View Profile: Henry - Morrus' Unofficial Tabletop RPG News
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  • Morrus's Avatar
    Yesterday, 10:18 PM
    DO YOU NEED TO SHOUT?
    19 replies | 436 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 05:28 PM
    Tough crowd. It was OK.
    8 replies | 494 view(s)
    2 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 03:34 PM
    Morrus started a thread Secret Faces of Velsburg
    Secret Faces of Velsburg. While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are...
    0 replies | 103 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:46 PM
    Sounds like Eric Noah's old April Fools joke from back in 2002. http://www.enworld.org/ericnoah/aprilfools2002/april02.html
    8 replies | 494 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 02:09 PM
    The plan is to upgrade from vBulletin to Xenforo, which is an entirely different software. No, there is no ETA.
    76 replies | 3318 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 01:03 PM
    Really. Both of you. @Riley, ordering people not to reply to you is not how to handle a disagreement. Either politely disagree, or use the block function. @Immortal Sun, calling people names is DEFINITELY NOT how to handle a disagreement. I will also add -- if you report a post, and then immediately respond to it with namecalling or insults, we are *not* going to look favourably on it. ...
    153 replies | 4182 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 14th June, 2019, 12:05 PM
    Yep!
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:12 PM
    D&D Beyond has provided yet another of it's data dumps of 12 million characters -- this time telling us character alignments are most popular in D&D. Chaotic Good wins, followed by my least favourite as a DM, Chaotic Neutral. Chaotic Evil is the least popular. The developer does say that this does not count the percentage of characters with no alignment selected. You can see the...
    103 replies | 2055 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 09:31 PM
    I can see it.
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 07:57 PM
    Paizo has just released the landscape GM screen art for its upcoming Pathfinder 2nd Edition GM Screen. "Protect your important notes and die rolls from prying player eyes with the Pathfinder GM Screen! This beautiful 4-panel landscape-style screen features stunning artwork from Ekaterina Burmak on the player's side, and a huge number of charts and tables on the GM side to speed up play...
    7 replies | 3072 view(s)
  • Morrus's Avatar
    Thursday, 13th June, 2019, 04:14 PM
    Simple. They aren't in any rush!
    16 replies | 573 view(s)
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  • Morrus's Avatar
    Thursday, 13th June, 2019, 02:02 PM
    Not as written, no. But it’s your game!
    1 replies | 94 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 13th June, 2019, 11:28 AM
    The Swedish 1990's-set sequel to Tales From The Loop is now available from Modiphius. Based on the paintings of Simon Stålenhag which portray a "retro futuristic suburbia", Things from the Flood takes the 1980s kids and makes them 1990s teens. Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about...
    7 replies | 783 view(s)
  • Kid Charlemagne's Avatar
    Wednesday, 12th June, 2019, 09:15 PM
    I don't want the Plane of Fire to be quite that deadly; portions may be, but overall I want it to be difficult and challenging but survivable for mid-level PC's. I've also got a variant Planar set up going: The elemental planes are located inside the (otherwise) hollow Earth. The inside of the mantle (facing in towards the center of the globe) is where the Planes of Earth and Water are -...
    7 replies | 295 view(s)
    0 XP
  • Kid Charlemagne's Avatar
    Wednesday, 12th June, 2019, 07:45 PM
    The next big arc of my campaign (5E, players are 6th level) is likely to involve the Plane of Fire and the City of Brass, and I'm curious what other people have done with those. My plan is to make the Plane of Fire a vast desert wasteland with Egyptian motifs; sometimes places swallowed up by the desert end up transported to here. The City of Brass itself I'm kind of wishy-washy on; past D&D...
    7 replies | 295 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 04:01 PM
    For something to currently be in the public domain it needs to have been created somewhere round the 1920s or before. The Black Company won’t be public domain for about 60 years yet.
    25 replies | 1256 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 12th June, 2019, 11:55 AM
    It's D&D, Pathfinder, AND WOIN! :D
    1 replies | 188 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:53 PM
    I work better deadpan.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 09:04 PM
    But you can’t write rules under the assumption that people will ignore them.
    143 replies | 5531 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:50 PM
    And now it’s my turn! What is an /s?
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 08:17 PM
    Yep. That was the joke. It was a significant part of lots of peoples’ posts. :)
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 07:49 PM
    The A TOUCH MORE CLASS Kickstarter is less than a week away -- it launches next Tuesday -- and the amount of content you can pick up is growing! Not only can you also get the original A TOUCH OF CLASS, the new A TOUCH MORE CLASS, but you can also get THE MASTERCLASS CODEX which compiles them both in a beautiful hardcover, along with much more! This Kickstarter allows you to pickup some...
    0 replies | 1678 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 06:52 PM
    Oh man, there’s loads of them!
    69 replies | 2057 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 04:04 PM
    It's not like a car. It's much more subjective and much more of an art. You can directly and objectively measure a car's horsepower or weight, but you can't do that with an RPG. I don't think anything can substitute for actually trying the thing. All the graphs in the world won't give you a sense of how you feel when you play the game.
    44 replies | 1131 view(s)
    3 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:52 PM
