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Heroes of Baldur's Gate is a D&D Adventure From Bioware's Baldur's Gate Designer Friday, 14th June, 2019 05:49 AM

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Friday, 14th June, 2019


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Thursday, 18th April, 2019

  • 09:43 PM - CleverNickName mentioned Tazawa in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    And Tazawa takes the lead! There's only 10 hours remaining, and most online prediction tools are telling us that Mort and Zardnaar are in the best position to win. (My spreadsheet, on the other hand, is stubbornly suggesting either Mistwell or Morrus for the win.) Critters are crazy, though...we likely won't know for sure until after tonight's show.

Thursday, 7th March, 2019

  • 01:28 AM - CleverNickName mentioned Tazawa in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ... Hussar: $25,000,000 aco175: $23,500,000 CubicsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

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Friday, 17th May, 2019

  • 11:01 PM - vdal quoted Tazawa in post See Live Action D&D Cartoon Characters In This Car Commercial
    I think this is a real Hollywood D&D movie and the Renault website in Brazil posted some promotional material too early. If you go to the site, there’s more posters including one of Dungeon Master and the heroes in profile. Neither of these posters have any Renault references on them. Instead they have the following message in Portuguese: o retorno esta proximo Which translates as: the return is next It actually translates closer to: The return is approachng or near
  • 06:21 PM - Dire Bare quoted Tazawa in post See Live Action D&D Cartoon Characters In This Car Commercial
    This could be more that a car commercial? I think this is a real Hollywood D&D movie and the Renault website in Brazil posted some promotional material too early. Heh, no. While it would be cool, that's not what is happening. Nothing more than a very cool Brazilian car commercial. With the additional footage seen in Bedir Than's link, we might get a series of commercials, or maybe even a long-form commercial, but not an actual movie. I'm going to go out on a limb and say it's unlikely Renault even has the license from . . . well, however holds the rights to the cartoon. I bet none of the commercials or footage mentions "D&D" or any of the kids names. Although, since I don't speak Brazilian, I can't be sure.

Saturday, 11th May, 2019


Friday, 11th January, 2019

  • 11:16 PM - Quickleaf quoted Tazawa in post Forced March question
    There’s been some really good ideas so far. I thought I would build on them if you’re still interested. Thanks for your ideas, Tazawa. I'm currently thinking of isolating the exhaustion "forced march" approach from the non-exhaustion skill challenge approach, to more clearly differentiate their choices as I mention above. But you've got some cool ideas going on here! Perhaps I can interpret these ideas as "If you fail at a check during the skill challenge, you need to choose one of the following resources to expend..." - They can ride their mounts. Each can probably carry one medium or two small characters. The skeletal horse doesn’t need to make Con saves but the giant lizard does. Count on you players getting creative, having different characters riding the mounts at different times. They may have to leave the lizard behind if it gets tired. Being forced to leave behind pack animals (and possibly gear they're carrying) is a great example of a resource they could expend to succeed at the skill challenge. Thanks! With a Nature or Herbalism check they can find a stimulant in the temple’s gardens. There sh...

Tuesday, 17th November, 2015

  • 03:01 AM - GobiWon quoted Tazawa in post November's SAGE ADVICE Is Here!
    I don't think it will work that way. A shield, even if used as an improvised weapon, does not have the "light" weapon property. I would rule that it doesn't even work with the Dual Wielder feat, as a shield is not a "melee weapon" either. The only time that this is really useful is when you lose your weapon for some reason and have no other choice. Happy gaming! It can be a weapon - an improvised weapon. You just don't get your proficiency bonus. You can make it a proficient weapon with the weapon master feat. We are now talking three feats to give you both shield AC bonus and an effective 1d4 weapon in your off-hand.

Friday, 17th October, 2014

  • 06:25 PM - epochrpg quoted Tazawa in post The Case for a Magic Item Shop?
    I agree that playing in a game where your character can't contribute in the way you anticipated is not fun and something should probably be done to rectify the situation. I wouldn't put all of the responsibility on the DM for this though. One of the problems is that the OP designed a ninja-like character that had no plan to be able to see in the dark. This is a pretty essential consideration when you are designing a character that is meant to strike from the darkness! When you look at the most ninja-like class in the PH, the way of the shadow monk, you see that the darkvision spell is supplied as an option fairly early on (3rd level). The other obvious ninja-like class, the rogue, can get darkvision at 8th level as an arcane trickster. Other ninja-like classes get darkvision at the following levels: Warlock: 2nd level Ranger: 7th level Fighter: 8th level Aside from that, there is also the Find Familiar trick I mentioned earlier. A similar trick can be done with the Beast Senses ...
  • 06:44 AM - epochrpg quoted Tazawa in post The Case for a Magic Item Shop?
    1. Take Magic Initiate as your 8th level feat. 2. Select wizard as your spell casting class and select Find Familiar as your 1st level spell. 3. Get a familiar with darkvision (owl) or blindsight (bat). 4. Perch your familiar on your shoulder and use your action to see through its eyes. Problem solved. Happy gaming! That's pretty good, but using stealth also takes an action.
  • 03:03 AM - The_Gneech quoted Tazawa in post The Case for a Magic Item Shop?
    1. Take Magic Initiate as your 8th level feat. 2. Select wizard as your spell casting class and select Find Familiar as your 1st level spell. 3. Get a familiar with darkvision (owl) or blindsight (bat). 4. Perch your familiar on your shoulder and use your action to see through its eyes. Problem solved. Happy gaming! Nice! -The Gneech :cool:

