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  • Dioltach's Avatar
    Monday, 15th July, 2019, 09:18 AM
    Early Heinlein is more sophisticated in this respect than some of his later stuff. Tunnel in the Sky for example. A lot of his later stuff feels like "a man's fantasy of emancipated women". (Or maybe just "a man's fantasy".)
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  • Dioltach's Avatar
    Thursday, 11th July, 2019, 07:45 AM
    Actually, under all the glitz, Miami Vice had more depth than most 80s shows. Pretty much half the episodes end very darkly, it's made very clear that the fight against drugs is a losing battle. The cops themselves are traumatised wrecks from failed marriages, rape and seeing friends and loved ones murdered. Two of the main characters die for real during the show, one in a pretty gruesome way. ...
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  • Dioltach's Avatar
    Thursday, 4th July, 2019, 09:36 AM
    I have (and have played) ToEE, Legend of Drizzt and Tomb of Annihilation, and I've enjoyed them. Of course they can't be compared to RPGs, but then they're completely different games. Play them for what they are: quick, relatively easy board games without much depth. That said, I probably prefer other dungeon crawlers such as Star Wars: Imperial Assault, Conan, Star Saga and Doom.
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  • Dioltach's Avatar
    Sunday, 23rd June, 2019, 09:34 AM
    The Tooth Fairy is real, and secretly runs the world.
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About Dioltach

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What it's like Reading SF from the 50's Monday, 15th July, 2019 09:18 AM

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Thursday, 18th July, 2019


Tuesday, 16th July, 2019


Monday, 15th July, 2019


Friday, 7th December, 2018

  • 04:28 PM - Quickleaf mentioned Dioltach in post How to make an encounter with falling great distances interesting and dangerous, but not deadly?
    ...ion of the ascent. Yep, my players have established a moving anchor-and-rope system as standard operating procedure in these kinds of situations. Party is equipped with a bunch of pitons (stays) & five lengths of 50' rope. Grung Druid PC has climb speed and can transform into an ape with climb speed that can carry another character up on her back (so long as climb doesn't exceed 3 hours – max time limit on her wild shape – no problem). The rest use rope system. I'm thinking of this anchor system as the last line of defense – it's the backup if they can't react to the fall in another way before the stay catches. Actually, combining what you're saying with Sadras' idea, the loss of pitons/rope could be a consequence of certain failed checks. I deliberately want to avoid combat or the risk of it as a time pressure (because pacing reasons & several players leap into combat if a situation smells like a fight & aarakocra would sound alarm and launch counter-offensive), however as Dioltach mentioned I could do something with inclement weather. Generally speaking, the situation as presented is a roughly 1-2 long difficult/technical climb, no external pressures. I'll be tracking their progress on a map of Kir Sabal which I'm printing at 18" x 32" and mounting to foam core, creating backing so it stands up at the table, and cutting little slits along the walkways and sticking/adhering cardboard through to simulate the walkways. Players will move their minis along these walkways. And I have some invisible flight stands we can use for stuff that doesn't fit the mold.

Wednesday, 15th April, 2015

  • 04:34 PM - DMMike mentioned Dioltach in post Using a skill check to find a hidden forest trail
    @OP: If you want to make it a dice encounter, go ahead and require three different checks. If you want to quickly make the call and move the game along, just roll spot/perception/whathaveyou. If you want to roleplay, tell the PC he can gather information about the forest trail from the local hunters, the elusive ranger, or the ornery troll. And add three more decision points at each information source... Dioltach's signature: I'm pretty sure we say "not today!" But, remind me how I know that?

Friday, 10th May, 2013

  • 10:12 PM - Jan van Leyden mentioned Dioltach in post tips for getting proof readers?
    I have pretty much the same question as Dioltach: what do you really want? Do you'd like to hear a second opinion, do you want your game edited, or does checking for errors suffice? And what do you want to do with your game? Sell it to a publishing company, publish it yourself, distribute it freely or just to your players?

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Friday, 12th July, 2019

  • 12:32 AM - Ryujin quoted Dioltach in post Rewatching 80's Stuff
    Actually, under all the glitz, Miami Vice had more depth than most 80s shows. Pretty much half the episodes end very darkly, it's made very clear that the fight against drugs is a losing battle. The cops themselves are traumatised wrecks from failed marriages, rape and seeing friends and loved ones murdered. Two of the main characters die for real during the show, one in a pretty gruesome way. Miami Vice also paved the way for big money in television, and was the first show to use current popular music as an intrinsic part of the show. The scene in the opening episode with "In The Air Tonight" playing has become pretty iconic. It's definitely worth watching, though. And yet, for all of that, there was actually very little blood. I remember quite specifically a scene in which one of the "bloody" killings occurred; a single spot of blood, from a bullet wound, on an otherwise spotless Panama Suit. These days I'll take "Moonbeam City" ;)

Thursday, 11th July, 2019

  • 08:41 AM - Dannyalcatraz quoted Dioltach in post Rewatching 80's Stuff
    Actually, under all the glitz, Miami Vice had more depth than most 80s shows. Pretty much half the episodes end very darkly, it's made very clear that the fight against drugs is a losing battle. The cops themselves are traumatised wrecks from failed marriages, rape and seeing friends and loved ones murdered. Two of the main characters die for real during the show, one in a pretty gruesome way. There are some very strong, unexpected pieces of character development in that series. Miami Vice also paved the way for big money in television, and was the first show to use current popular music as an intrinsic part of the show. The scene in the opening episode with "In The Air Tonight" playing has become pretty iconic. Not just intrinsic, inseparable in some cases. Glen Frey’s “Smuggler’s Blues” was turned into a script for the show...in which Mr. Frey played a major character. See also: http://mentalfloss.com/article/77272/20-fashionable-facts-about-miami-vice And: https://www.youtu...