    Heists are always fun to play. Heck, ex-D&D designer Rodney Thompson built a whole game around them. Now, the San Jenaro Co-Op is bringing 25 heists in a hardcover book to Kickstarter! The book is system-neutral, and includes different genres -- sci-fi, fantasy, and so on. You get a detailed map, information on guards and traps, and so on. Here's the fluff text: "Heists are some of the...
    7 replies | 1613 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 12:35 PM
    The official Acquisitions Incorporated Dungeon Manual D&D book has snuck up on us, and is releasing in the next week or so. Artist Aviv Or has shown off some of the artwork she did for the book on Twitter. "I started with designing Positions - a character's role in the company on top of their standard D&D class - as iconic characters. Like the Cartographer, who's about discovering places...
    14 replies | 1259 view(s)
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 11:00 AM
    We simply upgraded the sever to https.
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 11th June, 2019, 01:29 AM
    Completely inappropriate. I’m afraid you’ll need to find some other community. Goodbye.
    143 replies | 5531 view(s)
    4 XP
  • Morrus's Avatar
    Monday, 10th June, 2019, 09:06 PM
    It hasn’t proved to be a problem in any of my games.
    16 replies | 573 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 10th June, 2019, 01:02 PM
    Those of you who are fans of Richard A Knaak's Dragonlance novels, The Legend of Huma and Kaz the Minotaur, may already be familiar with his Rex Draconis novel series. Now you can grab a free 15-page D&D NPC collection from this world! "Rex Draconis RPG brings D&D novelist legend Richard A. Knaak's brand new high fantasy series, the Rex Draconis Saga, to the tabletop. Using the D&D 5th...
    7 replies | 1537 view(s)
  • Morrus's Avatar
    Sunday, 9th June, 2019, 06:17 PM
    Enthusiasm. While a GM invested in the game they’re running can’t guarantee a good game, a GM not invested in it does guarantee a bad game. Our group is always happy to play any game or system which somebody is excited about running. Because the system takes a back seat to that.
    18 replies | 654 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 10:05 PM
    Woosh. :) It’s a joke.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 05:12 PM
    Wow?
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 01:12 PM
    I'm currently finding quote works with a double click, but not a single click. Can anybody confirm?
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 01:11 PM
    Just got this after posting a notice at the top of the screen: "400 Bad Request The plain HTTP request was sent to HTTPS port nginx"
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 12:41 PM
    Dang, that’s a grade 78 character minimum!
    16 replies | 573 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 8th June, 2019, 12:26 AM
    Nobody gets to stay young. Some of us fake it as best we can.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:23 PM
    I always make sure I’m holding the product before the Kickstarter launches, so I know I just need to commission the print run and ship out the books straight away. Anyway, here it is! http://www.enworld.org/atouchmoreclass/
    4 replies | 426 view(s)
    5 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:14 PM
    To be fair, nobody has carefully explained to me that subtraction is really hard yet.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:04 PM
    Can we keep this just to bug reports, please, folks? darjr needs to be able to spot the new issues easily. Thanks!
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 07:22 PM
    See, I saw that and thought “Whacko!”
    143 replies | 5531 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 07:17 PM
    Ok. Next question: how do you pronounce Waco (Texas)?
    143 replies | 5531 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 06:22 PM
    Finished. Liked it a lot! Though it felt like it ended halfway through the last episode and there were about 40 endings after that. Very LotR!
    31 replies | 1120 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 03:19 PM
    At a guess, something is being blocked by the new certificate. Something with a technical sounding name like Java or Ajax or something, which controls a bunch of functions.
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 01:58 PM
    I have absolutely no idea. Not something I've ever done before. I didn't even know there was a "paste from word" button.
    1 replies | 196 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 01:56 PM
    Yes, the bugs go away on the non https URL.
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 11:43 AM
    We're collating bugs from last night's upgrade in this thread: https://www.enworld.org/forum/showthread.php?659894-Upgraded-to-https!-Please-report-bugs! If you could post this there, that would be awesome. Thanks. :)
    1 replies | 110 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:52 AM
    Morrus replied to Board Upgrade?
    It's proving... obstinate. We've had to start again a dozen times on a dev server. No ETA yet.
    1 replies | 143 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:50 AM
    darjr upgraded the server to https last night. Please report any bugs!
    76 replies | 3318 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 7th June, 2019, 10:30 AM
    We switched over to https last night. I wonder if it’s connected? darjr
    76 replies | 3318 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:58 PM
    But the thing I’m not clear on.... which is harder, addition or subtraction? Could somebody please just tell me!
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:49 PM
    You get 10 points minus the number of people who have said that! :D
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:48 PM
    Yep, 1.2.
    16 replies | 573 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:41 PM
    Sure. I wasn’t setting myself a challenge.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:30 PM
    And yet I stand by my assertion. It is not as complex (or, indeed, confusing) as it’s reputation.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:07 PM
    The old errata is all in v1.2 of the books, so it’s redundant now. The GSG is the latest version of those races, so they take precedence.
    16 replies | 573 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 08:42 PM