Friday, 12th September, 2014

  • 04:06 PM - Thaumaturge quoted Tazawa in post Does anyone who got an mm at Gencon want to offer up spoilers to us?
    Actually, I am now told there is some mention of Orgrillons under the Ogre entry. (Which I admit is not where I would have looked, either). Huh. Yeah, I looked in the index. The problem is I looked for ogrillon, but they're under "Half-Ogre". And I didn't think to look there. Are ogrillons simply orc-ogre cross-breeds or are they specifically the results of a female orc and male ogre breeding? Ogres mate with: humans, hobgoblins, bugbears, or orcs to produce half-ogres. (They eat: dwarves, halflings, or elves). Human mothers usually die during childbirth. Orgillon is, as far as I can tell, the name given to half-ogres who are also half-orcs. There is nothing to differentiate them mechanically from other half-ogres. There is no indication that only male ogres crossbreed. Thaumaturge.

Wednesday, 10th September, 2014


Tuesday, 19th August, 2014

  • 02:18 PM - Thaumaturge quoted Tazawa in post Does anyone who got an mm at Gencon want to offer up spoilers to us?
    I'm curious: what to the rogue modron get? Are they PC-race-able? They can choose their own alignment and lose the immunity to compulsion trait. Modrons should be as PC-race-able as any of the standard MM critters (orcs, lizardmen, etc.). They range from CR 1/8 to CR 2, with the main difference being number of attacks and stats. They all get truesight, which may or may not be an issue. Pentadrones also get a recharging paralysis gas. What can you tell me about unicorns? Asking for a friend. They get 2 pages, one of background and one of stats, a couple of sketches and a nice full-color painting. They have regional effects. They are legendary creatures. They can charge, have innate spellcasting, magic resistance, can heal, can teleport, and can shield themselves or others. CR 5. They get the first kind of "regeneration" I've seen so far: they can heal themselves as one of their legendary actions. I guess vampires can, too, in their own way. As a legendary action, vampires can mak...

Thursday, 7th August, 2014

  • 02:23 AM - Psikerlord# quoted Tazawa in post Rolling for Stats
    What I like to do is have everybody roll stats but then let the players choose their stats from any of the rolls. That way you still get the random flavour of rolled stats but no one player has much worse or much better stats. This does result in slightly higher average stats when using 4d6 drop 1, so I like to use the standard 3d6. For smaller groups of 2-3 people, 4d6-1 can work. Happy gaming! I like the above and will be proposing something similar to my group, roll using 4d6 drop lowest, arrange however you like. Anyone can use anyone else's 6 rolls if they like, but if you borrow someone else's rolls, roll a d4 and somehow take that off the scores (so the guy who actually had the original rolls retains scores slightly higher, and to keep a bit of variance among PCs, just in case everyone chooses the same 6 rolls!). We started out in 2e with rolling stats, then went point buy in 3e coz it was "fairer" .... but after many years, and seeing all the carbon copy PCs (all fighters with 8...

Wednesday, 6th August, 2014

  • 06:06 PM - Tequila Sunrise quoted Tazawa in post Rolling for Stats
    Finish the current thing, do a fresh start once the PHB comes out. Yes, this is probably the best bet. I prefer point buy and array myself, one big issue I have is they made those options less optimal than rolling in 5e. A DM can always import the point buy rules from 3e or 4e. 5e is supposed to be all about modularity and 'rulings not rules,' after all. What I like to do is have everybody roll stats but then let the players choose their stats from any of the rolls. That way you still get the random flavour of rolled stats but no one player has much worse or much better stats. This does result in slightly higher average stats when using 4d6 drop 1, so I like to use the standard 3d6. Also, I've wanted to try the potluck method for a while! It's the one roll-PB compromise method that actually manages to take the best of both and the worst of neither. (Mostly.)

Saturday, 5th July, 2014

  • 12:33 AM - Nebulous quoted Tazawa in post Firing Into A Melee
    Depends on who you play with. There's plenty of rules for fumbles in D&D, just none in Basic. Happy gaming! Rolling double ones on Disadvantage is going to be some wonderful F-up in my campaign :)

Sunday, 29th June, 2014

  • 10:28 AM - jadrax quoted Tazawa in post 5e Hobgoblin stat block
    I think Martial Advantage is the way it is because without it hobgoblins were pushovers in the playtest. The interesting thing about the ability is that it is more effective the more hobgoblins there are, which means it scales very well and hobgoblins can be a serious threat at higher levels. Its a lot simpler to run than the play test Hobgoblin ability, that involved nominating targets for other Hobgoblins to get advantage on. So you had to worry about set-up one one monsters turn and pay off on another. This doesn't have that issue, and also I suspect works exactly like sneak attack, which is going to quickly become one of those core abilities which most people will memorize the mechanics for.

Saturday, 16th February, 2013

  • 02:12 AM - Fhalyassa quoted Tazawa in post Looking for a cetain Pathfinder Monster
    Most likely Kurshu The Undying then. http://www.dxcontent.com/MDB_MonsterBlock.asp?MDBID=2218That is exactly what I was looking for. Thanks for your help. http://www.enworld.org/forum/images/smilies/smile.png

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