Sunday, 23rd June, 2019


Friday, 7th June, 2019


Monday, 3rd June, 2019


Sunday, 19th May, 2019

  • 04:04 PM - Tonguez quoted Dioltach in post Classic British television shows
    [QUOTE=Nagol;7606096] Sapphire and Steel -- a sort of Twilight Zone-ish show about two probably non-human agents who "repair" temporal/dimensional problems often to the detriment of those caught up in them I saw one series of that, when I was 5 or 6. It gave me nightmares for years. "As I was going up the stair, I met a man who wasn't there, He wasn't there again today, I wish I wish he'd stay away" - Sapphires quotes that in "Man With Out a Face" which is still one of the most disturbingly creepy stories ever told on TV and still gives me nightmares some 40 years after I first saw it

Thursday, 16th May, 2019


Monday, 29th April, 2019

  • 08:14 PM - Umbran quoted Dioltach in post The Geek's Sophie's Choice
    Oh, my sweet summer child! No, he's entirely correct. Anyone who knows Robert Jordan understands. Your see, George is not a young man. He's 70 years old. He will, eventually, die. And then, someone will step in to complete the series based on his notes, just like they did for Robert Jordan. And that person will have incentive, as they won't have residuals piling in from the TV show to fill their coffers. Sanderson had a Wheel of Time book out within about 2 years of Jordan's death, and finished off the final three in less time than it has taken Martin to put out one book. Yes, the series will be concluded.
  • 11:04 AM - ccs quoted Dioltach in post The Geek's Sophie's Choice
    Oh, my sweet summer child! I said eventually. You know what else will also happen eventually? The heat death of the universe.

Saturday, 20th April, 2019


Tuesday, 16th April, 2019

  • 01:23 PM - Zardnaar quoted Dioltach in post Star Wars IX: The Rise of Skywalker Trailer
    Question 1. A TIE Interceptor is coming at you at ground level. You are armed with a lightsaber. What do you do? A. Kill it with your mind. B. Wait until it is close, then run away. C. Jump on top of it. D. Other: ...... A use the force and nudge it into the ground. It was flying very very low.

Sunday, 7th April, 2019

  • 06:41 PM - Dannyalcatraz quoted Dioltach in post Jets leak new unis
    Actually, Saints are playing Gloucester this afternoon. (Just to continue the silliness.) Now I’M confused- how does a holy person play cheese?

Saturday, 6th April, 2019

  • 12:50 PM - Pauln6 quoted Dioltach in post Stat the Dragonlance heroes
    Why all the focus on Tika wielding a frying pan? In the novels, as far as I recall, she only ever uses a frying pan once: when she's waiting tables in Solace and she hits a draconian with the only "weapon" she has to hand. Later she's explicitly said to have developed shield-bashing into an art. I'm just trying to build in different styles for the various champion fighters while following the narrative and sneaking in a mechanical benefit. As a supporting character, and potentially a suboptimal fighter and suboptimal Rogue, the fun is in trying to make Tika a character that a player might choose willingly, rather than because all the better characters have already gone. The frying pan is listed as one of her weapons in her official 1e write up (analogous to a war hammer I think). She develops shield bashing because she used to bash people with the frying pan so the logical progression is Tavern Brawler to Shield Master. Smacking someone with a frying pan is great, camp comedy, so the ques...

Monday, 1st April, 2019

  • 02:41 PM - 77IM quoted Dioltach in post Bank Security
    Traditionally, a dragon. In my last campaign, MonsterTown, the bank was run directly by the church of Tiamat.

Sunday, 31st March, 2019

  • 11:28 PM - ardoughter quoted Dioltach in post Bank Security
    Traditionally, a dragon. Agreed. I have always felt that if anyone should invent banking in D&D worlds it would be dragons.

Wednesday, 6th February, 2019


Thursday, 24th January, 2019

  • 11:54 AM - Crynus quoted Dioltach in post How to rescue NPCs in a battle?
    Regardless of any planning on my part as the DM, I'm pretty sure my players would solve this with two spells: Fireball and Raise Dead. And maybe not even the second one. That's assuming there are no counter spells and the npcs not in range of the fireball blast, which both will be a factor. We don't play with raise dead in this game

Sunday, 20th January, 2019

  • 09:11 PM - Prakriti quoted Dioltach in post How to Fish for Knucklehead Trout
    I seem to recall that Streams of Silver opens with a scene where Regis the halfling is fishing for knucklehead trout with a line and rod. It's actually The Crystal Shard, and part of it is quoted directly in the PHB on p. 26 (the section on Halflings): "Regis [...] locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. [...] The crooked stick that served as his fishing pole rose up above him, clenched between two of his furry toes, and hung out over the quiet lake, mirrored perfectly in the glassy surface of Maer Dualdon."

Wednesday, 2nd January, 2019

  • 05:39 PM - dalisprime quoted Dioltach in post Use This Flowchart To Choose Your D&D Class
    Or "Mystic". There are actually two paths to Mystic. The one that ends up meandering between the cleric, warlock and monk is a bit weird but whatevs. I ended up as a wizard by means of billion utility options, lol.


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