    Not as much as 3E did.
    8 replies | 198 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 08:01 PM
    That’s not my experience.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 07:07 PM
    I hope another dozen people explain to me that addition is easier than subtraction! :) Nevertheless, I still maintain my position that THAC0 is not as complex as it’s reputation would lead you to believe, whether or not addition is easier than subtraction.
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 05:34 PM
    It's not that it had more value than the current one. Nobody's claimed that. It's just that it's not as complex as it has a reputation for. That's all. :)
    166 replies | 5297 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 05:18 PM
    I woudn't know. I'm not French. You decide! :)
    166 replies | 5297 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 05:09 PM
    The latter. The former sounds like too much work! Thackoh.
    166 replies | 5297 view(s)
    4 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 04:46 PM
    Morrus started a thread Let's Talk About THAC0
    I feel like THAC0 gets a bad rap. It's the precursor to 3E's Base Attack Bonus, and came after 1E's attack matrices. It's actually super simple. The important thing to remember is that it's the exact same math, but in reverse. In 3E-5E, you roll d20 and add a bonus in order to beat the target's AC. In 1E-2E, you roll d20 in order to beat THAC0 minus AC. So instead of adding a number to...
    166 replies | 5297 view(s)
    8 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 04:25 PM
    Morrus replied to Organizations
    There are organization design rules... I guess it just needs monetary costs attached!
    2 replies | 172 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 02:51 PM
    Absolutely. Folks, let's not get into a discussion on real life torture, please.
    68 replies | 2424 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 02:15 PM
    It is?
    68 replies | 2424 view(s)
    10 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 12:58 PM
    UK Games Expo and Origins Game Fair often leap-frog each other each time they have a new convention, both battling for the #3 spot on the list of the world's largest tabletop gaming conventions (after Gen Con and Essen Spiel). UK Games Expo is up 18% in attendance this year over 2018's figures, maintaining the #3 spot for two years running! You can see last year's figures here. UKGE has...
    1 replies | 1194 view(s)
  • Morrus's Avatar
    Thursday, 6th June, 2019, 09:54 AM
    The 3E launch was definitely the most exciting D&D edition launch. The couple of years before that were the first launch that took place in the Internet era, and all the scoops and speculation were such fun. That magic was never recaptured — I suspect it could only happen once. The second and third time aren’t the same.
    143 replies | 5531 view(s)
    2 XP
  • Morrus's Avatar
    Thursday, 6th June, 2019, 02:00 AM
    Typo. Should be 8 (3d6).
    2 replies | 221 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 09:37 PM
    Completely inappropriate. This poster is leaving us. Folks, please do not respond to those posts.
    33 replies | 1098 view(s)
    5 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 09:14 PM
    I was really pleased with it!
    13 replies | 389 view(s)
    1 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 06:02 PM
    The story of Third Edition D&D starts, perhaps, with Peter Adkison reading 2nd Edition AD&D (1989) and being sorely disappointed. For one thing, he felt the new system left several underlying problems in place, so players didn’t get much benefit from the effort it took to switch to a new system. For another, 2nd Ed stripped away all the charm and character of 1st Ed. No more half-orcs, arcane...
    143 replies | 6695 view(s)
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 05:43 PM
    At UK Games Expo last weekend, we ran about 15 one-hour demonstrations of our Judge Dredd & The Worlds of 2000 AD RPG. There were three of us doing the demos - myself, Andy Peregrine, and Al Bell. Each of us had our own little scenario. I ran either four or five sessions in total. Our setup was a small round table at our booth with five chairs, a GM screen, and a bunch of pregenerated...
    13 replies | 1446 view(s)
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 05:27 PM
    Morrus started a thread GMing At A Convention
    At UK Games Expo last weekend, we ran about 15 one-hour demonstrations of our Judge Dredd & The Worlds of 2000 AD RPG. There were three of us doing the demos - myself, Andy Peregrine, and Al Bell. Each of us had our own little scenario. I ran either four or five sessions in total. Our setup was a small round table at our booth with five chairs, a GM screen, and a bunch of pregenerated...
    13 replies | 389 view(s)
    4 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 03:53 PM
    While I am aware that blaming the victim is common in certain segments these days, we’re not going to do it here. Don’t post again in this thread, please.
    419 replies | 16564 view(s)
    6 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 03:13 PM
    If it’s not a thing you want, I guess it would be. Some people like luxury collectors items. You don’t. That’s fine.
    60 replies | 988 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 02:38 PM
    Rocket Age is an ENnie-winning RPG written by Ken Spencer and produced by Cubicle 7 back in 2013. It's a game of "retro-future sci-fi past" where our solar system is populated fully with 1930s-style pulp science fiction reminiscent of Flash Gordon. Now it's coming to D&D 5E under the control of its creator and his company, Why Not Games! "Rocket Age (5e) is a radium punk sci-fi RPG set...
    8 replies | 2196 view(s)
  • Morrus's Avatar
    Wednesday, 5th June, 2019, 01:11 PM
    Pathfinder 2E is on the horizon (launching in August) and we wanted to share with you TRAILseeker's plans for the new edition. We will be fully supporting the new edition. For those of you who are excited about Pathfinder 2E, we hope you'll join us for the ride. For those of you who are not following us on this adventure, we'll miss you and very much hope you'll check it out at a later...
    0 replies | 2896 view(s)
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Tuesday, 11th June, 2019


