage / Disadvantage in 5e
    @Mark CMG, good quote. The online basic rules don't go into that depth, so I'm glad you found a better source for me. The issue is how 'valuable' is getting advantage. So if you needed a 16 to hit, would you rather have advantage on the roll, or a +4 on the roll? As it turns out, you are better off with the +4. (Advantage would be the equivalent of a +3.75 on the roll) The benefit from advantage is never better than a +5 on the roll, and can be worse than a +1. The issue I raised was (explicit or not): how valuable is ADV/DIS on average? I've seen only one refutation of the question I was asking, from @fjw70, who may have provided the key to the puzzle. (Yes, puzzles have keys.) @Coredump: I'm going to assume your argument is invalid based on this: if I roll a 1 and a 20, my advantage benefit is +19 or +0, an average of +9.5, which is better than +5. Did you mean the average benefit is never greater than +5? fjw70 made me ask myself: does advantage's advantage depend on sequence of ...

Saturday, 15th November, 2014

  • 06:40 PM - Cyberen mentioned Mark CMG in post Character play vs Player play
    Wow ! I think I get it, at least. 1) Mark CMG, I think what you mean is "RPG involve the exploration of a world described by a GM through a character", thus concluding that D&D very soon grew out of this definition, which is the exact same position pemerton, neonchameleon, hussar, and I, among others, are defending. I genuinely wonder how RPGs can be defined without referring to D&D, but why not ? 2) my DMG does mention the Battlesystem.. but it is the official french version, so I guess it counts as a later print. It never occured to me it could be more than a faithful translation (with purple prose in french !). I stand corrected ! Fun fact : the french language makes no distinction between RP and RPG, further obfuscating it all. Still, do we agree that "In the mid eighties, D&D, still in its first edition, had grown to incorporate techniques falling outside the scope of strict role-playing. Those were the seeds for many things to come, including story oriented RPGs of the 2000's." ?
  • 05:08 PM - Manbearcat mentioned Mark CMG in post Character play vs Player play
    @Lanefan , @Mark CMG , @Saelorn , if you would, please take a look at the below and give me your analysis on a - g at the bottom. Specifically I'm looking for if you would describe thinigs in whatever terms you've (or others) used in this thread. Terms such as trad, deviant from RPGing, storygaming, unorthodox metagaming but still RPGing. Whathaveyou. Then make plain your reasoning. Please and thanks. 1) The player is playing a swashbuckler archetype character. 2) I'm going to contrive the (bog standard imo) GM exposition of the opening to a quick scene below: "The gruel of the common room is stirred by drunken laughter, a haze of pipeweed smoke, lively music, a roaring firepit dead in the middle, scantily clad entertainment on a stage in the back, and flaring tempers at each of the card tables. When you open the tavern doors, the eyes of the men playing the intruments are drawn to you. The music abruptly stops. The laughter chokes off. And the scattered grim-faced members of the gang you're seeking ...

Tuesday, 4th November, 2014

  • 01:57 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Oh, and to answer Mark CMG's examples: First response - well, that's a nice couple of straw men we're creating aren't we? I mean, we've gone from adding a couple of boxes to an alleyway (where it is perfectly reasonable that the PC's might not have noticed the boxes) to adding the most famous NPC in Faerun and adding family ties to said NPC very likely in contradiction to established facts about said NPC. I mean, there's thousands of pages of information about Elminister, so, I imagine his family has been pretty thoroughly detailed at some point. Actual responses: 1. Sorry, this contradicts established campaign facts. Players don't get to do that. And stop being a prat. 2. Sorry, umm, since when are there hovercraft in D&D? Please refer to the outline of the campaign that we all talked about before the campaign started. This doesn't fit with the campaign that you agreed to play. Why are you being a prat?
  • 01:21 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...hin 10 miles of me. And, note, every single paladin can do that, so the world is filled with these potential mount quests floating around waiting for the character's player to initiate the quest. 3. The quest is tied to the character's level. If I call for the mount at 4th level, I get a fighter that "tests my mettle" as an example. If I wait until 8th level, I test my mettle against a fighter that's going to be higher level than the first one, since the challenge is tied to my character level. 4. The mount refreshes. Every ten years, like clockwork, I can get a new mount, complete with new quest. The game world moulds itself to my clock, because it's ten years after the first mount dies. How does that work? The gods can only make horses so fast? It takes that long to get a new fighter to test my mettle? What? Is this hard core story gaming? No, of course not. I'm not even remotely claiming that it is. But, it is at the very least a story gaming element, which Mark CMG has flat out claimed never existed in early versions of RPG's. That it's not in OD&D isn't really that big of a deal. I'm going to say that AD&D is early enough for this discussion.