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Page 1 of 2 12 LastLast

Thursday, 23rd May, 2019

  • 12:10 PM - Hussar mentioned Henry in post Why Did Paizo Never Make A Pathfinder/Starfinder Magazine?
    Henry - Savage Tide. :D But, yeah, the print magazines were brutal, apparently. The US Postal service and the distribution channels were insane. Something like a 6 month lead in time - a magazine is published in January and you don't get paid until June sort of thing. Meaning you have massive amounts of capital wrapped up that you can't actually use. Constant issues with delivery and whatnot. From the editorials from Eric Mona and posts that I used to see around, the whole magazine business was just brutal as heck. And, really, it shows. Most of the genre magazines are gone now or have gone mostly or totally digital. It's just far too much money to try to publish a magazine on the scales of Dungeon or Dragon.

Friday, 17th May, 2019

  • 08:31 AM - Hussar mentioned Henry in post Is RPGing a *literary* endeavour?
    If the player is talking in character, it is performative, though. Stepping into the character first person is you performing what the character is saying. Talking about what the character says in third person would not be. Third person is not talking in character. It's just descriptive. But, even in third person, it can still be performative. "Grgur walks cautiously down the hallway, looking carefully to see if there is anything out of place" is perfomative - you have desciptors like "cautiously" and "carefully". Compared to "Grgur strides down the hall." Both are third person, but, both are using language specifically chosen to evoke a particular scene. A non-descriptive would simply be, "Grgur moves down the hall". That's content without performance. Henry, I SO am stealing that line for my next D&D session. :D A perfect example of a dungeon that is pure content without any literary elements would be the dungeon I attached to this post. Would anyone say that this is what a module looks like?

Friday, 5th April, 2019

  • 04:43 PM - CleverNickName mentioned Henry in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    Thanks to the #CritterPush during last night's broadcast, the Kickstarter blew through their final stretch goal (of $8.8M) and then another $111K before it slowed back down. mortwatcher barely got to spend any time at all in the limelight, before Henry took the lead. Last night's event really blew up my spreadsheet too, which depends on a smooth U-shaped graph and wasn't designed to handle spikes like this. I'm now predicting Morrus to win...but let's be honest, nobody knows anymore. Critters are crazy. (For those not in the know, the #CritterPush event was coordinated in the Kickstarter comment section by a handful of pledges who thought it would be hilarious if they broke their final stretch goal live during their regular broadcast. So they coordinated tens of thousands of donors over social media, asking everyone to increase their pledges by just $5 to accomplish that task. It worked better than they had hoped, because like I said: Critters are crazy.)

Sunday, 10th March, 2019

  • 08:48 AM - CleverNickName mentioned Henry in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...3,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $8,008,135 AriochQ: $7,777,777 robus: $7,750,000 MarkB: $7,500,000 phantomK9: $6,969,696 TarionzCousin: $6,160,000 ClaytonCross: $6,000,000 ---------Highest-Funded Film Project on Kickstarter (MST3K Kickstarter) $5,764,229----------- MaximusArael020: $5,685,000 Prakriti: $1

Saturday, 16th February, 2019

  • 02:08 PM - TaranTheWanderer mentioned Henry in post How do I fake my character's death?
    ...e you are visiting the lair of an archmage or demi-god and you get imprisoned. Your body disintegrates in front of everyone. They think you are dead (disintegrated). They can't divine you and they don't see the tiny ruby lying among the ashes. A year later, a group of low level adventurers are in the same dungeon looking for scraps (it's not as dangerous now since you guys looted it) and find the gem.... Make up whatever story you want after that. The nice thing about Imprisonment, is you can make ANY condition that releases you from it. So, maybe you are trapped in a gem for a year and a day and then released...like a prison sentence for tresspassing. Or maybe it's when you enter a temple of Pelor or when the person carrying you does a heroic deed. So, maybe the PCs find you on a dead bandit and, in trying to find out how to release you are carrying you around and you, randomly (maybe even during a battle!!!!) appear outside the prison to help save the party! 3. Like Henry said: You get killed for real and choose not to be brought back. Later, a high level cleric communes with your spirit and convinces you that you need to be rezz'd. Maybe to help save your friends, or convince them to do a special quest. Hell, maybe the cleric had good intentions and then you get captured by some bad guy and they find you in chains. Note: You will probably have to tell your friends that you don't want to play the character anymore. More specifically, tell them you want to play a new character. They'll pretty much accept that and the PCs won't try to raise you. Raise dead etc...always fail if the spirit doesn't want to come back.

Thursday, 29th November, 2018

  • 06:56 PM - MechaTarrasque mentioned Henry in post Wizard Feats
    How about: Spell Sense: If you see or hear a spell being cast, you can use your bonus action to determine the level of the spell. Good for all the counterspell/dispel users. You would still need to use an action to make an arcana check if you want to determine what the spell is, but you can "feel" the power level being used. Edit: Henry's comment made me think this would be better as Spell Sense: +1 wis If you see or hear a spell being cast, you can use your bonus action to determine the level of the spell. +1 wisdom to help with the passive perception so you are better at noticing that a spell is being cast.

Thursday, 18th October, 2018

  • 11:58 PM - pming mentioned Henry in post DnD Sports Changes Name To RPG Sports
    Hiya! Actually...I feel MUCH better about the whole thing now. Before, with D&D in the name, I figured it had to have been given at least the nod of approval from WotC (who would then be taking a sizable chunk of the change for it). But now knowing it is just one company trying to pull it off, and, ahem, "expanding" it to all/other RPG's...makes me breath easier. That said...I'll never watch or support Roll20. To explain my reasons would get me kicked off these forums, so I'll leave it at "I'm not keen on many of the behind-the-scenes reasons and attitudes of Nolan in regards to some of his customers". I'll stick with Fantasy Grounds II. It's easier, prettier, and nicer to use over longer games...imho, of course. Lastly: Watching tabletop Wargamming...oh yeah! THAT I would watch...well, I'd watch on my own time anyway (wouldn't 'tune in' to watch it, so to speak). And, as Henry pointed out...watching most of several groups of players tackle the same Tournament Adventure Module (like Tomb of Horrors, Slave Pits of the Undercity, Hidden Shrine of Tamoachan, etc) and finding out which group of players played the best. That, again, I'd watch. But a "battle royal PvP, kill other PC's in an arena" type thing? Er...no interest what so ever. I'm actually so against that idea that I hope it fails...and transforms into something I would support (like the above mentioned "Party v. Module" thing). ^_^ Paul L. Ming

Tuesday, 8th May, 2018

  • 07:32 AM - Coroc mentioned Henry in post Xanathar's Elven Accuracy
    Henry Yup, that style of rogue/pally might work rp wise, but not many else. You and Arial Black have thus convinced me so far and i will send Aragorn the dual wield drow ninja turtle Hobbit pirate to the rescue of the unjustly incarcerated Sir Pureheart, so he might earn enough XP to take a dip in light cleric so he can self heal between double backstabs :P

Wednesday, 22nd November, 2017

  • 08:11 PM - Rune mentioned Henry in post Hidden

Tuesday, 10th October, 2017

  • 04:31 AM - Rune mentioned Henry in post Hidden

Sunday, 23rd April, 2017

  • 04:18 PM - Ancalagon mentioned Henry in post Back Up Character / Help Me Choose - Poll
    If you want to be a wizard, and if you like the notion of being "in the fight" as noted by Henry, why not a bladesinger wizard? (I know very little about the class, just that they are, presumably good in a fight). Another alternative would be a mountain dwarf wizard with abjuration specialty (*very tough*, medium armor, axes)... you wouldn't be an expert meleeist per say, but you would be doing fine on the front lines. Seems like the way to go to get best of both worlds.

Thursday, 13th April, 2017

  • 01:44 AM - TheCosmicKid mentioned Henry in post Anyone else think the Bard concept is just silly?
    Magic in D&D is still pseudo-Vancian. This isn't 4E, where you can just re-fluff spells however you want and it doesn't matter because nothing means anything. When a bard cast Cure Wounds, they are doing so by following the rules of magic, which has a scientifically predictable effect depending on the spell slot they spend. Regardless of what you try to re-fluff the bard into, it is and always will be the mechanical representation of Elan.Uh... there's nothing in the rules of magic that says it doesn't work the way Henry described. The verbal component in cure wounds is not specified to be an Elanesque silly ditty.

Tuesday, 4th April, 2017

  • 01:28 PM - Dualazi mentioned Henry in post Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
    Henry I strongly agree, which is one of many reasons I hated the Theurge. Wizards already have huge spell lists that are evidently set to get bigger, they don't need to invade other class' turf as well. Lanliss While I do like the warlock class conceptually and mechanically, I feel it has strayed pretty far from the theme of classical witches and the like. I'd definitely say that it's easier to create that archetypal character through the wizard/druid/alchemist currently.

Thursday, 3rd November, 2016

  • 10:28 PM - Balfore mentioned Henry in post D&D Modules and Campaigns
    All really good points! Henry, I find that making a Word document, with 2 columns works for me. First I format the Word doc with 2 columns. Then I search online for stat blocks for the monsters I need. Then I use the Google snipping tool, and paste the entire block into a column. Then, at the bottom, I make numbered lines that look like this: 1. AC 15, HP 45_______________ 2. AC 15, HP 45_______________ and so on (however many there are of that monster). That allows me to keep track of HP as we go. I continue that process for the entire section. Then I email the doc to my job and print it in black and white (no need to waste ink at home, lol). Sent from my SM-N910V using Tapatalk

Friday, 30th October, 2015

  • 09:13 PM - El Mahdi mentioned Henry in post Warlord Name Poll
    ...; @CapnZapp; @CaptainConundrum ; @CaptainGemini ; @Carlsen Chris ; @casterblaster ; @CasvalRemDeikun; @cbwjm ; @ccooke ; @Celebrim ; @Celondon @ChameleonX ; @Charles Wright ; ChrisCarlson; @CM ; @cmad1977 ; @costermonger ; @Creamsteak ; @Crothian ; @Cybit ; @Dausuul; @Dayte ; @dd.stevenson ; @DEFCON 1 ; @Delazar ; @DersitePhantom ; @Diffan ; @discosoc; @D'karr ; @Doc Klueless ; @doctorbadwolf ; @DonAdam ; @Dragoslav ; @Duganson; @EdL ; @EditorBFG ; @Edwin Suijkerbuijk ; @Eejit ; @ehren37 ; @Elfcrusher ; @El Mahdi ; @epithet; @erf_beto ; @Eric V ; @eryndel ; @Evenglare ; @ExploderWizard ; @EzekielRaiden; @Fedge123 ; @fendak ; @FireLance ; @Fishing_Minigame ; @Flamestrike ; @FLexor the Mighty! ; @Forged Fury ; @Fragsie ; @Fralex ; @FreeTheSlaves ; @froth ; @Gadget; @Galendril ; @GameOgre ; @Garthanos ; @Ghost Matter ; @Giltonio_Santos ; @Gimul; @GMforPowergamers ; @Gnashtooth ; @Green1 ; @GreenKarl ; @Greg K ; @GreyLord; @Grimmjow ; @Grydan ; @GX.Sigma ; @Halivar ; @HEEGZ ; @Hemlock ; @Henry ; @Herobizkit; @Hussar; @IchneumonWasp ; @I'm A Banana ; @Imaro ; @Iosue ; @Irennan ; @JackOfAllTirades; @jacktannery ; @jadrax ; @Jaelommiss ; @JamesTheLion ; @JamesonCourage ; @JasonZZ; @jayoungr ; @JediGamemaster ; @JeffB ; @Jester Canuck ; @jgsugden ; @jodyjohnson; @Joe Liker ; @JohnLynch ; @Johnny3D3D ; @KarinsDad ; @kerbarian ; @kerleth ; @Kinak; @KingsRule77 ; @Kirfalas ; @Kobold Stew ; @koga305 ; @Lanefan ; @Lanliss ; @Leatherhead; @Libramarian ; @Li Shenron ; @LuisCarlos17f ; @lowkey13 ; @Manbearcat ; @MarkB; @MechaPilot ; @Mecheon ; @mellored ; @Mephista ; @Mercule ; @MG.0 ; @MichaelSomething; @Miladoon ; @Minigiant ; @Mishihari Lord ; @Mistwell ; @MoogleEmpMog ; @Mon @MonkeezOnFire ; @MoonSong(Kaiilurker) ; @MostlyDm ; @Mouseferatu ; @MoutonRustique; @Nemesis Destiny ; @neobolts ; @Neonchameleon ; @Nifft ; @nightspaladin ; @nomotog; @n00bdragon ; @Obryn ; @Ohillion ; @oknazevad ; @Olgar Shiverstone ; @Orlax ; @Otterscrubber ; @Pandamonium87 ; @Paraxis ; @PaulO. ; @Pauln6 ; ...