Monday, 3rd November, 2014

  • 12:33 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    ...ter is not entitled to have the mount, just to have a reasonable attempt at acquiring it. Per the DMG, task must not be impossible, but should test the Paladin's mettle. Depending upon the quest, it is even possible for the Paladin to be killed given that an example of a quest in the DMG was for the Paladin to engage a Fighter of equal in mortal combat to win the warhorse. But, you're missing the point. The DM must provide the quest at the behest of the player. The warhorse only exists, the quest only exists, because the PLAYER made it so. How is this not player authorial control over the game world? You can justify it in game any way you like. The player says, "I want my horse quest now" and the DM responds by sending the horse quest in a dream. It's exactly the same as, "I want some boxes in the alleyway" and the DM saying, "You look around and notice some boxes that you missed before". The point of the exercise is that the player is initiating the game world change. Mark CMG apparently doesn't consider this to be player authorial control since the player can't simply dictate the existence of the boxes or the existence of family members in the town. But the player absolutely can dictate the existence of the warhorse in the game world AND gets to tell the DM when he wants to go get that warhorse. Look, I'm not trying to say that early D&D was a story game. Of course not. That would be ridiculous. The only point I'm making here is that early D&D, and early RPG's had all sorts of story telling elements in them, mostly implicit, and the idea that early RPG's were somehow "pure" RPG's, free from story telling elements is ridiculous. There's been no refutation of my points, simply nay-saying and "Nuh uh, that's not story telling elements". There's been numerous examples in this thread of story telling elements that would be perfectly acceptable in any version of D&D or any RPG.

Sunday, 2nd November, 2014

  • 02:21 AM - pemerton mentioned Mark CMG in post Character play vs Player play
    Mark CMG and others may be interested in this extract from the skill rules in Traveller, Book 1 Characters and Combat (1977, p15): Streetwise - The individual is acquainted with the ways of local subcultures . . . The referee should set the throw required [on 2d6] to obtain any item specified by the players (for example, the name of an official wiling to issue licenses without hassle = 5+, the location of high quality guns at a low price = 9+). D[ice]M[odifier]s based on streetwise shoud be allowed at +1 per [skill] level. No experise DM = -5. So here we have, in 1977, in a game that Mark CMG has called out upthread as the paradigm of "trad", a mechanic which allows a player to specify some item to be obtained or contact to be made, and then make a skill roll to locate/identify it. How does this differ from BW Circles mechanic? As best I can tell, the only difference is that Circles generalises the idea beyond acquaintance with local subcultures to social connections more generally.

Saturday, 1st November, 2014

  • 10:08 AM - Hussar mentioned Mark CMG in post Character play vs Player play
    Now that I would call a story game. When everyone is 1/3 GM, 1/3 actor and 1/3 narrator. :) Mark CMG, perhaps if you said plainly what you meant instead of using metaphors I might better understand your meaning. As it stands, it looks to me like you are badly misreading what's being talked about.

Friday, 12th September, 2014

  • 05:28 PM - buzz mentioned Mark CMG in post Table Assignments
    Hey folks, I've assigned tables to everyone's event. Check the Warhorn site for the results. Reidzilla and Mark CMG should be made aware that I've moved your events out of the private room; you're both now at Table G. I'm sorry to override your dibs, but I wanted to give the room to events that garnered more players (thus containing tables that might be louder overall). If this is a problem, let me know ASAP and I'll see what I can do.

Friday, 5th September, 2014

  • 09:40 PM - TracerBullet42 mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it. Oh, don't worry about it, Buzz. Mark CMG and I got this. (Actually, you should probably worry...)