Saturday, 19th September, 2015

  • 07:28 PM - Quickleaf mentioned Henry in post DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
    ...e, the DMG adjusted experience seems to produce easier encounters than these definitions). In my experience, the point of actual 50%-chance-of-death-in-the-absence-of-really-smart-tactical-play comes when there are an equal number of N level PCs and CR N monsters, which works out at approximately 4x the official Deadly threshold. That's just at the raw mechanical level and there are a number of factors that can tilt the balance toward either side to make Deadly come sooner (e.g. exploit 120' drow darkvision and poison against a melee-centric party) or to make 10x Deadly encounters survivable (Necromancer undead skeleton archers), but as a general guideline I find that Quadruple-Deadly fights make you have to think hard about how you'll survive while anything less is a straightforward "kill the enemy and take their stuff." Awesome, thanks for putting some hard numbers to it. So you're saying 400% of the DMG Deadly threshold is ACTUALLY DEADLY? This contrasts noticeably with Henry's suggestion of 120% of the Deadly threshold is DEADLY. I wonder why such a large discrepancy.
  • 06:57 AM - Quickleaf mentioned Henry in post DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
    Cleric cast bless and that tipped things in the PCs favor. But otherwise dice rolls were mostly balanced. Thanks for the +20% estimate Henry. Is the +20% across the board for all encounter difficulties, or just deadly ones?

Saturday, 12th September, 2015

  • 11:12 PM - Rune mentioned Henry in post Hidden

Saturday, 1st August, 2015

  • 10:03 PM - Rune mentioned Henry in post Hidden

Tuesday, 28th July, 2015

  • 11:24 AM - Connorsrpg mentioned Henry in post EN5ider #29: As Good As His Blade: A Dozen New Weapon Properties
    Oh, I get you now Henry. ;) Thanks. I kind of agree with you. I guess I divided them up initially, as I was not sure how some of the ones that messed with 'what was there' or added complicated systems would be accepted, so I thought I would make that clear. Maybe not worrying about separating them at all would have been best ;) Not sure I would go with separate weapon charts - even more confusing (and what about weapons with new qualities from different 'categories'?) I do know what you mean now though, and yes, perhaps this should have just been a list of qualities with a statement at the start. In any case the weapons are really just a few examples I took from my expanded weapon charts. I was trying to write in a style more to encourage the GM to come up with their own extra weapons and use the qualities to distinguish them from other similar weapons. Thanks for you thoughts though Henry. Would love to hear whether you incorporate any of the qualities.


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Tuesday, 11th June, 2019

  • 04:40 AM - Panda-s1 quoted Henry in post RPGs Finally Get Some Credit in Defining a Galaxy: A Review
    Just google “Disney ruined Star Wars” and you’ll get a deluge of fan-hate[...] yes, I'm fully aware of the hate toward the newer Star Wars thank you, you don't need to inform me. if there's one thing to take from what I said is that your average star wars fan is wretched and believe anything other than the original theatrical versions of A New Hope (sorry I mean Star Wars) and Empire Strikes Back is trash. this isn't a dichotomy either, you'll find plenty of fans who hate both the special edition movies and the newer trilogy. there's nothing "emergent" about nostalgia for Lucas's original vision, that's been the default since Return of the Jedi first came out.
  • 01:13 AM - Panda-s1 quoted Henry in post RPGs Finally Get Some Credit in Defining a Galaxy: A Review
    Bill Slavicsek’s been unknown to far too many SW fans - then again, many fans seem to treat George Lucas’ Star Wars as being somehow perfect compared to the work of Disney and others, easily glossing over the things that used to be maligned in the past (e.g. the whole ‘Han shot first’ thing and many of the minor changes in the Special Editions) I don't know what universe you're living in, I know plenty of fans who complain about the old movies constantly (and that's not even talking about the special editions). now fans my age may be more accepting of the prequel trilogy and special edition movies, but by no means do fans of any era treat the Lucas-era Star Wars as "perfect".

Sunday, 21st April, 2019

  • 05:22 AM - doctorbadwolf quoted Henry in post The Washington Post Weighs In On D&D!
    Mike Mearls keeps pushing his “no bonus actions” idea here and there, but I’m worried it will leave WAAY too many corner-cases if it were to happen. Redesigning down to “move and action” only would mean a serious redesign task, I think. As it is, bonus action limits and the “manipulate” freebies give you just enough wiggle room to not need a laundry list of adjudications. He actually recognized that his actual problem was two weapon fighting, not the Bonus Action itself.

Thursday, 4th April, 2019


Monday, 1st April, 2019

  • 01:50 AM - Iry quoted Henry in post Vecna v Acererak v Larloch? Who's The Most Powerful Lich?
    I would have to say that this points to an interesting parallel. Though Vecna may well be more powerful than Larloch, Larloch is definitely wiser. Vecna makes all these cunning, yet aggressive, complex plans for domination, and though he frequently comes close, he always gets derailed or stopped. Larloch works through powerful intermediaries, keeps a low profile, and actuated his plans very carefully, subtly so that adventurers and meddling do-gooders don’t try to stop the, because they probably don’t even know it’s happening. Vecna craves worship and power, but Larloch craves his will to be done, and doesn’t care how it happens.I certainly agree. Vecna has more in common with a Sorcerer than a Wizard (I feel like Xykon draws a lot of inspiration from Vecna). He is strong willed, ambitious, and willing to make incredibly bold moves... but he never comes off as especially intelligent. At least not moreso than a reasonably intelligent player. He certainly makes for a great and memorable villai...

Monday, 25th March, 2019

  • 07:02 PM - Satyrn quoted Henry in post Dwarves are the best spellcasters?
    ...Insert joke about politicians here... It's the greatest feeling in the world to get a set-up so perfect that you simply can't fail no matter how you deliver the punchline. I'm so jealous.

Sunday, 24th March, 2019


Saturday, 23rd March, 2019

  • 02:30 PM - robus quoted Henry in post How serious is your d&d?
    This may sound funny, but a Critical Role episode plays about like one of my groups’ normal D&D games - at times serious, mixed with a bit of humor, foul language, and totally inappropriate humor. :) The occasional epic role-playing moment manages to find its way in there as well. This is why I find forced attempts at humor in published adventures unnecessary. Most groups will find humor coming organically from the game, sometimes to break the tension, sometimes due to the absurdity of the situation (or a silly character name.) The adventures themselves should play as straight as possible, the players bring the zany (if that’s what they want).

Thursday, 21st March, 2019


Monday, 11th March, 2019

  • 06:12 PM - Haffrung quoted Henry in post WotC Considering NPC Stat Format Change
    Thing is, there are millions of people actively playing D&D currently (something like 12 to 15 million last surveys) - I really doubt the majority are just reading and not playing the released material. back when it was more like 3 to 4 million active players about 15 to 20 years ago, i could see a bunch of DMs just reading and shelving the stuff. I can't speak to Storm King's Thunder -- Out of the Abyss was pretty good, actually, as we Curse of Strahd and Tomb of Annihilation, and I'm running Dragon Heist just fine right now -- admittedly, i'm putting my own spin on it, but that's how it's meant to be run. Years ago I recall Erik Mona on the Paizo boards commenting that they know half the people who buy an Adventure Path chapter are buying it just to read, and they write the material accordingly. I don't see any reason to believe the market is any different for D&D. If I had to guess a breakdown of uses of an adventure campaign book like Storm King's Thunder, I'd say it looks somethin...
  • 05:39 AM - MerricB quoted Henry in post WotC Considering NPC Stat Format Change
    I really doubt the majority are just reading and not playing the released material. I think the majority of players are not running any individual campaign from Wizards. I'm doubtful that most games are using official D&D adventures. However, I do think that the number of people using official Wizards adventures is much higher than it's been in the past. Cheers!