Thursday, 4th September, 2014

  • 08:16 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Thanks for the signal boost, Mark CMG! I was going to see if Nev the Deranged would bring his funny name tags, but I know he can't stay for the afternoon, so don't want to presume. Despite being deputized, I didn't want to assume you guys would spend money on stuff like name tags, but if you want to bring them, I'd certainly appreciate it.

Wednesday, 3rd September, 2014


Friday, 29th August, 2014

  • 07:40 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    Okay, GMs! Your event descriptions have been added to the Gameday 39 Warhorn site. Please take a look and let me know if there are any errors or omissions in your event descriptions. Also, I need an event description from Nev the Deranged, and a second event description from BRG. Please let me know ASAP! And don't forget to register so that I can assign you as GM to your event. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason meganjank

Thursday, 21st August, 2014

  • 06:49 PM - buzz mentioned Mark CMG in post Chicago Gameday 39 is Sept 13th at Games Plus in Mt. Prospect, IL
    General notice to GMs: Please decide your TBDs and post your event description if you have not already. We're just a week and a half or so from player registration, so the sooner I can get everything into Warhorn, the better. Nev the Deranged Reidzilla TracerBullet42 Genevieve80 BRG Mark CMG Ninjacat Trevalon Moonleirion JoeBeason

Monday, 10th February, 2014

  • 01:04 AM - Cadence mentioned Mark CMG in post Introductory RPG for a 5yr. Old
    A huge thanks to @Katharine Williams , @Mark CMG , and everyone else who's posted in this one. I hadn't even realized such things existed and I'm sure my little one will appreciate it!

Saturday, 9th November, 2013

  • 03:15 PM - Mercurius mentioned Mark CMG in post Why I Feel Hopeful about 5E (and why I think it may be closer than some think)
    Mark CMG, we seem to basically agree. I guess the one question I have is which will come first, a starter box set or the holy trinity. Traditionally it has been the latter, but I kind of suspect the former this time around - especially with the whole approach of a simple, core set. But you make good sense that something will be out before GenCon. I just stick to the idea that it will be a starter box first, then the big three at GenCon...or at least that's how I'd do it. On the other hand, it could be that the starter set is what comes out for the holidays - "everything you need to play the classic game of adventure!" I can think of one or two young people I'd get one for.


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Wednesday, 20th March, 2019

  • 04:52 AM - Legatus_Legionis quoted Mark CMG in post The Orville Season Two - Thoughts?
    MSN reported they have already been renewed for season 3. This after only a few season 2 episodes have been aired. I don't mind if they squeeze off the occasional fart joke and I prefer dry humor. So are you then a fan of Red Dwarf? It is more comedy and less serious sci-fi.

Thursday, 14th March, 2019

  • 01:53 AM - cbwjm quoted Mark CMG in post The Orville Season Two - Thoughts?
    I don't mind if they squeeze off the occasional fart joke and I prefer dry humor.If you prefer dry humour, they better not try too hard to squeeze off an occasional fart joke.

Saturday, 26th August, 2017

  • 04:02 PM - thomkt quoted Mark CMG in post Drow "Sunlight Sensitivity" workarounds?
    I'd offer the ritual solution, in-game, but have it effectively reincarnate or polymorph the Drow into a regular Elf. Maybe have it suggested by a sly, Elf Druid who is looking to rid the world of Drow, one at a time through conversion I like this, this is how it works in the Krondor books by Raymond Feist

Saturday, 22nd July, 2017

  • 03:06 PM - Blue quoted Mark CMG in post Aging and the 5E PC
    I think Aging is an element of the game that sometimes gets shrugged off by players who shun roleplaying too immersively but others tend to embrace as an aspect of characterization well worth exploring. Really, if the campaign we're in doesn't span enough years for aging to be an issue suddenly we "shun roleplaying too immersively"? Stereotype much? Your question could be interesting about when and where it's good to incorporate aging, but personal attacks aren't a good way to start a congenial conversation.