Sunday, 10th March, 2019

  • 09:59 PM - Reynard quoted Henry in post WotC Considering NPC Stat Format Change
    I'm running Dragon Heist just fine right now -- admittedly, i'm putting my own spin on it, but that's how it's meant to be run. Don't get me wrong, we are having a great time with Dragonheist, but my version does not look anything like the book version. I appreciate the springboard it provides and I use a lot of the material within, but the adventure itself is just not something I think works and so I discard it. No big deal. i do not regret the purchase at all. Storm King's Thunder was a littler different because I was running it on Fantasy grounds and due to certain limitations in the medium, I have a harder time improvising on FG, so the weaknesses of STK seemed to glare a lot more brightly. I also understand that I am just not a prepared module type DM. I much prefer, say, Savage Worlds plot point campaigns, which are much less detailed in presentation. I am an improvisational GM at my core so what i am really looking for in modules is material to build something unique on -- espe...
  • 04:27 PM - Jester David quoted Henry in post WotC Considering NPC Stat Format Change
    Much appreciated; I'm also looking for @guachi 's input, because like him, I'm also one who finds trying to flip through three or four books while playing at the table WAAAY more trouble than it's worth, and have to go through the inconvenient step of extracting stat blocks when making prep notes for play, and wished the adventures that are sold were more ready for prep work than just one bolded word, even if additional adventure content were sacrificed, or a higher price tag were required. I'm in the minority, I know, but I like good tips to speed up table play when I can find them. A lot of the prep aids such as D&D Beyond haven't helped much (at least from the limited demos I've tried) and I always enjoy more. A tablet helps. the SRD ( http://dnd.wizards.com/articles/features/systems-reference-document-srd ) is useful. But copying the text can be annoying as the formatting doesn't transfer when you cut-and-paste. Both D&D Beyond and Roll20 have the SRD monsters online: https://www.dn...
  • 05:44 AM - Reynard quoted Henry in post WotC Considering NPC Stat Format Change
    Is this really still true, though? I know back when they were putting out a hardcover and a bunch of soft covers every month, this was actually true; however, with so few releases per year and all the focus on mainly adventure content, I think more people are actually PLAYING with this material, than just consuming for pleasure reading. I'm no expert but I found Storm King's Thunder completely opaque and had a terrible time trying to run it. Dragonheist isn't much better, but that's mostly because it is a bad module.
  • 03:35 AM - Jester David quoted Henry in post WotC Considering NPC Stat Format Change
    guachi DID say, “his conversion”, not his 1e prep notes. If it is a 5e conversion, i’d Be interested in seeing one of his more complex liner notes for monsters (in a spoiler block if anyone is concerned with spoilers).Take and cropping screenshots from my MM, I can fit all six statblocks into a page-and-a-half. I could probably cut-and-paste from the SRD as easily and shrink down the font to get them all on one page. That's an easy module, with so few critters.

Saturday, 9th March, 2019

  • 08:31 AM - R_Chance quoted Henry in post WotC Considering NPC Stat Format Change
    Is this really still true, though? I know back when they were putting out a hardcover and a bunch of soft covers every month, this was actually true; however, with so few releases per year and all the focus on mainly adventure content, I think more people are actually PLAYING with this material, than just consuming for pleasure reading. I’m really not one for “one true wayisms” at all, but to buy an adventure with no plan to ever use it, just read and stick on a shelf, especially when the hobby is more popular than ever in history, and the D&D stigma is at an all time low, that’s kind of like buying a Dodge Viper only so you can sit in it in your garage and play the radio. 😀 I have a shelf full of 5E adventures (all of them except Ravnica -- no interest in that one), and haven't run any of them. I've read them though. As for cars, I saw a 2007 Shelby GT500 for sale at a local dealership 4 years ago (iirc). It had less than 30,000 miles on it. I think they drove it out and listene...

Friday, 8th March, 2019

  • 06:17 PM - jmucchiello quoted Henry in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    Oh, God, they're doomed -- they're only taking in $300,000.00 a day, now! How will they make enough stretch goals to fund a series that goes all the way through to the Vecna fight at the end of the campaign, now?? ;) Well, yeah. :) But seriously, most of this talk is about will they get to $20m to be the top KS ever, I think. I doubt they'll get full Vecna funding (before talking about thorny "who owns Vecna?" questions), but it seems plausible that the Chroma Conclave sorry arc might get funded at this rate. The full Chroma Conclave is 3 times longer than the Briarwood Arc. It's in three sections, each as long as the Briarwood arc: The assault on Emon and kill the white dragon, find the vestiges of divergence and work on Keylith's aramente, and finally Thordak and Raishen. There's a trip to the city of brass in there too. And Vasselheim. Vecna is about as long as the Briarwood arc. And the name would not be a problem. They would use whatever was used in the Tal'dorei Campaign...
  • 05:35 PM - Parmandur quoted Henry in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    Oh, God, they're doomed -- they're only taking in $300,000.00 a day, now! How will they make enough stretch goals to fund a series that goes all the way through to the Vecna fight at the end of the campaign, now?? ;) I doubt they'll get full Vecna funding (before talking about thorny "who owns Vecna?" questions), but it seems plausible that the Chroma Conclave sorry arc might get funded at this rate.

Wednesday, 6th March, 2019

  • 04:30 PM - Ralif Redhammer quoted Henry in post Comic-book Author Jim Zub On D&D's Surge In Recent Years
    I loved Skullkickers. Reading it, he clearly understood what made D&D so much fun, and this list pretty much codifies that. Jim is also original writer for Skullkickers years ago, as well as the very first round of Pathfinder comic books back in 2012. The guy’s on his way to becoming a comics legend in his own right.

Tuesday, 5th March, 2019

  • 03:02 PM - Celebrim quoted Henry in post Momo is Still Not Real (But Memes Are)
    First of all, I think there’s a misunderstanding of sympathy and empathy going on in the thread: https://www.diffen.com/difference/Empathy_vs_Sympathy I can’t have empathy for people... While I'm normally on board with providing increasingly precise definitions of words, and while I agree that there are subtle differences between empathy and sympathy, I'm going to have to rebel against your explanation. It does not require that I have experienced exactly the same experiences for me to have empathy for someone else. If that were the case, no empathy would be possible. But the perfect is not the enemy of the good. Our empathy may always be necessarily imperfect, but we all have imaginations and we can place ourselves in the shoes of others. I don't have to have lost a child to imagine the pain, trauma, and suffering of that. My empathy may be imperfect and perhaps it would never be as complete as if I'd had the same experience, but even if I had, it would still be incomplete bec...


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