Tuesday, 14th March, 2017

  • 04:18 PM - Morrus quoted Mark CMG in post New Releases In Stores This (ok, last...) Week : 27th February 2017
    I was kinda wondering if they might try their hand at a Warhammer Fantasy RPG since GW has the license back from FFG and Paizo might need a new property on which to hang its designers' hats. :) They'd have to wrestle it out of Cubicle 7's hands then! Paizo's big new venture - for now at least - is Starfinder. SaveSave SaveSave

Monday, 2nd May, 2016

  • 10:10 PM - Azgulor quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    How different could a Pathfinder version be from the 3.XE version? Have the people asking for a PF version seen the 3.XE original version? Yes, and I'd still like a Pathfinder version. The BotR is one of my RPG favorites and a treasure of my collection. A straight port probably wouldn't offer significant differences, but PF has evolved steadily on its own and there is new design space that could apply to a PF-version of BotR mechanics-wise. There are things like some of the mechanics that appeared in Inner Sea Gods, there are different divine-powered classes, there are archetypes, etc. I could easily see how BotR could further detail and differentiate the various gods & faiths using such mechanics. These are all things that may be far beyond what Green Ronin is hoping to achieve with this kickstarter. For the 5e fans, I hope the kickstarter is successful as the book is a great resource. However, even as a BotR fan, I have no interest in 5e, so a kickstarter that only provides...

Wednesday, 13th April, 2016

  • 03:57 AM - ZzarkLinux quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Well, we know he's fairly wise, choosing to write the YA book under a pseudonym. Just look at what the adults are doing with his name . . . I kinda feel bad for the ENWorld admins during Chris C's tenure. If the football sites are any indication, people will be making these puns periodically, again and again, and again, and again. It will lead to increased moderator workload. Actually, now I'm reminded of one of my college professors in Baltimore Maryland back in 2005. First name was Mark, last name was ... a vulgar term that I won't post outside of PM. On the first day of class he introduced himself: Hello everyone, welcome to Speech 201. I'm your professor. You Can Call Me Mark. Anyway, I'm sure Chris C was hired for his manager skills as-well-as his passion for the hobby. He'll probably keep delegating D&D tasks to Mike Mearls, and keep delegating MtG tasks to Mark Rosewater. That's what good managers do: delegate the tasks to experts and keep a hands-off approach.

Tuesday, 12th April, 2016

  • 06:01 PM - Reinhart quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream. It's been around twice as long as MtG, has cred with gamers who have never even played it, and is used as part of the common vernacular in ways that most games including MtG will likely never achieve, sort of like Monopoly and Clue. It's the old workhorse. It's a game-world elder statesman. It's not a financial cash cow but it is still an anchor product for this little corner of Hasbro. I think this is similar to what corporate accountants call "goodwill." D&D doesn't make much money, but it carries a cultural cachet that suggests it has potential for greater value. I suspect that when Hasbro does figure out how to make D&D more mainstream, it will probably still make most of its D&D profits from licensing "life-style" products such as t-shirts and phone cases.
  • 04:53 PM - evilbob quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    It's possibly just the 20 year rule for returning fads - Magic was first published in 1993, and three years ago was 2013.Certainly, and MtG has also had its ups and downs, but even just "getting out of the way" is still a choice. It's hard to not give credit here. I think we tend to forget that D&D has a huge value to WotC and Hasbro that far outweighs its revenue stream.You're right, but it is also hard to know how much "brand value" really matters to companies, especially without the bottom line to back it up. I interpret this more as WotC has some future plans for D&D (like another really bad movie that's coming up :) ) that they hope to develop the brand into something even bigger, and they're already doing the marketing to position it as if it will be the next big thing. (And I'm sure we all hope they succeed!)
  • 08:34 AM - Truename quoted Mark CMG in post Hidden
  • 04:15 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    eriously, can we skip the rest of this dance and get down to what is actually bugging you about the new guy coming into WotC because that's really what this thread is supposed to be covering, isn't it? So you think this thread is about what is bugging me about the new hire? Interesting. **Edit: Because that's how what you said can be parsed...**
  • 03:34 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    At the point I jumped in, of those who weren't neutral on the subject or posting just regarding Leeds, most were expressing trepidation. Interesting. Show me. I was discussing a point of semantic gymnastics in their description of the new guy's experiences with the "brands." You cited an opinion about a perceive bit of "semantic gymnastics", you mean... I believe that was addressed immediately following by at least one other. Are you still tying to establish some kind of fact that any "semantic gymnastics" ever occurred in the first place? You are quite determined. I'll give you kudos for that. Someone else, however, seemed to be attempting to shout down and embarrass anyone who might express trepidation at the change. Would that be considered trying to drive the narrative? :) Who might that be? Is there a long list? Can you narrow it down to just 2 or 3? Indeed. Humor or whit don't seem to be your strong suit. Were those not offered in any of the classes you took for those various degr...
  • 02:51 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    I see more trepidation in this thread than enthusiasm, but rail on, my friend. Rail on . . . Did you give your educated negative opinion the extra weight its due? Because, of the 30 individuals who have thus far posted, I count only a small handful who have made negative comments about the change. Were you hoping you could drive the narrative? Talk about railing on...
  • 02:07 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Several degrees in English and Communications makes it easy to parse corporate speech. Does it? I would've thought something like a business degree would make more sense. Or even law. But okay. I just hope you weren't attempting to declare superior authority or something. That could get awkward. Especially give how little you know of the educational accomplishments of the rest of us posting here... But we'll find out sooner or later, I am sure, when he gives the inevitable interview. Nevertheless, I seem to be one of the few posters in the thread who actually sees his coming to WotC as a very good thing. I've seen a fair bit of positive beats in this thread so far. I would definitely not categorize it as "few". But then, I don't have any degrees supposedly related to my stated perception. So what do I know, amIright...
  • 01:51 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Maybe. It might mean he just played Baldur's Gate two decades ago. But that's a fairly cynical reading of the portion. I'm taking it at face value, that he's a fan of D&D.
  • 01:02 AM - ChrisCarlson quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    What you quoted is open to interpretation. In fact, the portion you cut off actually makes it seem like he is a player of D&D branded video games, not necessarily tabletop games, which is why I asked. "A player with extensive digital experience" could just as easily mean he plays or played the computer versions of D&D, particularly because of the placement of the commas and phrasing. Wow. There truly is no escape from the dreaded Parse-Beasts of Enworldia(tm)!
  • 12:48 AM - Jester David quoted Mark CMG in post All Change At WotC: New President Arrives From Microsoft As Greg Leeds Resigns
    Played both? Either? In tabletop format? I didn't see that in the release. It's there. I quoted it. End of the 4th paragraph and in the 5th paragraph at the end of the release.

Friday, 8th April, 2016

  • 08:18 AM - Enevhar Aldarion quoted Mark CMG in post [UPDATED] Green Ronin Finds Religion In D&D 5E's BOOK OF THE RIGHTEOUS
    One of my top ten books from Era 3.XE/d20. I don't know that this needs to be redone nor that it is really possible. I'm fairly certain that buying the original would be useful enough for any 5E GM who wanted to expand their homebrew setting in religious ways. So the thousands of new 5e DMs should go out and try and find a copy of an old out-of-print book? I think I might have a pdf of the 3.5 version somewhere, but I would be happy to buy a new physical updated copy of this, as I am sure many others would. Green Ronin must feel the same way or they would not be working on it. On a side note, if I remember correctly, this book is where actually useable CG and NG versions of paladins could be found. That does not matter as much now, since paladins do not have to be LG in 5E, but I would still like to see updates of those variations.
  • 06:42 AM - Dannyalcatraz quoted Mark CMG in post Why haven't aliens got in contact with us yet?
    What do you think the answer is? No bars, no wifi. 76082

Wednesday, 6th April, 2016

  • 12:03 AM - Morrus quoted Mark CMG in post So, that Walking Dead season finale [spoilers]
    Yup. True to the word cliffhanger, indeed. I haven't seen something that well played in a long time. Often that sort of thing is mostly predictable or hamfisttedly handled such that when you discover the truth, you find there was misinformation involved. This one was flat out a scene cut off before all information could be had. Cliffhanger. Yup. The only cliffhanger in, what, two decades, that actually was a cliffhanger? And clearly audiences have been trained out of what is a wonderful dramatic technique. But then, I heard people complain about trailers that it didn't tell them the whole plot, so they didn't want to see the film. We're getting old it seems. Actually cinematic techniques are not wanted any more.


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